why is base cost so high ?


Chaosity

 

Posted

Im just wondering why ncsoft made the cost of base's in general so massivly high that unless you have a 75 man sg running every day that you cant hope of having at least a half decent base. I understand that a single person couldnt possibly defend a HUGE base against attack.

as it stands ive tried recruiting practically none stop on villians defiant and unless im offering 24 hour power leveling services noone is interested in joining.

Any chance that NCsoft could implement an underpopulated bonus or just reduce the cost of items by about 90% ?


 

Posted

Maybe it's a horrible mistake? - it's not like the devs don't have previous form regarding not thinking some things through properly. The nonsensical period after I7 when, for a while, you couldn't take down in-mission AVs unless you had AT's on the team specifically capable of de-buffing villain regen (or brought in high-levs to blitz them) springs instantly to mind. Anyway, from what I've been reading recently I get the impression that even the devs are beginning to think that perhaps they've overdone it with base costs and rent.

Having said which, I have an SG that consists purely of 9 of my alts, with my own a base. Sure, it's bijou (ok, really tiny) but it does actually have some worthwhile functionality and I have enough prestige knocking around to pay my rent for well over three years, despite the fact that I have never spent any time in SG mode grinding for prestige. I'm pretty sure that if I could be bothered I could probably expand my base quite a bit.

In fact, only last night (well, early this morning) whilst badge hunting I met up and chatted at considerable length with another solo-SG base owner (Hi GG ) She told me about her one-woman base and how much neat stuff she had in it (in fact she was after the badges for her telport beacons when we hooked up) Just one player, and unlike me, only the one toon in her SG from what I could tell. It sounded like she had a really hice base - she'd just upgraded her plot size too, not bad going for a solo I think!

If one player can make a reasonable base on their own, well, one reason I can see for a multi player SG not being able to do so is that perhaps most of the membership isn't actually that committed to having a big base in the first place? It might be possible that some people are just being a little overambitious with their bases - I suspect that the devs don't consider it necessary, or even desirable, for every SG to be able to get all or even most of the functional base items in little or no time or without putting in considerable effort.


 

Posted

The reason base costs are so high is because NCSoft didn't want everyone having an all singing all dancing base within a couple of months of the game going live.

The new features added give small SG's a base they can actually use with medical facilities, power, control, and a TP machine, etc. In my opinion, that's the way it should be. Those SG's that put a LOT of time and effort into recruiting the top players would be pretty damn annoyed if they then see Mr X and his one man SG in a base thats on a par with theirs.

With the recent new features and 25% prestige increase(as well as the sizeable boost handed out on double XP weekend), I don't think bases are overpriced at all in terms of how much things cost.

Rent on the other hand? Don't get me started on how much of a foul abomination I think rent is


 

Posted

You should only be taxed for physical assets, not the unused Prestige you have in the bank, or total Prestige that you've earned, unless you've actually spent it all.


@Golden Girl

City of Heroes comics and artwork

 

Posted

[ QUOTE ]
You should only be taxed for physical assets, not the unused Prestige you have in the bank, or total Prestige that you've earned, unless you've actually spent it all.

[/ QUOTE ]

Is this you opinion how it should be, or the current situation?


 

Posted

How it should be - currently, your rent is based on all the Pretige your SG has earned.
If, for example, you had a middle sized base, and 90 million Prestige in the bank, you should only be taxed on the total worth of the base, and nothing else.
If you then spend the 90 million on upgrading you base, then that's fair enough for it to be taxed, beause you've turned the Prestige into something physical for your SG.
But taxing unspent Prestige is just dumb.


@Golden Girl

City of Heroes comics and artwork

 

Posted

[ QUOTE ]
How it should be - currently, your rent is based on all the Pretige your SG has earned.
If, for example, you had a middle sized base, and 90 million Prestige in the bank, you should only be taxed on the total worth of the base, and nothing else.
If you then spend the 90 million on upgrading you base, then that's fair enough for it to be taxed, beause you've turned the Prestige into something physical for your SG.
But taxing unspent Prestige is just dumb.

[/ QUOTE ]

Im with you, its just that your post could have been interpreted either way - I wanted to mke sure.


 

Posted

[ QUOTE ]
How it should be - currently, your rent is based on all the Pretige your SG has earned.
If, for example, you had a middle sized base, and 90 million Prestige in the bank, you should only be taxed on the total worth of the base, and nothing else.
If you then spend the 90 million on upgrading you base, then that's fair enough for it to be taxed, beause you've turned the Prestige into something physical for your SG.
But taxing unspent Prestige is just dumb.

[/ QUOTE ]

I don't even think the items in your base should be taxed - it's called rent after all. Did we rent our items from someone, even those we crafted ourselves with salvage that we looted ourselves? We already had to pay for placing them on top of having to get the salvage (which is another thing that flat out makes no sense - the paying for placing, I mean).

Paying rent based on your plot size, now that I can see - and the costs of the base items are fine as well (except for those that you crafted yourself), but all the rest is just an artificial construct to limit base growth and keep SGs from progressing too quickly.
(which may be necessary from a balance point of view, but frankly I'd still prefer a price increase for non-craftable items instead of paying rent for all of it over and over again)


 

Posted

si,[;y [ut NCsoft realy hates us and tyis is the only way they are aloud to show it,...


There isnt a problem on earth that cant be solved with the proper aplication of hi explosive's

Darklords of the Underworld/Lords of Light forums [url="http://www.armleg.com/dlotu"]www.armleg.com/dlotu[/url]
Scotlands Bru ill/emp troller lvl 50
Monster Bru SS/stone brute lvl 50
Carman thugs/dark mm lvl 50

 

Posted

well after some serious recruiting and basically starting alts to fund the base we may have a teleporter room going live as soon as people deposit the salvage i need to make the teleporters.

It just seems incredibly bizare that NCsoft wanted pvp to be spread over the heros/villians games within the bases.

(which people tell me is broken)

However i dont want to be involved in pvp if my base is going to be trashed because it will take another 2 months to rebuild. (+ more alts)

Ncsoft need to consider that bases should be disposable i mean they dont offer that much functionality to the game. Teleporters are the only thing going and even then arnt really a requirment. (takes a minute longer to get somewhere or you ahve to use tp friend for a low level)

Seems to me bases are expensive for the hell of it however im not one for jumping through hoops for no company. If im having fun ill stay if its a chore ill leave. Just because im enjoying the game now doesnt mean i wont be enjoying it if im still having to scrounge and beg just to get a bit of prestige to have an extra room.

Prestige needs to equal infamy then i could apretiate base raiding and having stuff blown up.


 

Posted

ncsoft have told us they are looking into the who base and raid system to try and imporve it before we do start raiding for real where we are puting our bases at risk.

however you ony need to put your base at risk if you get and own an item of power from the cathedral of pain trial so dont panic about sudenly having all your hard work destroyed.

also there is the insta raid system where you can challange or be challanged by other sg/vg's this is a risk free system basicly a trial raid and normaly there alot of good fun even or tho there is alot of bugs in the raid system at the moment.

i dont know what serer your set up on but if your on union i sugest traking down Dr Death he runs a global channel called simply union leaders it has a huge amount of the sg leaders from both good and bad sides of cox it was set up for a numebr of reason but can be a great help to those just starting out with a new sg or base


There isnt a problem on earth that cant be solved with the proper aplication of hi explosive's

Darklords of the Underworld/Lords of Light forums [url="http://www.armleg.com/dlotu"]www.armleg.com/dlotu[/url]
Scotlands Bru ill/emp troller lvl 50
Monster Bru SS/stone brute lvl 50
Carman thugs/dark mm lvl 50

 

Posted

And another thing - wouldn't it be nice if the stuff we made from salvage was either free, or far, far cheaper than the standard equipment?


@Golden Girl

City of Heroes comics and artwork

 

Posted

[ QUOTE ]
And another thing - wouldn't it be nice if the stuff we made from salvage was either free, or far, far cheaper than the standard equipment?

[/ QUOTE ]
This I agree 100% with, if we've made it why does it cost to install it???


 

Posted

NCSoft doesn't develop the game, Cryptic does. NCSoft is just the publisher.


 

Posted

[ QUOTE ]
Prestige needs to equal infamy then i could apretiate base raiding and having stuff blown up.

[/ QUOTE ]
I fully support the idea, if we could pay for bases with influence it would make things a lot easier... I think