Pure solo build


Faultline_EU

 

Posted

Is there?,or is kheldian in general considerd to be a teaming archtype?


 

Posted

depends on how you play. I would say from observation they can hold thier own in soloing, but the peacebringers can solo more efficently since they're kinda like scrappers/tankers/blasters.


 

Posted

Personally in the lowest lvls I'd say my PB cant solo at all because of voids. Can do it with nova form but it still isnt exactly fun.


 

Posted

From a PBs point of view I would say a human/dwarf build would be fine. Can't see much use for Nova when soloing.

I did a lot of my content solo up until the mid 30s and I wasn't set up as a solo build at all.


 

Posted

I soloed through early levels, now I only do it very occasionally. Quantums and especially voids are a complication, and especially early on it hurts that they increase spawn sizes too. Other than that, I think a peacebringer soloes pretty well due to the abundance of different tools available. I use all the forms when soloing but that's probably because my build is very blasty with a lot of slots devoted to Nova.


 

Posted

Hmmmm I see.
So I decided to go for this build 1-30;

Level 01 : Incandescence
Level 01 : Glinting Eye -at least 3-4 slot
Level 02 : Shining Shield -6 slots
Level 04 : Gleaming Blast -spare slots
Level 06 : Radiant strike -6 slots
Level 08 : Swift
Level 10 : Nova form
Level 12 : Build Up
Level 14 : Health
Level 16 : optional
Level 18 : Incandescent Strike -6 slots
Level 20 : White Dwarf -6 slots eventually (4 with resist to effectively tank)
Level 22 : Stamina -6 slots eventually
Level 24 : Reform Essence
Level 26 : Solar Flare
Level 28 : Conserve Energy -spare slots
Level 30 : Quantum Flight -at least 3 slots


What do you think about it ?


 

Posted

You might not have heard of ED. It's a change to enhancements that was done in Issue 6 and means roughly that slotting more than 3 of the same type of SO enhancement in a power is a complete waste. So take some of those slots off Stamina and the shields.

ED is not too bad for triform Kheldians because generally it's hard to find enough slots to 6-slot much anyway. If you're taking Nova, for example, you really should at least devote some slots to the Nova AoEs. Solar Flare and the self heal need some slots too, as do Dwarf powers. Quantum flight on the other hand is fine with the default slot. It's a great panic button but you can't run it for extended periods, no matter what you do.

I'd consider picking up Hasten as your optional power to save on some recharge slots.


 

Posted

I'd agree with those points and I'd also add...

Nova - I'm in two minds about this. I used to use it a lot to solo by finding a large street spawn of -1s and then nuke them from above (using insps to speed things up). Easy and quick xp but a bit dull. If you plan on doing mostly missions tho, I don't think it will be worth taking.

Get hasten. Combined with Conserve Energy you can dish out some serious burst damage which would be great against bosses and voids. Both carry over to dwarf too so you can get a couple of minutes of fairly safe pounding going on if you slots the dwarf attacks up early.

Get Essence Boost.


 

Posted

How did I miss no essence boost? Definitely take it and it's worth a lot of slots

I tend to agree about Nova actually. The reason I use it a lot when solo is that I have it and it's well slotted. The AoEs are huge, normally unnecessarily huge for solo missions. Skipping Nova would let you concentrate slots on human and dwarf attacks.


 

Posted

[ QUOTE ]
I tend to agree about Nova actually. The reason I use it a lot when solo is that I have it and it's well slotted. The AoEs are huge, normally unnecessarily huge for solo missions. Skipping Nova would let you concentrate slots on human and dwarf attacks.

[/ QUOTE ]
An unslotted Nova is still higher dps than a pre-SO Human form, and you have an inherent endurance recovery bonus so you can blast more.

Taking Nova at level 6 will help your leveling speed more than anything else you can do at that level.


 

Posted

[ QUOTE ]
An unslotted Nova is still higher dps than a pre-SO Human form, and you have an inherent endurance recovery bonus so you can blast more.

Taking Nova at level 6 will help your leveling speed more than anything else you can do at that level.

[/ QUOTE ]

The endurance recovery bonus in Nova is so small as to almost make no difference. It's the lower end cost of the powers in Nova that make it appear better.

I'm guessing he's taken Nova already anyway at level 10 so may as well use it. Can respec it out later.


 

Posted

[ QUOTE ]
Can't see much use for Nova when soloing.


[/ QUOTE ]

build up > nova form > nova cone > nova aoe > human form > solar flare

That's one way I use nova when soloing.


 

Posted

Of course I ve heard of ED

Aanyway i copy pastet this from another site and changed some things,is essence boost really that important to have then ?


 

Posted

Erm, well.. it's a heal that increases your max hitpoints. What's not to like?

I'm sure you could manage without it, just don't really understand why you'd want to.


 

Posted

My level 48 PB "Unit Omega" is a Bi-form Human/Dwarfie and has had no real problems soloing after level 18 (Incandescent Strike goodness!). He's built as a blapper with Dwarf and Light Form taken very late as damage mitigation tools. At present Void Bosses are about the only things I really can't handle, since they tend to one-shot me no matter what I do... Sappers can be a pain, but they're more annoying than an actual threat.

In terms of soloability, I soloed a mission last night with 6 purple/red shadow cyst crystals and a red EB as the final installment of the Kheldian Arc. I did pop a shivan at one point, but that was to speed things up by taking on two cyst crystals at once without waiting for Light form, so it doesn't really count...

I highly recommend pulsar for teaming, it's fantastic for mezzing large mobs. Between IS's hold and all the Knockdown/Knockback in IS, RS and SF I find that rarely need to use it when I'm soloing.

My build's below... I've shuffled things around a little in the free respec, had taken dwarf at 35 and light form at 44, but slotting is basically the same as ever. Reasoning for taking dwarf so late is that I'm built as a blapper and any time I'm exemping down we should have a dedicated tank anyway. Dwarf is slotted up so that I can still tank AVs/GMs fairly decently at endgame.

---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
---------------------------------------------
Name: Name ?
Level: 50
Archetype: Peacebringer
Primary: Luminous Blast
Secondary: Luminous Aura
---------------------------------------------
01) --> Glinting Eye==> Acc(1) Dmg(3) Dmg(5) Dmg(13)
01) --> Incandescence==> DmgRes(1)
02) --> Gleaming Blast==> Acc(2) Dmg(3) Dmg(5) Dmg(9)
04) --> Essence Boost==> Heal(4) Heal(11) Rechg(11) Rechg(13) Rechg(45)
06) --> Radiant Strike==> Acc(6) Dmg(7) Dmg(7) Dmg(9) Rechg(17) EndRdx(17)
08) --> Hurdle==> Jump(8)
10) --> Combat Jumping==> DefBuf(10)
12) --> Hasten==> Rechg(12) Rechg(15) Rechg(45)
14) --> Health==> Heal(14) Heal(15)
16) --> Build Up==> Rechg(16) Rechg(25)
18) --> Incandescent Strike==> Acc(18) Dmg(19) Dmg(19) Dmg(21) Rechg(23) EndRdx(23)
20) --> Stamina==> EndMod(20) EndMod(21) EndMod(48)
22) --> Reform Essence==> Heal(22) Heal(31) Rechg(31) Rechg(31)
24) --> Pulsar==> Acc(24) Acc(25) DisDur(27) DisDur(27) Rechg(29) Rechg(29)
26) --> Conserve Energy==> Rechg(26) Rechg(37) Rechg(45)
28) --> Quantum Flight==> EndRdx(28)
30) --> Solar Flare==> Acc(30) Dmg(33) Dmg(33) Dmg(33) Rechg(37) EndRdx(37)
32) --> Dawn Strike==> Acc(32) Dmg(34) Dmg(34) Dmg(34)
35) --> Photon Seekers==> Acc(35) Dmg(36) Dmg(36) Dmg(36) Rechg(40) Rechg(40)
38) --> Light Form==> DmgRes(38) DmgRes(39) DmgRes(39) Rechg(39) Rechg(40)
41) --> White Dwarf==> DmgRes(41) DmgRes(42) DmgRes(42) EndMod(48) EndMod(50)
44) --> Restore Essence==> Heal(44)
47) --> Super Jump==> Jump(47)
49) --> Acrobatics==> EndRdx(49) EndRdx(50)
---------------------------------------------
01) --> Power Slide==> Run(1)
01) --> Sprint==> Jump(1)
01) --> Brawl==> Acc(1)
01) --> Energy Flight==> Fly(1)
01) --> Cosmic Balance==> Empty(1)
02) --> Rest==> Rechg(2)
10) --> Combat Flight==> Fly(10)
---------------------------------------------
41) --> White Dwarf Strike==> Acc(41)
41) --> White Dwarf Smite==> Acc(41)
41) --> White Dwarf Flare==> Acc(41) Rechg(46) Rechg(46) EndRdx(46)
41) --> White Dwarf Sublimation==> Heal(41) Heal(43) Rechg(43) Rechg(43)
41) --> White Dwarf Antagonize==> Acc(41) Rechg(42) Rechg(48) Taunt(50)
41) --> White Dwarf Step==> Range(41)
---------------------------------------------