What Brute goes best with a Kinetics corruptor?


Cognito

 

Posted

Me and my misses are starting a new duo, thankfully i have pursuaded her to have.../Kinetics (not sure what primary) and i have the luck of having the Brute!

Im guessing alot of people are going to say a Granite! but i was wondering what primary's and secondarys go well together with a Kinetics.

Any Help, Tips or anything would be really great!

Thanks in advance


 

Posted

Dark armour or stone armour..oh wait..any!


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Any would go well. Kinetics does fill a gap in Stone (movement speed) or Fire/Dark (Knockback) but I would go with what you want.

If you are primarily a duo, I would say /Fire, to up damage.


 

Posted

Hmmm, I liked them on my /DA for end, but that would apply to most I think.

I'd probably want a damage aura with Kin, cause well it looks nice to have big numbers ticking all the time.

Really though any would work well


"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"

 

Posted

By the way, if you can convince her to make her primary sonic, she'll be debuffing everything she hits for you. So less buffing and more debuffing. Inherent to all her attacks too.

Damn it, I want to build the perfect partner now too.
-jared


 

Posted

Id have to say stone but tbh any set will work great with its own pet kin.


 

Posted

Don't know why /stone would be better than anything else. True, /kin does offset some of Stoney's drawbacks, but I'd rather have the craziest performance possible which means that personally I prefer anything but /stone.
That said, I have to add that the brute's secondary set doesn't really matter, because you will be near-invincible anyway with a competent /kin behind (or above) you.
The primary set will make no huge difference either, but you may want something with AoE power to maximize incoming xp.
I was part of two semi-regular brute/kinetic-duos: my elec/elec brute was often accompanied by a fire/kin corruptor and my sonic/kin corruptor has teamed with a SS/invul brute. The killing speed was downright obscene. Enemy spawns were lucky if they survived our alpha strike, not vice versa. (Most of the times they did not. )




If it has
eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.

 

Posted

As everyone has said, any brute, so it might be an opportunity to try out something you might not have made before. Ive got a lev 50 kin and I've been rolling with some FOTM (flavour of the month) ENG/ELEC brutes recently and while the aoe isnt great, the single target damage output combined with fury and recharge (lighting reflexes + hasten + speed boost) is insane to the point where you can actually start one hitting minions and sometimes lieutenants. I went and made an eng/elec brute and had a lot of fun killing things at an astounding rate when boosted. Also, inertial reduction and increase density will fill gaps of not having true knockback protection as well as allowing you to minimize your build so that you can get hasten and super speed as a travel power and let your kin buddy give you superjump. Again, you might not drop enemies as fast as some of the aoe focus builds but you will have a lot of fun having a maxed out fury bar one-hitting things.

As far as the kin goes, I'd say choose all your secondaries (bar repel) and go for single target damage else the brute will lose its fury.

Also, at lev 38 (I know - a long way off) make sure you run into the centre of the pack so that your kin can fulcrum you properly.


 

Posted

[/color]<blockquote><font class="small">Antwort auf:[/color]<hr />
As far as the kin goes, I'd say choose all your secondaries (bar repel) and go for single target damage else the brute will lose its fury.

[/ QUOTE ]
Well, that's only true if the brute has not much AoE damage himself (and you will have that sort of problem anyway post level 38 - Fulcrum Shift is huuuuuuge at drawing aggro). A kinetic corruptor with AoE attacks will not be very happy with a single-target-damage-only-brute. (I was once in a team where three brutes were not able to keep the aggro off my sonic/kin, but two of them were /stone and not a single one had decent AoE damage, so that was no big surprise.)
If both, the corruptor and the brute, have some AoE damage the corruptor might sometimes succeed in stealing the brute's aggro, but it will be aggro from dead enemies.
The other thing is, a brute/kinetic duo with AoEs will find it a lot easier to generate active fury (from hitting many enemies in quick succession) than passive fury (from being hit... they just don't live long enough for that) which leads to a faster, more aggressive playstyle... which is a good thing for brute and kinetic corruptor alike.




If it has
eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.

 

Posted

Agreed, a good aoe aura would cure the fury issue and keep agro from the corr, what do you think about lighting field?


 

Posted

Lightning Field is good but not that good early on (as long as you are not speed boosted) as it can generate problems with fury due to both it's endurance cost and it's endurance drain (so, there may be situations where you can't attack and the enemies can't attack after a while).
As soon as you have the right powers (and/or speed boost) to continually generate active fury Lightning Field is great.




If it has
eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.

 

Posted

The more fury you have the more damage per endurance you do. The aura makes sure i get hit and build fury and i tried to get hit by 10 in every mob and aoe as many as possible in short time for more damage done per end. If your basically getting less than 4 with it most of the time then its a wasted power but like with my tanks fighting 10, whilst i have concentrated on doing the first 4 the other 6 are halfway done. As an elec elec fighting 10 leaves me coming out of a mob looking like i have had an unstoppable crash and end recovery is faster than health recovery so aid self will serve to reduce down time well as well as increasing survivability playing this way.

i might time how long it takes me to fight different amounts at a time for most efficiency and how much end bar i have left in the process for it. But I wouldnt get lightning aura till ya can attract and finish the desired amount its worth having for unless you like to keep aggro of others some.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

It would be a strange kinetic corruptor that lets you come out of a mob looking like after an Unstoppable crash. Aid Self is most definitely not needed for such a duo. Actually, I didn't need it even without a corruptor, perhaps because I could spend those two power picks for powers that let me receive less damage in the first place.
Aid Self is for hardcore PvPers and that's it. For anything else it's a symptom for lack of aggression. Lack of aggression leads away from the dark side of the Force and as villains we don't want that.
So, about when to take Lightning Field: By the middle to late 20ies you should have room for it and the ability to draw the most profit from it.




If it has
eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.

 

Posted

Ok i have gone with the idea of a Fire / Stone brute....Good ST damage (not as good as EM) and also has good *ish* AoE damage.....and Stone just coz the fact that i can take so much punishment

I also have 2 other brutes at the same lvl for the minute....Stone / Fire and EM / Fire, just incase i change my mind but i think im going to stick with Fire / Stone....A big stone monster with a huge sword made out of fire wats better


 

Posted

Yeah ya right with a kin aid self would be wasted but i was referring to how i play without one but with a kin or any corrupter id get the aura even sooner. Brutes gauntlet is single target and pants. My sonic sonic corrupter with a brute whose without an aura is the aggro magnet.

Fire stone should be wicked!


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Oh, sonic/sonic is a fabulous aggro magnet, although it should be somewhat better now that Disruption Field draws aggro to the allied anchor. With a sonic corruptor and a kinetic corruptor in the team a brute has to work double-shifts to keep the aggro.

And yes, Fire/Stone should be a nice fighting volcano.




If it has
eyes, you can blind it, if it has blood, you can make it bleed, if it has a mouth, you can make it scream.