Dark Melee Question: Slotting Siphon Life
Healing Flames is actually only a 17.5% HP self-heal,not 25% like stated in SherkSilvers HeroBuilder.
So it's only 70% per minute
@beyondtrial
No,i don't think that everyone asking for advice looks for a cookie-cutter build.
Was works for you may not work for me or the OP.
Different playstyles produce different bulds and the mathematical "best" build may actually underperform for some/many people because it doesn't fit the playstyle.
A wide variety of opinions is far more helpful then saying "so and so is the best,everything else is gimp" or similar nonsense.
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"DOes toxic resistance matter much?" Not all powersets resist toxic, and when u meet a toxic damage EB or AV you will find out if it matters much, also if u are attacked by a spines stalker in warburg.
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That's not what I said at all. I said does it matter THAT much. I know it matters, but is that 25% resistance enough for Healing Flames and (now I've checked) reconstruction to perform worse in a HP/time ratio than aid self? You'd think a secondary power will perform better. And for the record, spines toxic damage isn't significant enough for it to swing a losing battle to a victory.
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First of all, I had a em/dark stalker not a brute. Dark regen, cant be used as a panic button, since u need to be in the middle of the mobs which make u need to heal, which is usually unadvisable, it roots u; so that any mob that wasnt already attacking u has a chance to spot u and add too ur hurt.
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Then that's not useful information. Brutes are in the thick of fighting all the time, and they survive it. So for a brute DR is far easier to get off. The rooting time is minimal. This is not a squishy archetype. This is an archetype that has an inherant designed to reward taking and dishing out punishment.
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Aid self is the opposite, u can heal in safty but in the thick of it, its likely to fail due to interupt. Together they complement one another.
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Show of hands all brutes that actually manage to run away and aid self? No hide. Not many stealth powers. Running away and aid selfing is not what they're designed to do.
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Only a retard would suggest one is better than the other, if u have them both avaiable. With no tier 9 shield, you will be gimping urself not to take dark regen.
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Basic reading skills would show you suggest aid self is better in your above post, by saying it stops people kiting you. So that makes you... anyway, counter kite. Again, stop applying stalker info on a seperate archetype.
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I prefer siphon life over dark regen, at least for an AT with small hitpoints.
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That's good to know, 'cos brutes have CHRONICALLY low HP an all.
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Ive only just tried aid self after 3 toons who did without, and mayhems were always a problem (especially an EM/fire dom with no healing). Not now, with aidself, I can complete every side mish and the main objective without use of insprations.
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Brutes aren't doms either. They aren't as squishy, and last time I checked doms don't get healing flames OR dark regeneration.
You call us cranks? Seriously? I suggest you bring the correct AT information in future. This is not about squishies running away. This is about SMASH and surviving.
I'm shocked about healing flames. That's... terrible. Anyone know why on earth it's that weak?
Anyway, I've had enough. I've said my piece on SL, and corrected the squishy man. Good luck with your brute!
If u are bothered to try to get to 50 at all (by your attitude Im not so sure). How many ingame hours did/would it take u to get to lvl 50. If that is not a measure of how good a template is then, any advice given is wrong.
The original point I made is that siphon life is not a useless power, nothing to do with if more than 1 acc is needed before lv22; certainly not that dark regen is gimped.
Plz stay on topic.
I think SL is good and complements aid self, and alot of people in this thread also think SL is good, with a few naysayers. Not taking siphon life - or midnight grasp or shadow maul, they are all good powers in dark regen, learn to use them, or dont be dark melee since there isnt alot left of it once they are gone. I believe I saw a build with no touch or fear, and noone suggested to add it! Thats like saying dont take energy transfer, its only one of the most useful powers in the set.
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Aid self is the opposite, u can heal in safty but in the thick of it, its likely to fail due to interupt. Together they complement one another.
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Show of hands all brutes that actually manage to run away and aid self? No hide. Not many stealth powers. Running away and aid selfing is not what they're designed to do.
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Have u never run around a corner and used aid self, then opened up with shadow maul? If u dont run around corners, u r not using shadow maul to its full potential. Actually dark does have stealth in it, lol; and Id guess u r a dark/dark brute. Ofcourse you wouldnt have the foggiest how dark regen worked for stalkers though, lol.
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Only a retard would suggest one is better than the other, if u have them both avaiable. With no tier 9 shield, you will be gimping urself not to take dark regen.
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Basic reading skills would show you suggest aid self is better in your above post, by saying it stops people kiting you. So that makes you... anyway, counter kite. Again, stop applying stalker info on a seperate archetype.
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Where is this quote where u interpret it as me saying one is better than the other, since u have not quoted it. The quote u used, says that one is not better than the other and I also said (which u failed to quote with ur selective quoting) that one compliments the other.
So if u want to misinterpret what I have said and try to put words into my mouth then, have fun with that; Im not going to retaliate because I consider it childish , and to copy u would be a compliment; undeserved.
Im going to call murphy's law on this one:
"never argue with an idiot because people might not know the difference, and he will wear u down and beat u with experience".
Children, please - this isn't getting either of you anywhere and it's certainly not helping the OP. For the record, beyondtrial, this is the Brute AT forum and therefore it would be advisable to only apply information and experience regarding the Brute versions of powers when giving advice. Also, Murphy's Law (Also known as Sods Law) is that "Anything that can go wrong, will go wrong", the phrase you were looking for is "Never argue with an idiot. They will bring you down to their level and beat you with experience".
Back on topic, Siphon Life is very useful if used effectively - it's little use as a panic button as it will only do 20% of your HP in one shot and it's not guaranteed to hit (and invariably doesn't when you really need it to). That said, it's very useful as part of an attack chain to keep your HP topped up and to help buff your DEF (Indirectly by way of the ACC debuff).
With regard to Aid Self being hugely overpowered - everyone but the Devs seems to know that. Healing Flames/Dull Pain/Hoarfrost/Etc are all less effective overall than Aid Self (dependant on build), but apparently 20% Toxic RES, usually not even perma any more, more than makes up for it.
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This is not a nerf aid self thread.
Murphy's law is not just one phrase, Im afraid. Ask my Mum she's Irish. Toodle-o0.
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This is not a nerf aid self thread.
Murphy's law is not just one phrase, Im afraid. Ask my Mum she's Irish. Toodle-o0.
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Can we make it a nerf regen thread then?
I'd pick up Siphon Life for your brute, 20% of a lot of HP is much better than 20% of squishy HP. Besides, if you're being beat on hard enough to negate Siphon Life and Healing Flames, swapping out SL for Aid Self wouldn't help much either.
Thanks for the advice.
My original plan was to take both Siphon Life and Healing Flames, along with the endurance healing powers from each set, to try and hopefully create a Brute that has little need to rest and lose Fury.
I've taken Siphon Life for now and I'll see how it fares once I get to lvl 22 and put SOs into it.
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Thanks for the advice.
My original plan was to take both Siphon Life and Healing Flames, along with the endurance healing powers from each set, to try and hopefully create a Brute that has little need to rest and lose Fury.
I've taken Siphon Life for now and I'll see how it fares once I get to lvl 22 and put SOs into it.
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Yup that works pretty well, but you still need Stamina to keep running constantly through an entire level So far reached 27 with it and my g.f to 36 and it's fine.
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Thanks for the advice.
My original plan was to take both Siphon Life and Healing Flames, along with the endurance healing powers from each set, to try and hopefully create a Brute that has little need to rest and lose Fury.
I've taken Siphon Life for now and I'll see how it fares once I get to lvl 22 and put SOs into it.
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I would recommend dark consumption, for low lvls; but the auto-hit end recovery in /elec is superior and only 1 is necesary in later lvls.
As for healing, I would take all the healing options available. With a full health bar, u will do more damage in less time; u will lvl faster, u will like ur brute more. You are not a tanker, u just need to be able to stand up long enough to watch the mobs fall. Aid self is great, when u need to run + heal.
So, 1 end power at a time (depending on what lvl u want to play at), and all healing options. Also 3 slot health, its better than slotting some of the auto resist powers that brute sets commonly have( which usually have some other essential benifit).
Id recommend respecing into hasten when u get into the 30s and dropping the lowest lvl punch (except in DMs case); this also indirectly effects healing, by increasing the recharge on aid self ect.
Id just like to point out why, I wouldnt choose dark armour at all, its because for ur tier 9 power u get revive self, instead of a power which helps u to take incoming damage, therefore being able to use ur fury to best effect (and doesnt involve getting debt). If u feel dark armour is a gimped set and u need to defend it, thats your problem.
Infact Im sad to say that /elec is the only resistance based brute armour set which has a shield as its tier 9 power. Its also got the highest energy resists of any set, and even with sheild up and grounded slotted for energy res; energy melee still hurts like hell. I wouldnt be surprised if an em blaster can one shot u with dark armour. The only compensation being that they are even easier to one shot.
"DOes toxic resistance matter much?" Not all powersets resist toxic, and when u meet a toxic damage EB or AV you will find out if it matters much, also if u are attacked by a spines stalker in warburg.
"... you have never actually tried to use Dark Regen, have you? " Im not sure if this is directed at me but...
First of all, I had a em/dark stalker not a brute. Dark regen, cant be used as a panic button, since u need to be in the middle of the mobs which make u need to heal, which is usually unadvisable, it roots u; so that any mob that wasnt already attacking u has a chance to spot u and add too ur hurt.
Aid self is the opposite, u can heal in safety but in the thick of it, its likely to fail due to interupt. Together they complement one another.
Only a retard would suggest one is better than the other, if u have them both avaiable. With no tier 9 shield, you will be gimping urself not to take dark regen.
I prefer siphon life over dark regen, at least for an AT with small hitpoints.
Ive only just tried aid self after 3 toons who did without, and mayhems were always a problem (especially an EM/fire dom with no healing). Not now, with aidself, I can complete every side mish and the main objective without use of insprations.
In fact where did I say anything against dark regen? I say it complements aid self, both together they are very handy, I dont know how handy against an AV, since Ive not had the chance yet.
If I didnt need to heal myself, then there is no challenge - and no fun FOR ME, personal opinion.