ghost summoning
in issue 7 you can no longer dismiss a henchie and turn it into a ghost. they 'fixed' that.
sorry m8
edit: so your macro is possible (with bind_load_file etc) but irrelevant as you cant use it anymore
@Shift
Shift 50 DM/DA Scrapper ][ TTL 50 Kat/Reg Scrapper ][ Shabriel 50 Peacebringer ][ Ion Shift 46 Rad/Rad Corruptor ][ Thermal Shift 35 Fire/Fire Blaster
"A Scrapper is a lot like a chainsaw. Somewhat hard to handle, incredibly dangerous, and by far the most fun when wielded by the slightly insane."
Oh, fair enough then
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
don't zombies jsut break up into nothing when you dismiss them?
you have the time it takes them to fall to the ground at the moment to summon a ghost from them (I've tried a bind but find clicking is actually easier for this)
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
[ QUOTE ]
in issue 7 you can no longer dismiss a henchie and turn it into a ghost. they 'fixed' that.
[/ QUOTE ]I've done it, it is possible, you just have to be very, VERY fast.
so for I7 will really need a macro/bind, in I6 is easy enough to be quyick with the mouse
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
Nah, actually it's a lot easier just to simply use the "/releasepets" command which kills your pets (all of them), then you can use Soul Extraction on your chosen dead henchman. Then resummon them. I'd advise doing this when all your pet summoning powers are recharged, so you can get them back as quickly as possible. And the good thing is, it works with Issue 7.
That is awfully slow mid-mish however and kinda impossible to do when fighting. Killing a single pet, however, is not.
Considering you get an extra pet which can fly and has long-ranged attacks, holds, and self-heals, it's worth it. It's only a two minute job at the most anyway, and I'm sure it won't be too much of a distraction mid-mission (it isn't for me). Besides, masterminds should be trained in the art of patiently preparing for battle. :P
Waiting two minutes mid-mish makes the mish take far longer though, when you could just as easily kill one pet, summon ghost, and summon that one pet back, in maybe 10 seconds.
At the moment I just release one of the grave knights, will be the lich when I get it. At the start of the mish by the time I've buffed everything else I can resummon the knight
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
The time is approaching when I will soon be sacrificing one of my flock for a ghost (I'm picking up that power at 24)
I was wondering if anyone had a bind to banish a pet and then summon straight away, so I could do this all with a double key press (IE one press dismiss, one summon) or a macro
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"