Vault Doors have arrived
actuly just tihnk it means that the personal storage itams now look like safe's on the wall will wonder onto test now to confirm and be back
edit:
ok just had a quick trip to the test server and they have just changed the personal storage access from a rather niffty looking lil tower thing to your box standard ingame vault door
There isnt a problem on earth that cant be solved with the proper aplication of hi explosive's
Darklords of the Underworld/Lords of Light forums [url="http://www.armleg.com/dlotu"]www.armleg.com/dlotu[/url]
Scotlands Bru ill/emp troller lvl 50
Monster Bru SS/stone brute lvl 50
Carman thugs/dark mm lvl 50
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But still no doors between rooms
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Or any new flashing / noise making items that i can see
Having vault doors as personal storage means that we can't have 'real' vault doors in an sg/vg later on, which is a real shame cause while it wouldn't take long for a team on a base raid to get through a vault door it would give the defenders a minute or two to reorganise, thus maybe increasing the fun of the raid.
Personally i would have preffered themto come up with atotally seperate graphic ... dunno something like a gym locker for tech and an upright coffin for arcane.
But they might give us Star Wars style blast doors for our vaults
@Golden Girl
City of Heroes comics and artwork
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But they might give us Star Wars style blast doors for our vaults
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But are they gonna make a noise or glow, or both?
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But they might give us Star Wars style blast doors for our vaults
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But are they gonna make a noise or glow, or both?
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Don't forget, one of the villains that goes through then also has to bang his helmet on the top as he forgets to duck.
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But they might give us Star Wars style blast doors for our vaults
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But are they gonna make a noise or glow, or both?
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Don't forget, one of the villains that goes through then also has to bang his helmet on the top as he forgets to duck.
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I was thinking more of the 4-part ones that Han had to jump through when his Stormtrooper chase went wrong
@Golden Girl
City of Heroes comics and artwork
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I was thinking more of the 4-part ones that Han had to jump through when his Stormtrooper chase went wrong
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Yes yes , but did they light up or make a noise? Thats the important thing
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I was thinking more of the 4-part ones that Han had to jump through when his Stormtrooper chase went wrong
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Yes yes , but did they light up or make a noise? Thats the important thing
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ok think its time that joke was draged out the back and shot
There isnt a problem on earth that cant be solved with the proper aplication of hi explosive's
Darklords of the Underworld/Lords of Light forums [url="http://www.armleg.com/dlotu"]www.armleg.com/dlotu[/url]
Scotlands Bru ill/emp troller lvl 50
Monster Bru SS/stone brute lvl 50
Carman thugs/dark mm lvl 50
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ok think its time that joke was draged out the back and shot
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Oi i like that joke he he , but you can shoot it if ya must i spose
BANG!
pfffft, smelly regen :P
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Having vault doors as personal storage means that we can't have 'real' vault doors in an sg/vg later on, which is a real shame cause while it wouldn't take long for a team on a base raid to get through a vault door it would give the defenders a minute or two to reorganise, thus maybe increasing the fun of the raid.
Personally i would have preffered themto come up with atotally seperate graphic ... dunno something like a gym locker for tech and an upright coffin for arcane.
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I agree
in I10 i hope one of the things they do with the base improvements is finally let us make DOORS.
maybe inspired by some ideas from dungeon keeper 2 hehe I loved that game
http://www.icequake.net/dk2/mirror/keeper2/Doors.htm [ QUOTE ]
* Barricade - Not really a door in a true sense, it can still be used to slow the progress of intruders. Line-of-sight (ranged) attacks are not affected by a barricade, and allows your long-range fighters to wear them down a bit.
* Wooden Door - These are the simplest of doors and offer little resistance for intruders. They are, on the other hand, very useful for controlling access to rooms by your own creatures.
* Braced Door - This door is sturdier and offers more resistance to intruders, but it's more expensive to manufacture.
* Steel Door - This is the strongest of the normal doors, and will hold off intruders just long enough for you to mount a basic defense. These doors cost more, and take more time to manufacture then Wooden or Steel doors.
* Magic Door - The magic door cannot be damaged by physical attack, only magic. The Magic Door has an intelligence of sorts, and will respond offensively to attack. It is expensive and time-consuming to manufacture
* Secret Door - This door blends into the surrounding walls, so that invaders have a hard time seeing it. In all other respects, it acts like a normal door.
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Ok, I buyed a VD and installed it in my base but... I can't open it. Any idea why is this happening? I'm clueless...
You didn't lock it with the keys still inside, did you?
@Golden Girl
City of Heroes comics and artwork
Check your power and control, if either are insufficient when you install it you won't be able to use it.
Mmh, then I'm most likely short some control (like 5 points or something)... But I cannot do anything about it, I already have the max control objects! Damn it. We need a bigger plot...
Have you guys seen this yet http://boards.cityofvillains.com/showfla...e=1#Post8052179
Woo Vult doors for everyone