Want to try a MM


Amazing_Shnyet

 

Posted

Hello All,

Getting a RAM upgrade next week so CoV should become a lot more enjoyable. Was thinking of having a go at a MM and fancied Ninjas (mainly for concept purposes) but I can't seem to find out a great deal of info about them on the boards.

I appreciate Thugs is FOTM at the mo but why is not much on Ninjas? Are they seen as gimped?


 

Posted

Necro/Dark for survivability
Thugs/Dark or Robo/Dark for damage

Ninjas? Awful mix of ranged and melee damage, much AI issues last I heard, and the T3 hench uses rain of fire... They're not too bad damage though, but I'd say they require a lot of control from the MM.


 

Posted

FoTM only because they look funny i asume. Ninja's have mostly 1hit-dmg (instead of most DoT powers of Thugs/merc and bots) and with /forcefield, /dark (-acc, aoeheal) or /TA (-acc debuff) they are pretty strong fighters.

/TA stacks great with the bow animation and since Issue7 hug to TA, it became a very nice set to work with.


50)Sinergy X/(50)Mika.
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Posted

From my experience ninjas are biggest dmg of all henchmen when they are on melee.

But.....get them to melee is dangerous since youre gonna have to be there too:Attack target - let ninjas hold aggro - go to your victim - Follow - ninjas follows you to melee range - Attack target .With practice the 'Follow' mode wont make them lose too much DPS if you manage to do it between their attacks(you wont be able to do it for the 6 of course).You need protection from secondary to do this.

They are def based(the oni has res too) so the sinergy with def based secondaries is real good.

The Oni is by far the worst of all 3 tier henchmen: ring of fire ,char and rain of fire makes me wanna cry.

The utility lvl 18 power is another waste of time: you waste 33 end pt on flashing the oni and ...he makes....crit ring of fire (makes me wanna slap the f*ยท&%$$ guy).

They have the worst AI of all henchmen so attention is needed every 0.5 sc.


I would only recommend Ninjas if youre gonna play the dangerous game of melee mastermind(if youre gonna alternate melee with range it is not worth).Anyway despite all the debt youll collect is faster than other ranged henchmen and over all........they are friggin ninjas!!! (and everybodys love a ninja)


 

Posted

Something I've been wondering, ninja's act mainly like Stalkers right?

Well seeing as though the Thugs third Tier1 gets to use Scourge, does that mean that if you can HOLD and enemy, the ninja's will do crits, like a Stalker?

If so the */TA would be nice, with the addition of the quite fast recharging Ice Arrow hold.


 

Posted

[ QUOTE ]
Something I've been wondering, ninja's act mainly like Stalkers right?

Well seeing as though the Thugs third Tier1 gets to use Scourge, does that mean that if you can HOLD and enemy, the ninja's will do crits, like a Stalker?

If so the */TA would be nice, with the addition of the quite fast recharging Ice Arrow hold.

[/ QUOTE ]

A) Just the Jounin's got that
B) The chance is 5% (not 20 like real stalkers)
C) It only applies to Golden Dragonfly
C) Must be bugged or im stupid or it is a real BIG bad luck because I have never seen a Jounin critting GD on held targets.

So the answer is yes...but I would tell you NO.


 

Posted

Ninjas in my opinion are very confusing. I just hate em overall. They [censored] up when using both melee/ranged. But theyr'e good in pvp I heard because teh tier 3 pet is good for control. But like I said I hate em.


 

Posted

I stopped playing my ninja/FF MM at lvl 23 because it was just to much of a hastle.
As stated above: they require a [censored] load of attention and they sometimes just blatantly refuse to go in melee range.
They just throw damn shurikens and that doesnt hurt the baddies very much. It was a great debt collector...