Generating fury as a dark melee brute-suggestions?
DM is a hard one, because shadow maul only counts as one attack, but the animation is so long that fury actually starts to drop be fore the animation is finished.
I try to only use SM as my 'finisher', the move that I know will make sure the enemy doesn't get back up again. Putting brawl onto Auto can help with fury, as every time you change target, your brawl will fire before you get a chance to use any other type of attack. Also, as you said, Air Sup is great for DM as a attack chain filler, and with decent fury is actually pretty powerful.
I'm surprised you have trouble with Fury though, blazing Aura, from what I've heard, is a great aggro getter, and should be great for building Fury.
As for end issues, you should have DM's end regen 6 slotted, 1 Acc, 3 end mod, 2 recharge. That's how I have it.
Defiant 50's
Many and varied!
@Miss Chief
Do you have the fighting pool? It is well worth picking up boxing and then Tough. If you use brawl, boxing, air sup, shadow punch and/or smite you should have no problem building fury with your attacks. As a previous poster said Blazing Aura should enable you to grab a nice amount of aggro when in a team. Use your bigger hitting slower animation attacks once fury is nice and high, or your immob/burn combo.
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I am frequently disappointed post 40 in damage with this primary which means that rarely do I get fury high enough to make a burn patch with patron hold a beautiful thing
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No such thing as a Patron hold for Brutes. Do you mean the AoE immob?
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I was wondering if any one has an attack chain that seems to generate fury better or suggestions for fillers like air superiority as I currently have 2 respecs(if that is not bugged lol).
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With enough rechages in Smite and Shadow Punch, you should be able to cycle them without problem, although picking up Boxing (from the Fighting Pool as a precursor to taking Tough) should certainly resolve your Fury-Chain issues. As far as extra damage outside of Fury goes, I hope you've picked up Fiery Embrace from FA and Soul Drain from DM.
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In addition if anyone has some slotting advice for any of the end recovery powers here I am all ears because burning aura despite 3 end reds is a nightmare currently and still needing blues
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A DM/FA has access to both Dark Consumption from the primary and Consume from the secondary - slot them 2 Acc, 2 Recharge, 2 EndMod and you should be chugging along without any pauses, even without Stamina. If you pick up only one of the two, I'd advise 2 Acc, 3 Recharge, 1 EndMod and taking Stamina - my EM/FA brute manages on that slotting, despite EM being far more endurance-intensive than DM. Make sure to stick an EndRed in all your shields, and two EndReds in Acrobatics (which I presume you have).
@Synaesthetix
"Here, take some more bees with you. You may need them."
Union: FU//LoUD
"that Syn is that that" - Mothers Love
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No such thing as a Patron hold for Brutes. Do you mean the AoE immob?
[/ QUOTE ]hi, yep-typo or idle wish
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With enough rechages in Smite and Shadow Punch, you should be able to cycle them without problem, although picking up Boxing (from the Fighting Pool as a precursor to taking Tough) should certainly resolve your Fury-Chain issues. As far as extra damage outside of Fury goes, I hope you've picked up Fiery Embrace from FA and Soul Drain from DM.
[/ QUOTE ]hi, got boxing/fiery embrace and soul drain, although would appreciate posts in regard to slotting of the latter 2 so I can compare my own toon with yours.
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A DM/FA has access to both Dark Consumption from the primary and Consume from the secondary - slot them 2 Acc, 2 Recharge, 2 EndMod and you should be chugging along without any pauses, even without Stamina. If you pick up only one of the two, I'd advise 2 Acc, 3 Recharge, 1 EndMod and taking Stamina - my EM/FA brute manages on that slotting, despite EM being far more endurance-intensive than DM. Make sure to stick an EndRed in all your shields, and two EndReds in Acrobatics (which I presume you have).
[/ QUOTE ] yep I have done that with the build as it stands and have stamina (played a stamina less build from low 20s to low 30s and certainly can be done but not fun for my play style) but have only one end red in acrobatics on this build. I certainly notice end drain with burning aura but never really thought about the end drain associated with acrobactics-is it really that much?
Now considering the low burst damage of dm compared to other primaries do u guys slot with damage?? I have been just using recharge (as suggested above) and end reduction but fury building as the post documents is my main issue-catch 22 situation
Perhaps it is because I am soloing most of the time at present and too little mobs spawned on maps for full fury generation. I am currently thinking that air superiority may fill the attack chain-how are other brutes finding this for damage and fury generation as I have only heard good things??
Thanks for the replys so far--much appreciated
3 rech in soul drain, how ever many acc you like
boxing I slotted 1acc, 1end red for my brute and stuck on auto and FA I'd go 2 acc, 2 endred 2 dam
Acro has a higher end cost than either of your two shields.
For all my brutes I tend to slot 1 acc, 1 end red, 1 rech, 3 dam in all attacks except slow recharging AoEs. They have 2 rech red. I cant think of any specific power in DM I'd change that for really (damaging power wise)
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
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hi, got boxing/fiery embrace and soul drain, although would appreciate posts in regard to slotting of the latter 2 so I can compare my own toon with yours.
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Fiery Embrace is slotted straight for 3 recharge; Soul Drain you can get away with 1 Acc PvE, and as many recharge as you can spare.
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I certainly notice end drain with burning aura but never really thought about the end drain associated with acrobactics-is it really that much?
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I always try to minimise end usage on all my brutes, toggles are invariably a large part of that - Acrobatics is twice as expensive as your other shields per second iirc.
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Now considering the low burst damage of dm compared to other primaries do u guys slot with damage??
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I think the general rule-of-thumb is to slot your big-hitting, slow attacks with a couple of damage - you don't need to cycle them in your fury-building chain, and you want them to make a hefty impact when they do land. As far as DM goes, that would be Shadow Maul and Midnight Grasp.
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I am currently thinking that air superiority may fill the attack chain-how are other brutes finding this for damage and fury generation as I have only heard good things??
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My two main brutes generate Fury in different ways - my EM/Fire generates fury by smacking as many mobs as quickly as possible and uses Air Sup in addition to Brawl + primary attacks; my Stone/Stone uses Taunt to soak up as much Fury as possible, and doesn't have to chain much as a result. Both are valid tactics, depending on secondary - the second method works better in large teams, the former better in solo/duos. Seeing as you have Tough, you might want to think about using Taunt to grab the aggro that Blazing Aura can't?
@Synaesthetix
"Here, take some more bees with you. You may need them."
Union: FU//LoUD
"that Syn is that that" - Mothers Love
Thanks for answering those queries and posting sound advice-will post a build soon with those suggestions. Just found sands of mu power under vet awards which is like having two shadow mauls so that has cheered me up lol.
May go for the first option u gave me in your summary syn as sometimes /fire doesnt want to attract all the aggro-no granite or god mode of course
Cheers all,
DD
Hi all-build posted with as many of your suggestions in it as possible-have a look and see if it is viable.
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Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
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Name: Twisted-Sister
Level: 50
Archetype: Brute
Primary: Dark Melee
Secondary: Fiery Aura
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01) --> Shadow Punch==> Acc(1) EndRdx(9) Dmg(15) Dmg(42)
01) --> Fire Shield==> DmgRes(1) DmgRes(3) DmgRes(3) EndRdx(5)
02) --> Smite==> Acc(2) EndRdx(7) Rechg(9) Dmg(42)
04) --> Blazing Aura==> EndRdx(4) EndRdx(5) EndRdx(7) Acc(40) Dmg(42)
06) --> Swift==> Run(6)
08) --> Combat Jumping==> Jump(8)
10) --> Healing Flames==> Rechg(10) Rechg(11) Rechg(11) Heal(13) Heal(19) Heal(34)
12) --> Shadow Maul==> Acc(12) Rechg(13) Dmg(15) Dmg(29) Dmg(43) EndRdx(46)
14) --> Super Jump==> Jump(14)
16) --> Plasma Shield==> EndRdx(16) DmgRes(17) DmgRes(17) DmgRes(23)
18) --> Health==> Heal(18) Heal(19) Heal(34)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(21)
22) --> Touch of Fear==> Acc(22) EndRdx(23) TH_DeBuf(27) TH_DeBuf(34) TH_DeBuf(40) Rechg(40)
24) --> Consume==> Acc(24) Acc(25) Rechg(25) Rechg(37) EndMod(37) EndMod(39)
26) --> Acrobatics==> EndRdx(26) EndRdx(27)
28) --> Soul Drain==> Acc(28) Rechg(29) Rechg(31) Acc(45)
30) --> Boxing==> Acc(30) Rechg(31) EndRdx(31)
32) --> Tough==> EndRdx(32) DmgRes(33) DmgRes(33) DmgRes(33)
35) --> Midnight Grasp==> Acc(35) EndRdx(36) Rechg(36) Dmg(36) Dmg(37) Dmg(46)
38) --> Fiery Embrace==> Rechg(38) Rechg(39) Rechg(39)
41) --> Air Superiority==> Acc(41) Rechg(43) EndRdx(43) Dmg(45) Dmg(46)
44) --> Web Envelope==> Acc(44) EndRdx(45) Immob(48)
47) --> Dark Consumption==> Acc(47) EndMod(48) Acc(48) EndMod(50) Rechg(50) Rechg(50)
49) --> Rise of the Phoenix==> Rechg(49)
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01) --> Sprint==> Run(1)
01) --> Brawl==> Acc(1)
01) --> Fury==> Empty(1)
02) --> Rest==> Rechg(2)
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Thanks again, DD
Hi I have played a dark/fire brute for 47 levels but have to admit still not got a complete handle on this one lol. Most respeced toon I ever had You name it I have tried it staminaless and with, concentrating on aoe vs single target attacks, a pvp build (still on drawing board for if I ever get to 50). With the mild love given to this toon in the last patch I feel I need to play her again lol. I am frequently disappointed post 40 in damage with this primary which means that rarely do I get fury high enough to make a burn patch with patron hold a beautiful thing . I was wondering if any one has an attack chain that seems to generate fury better or suggestions for fillers like air superiority as I currently have 2 respecs(if that is not bugged lol). In addition if anyone has some slotting advice for any of the end recovery powers here I am all ears because burning aura despite 3 end reds is a nightmare currently and still needing blues
Many thanks