Opinions of invincibility
The toHit's in invinc won't make a big difference unless you're fighting lots of foes, and even then it's not that big.
mwx is right, the to-hit is pitifully small, even with one accuracy the to hiot, unslotted is good enough. not worth it I'd say, slots better somewhere else.
Defiant 50's
Many and varied!
@Miss Chief
On my /INV brutes I have it slotted for 1 END, 3 DEF.
As told in the prev. posts the +ACC is 2 small to rely on, but it stacks nicely on rage (if U go for SS).
I always get invincible for the taunt aura, it's great for herding :-)
Mad Dave - lvl50 SS/INV brute
www.thesocpages.net
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mwx is right
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Damn your typo! He can't sig you now
The Smoking Demon
Ash/Tar Corruptor
Union
@The Smoking Demon
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On my /INV brutes I have it slotted for 1 END, 3 DEF.
As told in the prev. posts the +ACC is 2 small to rely on, but it stacks nicely on rage (if U go for SS).
I always get invincible for the taunt aura, it's great for herding :-)
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yeah it was always fun before the cap, rounding up as much of the map as you can, and just letting people pick off enemies while you just dodge for a while
Having 3 slot rage for ToHit on my SS/elec; I was looking for something similar I could use for EM accuracy.
Rage has a base ToHit of 20% (like all other build up powers), invincibility has a 2% ToHit when an enemy is near. This sounds to me like it will not make the difference equal to 1 accuracy SO. Therefore Im looking for opinions, and experiences.
Defence is increased per target within 8ft range, does ToHit scale too?