With the world or against it?
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I just don't like this idea of ignoring material; sticks in my throat as a writer
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I must admit, where feasible I try to follow the games stories, but I often adapt them to my own characters needs as well.
For example, the other day, Zortel sewed the seeds of a storyline she wants to do when she hits 50. This fit in nicely wiht previous kheldian arcs and gave me a good excuse for the start of my next one, handy!!
It rarely works out this hand though, and my toon has been involved in other stories, and her own plots two, that take kheldian genesis beyond that in the game and her scope of powers far beyond your average kheldian. I did my my best to work this in with the history of the game, but where kheldians are concerned, there's precious little backstory to go on so I wrote my own version!
At the end of the day, there's just too much repetition in the game for everyone to sensibly follow the game story. If we did that all the time, we'd have left from boredom months ago...
EDIT: Excuse my typing BTW. I have a broken hand...
@FloatingFatMan
Do not go gentle into that good night.
Rage, rage against the dying of the light.
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That was a technical note. I fail to see why you two are still at this.
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Because we find it interesting? Always good to appreciate a fellow RP'ers differing view
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But you aren't. You are (as Wordy said) going around in circles, rehashing the same argument over and over. This seems to be the fate of most threads. They reach a point where a few people are continuously producing the same stuff over and over again until everyone gets bored.
Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.
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As for Fly; You need to accept certain axioms for fly to work; but these axioms are then overturned by in-game occurences; so the suspension of disbelief is collapsed twice. (E.G. Caltrops affecting you)
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Yeah, caltrops affecting someone who isn't touching the ground... not a fan of that
I'm with you on the Vahzilok thing as well; I tend to call it a Virus as the Doc is a Tech MM controlling Magic Minions. So I'm sure there's a perfect reason for a robot, a mermaid, an energy being, or a golem to have a 'Virus' planted in them.
Eh...not quite how I understand it. As far as I knew, he was always pure Science, at least for anything that isn't an Eidolon.
I dunno. That's the thing about this game. It tells you one thing is true, then presents you with evidence to the contrary. The villains in CoH clearly do not adhere to Origins, Enhancements, ATs, or powersets, so I see no reason why we, the players, should have our characters adhere to them when we roleplay.
Hence why my TA/Archery Defender is also an accomplished martial artist, swordsman, and mage. I picked the bow sets because they're fun.
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I tend to keep my own alts separate, and I find arcs come about at different enough times to let each character shine with a slightly different re-telling of the story.
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This isn't even to do with my alts. I usually keep them seperate too. When I was talking about hearing how other characters had done the same thing that my characters had, I was referring to other players I roleplay with.
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I just don't like this idea of ignoring material; sticks in my throat as a writer
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Funnily enough, as a writer myself I've found it's often more important to know what you -should- ignore and leave out than include.
I should point out, I'm not a fan of doing missions IC, really. Aside from the problems of repetition, it's very difficult to roleplay properly in a situation where talking means you're risking your life, and it makes missions take an increasingly long amount of time, which is fine for short missions, but you can never know how long a mission is going to take until you're about halfway through and realise "Oh <insert deity of choice here>, we've at least another hour of this to go!"
Well, with the bits of Vahzilok I've worked out...
He builds the Zombies (Cyborgs...reminescent of Avenger's Cybernauts) which is a Tech origin; but Eidolon's, Reanimators appear to be magic; whilst Abominations are pure Klunktech.
Most of the Origins can be sorted out as long as you assume they have a primary Origin and a secondary origin.
(Arkangel (X-Men): Natural/Mutant/Tech/Science or Magic?)
I like the 'impure' nature of the villains, as Weasel is far more than a Magical Energy/Energy Blaster; so why shouldn't his opponents be?
The thing is, the world doesn't state you can't be a Martial Artist as well, just that you can't show it in your gameplay. Sameway, Weez would be going into complete shivers everytime he was in a Crey Chamber and lobbing huge bolts around as soon as he was out in the Parks.
So I let him
If War Crow wants to decapitate an enemy and he just falls to the floor, you just make the blood appear there.
Just don't see a need to fight against the game. If it's too repetitive in certain areas, don't dwell on it. There's more out there to explore. We rejigged an entire mission around someone's undefined origin before; had a great time.
Oh, I never ignore material, I just find the right place to put it. It's all good; just needs to be in the right area.
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The thing is, the world doesn't state you can't be a Martial Artist as well, just that you can't show it in your gameplay. Sameway, Weez would be going into complete shivers everytime he was in a Crey Chamber and lobbing huge bolts around as soon as he was out in the Parks.
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But you're doing exactly what Ravenswing, myself, and others, do right there. The setting and game as presented in the mechanics doesn't fully accommodate you, so you change it, or add to it, or leave parts out. It's the same thing.
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Just don't see a need to fight against the game. If it's too repetitive in certain areas, don't dwell on it. There's more out there to explore. We rejigged an entire mission around someone's undefined origin before; had a great time.
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I never said we "fight" against the game. We just have to work around it sometimes. Under yout own admission, you've done the same thing as us, changing how you view certain elements IC.
And, there really isn't all that much more to explore, you know. There's only so many story arcs. Only so many times the Unity Virus can be cured, only so many times Terra Volta can be saved "in the nick of time" if you fail the respec. The missions are for the most part, the same stuff all over again. Nothing can change that. The plotlines are linear, and completely unalterable, nothing you do in game terms actually matters, even if you RP it fully, because even when you "fail" a mission, someone else saves the day instead.
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Oh, I never ignore material, I just find the right place to put it. It's all good; just needs to be in the right area.
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We'll chalk that one up to creative differences, then. I can think of quite a lot of stuff that just does not work, even in terms of the story arcs and missions you get in CoH. Things that make you say "why am I doing this?" Protecting a cosmetics company that performs animal testing, a number of my characters wouldn't do that. Destroying a Crey clone lab, with all the clones and anyone else inside left to die. So much for my character's code against killing, huh?
Weasel, at this point, you've contradicted yourself a couple of times. You've said you RP everything as you find it, but admitted to changing things about your character or the world. You've also painted a rather poor picture of your character, who took part in attempts to physically harm and drive off Lusca, yet now feels sorry that it is left alone, by itself? Does he think the Lusca enjoys being attacked? Does he feel any sympathy for the people who are (supposedly) being killed by its rampage?
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Oh, I never ignore material, I just find the right place to put it. It's all good; just needs to be in the right area.
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So.. Out of interest, what do you do when you discover information later in the game that directly contradicts something you've already learned, such as the aforementioned Warwolves. You can't use both, so one must be ignored...
And TV Respec trial.. You have to bubble yourself to protect from the reactors radiation. Why aren't the attackers being affected by it's radiations too?
@FloatingFatMan
Do not go gentle into that good night.
Rage, rage against the dying of the light.
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You have to bubble yourself to protect from the reactors radiation
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Actually, I don't. Regen scrapper and all that. The radiation damage just vanishes.
See, Z, I told you Sophie couldn't harm War Crow.
Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.
Ok....difference of opinion here, and this really needs to be my last post, so I'll try and get all my ideas down here.
The difference is that I try to work everything in; then add bits. From what you tell me, you work anything in you like, and dump the stuff you don't.
Weasel can go into shivers or start acting manic purely by my keypressing in game, that's avatar theatrics. Not changing the game itself.
There maybe a difference of opinion there as well as I believe Ravenswing just ignored part of one of the missions and seems to place GG and the surrounding area into a 'limbo' where it accomodates many people; but not always those that are physically there.
Weasel had to save a CoT Mage once, his personal nemesis. Why did he? Because he once he had, he left a tracking aura on the Mage to find his lair.
He killed his DNA Clone; though he's strictly against death.
That's not contradiction, that's evoloution.
He fought Lusca as she was a threat. At the time he didn't think about it, he's now had time to reflect on it and sees a monster that only knows abuse & violence and he is trying to redeem it. It seems to crave attention and the only way it can do that is by attacking/being attacked; so Weasel has his own little plan to save her; partly to soften his guilt.
That's hardly a poor picture of a character; though it may look shallow on the surface.
If information found later contradicts, then it's either wrong, the former was wrong, or they're both right...just not the whole story....
Ever hear of a brontosaurus FFM?
As for the Reactor, I can throw a anti-rad shield up easily; quick spell keeps me safe using the Microwave as well.
Maybe it does hurt the attackers? I've never asked them.
Personally, and this will probably be my last post, too, because I don't know as much as others about the setting, and because so much is open to (mis)interpretation, and we have to accept that Dr. Vahzilok will -always- be in that sewer, I try to keep my characters and plots as seperate as possible from the game world's villains.
I find this to be more entertaining, taking a small amount of inspiration from the game's background, but for the most part, working from my own imagination. It also frees me up to have any kind of character and plot I want.
Differences of opinion, yes. Differences in RP style.
Fair enough Wordy *shakes your hand* Glad to see your stance
You too.
If you look closely at any story or background you will find discrepancies. Thousands of them.
Its our job as Rpers to help mask over the cracks. We are the actors in the story, we dont keep saying to camera, You know thats implausible.
You will see in the forums people coming up with explanations for oddities, or techniques like just ignore it. In a sense we write the story with the author.
Oh and those discrepancies. You might even find a few in RL. And if you can find them there dont blame the writer who has a few in his. :-)
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I fail to see why you two are still at this.
[/ QUOTE ] Keeps the blood warm in winter time. Like discussing politics. Or wrestling with Trolls in the snow.
SUPPORT - IT'S NOT JUST A GROUPING OF ATs
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