Ninja Blade/Ninjitsu build help


Chelsea

 

Posted

Here is the build that i am thinking of doing raz is lvl 22 atm so i will be respecing this in once i finalise it. this being my only stalker and first toon with a katana i am not sure about some of the attacks like divine avalanche (is it worth taking)
any help would be great thanks

---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
---------------------------------------------
Name: raz
Level: 50
Archetype: Stalker
Primary: Ninja Blade
Secondary: Ninjitsu
---------------------------------------------
01) --> Sting of the Wasp==> Dmg(1) Acc(3) Rechg(3)
01) --> Hide==> DefBuf(1) DefBuf(5) DefBuf(5)
02) --> Ninja Reflexes==> DefBuf(2) DefBuf(7) DefBuf(7) EndRdx(9)
04) --> Danger Sense==> DefBuf(4) DefBuf(9) DefBuf(11) EndRdx(11)
06) --> Assassin's Blade==> Dmg(6) Acc(13) Acc(13) Dmg(15) Dmg(15) Rechg(17)
08) --> Build Up==> Rechg(8) Rechg(17) Rechg(19)
10) --> Combat Jumping==> DefBuf(10)
12) --> Placate==> Rechg(12) Rechg(19) Rechg(21)
14) --> Super Jump==> EndRdx(14)
16) --> Flashing Steel==> Acc(16) Dmg(21) Acc(23) Rechg(23)
18) --> Swift==> Run(18)
20) --> Health==> Heal(20) Heal(25)
22) --> Stamina==> EndMod(22) EndMod(25) EndMod(27)
24) --> Kuji-In Sha==> Heal(24) Heal(27) Rechg(29) Heal(29)
26) --> Soaring Dragon==> Dmg(26) Dmg(31) Dmg(31) Acc(31) Acc(33) Rechg(33)
28) --> Kuji-In Rin==> DmgRes(28) Rechg(33) Rechg(34)
30) --> Hasten==> Rechg(30) Rechg(34) Rechg(34)
32) --> Golden Dragonfly==> Acc(32) Acc(36) Dmg(36) Dmg(36) Dmg(37) Rechg(37)
35) --> Blinding Powder==> Acc(35) Acc(37) ConfDur(39) Rechg(39) Rechg(39)
38) --> Kuji-In Retsu==> DefBuf(38) DefBuf(40) Rechg(40) Rechg(40) Rechg(42) DefBuf(42)
41) --> Zapp==> Acc(41) Acc(42) Dmg(43) Dmg(43) Rechg(43) Rechg(45)
44) --> Electric Shackles==> Acc(44) Acc(45) Hold(45) Hold(46) Rechg(46) Rechg(46)
47) --> Summon Adept==> Acc(47) Acc(48) Dmg(48) Dmg(48) Rechg(50) Dmg(50)
49) --> Acrobatics==> EndRdx(49) EndRdx(50)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Assassination==> Empty(1)
02) --> Rest==> Rechg(2)
---------------------------------------------


 

Posted

oops double post plz use other one (stupid slow work computer)


 

Posted

Imho Div.avalange is a awsome power. Can stack easily 2 of them, slotted it gives a pretty nice melee-def. (nin is also positional based defence).


50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore

Sign the petition, dont let CoH go down! SIGN!

 

Posted

you'll be seriously struggling with that build as most of your attack powers are nowere near slotted enough.
The reason you want pretty much all of the fully slotted is because no matter what you do you'll always end up scrapping unless you go along way to run away after each AS.
Slot them up or you just won't enjoy playing at all as your dmg will be to low.

Don't slot Rin for dmgres its a waste of time.

Kuji-in sha should be fully slotted as thats your ONLY heal.

slotting health is a waste of time. the regen is far to low.

Zzap does quite good dmg from hide but has a bugger of a long firing time .. needs an interupt redux .. 2 acc 3 dmg 1 interupt redux.


Defiant's GoEH/MILITIS METUS

 

Posted

Well i dont know much about the katana attacks so ill just help on the ninjitsu part.
1 you might want to put another end red into danger sense since its quite a pricey power.

2 Kuji in Rin is best slotted with 3 recharge that way you can almost have it perma or if you have hasten which you do it is perma . Also if you plan on using that stalker in sirens you might want to take this power earlyer so you have mez protection againts controllers other wise your easy pick'ns.

3 Kuji in Sha 6 slot this bad boy because its that damn good. 3 heals and 3 recharges should do it.

4 An extra side note on powers if you do plan on using this guy for pvp try and fit in stealth since it should get you up close to heroes that much easyer.


 

Posted

ok how's this i have put an extra endred in to Danger sense taken out flashing steel for divine avalanche, 6 slot my heal and reslotted zapp.

---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
---------------------------------------------
Name: raz
Level: 50
Archetype: Stalker
Primary: Ninja Blade
Secondary: Ninjitsu
---------------------------------------------
01) --> Sting of the Wasp==> Dmg(1) Acc(3) Rechg(3) Dmg(37)
01) --> Hide==> DefBuf(1) DefBuf(5) DefBuf(5)
02) --> Ninja Reflexes==> DefBuf(2) DefBuf(7) DefBuf(7) EndRdx(9)
04) --> Danger Sense==> DefBuf(4) DefBuf(9) EndRdx(11) EndRdx(11)
06) --> Assassin's Blade==> Dmg(6) Acc(13) Acc(13) Dmg(15) Dmg(15) Rechg(17)
08) --> Build Up==> Rechg(8) Rechg(17) Rechg(19)
10) --> Combat Jumping==> DefBuf(10)
12) --> Placate==> Rechg(12) Rechg(19) Rechg(21)
14) --> Super Jump==> EndRdx(14)
16) --> Swift==> Run(16)
18) --> Divine Avalanche==> Acc(18) Dmg(21) Dmg(23) Rechg(23) Acc(42) Rechg(46)
20) --> Health==> Heal(20)
22) --> Stamina==> EndMod(22) EndMod(25) EndMod(27)
24) --> Kuji-In Sha==> Heal(24) Rechg(25) Heal(27) Rechg(29) Heal(29) Rechg(50)
26) --> Soaring Dragon==> Dmg(26) Dmg(31) Dmg(31) Acc(31) Acc(33) Rechg(33)
28) --> Kuji-In Rin==> Rechg(28) Rechg(33) Rechg(34)
30) --> Hasten==> Rechg(30) Rechg(34) Rechg(34)
32) --> Golden Dragonfly==> Acc(32) Acc(36) Dmg(36) Dmg(36) Dmg(37) Rechg(37)
35) --> Blinding Powder==> Acc(35) ConfDur(39) Rechg(39) Rechg(39)
38) --> Kuji-In Retsu==> DefBuf(38) DefBuf(40) Rechg(40) Rechg(40) Rechg(42) DefBuf(42)
41) --> Zapp==> Dmg(41) Dmg(43) Dmg(43) Acc(43) Acc(45) IntRdx(45)
44) --> Electric Shackles==> Acc(44) Hold(45) Rechg(46) Rechg(46)
47) --> Summon Adept==> Acc(47) Acc(48) Dmg(48) Dmg(48) Rechg(50) Dmg(50)
49) --> Acrobatics==> EndRdx(49)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Assassination==> Empty(1)
02) --> Rest==> Rechg(2)
---------------------------------------------


 

Posted

slot divine with defbuffs not dmg .. it does very little dmg anyway and is only good for the defbuff.

still lacking on dmg tho.
I'd strip blinding power down to just 2 acc and put the slots into attack powers and also drop hide to just the 1 def enh


Defiant's GoEH/MILITIS METUS

 

Posted

if divine avalanche is only good for the def buff shall i only 5 slot it and add the slot to sting if the wasp for some extra damage.

also i have no idea where i could fit in stealth, i know it would be good for the higher lvl whe you have scrappers with focused accuracy but what could i get rid of for it


 

Posted

Soaring Dragon - 6 slots
[censored].blade - 6 slots
Golden dragon - 6 slots
Div.Avalange - 6 slots
Zap - 6 slots
Pet - 6 slots

Where lack of dmg? The first attack is too low damage to be worth any slotting anyway.


50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore

Sign the petition, dont let CoH go down! SIGN!

 

Posted

tbh prefectly honest if your going to PVP you'll have to drop blinding powder and the pet to fit everything into your build that you would actualy use.

as for dmg divine does zero dmg, zzap is situational at best and the pet won't last 2 seconds in pvp which leaves you with 2 attacks to cycle through.
you do the math.
Sting and flashing are both medium dmg btw and shouldn't be overlooked.


Defiant's GoEH/MILITIS METUS

 

Posted

try this

---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name: Name ?
Level: 50
Archetype: Stalker
Primary: Ninja Blade
Secondary: Ninjitsu
---------------------------------------------
01) --> Sting of the Wasp==> Acc(1)Acc(3)Dmg(5)Dmg(15)Dmg(19)EndRdx(40)
01) --> Hide==> DefBuf(1)
02) --> Flashing Steel==> Acc(2)Acc(3)Dmg(5)Dmg(11)Dmg(19)EndRdx(25)
04) --> Ninja Reflexes==> EndRdx(4)EndRdx(15)DefBuf(21)DefBuf(21)DefBuf(25)
06) --> Assassin's Blade==> Acc(6)Acc(7)Acc(7)Dmg(9)Dmg(9)Dmg(11)
08) --> Build Up==> Rechg(8)Rechg(48)Rechg(50)
10) --> Combat Jumping==> Jump(10)
12) --> Placate==> Rechg(12)Rechg(13)Rechg(13)
14) --> Super Jump==> Jump(14)
16) --> Kuji-In Rin==> Rechg(16)Rechg(17)Rechg(17)
18) --> Swift==> Run(18)
20) --> Hurdle==> Jump(20)
22) --> Stamina==> EndMod(22)EndMod(23)EndMod(23)
24) --> Stealth==> EndRdx(24)EndRdx(31)
26) --> Soaring Dragon==> Acc(26)Acc(27)Dmg(27)Dmg(29)Dmg(29)EndRdx(31)
28) --> Kuji-In Sha==> Rechg(28)Rechg(31)Rechg(34)Heal(37)Heal(37)Heal(37)
30) --> Invisibility==> EndRdx(30)EndRdx(43)
32) --> Golden Dragonfly==> Acc(32)Acc(33)Dmg(33)Dmg(33)Dmg(34)EndRdx(34)
35) --> Danger Sense==> EndRdx(35)DefBuf(36)DefBuf(36)DefBuf(36)EndRdx(46)
38) --> Kuji-In Retsu==> Rechg(38)Rechg(39)Rechg(39)DefBuf(39)DefBuf(40)DefBuf(40)
41) --> Zapp==> Acc(41)Acc(42)Dmg(42)Dmg(42)Dmg(43)IntRdx(43)
44) --> Electric Shackles==> Acc(44)Acc(45)Hold(45)Hold(45)Hold(46)Rechg(46)
47) --> Hasten==> Rechg(47)Rechg(48)Rechg(48)
49) --> Acrobatics==> EndRdx(49)EndRdx(50)EndRdx(50)
---------------------------------------------
01) --> Sprint==> EndRdx(1)
01) --> Brawl==> Acc(1)
01) --> Assassination==> Empty(1)
02) --> Rest==> Rechg(2)
---------------------------------------------


Defiant's GoEH/MILITIS METUS

 

Posted

but if i take danger senses at 35 i will have no range defence apart form Hide which u have put with only one def buff in. although your build might be good as a final build once i get to 50 but i still must get there
Also the pet was more to be a distraction in pvp send it in to start a fight with a enemy the sneak up while they fight and AS them and good tactic (if it works)


 

Posted

theres better things to slot than hide also you won't need ranged def as you'll be in melee range anyway.
As for the pet most ppl will ignore it anyway.


Defiant's GoEH/MILITIS METUS

 

Posted

hide 1 slotted is 4.5%(melee/ranged) def .. 3 slotted its 5.9%(melee/ranged) def.
I think theres better things to slot.


Defiant's GoEH/MILITIS METUS

 

Posted

the thing with the pet is also that its attacks drain peoples enderance so even if the ignore it, it will still be drain there endrance while the fight me which can help when fighting a end heavy enemy

also hide gives a good def against aoe attacks (over 10% for each def slotted)


 

Posted

it would probably die it 2 hits.
I think your seriously wasting your time with a pet in PVP but each to there own i guess.
personaly i found caltrops to be alot more usefull as you can drop them from hide and not be unhidden.


Defiant's GoEH/MILITIS METUS

 

Posted

i had fogotten about caltrops maybe i should get them as well. bah so many powers so little space


 

Posted

ok with out the pet and with caltrops at 30 and hasten later i think this build could work quite nicely

---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
---------------------------------------------
Name: raz
Level: 50
Archetype: Stalker
Primary: Ninja Blade
Secondary: Ninjitsu
---------------------------------------------
01) --> Sting of the Wasp==> Dmg(1) Acc(3) Rechg(3) Acc(5) Dmg(37) Rechg(48)
01) --> Hide==> DefBuf(1) DefBuf(5)
02) --> Ninja Reflexes==> DefBuf(2) DefBuf(7) DefBuf(7) EndRdx(9)
04) --> Danger Sense==> DefBuf(4) DefBuf(9) EndRdx(11) EndRdx(11)
06) --> Assassin's Blade==> Dmg(6) Acc(13) Acc(13) Dmg(15) Dmg(15) Rechg(17)
08) --> Build Up==> Rechg(8) Rechg(17) Rechg(19)
10) --> Combat Jumping==> DefBuf(10)
12) --> Placate==> Rechg(12) Rechg(19) Rechg(21)
14) --> Super Jump==> EndRdx(14)
16) --> Swift==> Run(16)
18) --> Divine Avalanche==> Acc(18) DefBuf(21) DefBuf(23) Acc(23) Rechg(42) Dmg(46)
20) --> Health==> Heal(20)
22) --> Stamina==> EndMod(22) EndMod(25) EndMod(27)
24) --> Kuji-In Sha==> Heal(24) Rechg(25) Heal(27) Rechg(29) Heal(29) Rechg(50)
26) --> Soaring Dragon==> Dmg(26) Dmg(31) Dmg(31) Acc(31) Acc(33) Rechg(33)
28) --> Kuji-In Rin==> Rechg(28) Rechg(33) Rechg(34)
30) --> Caltrops==> Slow(30) Rechg(34) Rechg(34)
32) --> Golden Dragonfly==> Acc(32) Acc(36) Dmg(36) Dmg(36) Dmg(37) Rechg(37)
35) --> Blinding Powder==> Acc(35) ConfDur(39) Rechg(39) Rechg(39)
38) --> Kuji-In Retsu==> DefBuf(38) DefBuf(40) Rechg(40) Rechg(40) Rechg(42) DefBuf(42)
41) --> Zapp==> Dmg(41) Dmg(43) Dmg(43) Acc(43) Acc(45) IntRdx(45)
44) --> Electric Shackles==> Acc(44) Acc(45) Rechg(46) Rechg(46) Rechg(50) Hold(50)
47) --> Hasten==> Rechg(47) Rechg(48) Rechg(48)
49) --> Acrobatics==> EndRdx(49)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Assassination==> Empty(1)
02) --> Rest==> Rechg(2)
---------------------------------------------


 

Posted

Great, the short-minded '1 pet is useless in pvp' view.

1 cant do much, 5 can cause chaos, 8 can cause mayhem. And offcourse, we are all brutes and stalkers that can 2-3hit kill those pets.. not. Not every power has to be pvp focused, having a pet can be just for the looks, surely you already have the basics of a solid pvp-character (most stlakers can perform ok in pvp anyway).
Want to take down a group of mobs, but scared of the alpha strike? send in the pet, then cause some AS's and criticals.

Instead of just say 'take this, do this, drop that', try to give it a bit more constructive reason why to do so. Imho ranged defense is pretty usefull, not always the mobs are packed nicely in 8 square feet, surely you noticed that yesterday Lotus All over the lvl range 1-50 you will face ranged-focused fighters.


50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore

Sign the petition, dont let CoH go down! SIGN!

 

Posted

[ QUOTE ]

as for dmg divine does zero dmg

[/ QUOTE ]

Incorrect..Devine Avalanche does minor damage damage but as most people slot it for defence the damage is hardly noticable.

Sorry to nit pick


 

Posted

yeah a pet, i would like one but it is finding the room for everything without nerfing myself but the pet i think may make a return when i finally get to 50, but caltrops will help loads in pvp when people try to run and if you do not get unhidden from the power that just makes it better.
you are right sinergyX danger sense is key and i am going to keep it where it is.


 

Posted

[ QUOTE ]
[ QUOTE ]

as for dmg divine does zero dmg

[/ QUOTE ]

Incorrect..Devine Avalanche does minor damage damage but as most people slot it for defence the damage is hardly noticable.

Sorry to nit pick

[/ QUOTE ]
Actualy its stated as 2.78BI (iirc) damage, wich is equal to the first power of the ninja-blade set. BU/critical and it becomes quite a 'final hit and he's down' power and giving you decent defense bonus. On my kat/regen i went for 2acc/2rech/2def.


50)Sinergy X/(50)Mika.
(50)MaceX/(50)Encore

Sign the petition, dont let CoH go down! SIGN!

 

Posted

flashing and sting are 3 times the dmg when slotted but most ppl wouldn't slot divine for dmg anyway.
nobody sane anyway


Defiant's GoEH/MILITIS METUS

 

Posted

From experience, I don't see how you're going to Stalk in PvP without stealth. I realise that it doesn't do as much for a stalker as it used to and that a Stalker's positional sense and use of the environment is important too, but I couldn't face PvPing without Stealth.


 

Posted

as i think most people who have stalkers know if you want a good build it can get very tight with what powers you take, because i would like stealth and a pet and a few other powers that i just fit in i would try out this build on the test server (if i can ever get it to work)