To MoG or not to MoG? that is the question


Aurrius

 

Posted

My level 37 Kat/Regen Scrapper is very close to reaching level 38, which means that Moment of Glory is open as a power selection to him.

In my time of playing CoH/V I have never leveled a /Regen to this sort of level so hence have no experience of playing MoG.

I've heard good and bad things about MoG and I'm sure I'm asking an age old question... To MoG or not to MoG?

Any advice or comments are well recieved.


 

Posted

I think "get it, slot it, try to never use it" sounds about right. It probably won't ever save your life, but in the times you feel you need to use it it'll at least give you a little longer to SMASH (or in your case, SLASH ) through your enemies.


@Jay Leon Hart
Kerensky: this has nothing to do with underwear
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Posted

As long as you learn the mobs it works against then it can be an awesome power to save your butt.


 

Posted

[ QUOTE ]
I think "get it, slot it, try to never use it" sounds about right. It probably won't ever save your life, but in the times you feel you need to use it it'll at least give you a little longer to SMASH (or in your case, SLASH ) through your enemies.

[/ QUOTE ]

You don't really need to slot it, just stick a Resist SO in there and you'll be fine.


 

Posted

I would personally say don't take it. I don't have it on either of my two 50 /Regeneration Scrapper nor on my 50 /Regeneration Stalker, and I'm good with it. I'd rather pick up Assault from the Leadership pool.
Moment of Glory gives you a lot of defence, and a lot of resistance, but its problem is that it basically decapitates you. Your health is taken down to about 20% of your maximum, and your ability to heal/regenerate is taken away completely. Even with slotted with 3xDefence, 1xResistance you will die in seconds. I have found (from personal use) that enemies hit through Moment of Glory WAY too easy, and when they hit you, they hit you hard, even with all the resistance you get.
My advice: Skip it, take a USEFUL power instead.


 

Posted

You should take it but should not take it from the reasons of The_Aurrius.

You will need to slot some stuff in there to make it good...no slots won't be very useful to you and then you'll wonder why you bothered to take the power.

To MoG...but just slot some stuff in there.


 

Posted

I'd say take it, put one SO in it and use it if you have to/want to. If you need to slot recharge's in it you're doing something wrong elsewhere


"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"

 

Posted

[ QUOTE ]
I would personally say don't take it. I don't have it on either of my two 50 /Regeneration Scrapper nor on my 50 /Regeneration Stalker, and I'm good with it. I'd rather pick up Assault from the Leadership pool.
Moment of Glory gives you a lot of defence, and a lot of resistance, but its problem is that it basically decapitates you. Your health is taken down to about 20% of your maximum, and your ability to heal/regenerate is taken away completely. Even with slotted with 3xDefence, 1xResistance you will die in seconds. I have found (from personal use) that enemies hit through Moment of Glory WAY too easy, and when they hit you, they hit you hard, even with all the resistance you get.
My advice: Skip it, take a USEFUL power instead.

[/ QUOTE ]

MoG give about 75% base defence (I'm at work and can't check the numbers), which is well above the soft defence cap of 45%. You won't die in seconds, unless you are fighting mobs with Psi damage or ToHit buffs. Honestly, it has saved me more times than I can remember and although it does have it's problems (duration is too long and it's the only power in the game which makes you more vulnerable to some types of damage) it is a power that you should at least get and try for a few levels.


 

Posted

[ QUOTE ]
You should take it but should not take it from the reasons of The_Aurrius.

[/ QUOTE ]

Wow.

[ QUOTE ]
You will need to slot some stuff in there to make it good...no slots won't be very useful to you and then you'll wonder why you bothered to take the power.

[/ QUOTE ]

Look up the stats for the power first, and you will see that MoG doesn't really need slotting at all.

[ QUOTE ]
To MoG...but just slot some stuff in there.

[/ QUOTE ]

'Some stuff'...great advice there!


 

Posted

Having read a lot of negative dtuff about MoG i faced a similar dilemma as I approached level 38 with my MA/Regen.

I decided to take it however and unsurprisingly the first time I tried to use it (unlsotted) the baddies handed what was left of me back in a plastic bag.

However, I perservered, slotted it and learnt when to use it - amd more importantly when NOT to use it. It can be a real lifesaver used in the right circumstances - just don't expect to MoG and go toe to toe with an AV and walk away from it. That is probably it's weakness when compared to other tier 9 powers and why it gets such bad press on the forums.

As others have suggested, take it, slot it, give it a whirl and find out for yourself. Have fun.


 

Posted

I agree with FireKitty on this one, for PvE 1 damage resist is all MoG needs really (according to NoFuture it's 71% base resist and defense). Like snoox_xl says, learning when not to use it is just as important as knowing when you should use it.


Octavian Vanguard
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Posted

Don't forget it boosts your endurance recovery rate A small point that tends to get overlooked I find.

I took it on my NB stalker and I probably havn't used it more than ten times since then. Not because its terrible but because its soooo rarely needed (and those Arachnoid/Arachnos mobs kinda like it if you MoG ).

I would say take it but be very selective as when to use it and be aware that its not a typical 'God' mode power - even with slotting.

Oh and if you do use it, let your healing teammates know they can't heal you but you'll gladly take Fort/sonic/ff shields still


 

Posted

[ QUOTE ]
it can be an awesome power to save your butt.

[/ QUOTE ]

Not likely. I fought a Level 52 Boss called Trapdoor and I had my MoG slotted for 3Def / 3Dmg Res. Within the first ten seconds of the fight he had floored me and he only did energy damage.

It is a matter of personal opinion. When I first got the power, I loved it. Now if I rolled a Regen I wouldn't touch it.

Do what I did. Take it, slot it, judge it.


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Posted

Yep, if it fails you on one occaision it is a completely worthless power!


 

Posted

Decisions, decisions.

Thanks for the input folks, still dont know if I'm going to take it though... Might take Jump Kick instead


 

Posted

[ QUOTE ]
Yep, if it fails you on one occaision it is a completely worthless power!

[/ QUOTE ]

Now where in my post does it say that? It doesn't. I could just be using that as an example of one of many occasions as to where it has failed me.


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Posted

As long as you arent using it against psionic damagedealing mobs it is good in PVE. (Unfortunately psi damage is bountiful at high lvls)


 

Posted

carnies, arachnos, rularuu, psi clockwork... hmm


 

Posted

Rikti, Praetorians, Psi Clockwork...


Although it's not as common as people often make out.


 

Posted

well not that common, but there are several factions that do psi damage. There are more opportunities to use MOG than situations where you cant use it still.


 

Posted

[ QUOTE ]
[ QUOTE ]
Yep, if it fails you on one occaision it is a completely worthless power!

[/ QUOTE ]

Now where in my post does it say that? It doesn't. I could just be using that as an example of one of many occasions as to where it has failed me.

[/ QUOTE ]

You used one example to refute someone saying that it can save you. If you intended it or not, it sounded like you were judging the power on that one time it failed you.


 

Posted

[ QUOTE ]
Rikti, Praetorians, Psi Clockwork...

[/ QUOTE ]
[ QUOTE ]
carnies, arachnos, rularuu, psi clockwork... hmm

[/ QUOTE ]

This is speaking from someone who used Regen on Villains. I never saw any of those factions except Arachnos and Carnies. And Rularuu in Level 35-40.


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Posted

It lets me take down multiple death mages without having to worry about my acc being floored, thus I like it, its quite funny ghosting with it, standing in a group, clicking the glowie then running off. All in all for the cost of one power and 1 slot its worth it

PS also have seen people tank AVs with it, obviously has to be a non Psi AV but it does work. Me I'd stick to the overpowered IH for that but hey, different strokes for different folks


"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"