Tailors for bases.


Anarky_EU

 

Posted

Wouldn't it be cool if you could get your own tailor in your base. The Tailor in CoH and CoV is located in only a few areas forcing you to travel quite far to get to one. But if your SG had one in their base it would be more easy to get to one and it would make your SG more attractive to members.
Also for your SG to be allowed to have a tailor the SG could have to do an Task force mish from the tailor in the same way you do mishes to get your capes and extra costumes.


 

Posted

That actually sounds pretty sexy


 

Posted

That sounds pretty nice. I would get that. And it would be great that if you had to build for that tailor his/her own room, and she could be killed in raid. And his/her's resurrection would cost pres, not high amounts, but some.


 

Posted

Sounds good, especially like the idea of SG specific missions for new clothing items, with all the Santa hats running around im sure a few supergroups would enjoy the status that a spangly belt or specific cape style would provide.


 

Posted

that would be a very welcome addition to any base in my opinion. It would be ever better if it didn't actually charge those ridiculous prices the regular Icon does.


 

Posted

Now that would be good. A tailors discount/loyalty card which every member of that particular sg benefits from.

If you did have a tailor in your sg, when it came around to a base raid - an option would appear for you to forget the item of power and instead kidnap super group X's tailor


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Posted

[ QUOTE ]
kidnap super group X's tailor

[/ QUOTE ]

I like the idea of a tailer for a base... and a loyalty card would be great... but I would be so scared of someone kidnapping my tailor I'm not sure i'd want one, I'd have to stay logged in all the time...

Anyway, what would happen once you'd kidnapped a tailor... would he then make substandard clothes for the SG he's been kidnapped by, you know with bad clipping and shirts showing through jackets... oh hold on...