All human WS?


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Posted

Although I am not partiularly keen on Kheldians for concept reasons, I thought I might play a few up - yes, I admit, so I can grab the freespec for them

COnceptually, I wanted a triform PB and all human WS. However, a freind who dragged a WS up to 50 strongly advised me against an all human WS.

I was thinking of having a more support type WS - bit blasttery, bit trollery, leadership pools, stealth and recall freind inherent, plus the 'ol corspe boosting powers.

Would this be a feasable / workable build? Im not a min/maxer but I have sometimes struggled when making concept characters who clearly underperform, and I dont want that again

I wont post any actual proposed build - Just bear in mind the brushstrokes above...

Help!


 

Posted

Going all human from 1 to 50 without taking any forms would be painful....very painful. Going tri form then respeccing into an all human build later on is workable however.


 

Posted

It's doable, but not easy - I know from first-hand experience. Here's my build for Negative Energy, pure human from 1-50:

---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
---------------------------------------------
Name: Negative Energy
Level: 50
Archetype: Warshade
Primary: Umbral Blast
Secondary: Umbral Aura
---------------------------------------------
01) --> Shadow Bolt==> EndRdx(1) Acc(3) Dmg(13) Dmg(15) Dmg(17) Rechg(21)
01) --> Absorption==> DmgRes(1) DmgRes(19) DmgRes(50)
02) --> Gravity Shield==> EndRdx(2) DmgRes(3) DmgRes(5) DmgRes(5)
04) --> Gravimetric Snare==> EndRdx(4) Acc(7) Dmg(7) Dmg(29) Dmg(31) Immob(31)
06) --> Shadow Blast==> EndRdx(6) Acc(9) Dmg(9) Dmg(11) Dmg(11) Rechg(23)
08) --> Hurdle==> Jump(8)
10) --> Hasten==> Rechg(10) Rechg(13) Rechg(15)
12) --> Sunless Mire==> Acc(12) Rechg(17) Rechg(19) Rechg(21)
14) --> Shadow Cloak==> EndRdx(14)
16) --> Swift==> Run(16)
18) --> Gravity Well==> EndRdx(18) Acc(23) Dmg(25) Dmg(25) Hold(27) Hold(27)
20) --> Stamina==> EndMod(20) EndMod(29) EndMod(46)
22) --> Starless Step==> Acc(22)
24) --> Super Speed==> EndRdx(24)
26) --> Gravity Emanation==> EndRdx(26) Acc(33) DisDur(33) DisDur(33) DisDur(46) Rechg(48)
28) --> Dark Matter Detonation==> EndRdx(28) Acc(31) Dmg(34) Dmg(34) Dmg(34) Rechg(36)
30) --> Inky Aspect==> EndRdx(30) Acc(36) DisDur(37) DisDur(37) DisDur(46)
32) --> Dark Extraction==> Rechg(32) Rechg(37) Rechg(39) Acc(39) Dmg(39) Dmg(40)
35) --> Stygian Circle==> EndRdx(35) Rechg(40) Heal(48) EndMod(48)
38) --> Eclipse==> Acc(38) Acc(40) Acc(42) Rechg(45) Rechg(45) Rechg(45)
41) --> Unchain Essence==> EndRdx(41) Acc(42) Dmg(42) Dmg(43) Dmg(43) Rechg(43)
44) --> Combat Jumping==> EndRdx(44)
47) --> Super Jump==> Jump(47)
49) --> Acrobatics==> EndRdx(49)
---------------------------------------------
01) --> Sprint==> EndRdx(1)
01) --> Brawl==> Acc(1)
01) --> Rest==> Rechg(1)
01) --> Shadow Step==> EndRdx(1) Range(36) Range(50) Range(50)
10) --> Shadow Recall==> Range(10)
01) --> Power Slide==> Empty(1)
01) --> Dark Sustenance==> Empty(1)
---------------------------------------------
---------------------------------------------


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Posted

Thanks Spad

I may drop out of the travel powers (not going to be a PvPer) and add in some leadership pools if going for all human. I have no intention of solo'ing. If i want to solo, Ill play a regen scrapper or oblivion


 

Posted

I took Superspeed in order for it to stack with Shadow Cloak for full invis and I took CJ/SJ/Acro for the mez protection.

Additional benefits include travel powers that aren't teleport and no slots needed on any of them, which is a godsend even as a pure human form Kheldian.


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Posted

The stealth aspect of Superspeed kind of attractive. May i ask what the intangibility power is like - i presume it has the 30 second limit so therefore limits its use as a stealth/scout and recall way foward?

Also, I note you have picked shadow bolt rather than (is it ebon eye or something... the negative energy eye beams anyway)... any reason. Very fast recharge i like, especially as I may not pick to many attack powers, but is it worth it at higher levels???


 

Posted

[ QUOTE ]
The stealth aspect of Superspeed kind of attractive. May i ask what the intangibility power is like - i presume it has the 30 second limit so therefore limits its use as a stealth/scout and recall way foward?

Also, I note you have picked shadow bolt rather than (is it ebon eye or something... the negative energy eye beams anyway)... any reason. Very fast recharge i like, especially as I may not pick to many attack powers, but is it worth it at higher levels???

[/ QUOTE ]

Nebulous Form was great until the nerf because it also gave you a mini-superjump (Like Hurdle+CJ) which was great for getting around. However, since the nerf it's limited to 30 seconds and thus useless for just about everything.

Shadow Bolt and Ebon Eye are both pretty useless at higher levels, but Shadow Bolt has a higher DPS, EPS and shorter activation time, so I picked it.


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Posted

I liked very much the power list posted before, but I changed some powers according to the way I use to play.

---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder - (http://sherksilver.coldfront.net/index.php)
---------------------------------------------
Name: Fosca v4
Level: 50
Archetype: Warshade
Primary: Umbral Blast
Secondary: Umbral Aura
---------------------------------------------
01) --> Shadow Bolt==> EndRdx(1) Acc(3) Dmg(5) Dmg(9) Dmg(9) Rechg(11)
01) --> Absorption==> DmgRes(1) DmgRes(3) DmgRes(11)
02) --> Gravity Shield==> EndRdx(2) DmgRes(5) DmgRes(13) DmgRes(13)
04) --> Gravimetric Snare==> EndRdx(4) Acc(7) Dmg(15) Dmg(15) Dmg(17) Immob(17)
06) --> Shadow Blast==> EndRdx(6) Acc(7) Dmg(19) Dmg(19) Dmg(21) Rechg(21)
08) --> Swift==>
10) --> Hasten==> Rechg(10) Rechg(23) Rechg(23)
12) --> Sunless Mire==> Acc(12) Rechg(25) Rechg(25) Rechg(27)
14) --> Shadow Cloak==> EndRdx(14)
16) --> Health==> Heal(16)
18) --> Gravity Well==> EndRdx(18) Acc(27) Dmg(29) Dmg(29) Hold(31) Hold(31)
20) --> Stamina==> EndMod(20) EndMod(31) EndMod(33)
22) --> Stygian Circle==> EndRdx(22) Rechg(33) Rechg(33) EndMod(34) EndMod(48) Heal(48)
24) --> Super Speed==> Run(24)
26) --> Gravity Emanation==> EndRdx(26) Acc(34) DisDur(34) DisDur(36) DisDur(36) Rechg(36)
28) --> Dark Matter Detonation==> EndRdx(28) Acc(37) Dmg(37) Dmg(37) Dmg(39) Rechg(39)
30) --> Inky Aspect==> EndRdx(30) Acc(39) DisDur(40) DisDur(40) DisDur(40)
32) --> Dark Extraction==> Rechg(32) Rechg(42) Rechg(42) Acc(42) Dmg(43) Dmg(43)
35) --> Quasar==> Dmg(35) Dmg(50) Acc(50) Rechg(50)
38) --> Eclipse==> Acc(38) Acc(43) Acc(45) Rechg(45) Rechg(45) Rechg(46)
41) --> Stygian Return==> Rechg(41)
44) --> Combat Jumping==> EndRdx(44)
47) --> Super Jump==> Jump(47)
49) --> Acrobatics==> EndRdx(49)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Shadow Step==> EndRdx(1) Range(46) Range(46) Range(48)
01) --> Dark Sustenance==> Empty(1)
02) --> Rest==> Rechg(2)
10) --> Shadow Recall==> Range(10)
---------------------------------------------
---------------------------------------------


But I have still some doubts. Should I keep Gravity Shield since 1 to 50? Wouldn't be better Ebon Eye instead of Shadow Bolt as a basic attack from 1 to 50? I play mainly solo, and in a offensive way rather than troller teamed way. Any suggestions or is this profile ok?


 

Posted

[ QUOTE ]
Nebulous Form was great until the nerf because it also gave you a mini-superjump (Like Hurdle+CJ) which was great for getting around. However, since the nerf it's limited to 30 seconds and thus useless for just about everything.

[/ QUOTE ]

Its been a while, but Nebulous Form most definatly has a 60 second duration, unlike Phase Shift's 30 second duration, and it is very handy should you fall in battle and use your self rez, Stygian Return.