Tanker Stone/SS Build?


Clexeus

 

Posted

Could someone please post a stone/ss tanker build that most people use or all experienced users use. I read all of the other stone/ss tanker builds but there is always something wrong with the builds. Can someone post a finished with all the powers and slots done. I would apreciate it very much . I am asking someone to do this because I have problems with my own build and it makes the playing very booring when I can not tank right. So come on people help a poor guys


 

Posted

See this thread.


 

Posted

Yeah, but you wrote by your self that it has a lot of -slows and -rechg for aoes. -dmg and that it is horrible for herding and that can not be a good thing can it?


 

Posted

Nope, but its good at other things.
That is.. if you have patience.

What exactly are you looking for?


 

Posted

I am looking for a build where every power is used for some purpose and that it is effective because some powers you just simply dont use and I dont wanna have that problem (already have that problem) and I know some people have a complete build it is just to find the right persons. And I have a feeling that you can help me and I just need to explain my self clear


 

Posted

Want any type of build or a stone/ss build?


 

Posted

[ QUOTE ]
I read all of the other stone/ss tanker builds but there is always something wrong with the builds.

[/ QUOTE ]

There always will be something wrong with the builds even though they are built to suit the player who created it with Stone armour especially. Your mileage may vary with a build based upon not only the way you play it but also the arcs and missions you get as you level up and also according to whom you may regularly team with.

There isnt enough slots to min/max one completely, plenty of hami raids post 45 could help you save on slots to compensate some of the way though.

Knowing what origin you are can help us point you in a good direction as far as making you better suited for your missions other than that there is no win win as you level up on your way to granite. But if you were to stick to your missions of your origin a great deal of whats needed could possibly be helped with.

Use other peoples builds to gain knowledge of acceptable slotting, keep combat mode open to see what type and level of damage you take and build your stonetank around your needs to do the job better.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

I am a Mutation Tanker. And yeah any stone/ss build that works pretty good, but the idea that a stone tanker use fireball does not work for me so please keep to the "stone side"

I tried to see on others build and learn from them, but I really dont wanna make any BIG mistakes when I use a respec.


 

Posted

I am not too good at stone/ss but... don't respec into it, right away!

Perma-granite:---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
---------------------------------------------
Name:
Level: 50
Archetype: Tanker
Primary: Stone Armor
Secondary: Super Strength
---------------------------------------------
01) --> Stone Skin==> DmgRes(1) DmgRes(3) DmgRes(3)
01) --> Jab==> Dmg(1) Dmg(46) Dmg(48)
02) --> Earth's Embrace==> Rechg(2) Rechg(5) Rechg(5) Heal(9) Heal(11) Heal(50)
04) --> Haymaker==> Dmg(4) Dmg(7) Dmg(7) Acc(9)
06) --> Mud Pots==> Dmg(6) Taunt(11) Taunt(13) Taunt(19) EndRdx(21)
08) --> Rooted==> Heal(8) Heal(13) Heal(15) EndRdx(19)
10) --> Taunt==> Rechg(10) Taunt(15) Taunt(17) Taunt(17)
12) --> Teleport Foe==> Acc(12)
14) --> Teleport==> Range(14) Range(21) Range(23) EndRdx(23)
16) --> Swift==> Run(16) Run(25) Run(25)
18) --> Health==> Heal(18) Heal(27) Heal(27)
20) --> Knockout Blow==> Dmg(20) Dmg(29) Dmg(29) Acc(31) Acc(31)
22) --> Stamina==> EndMod(22) EndModdeh(31) EndMod(33)
24) --> Hasten==> Rechg(24) Rechg(33) Rechg(33)
26) --> Aid Other==> Heal(26) Heal(34) Heal(34) Rechg(34)
28) --> Rage==> Rechg(28) Rechg(36) Rechg(36) TH_Buf(36)
30) --> Aid Self==> Heal(30) Heal(37) Heal(37) Rechg(37)
32) --> Granite Armor==> DefBuf(32) DefBuf(39) DefBuf(39) DmgRes(39) DmgRes(40) DmgRes(40)
35) --> Hurl==> Dmg(35) Dmg(40) Dmg(42) Acc(42)
38) --> Foot Stomp==> Dmg(38) Dmg(42) Dmg(43) Taunt(43) Taunt(43) Acc(50)
41) --> Stone Prison==> EndRdx(41) Immob(46) Immob(46)
44) --> Fossilize==> EndRdx(44) Hold(45) Hold(45) Hold(45)
47) --> Stalagmites==> Rechg(47) Rechg(48) Rechg(48) DisDur(50)
49) --> Super Speed==> EndRdx(49)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Gauntlet==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------

Ignore the slots for levelling!


 

Posted

I have a question, what does this mean......... DmgRes(1) DmgRes(3) DmgRes(3).......What does the the numbers mean?..And what do you mean with ingnore levelling?


 

Posted

[ QUOTE ]
I have a question, what does this mean......... DmgRes(1) DmgRes(3) DmgRes(3).......What does the the numbers mean?..And what do you mean with ingnore levelling?

[/ QUOTE ]
DmgRes refers to thye type of enhancement placed in the slot, in this case damage resistance. The numbers are what level you chose to place the slot in the power.


 

Posted

[ QUOTE ]
I am not too good at stone/ss but... don't respec into it, right away!

Perma-granite:---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
---------------------------------------------
Name:
Level: 50
Archetype: Tanker
Primary: Stone Armor
Secondary: Super Strength
---------------------------------------------
01) --> Stone Skin==> DmgRes(1) DmgRes(3) DmgRes(3)
01) --> Jab==> Dmg(1) Dmg(46) Dmg(48)
02) --> Earth's Embrace==> Rechg(2) Rechg(5) Rechg(5) Heal(9) Heal(11) Heal(50)
04) --> Haymaker==> Dmg(4) Dmg(7) Dmg(7) Acc(9)
06) --> Mud Pots==> Dmg(6) Taunt(11) Taunt(13) Taunt(19) EndRdx(21)
08) --> Rooted==> Heal(8) Heal(13) Heal(15) EndRdx(19)
10) --> Taunt==> Rechg(10) Taunt(15) Taunt(17) Taunt(17)
12) --> Teleport Foe==> Acc(12)
14) --> Teleport==> Range(14) Range(21) Range(23) EndRdx(23)
16) --> Swift==> Run(16) Run(25) Run(25)
18) --> Health==> Heal(18) Heal(27) Heal(27)
20) --> Knockout Blow==> Dmg(20) Dmg(29) Dmg(29) Acc(31) Acc(31)
22) --> Stamina==> EndMod(22) EndModdeh(31) EndMod(33)
24) --> Hasten==> Rechg(24) Rechg(33) Rechg(33)
26) --> Aid Other==> Heal(26) Heal(34) Heal(34) Rechg(34)
28) --> Rage==> Rechg(28) Rechg(36) Rechg(36) TH_Buf(36)
30) --> Aid Self==> Heal(30) Heal(37) Heal(37) Rechg(37)
32) --> Granite Armor==> DefBuf(32) DefBuf(39) DefBuf(39) DmgRes(39) DmgRes(40) DmgRes(40)
35) --> Hurl==> Dmg(35) Dmg(40) Dmg(42) Acc(42)
38) --> Foot Stomp==> Dmg(38) Dmg(42) Dmg(43) Taunt(43) Taunt(43) Acc(50)
41) --> Stone Prison==> EndRdx(41) Immob(46) Immob(46)
44) --> Fossilize==> EndRdx(44) Hold(45) Hold(45) Hold(45)
47) --> Stalagmites==> Rechg(47) Rechg(48) Rechg(48) DisDur(50)
49) --> Super Speed==> EndRdx(49)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Gauntlet==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------

Ignore the slots for levelling!

[/ QUOTE ]

A few points..
1) Rage does not stack and therefore does not need 3 rchred in it.
2) Put three two hit buffs instead in rage.
3) Mud pots could do with three 3 end red in it.
4) Rage ( even 3 slotted with TH buffs ) and only one Acc engh in your powers is going to make you miss a bit in PvE, and miss a LOT in PvP.
5) Hurl is your -fly. If you want to pvp with it you want it 2acc 3range minimum.
6) Foot stomp and mudpot and taunt - bit of overkill
7) PvP only - Hand clap is a great squishy stunner.
8) Not too sure on the medicine pool given youve taken granite. You already have a dull pain in EE.


 

Posted

here is a NOT perfect pve/pvp build granite tank. The SS is there for non-granite fighting, ie, a lot of the time. The swift/tp for the other times..

---------------------------------------------
Exported from Ver: 1.7.5.0 of the CoH_CoV Character Builder
---------------------------------------------
Name: KS is a Nimmer
Level: 50
Archetype: Tanker
Primary: Stone Armor
Secondary: Super Strength
---------------------------------------------
01) --> Rock Armor==> DefBuf(1)DefBuf(3)DefBuf(3)
01) --> Jab==> Acc(1)
02) --> Earth's Embrace==> Heal(2)Heal(19)Heal(31)Rechg(31)Rechg(34)Rechg(34)
04) --> Stone Skin==> DmgRes(4)DmgRes(5)DmgRes(5)
06) --> Taunt==> Rechg(6)Rechg(7)Rechg(7)
08) --> Teleport Foe==> Acc(8)Acc(9)Range(9)Range(39)
10) --> Rooted==> Heal(10)Heal(11)Heal(11)Rechg(40)
12) --> Haymaker==> Acc(12)Acc(13)Dmg(13)Dmg(15)Dmg(21)Rechg(39)
14) --> Teleport==> Range(14)Range(15)EndRdx(46)
16) --> Swift==> Run(16)Run(17)Run(17)
18) --> Hasten==> Rechg(18)Rechg(19)Rechg(21)
20) --> Health==> Heal(20)
22) --> Knockout Blow==> Acc(22)Acc(23)Dmg(23)Dmg(27)Dmg(33)Rechg(37)
24) --> Stamina==> EndMod(24)EndMod(25)EndMod(25)
26) --> Provoke==> Acc(26)Acc(27)Rechg(40)
28) --> Rage==> Rechg(28)TH_Buf(29)TH_Buf(29)TH_Buf(31)
30) --> Intimidate==> Acc(30)Acc(34)Fear(36)Fear(36)Rechg(37)Rechg(37)
32) --> Granite Armor==> DmgRes(32)DmgRes(33)DmgRes(33)DefBuf(40)DefBuf(46)DefBuf(46)
35) --> Mud Pots==> EndRdx(35)EndRdx(36)Slow(45)Slow(45)EndRdx(48)
38) --> Hurl==> Acc(38)Acc(39)Range(43)Range(43)
41) --> Char==> Acc(41)Acc(42)Rechg(42)Rechg(42)Hold(43)
44) --> Hand Clap==> Acc(44)Acc(45)Rechg(48)
47) --> Super Speed==> Run(47)Run(48)
49) --> Fire Blast==> Acc(49)Acc(50)Dmg(50)Dmg(50)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Gauntlet==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------


 

Posted

If your going to slot attacks up and intend to stay mainly in Granite Armour, you may as well put recharges in there as well.

Granite slows the recharge of the attacks. Although there is hasten in the previous (but, one) build, it won't be up enough to make a great deal of a difference to the non-slotting of recharges in attacks.

And if you're going to get taunt, the same reasoning applies - put some recharges in them.

Three slotting mudpots with endredux is a waste. 2 at the most. This is your AOE taunt aura - slot it with taunt.

Handclap is a love it or hate it power. I personally hate knockback when tanking, especially from the tank!

Footstomp tends to be a knock up power, except against lower lvl foes - again, if you're staying in granite, recharges in your attacks will help the -slow penalty.


 

Posted

[ QUOTE ]
A few points..
1) Rage does not stack and therefore does not need 3 rchred in it.

[/ QUOTE ]

In granite you are -recharged so 3 recharges are acceptable and afaik still will not be perma.
.
[ QUOTE ]
3) Mud pots could do with three 3 end red in it.

[/ QUOTE ]

each end red you add has a lower effect on the power than the previous, it is often better to look elsewhere on the build to find a place where you can lower the overall endurance of the build, ie 2 end reds in 2 toggles maybe better than 3 in 1 and 1 in another.

[ QUOTE ]
4) Rage ( even 3 slotted with TH buffs ) and only one Acc engh in your powers is going to make you miss a bit in PvE, and miss a LOT in PvP.

[/ QUOTE ]

I think the OP is more worried about PVE atm and missing alot depends on who you are up against.

[ QUOTE ]
5) Hurl is your -fly. If you want to pvp with it you want it 2acc 3range minimum.

[/ QUOTE ]

that still wont solve all the problems of PVP there is no set rule or best way.

[ QUOTE ]
6) Foot stomp and mudpot and taunt - bit of overkill

[/ QUOTE ]

how?

[ QUOTE ]
7) PvP only - Hand clap is a great squishy stunner.

[/ QUOTE ]

Even in PVE its a great thing to have i wish i had room for it on my build despite disliking knockbacks in all directions as much as i do.

[ QUOTE ]
8) Not too sure on the medicine pool given youve taken granite. You already have a dull pain in EE.

[/ QUOTE ]

That is a "how uber to kill do you need to be?" type question that i find myself wondering aswell.

There isnt enough power choices or slots for a complete win win, the owner post is of mutant origin and i have looked at the type of enemies he would be facing at each level, some damage types obviously he wont even be able to get an armour for at such a low level, but nevermind though the most frequent damage type is smash and lethal (yeah no surprise) and going with that 3 slots per slash and lethal resist power would do well to exist come level 12 when you can buy DO's that do make a better difference. Prior to that 6 slotting earths embrace with TO's is a great help and the TO's being schedule A do count better, add more hp to your build more frequently and provide you with that heal from being first in more often. If it came down to it i could happily play a tanker that was an absolute aggro magnet with all primaries asap and 3 taunts unable to hurt a fly comparatively speaking if it always worked well in teams but sometimes as a tanker you have to help kill things before it kills you as there is only so much time you can spend in a mob (ok im probably talking more about non granite tanks here).

Again i have to say there is no win win suits all at every level build you have to take into account playstyle, play experiences, enjoyment and mindset. If the post owner posted his current/planned build we could tweak it, by letting us know what the plans are and how the role is deemed we could help with priorities. I am a mudpots at 6 rooted at 8 and taunt at 10 type person and teams have loved me for it whilst some people say you cant tank at those levels, (i do rely on good team make ups and teams that work together but that is such a goes without question a need anyway), other people do not have it in them to try to do all that and stick at it.

[ QUOTE ]
I am asking someone to do this because I have problems with my own build and it makes the playing very booring when I can not tank right. So come on people help a poor guys

[/ QUOTE ]

show us your build, tell us how you tank and what you expect of yourself we should be able to tweak something somewhere.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Some true points there Shannon, but i dont think it is necessary to live 24/7 in granite. Only against the nastiest foes should it be used imo. On my brute i find the RA/SS combo more than effective. Only use Granite as a panick button/pre AV fight.

Also, prob on my build, taunt needs acc in it! So 2 acc 2 rch.

I said taunt, mudpots AND foot stomp all taunt slotted is slight overkill because it is just not needed as the taunt/punchvoke combo should hold almost anyones attention.


 

Posted

[ QUOTE ]
Some true points there Shannon, but i dont think it is necessary to live 24/7 in granite.

[/ QUOTE ]

very true

[ QUOTE ]
I said taunt, mudpots AND foot stomp all taunt slotted is slight overkill because it is just not needed as the taunt/punchvoke combo should hold almost anyones attention.

[/ QUOTE ]

I missed the "taunt slotted" bit although i still wouldnt discourage it. I like tanks to be aggro magnets. Edited cos i checked the footstomp slotting 2 recharges would be better. Leaving foot stomp out is a crime to kittens.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

[ QUOTE ]
[...] 1) Rage does not stack [...]

[/ QUOTE ]
Since when?


 

Posted

Name:
Level: 50
Archetype: Tanker
Primary: Stone Armor
Secondary: Super Strength
---------------------------------------------
--> Brawl==> Dmg(30++)
--> Jab==> Dmg(30++) acc(30++) Endurance cost(30++) (30++)
--> Earth's Embrace==> Rechg(30) Rechg(30) Rechg(30) Rechg(30) Rechg(30)
--> Haymaker==> Dmg(30++) acc(30++) Endurance cost(31++) Acc(30++)
--> Punch==> Dmg(30++) acc(30++) Endurance Cost(30++)dmg(30++)
--> Rooted==> Heal(30++) Heal(30) Heal(30++)
--> Handclap==> Knockback Distance(30) Knockback Distance(30) Knockback Distance(30)
--> Prestige Powerslide==> Running speed(30++)
--> Sprint==> Running speed((30++)Running speed(31++)
--> Knock Out Blow==> (35+) acc(33) Endurance Cost(32) Incrase attack rate(30)
--> Rage==> Rechg(30++) Rechg(30++) Rechg(30++)
--> Hasten==> Empty()
--> Super Speed==> Running Speed(30) Runnig speed(30)
--> Rock Armor==> Defense Buff(30++)
--> Minerals==> Defense Buff(29+)
--> Crystal Armor==> Defense Buff(30) Empty()
--> Brimstone Armor==> Defense Buff(30) Empty()
--> Granite Armor==> Empty() Empty() Empty() Empty() Empty() Empty()
--> Air Superiority==> Dmg(30++)
--> Fly==> Flight Speed (30) Flight Speed (30 Flight
Speed(30)
____________This is the powers i use _____________________

Power I dont use: Rest==> Rechg(37)

This is the first time for me posting my build so please dont laugh. I know it is a totally wrong build and i am very sad about it, but now i posted it and I hope you guys will help. My intention with tanking is to take the damage ofcouse and do some damage. Correct me if i am wrong.


 

Posted

It looks to me that you dont have hero planner.

goto this site and follow the instructions if you dont have it

I was gonna rebuild your tanker with your choice of powers and choice of slotting in the order that i'd prioritise before i look at it anyway but i cant really as I do believe you have missed a power maybe either mudpots, stoneskin or taunt.

But I did think, if i had a 12 year old nephew who wanted to play a tanker and get aggro, and needed to cope with that aggro as well as possibly could be hoped for with an easily teachable playstyle and what if respecifications never existed? So he had to be able to cope reasonably well with expectations of team members what build would i plan him.

i came up with this its basically one build, to tank at all levels, but still not much fun though for a 12 year old.

---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
---------------------------------------------
Name:
Level: 50
Archetype: Tanker
Primary: Stone Armor
Secondary: Super Strength
---------------------------------------------
01) --> Rock Armor==> DefBuf(1) DefBuf(3) DefBuf(9)
01) --> Jab==> Acc(1) EndRdx(3) Rechg(31)
02) --> Stone Skin==> DmgRes(2) DmgRes(13) DmgRes(13)
04) --> Earth's Embrace==> Rechg(4) Rechg(5) Rechg(5) Heal(7) Heal(7) Heal(25)
06) --> Mud Pots==> EndRdx(6) EndRdx(9) Acc(15) Dmg(21) Dmg(21) Dmg(27)
08) --> Rooted==> Heal(8) Heal(37) Heal(40)
10) --> Teleport Foe==> Acc(10) Acc(11) Rechg(11)
12) --> Brimstone Armor==> EndRdx(12)
14) --> Teleport==> EndRdx(14) EndRdx(15) Range(34) Range(36)
16) --> Swift==> Run(16) Run(17) Run(17)
18) --> Crystal Armor==> DefBuf(18) DefBuf(19) DefBuf(19)
20) --> Health==> Heal(20)
22) --> Stamina==> EndMod(22) EndMod(23) EndMod(23)
24) --> Haymaker==> Acc(24) EndRdx(25) Rechg(29) Rechg(31) Dmg(46) Dmg(46)
26) --> Knockout Blow==> Acc(26) EndRdx(27) Rechg(29) Rechg(31) Acc(43)
28) --> Rage==> Rechg(28) Rechg(37) Rechg(37)
30) --> Taunt==> Rechg(30) Rechg(40) Rechg(40) Taunt(42) Taunt(43)
32) --> Granite Armor==> DmgRes(32) DmgRes(33) DmgRes(33) DefBuf(33) DefBuf(34) DefBuf(34)
35) --> Hasten==> Rechg(35) Rechg(36) Rechg(36)
38) --> Foot Stomp==> Acc(38) EndRdx(39) Rechg(39) Rechg(39) Dmg(43) Dmg(46)
41) --> Mineral Armor==> DefBuf(41) DefBuf(42) DefBuf(42)
44) --> Hurl==> Acc(44) EndRdx(45) Rechg(45) Rechg(45)
47) --> Focused Accuracy==> EndRdx(47) EndRdx(48) TH_Buf(48) TH_Buf(48) TH_Buf(50)
49) --> Punch==> Acc(49) EndRdx(50) Rechg(50)
---------------------------------------------
01) --> Sprint==> Run(1)
01) --> Brawl==> Acc(1)
01) --> Gauntlet==> Empty(1)
02) --> Rest==> Rechg(2)
---------------------------------------------


But because there can be a pre lvl 24 build, then a pre lvl 34 build and a post 44 build with which you can make 3 seperate plans in which you find yourself moving slots from places where they were good at low levels to places where they are better at high levels and so if i was never to exemp down below lvl 44 what kind of build would i have then?

---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
---------------------------------------------
Name:
Level: 50
Archetype: Tanker
Primary: Stone Armor
Secondary: Super Strength
---------------------------------------------
01) --> Rock Armor==> DefBuf(1) DefBuf(3) DefBuf(9)
01) --> Jab==> Acc(1) EndRdx(3) Rechg(31)
02) --> Stone Skin==> DmgRes(2) DmgRes(11) DmgRes(11)
04) --> Earth's Embrace==> Rechg(4) Rechg(5) Rechg(5) Heal(7) Heal(7) Heal(13)
06) --> Mud Pots==> EndRdx(6) EndRdx(9) Taunt(15) Acc(21) Dmg(21) Dmg(27)
08) --> Rooted==> Heal(8) Heal(37) Heal(40)
10) --> Taunt==> Rechg(10) Rechg(25) Taunt(34) Taunt(36) Rechg(46) Taunt(46)
12) --> Teleport Foe==> Acc(12) Acc(13)
14) --> Teleport==> EndRdx(14) EndRdx(15)
16) --> Swift==> Run(16) Run(17) Run(17)
18) --> Crystal Armor==> DefBuf(18) DefBuf(19) DefBuf(19)
20) --> Health==> Heal(20)
22) --> Stamina==> EndMod(22) EndMod(23) EndMod(23)
24) --> Haymaker==> Acc(24) EndRdx(25) Rechg(29) Rechg(31) Dmg(42) Dmg(43)
26) --> Knockout Blow==> Acc(26) EndRdx(27) Rechg(29) Rechg(31) Dmg(43) Dmg(46)
28) --> Rage==> Rechg(28) Rechg(37) Rechg(37)
30) --> Provoke==> Rechg(30) Rechg(43)
32) --> Granite Armor==> DmgRes(32) DmgRes(33) DmgRes(33) DefBuf(33) DefBuf(34) DefBuf(34)
35) --> Hasten==> Rechg(35) Rechg(36) Rechg(36)
38) --> Foot Stomp==> Acc(38) EndRdx(39) Rechg(39) Rechg(39) Dmg(40) Dmg(40)
41) --> Mineral Armor==> DefBuf(41) DefBuf(42) DefBuf(42)
44) --> Hurl==> Acc(44) EndRdx(45) Rechg(45) Rechg(45)
47) --> Focused Accuracy==> EndRdx(47) EndRdx(48) TH_Buf(48) TH_Buf(48) TH_Buf(50)
49) --> Punch==> Acc(49) EndRdx(50) Rechg(50)
---------------------------------------------
01) --> Sprint==> Run(1)
01) --> Brawl==> Acc(1)
01) --> Gauntlet==> Empty(1)
02) --> Rest==> Rechg(2)
---------------------------------------------

I'd personally would just play the above build from 0-50 but for my 12 year old nephew maybe not and he'd probably say he'd want to attack more and hit harder.

I'd have 2 taunts because of when mobs scatter, the tp self movement to reherd requires alot of endurance but using 2 taunts doesnt and i am a bit lazy like that. My main taunts will most likely be overslotted to you so straight away you can already move slots elsewhere i however have my reasons.

These builds seriously arent suggestions they are just what i'd consider for the reasons above. Your own personal preferences still really do need to be assertained.

looking at parts of your build:

--> Earth's Embrace==> Rechg(30) Rechg(30) Rechg(30) Rechg(30) Rechg(30) more than 3 rechg slots is a waste and you get much better mileage from having heals once you have 3 recharges

--> Rooted==> Heal(30++) Heal(30) Heal(30++)a must have power asap

--> Handclap==> Knockback Distance(30) Knockback Distance(30) Knockback Distance(30) with your build atm i can see this power acting in a manner to get foes of you, if you toughen your build up more you could have mudpots instead and keep foes on you.

--> Super Speed==> Running Speed(30) Runnig speed(30) - you are missing stoneskin i'd have that instead

--> Minerals==> Defense Buff(29+) you could take it later on about 40ish before you really start to see psionics, many other tankers have no psionic resist at all and still get by.

--> Brimstone Armor==> Defense Buff(30) Empty() really isnt alot of fire and cold pre granite and its of really good resistance before you add any slots anyway. Many people get by without it anyhow.

--> Granite Armor==> Empty() Empty() Empty() Empty() Empty() Empty() good to have

--> Air Superiority==> Dmg(30++) <--you cant jump whilst rooted and more likely villains will be out of range, its better to not unroot you as you never know when you might get held and so i personally think hurl is ftw later on as an attack you might want for -fly.

--> Fly==> Flight Speed (30) Flight Speed (30 Flight
Speed(30) You have to unroot to fly, tp self is quicker and if you needed to go up a ledge in battle tp self would do it faster and safer for you


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Oh I forgot that I had stoneskin. My bad. So what you are saying is that you would use that build and that it would be the best. For me the build looks pretty nice and I cant see any problem. And as you told about your nephew that he would prefer to hit hard, that is not so important for me and as usually play with the bigger guys I cant hit so hard anyway. But should I choose your build in your eyes and the slottings? And why are there so low enhancements in the powers? Like (1)? Instead(35)? And should I respec my build now? because your build looks good to me.


 

Posted

[ QUOTE ]
[ QUOTE ]
[...] 1) Rage does not stack [...]

[/ QUOTE ]
Since when?

[/ QUOTE ]
the dawn of time...

rage overlaps, but the effects do NOT stack. And you still end up with the 10 second downtime.


 

Posted

The low numbers are the levels slotted at, i am not suggesting these builds that was just me getting carried away with myself i think its totally impossible to create a build to suit everyone, we all play differently, have experienced different arcs of different damage types and different enemies and find ourselves teaming with different people. I do in my thoughts think what can "i" tank with, how can "i" keep aggro and then doing damage comes to mind.
I would look at the builds and think about how to personalise them for yourself, do your own little tweaks so to speak, if you rather more dam res in brimstone ask yourself where you would have to take slots from, the important thing is you have a build that gains aggro and remains upstanding. I have a stonetanker mate who finds that no sooner has he herded, taunted, footstomped and taunted again with his 2nd taunt the mob is often dead. Thats high damaging teams for you.

You could post granite be the type of tanker that plays out of granite most of the time and has normal slotting in the attacks like other types of tankers and goes into granite against the really challenging and becomes more of a herder/tauntbot. A recharge is often in terms of dps = to a damage slot but the problem with it is you use up more endurance over time. There are several ways to go on a build depending on how you play. I levelled up each level saying to myself just take damage. Also at each level i questioned myself where am i weak and why am i weak? and i chose powers and slotted based on each levels experiences.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

I know that a build can not suit everyone, but the build you showed me is it a build that you would use personally to lvl 50? I am asking so I atleast have some kind of build to go out from. And what about the epic pools should I not get any powers from the earth mastery?


 

Posted

I'm actually going to take powers from the earth mastery on my stonetanker for concept. My stonetanker will be different because she is stone/stone and therefore will have different secondary powers. Superstrength and stone do have enough tools in them but i just want my stone/stone to be different more so because I have energy pool on my inv/ss. I have a feeling i will be more about control with my stonetanker and her soloability and ability to do damage will be extremely poor just so that i can be more about taking damage and controlling foes in teams.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.