PvP Moments!!!
[ QUOTE ]
You insulted me and Anya by responding to us with Tough as if we were small children, new to the game, even though we have been here for as long as you have.
[/ QUOTE ]
And for that i apologise since none of you is new to the game or had any grudge with you.....personally not teamed with you or anya ever but the fact that you attacked me on a public channel made me get defensive as well..on that note apologies for the parts where i offended you.
[ QUOTE ]
If u meet me in PvP zone prepare to get teleganked unless you are on my team...PvP ftw!!!
[/ QUOTE ] you know of course this is a sarcastic comment to all those moaning about it like you do Nimue
[ QUOTE ]
I think this mostly deals with modesty
[/ QUOTE ]
Look Sim separate modesty with simple little provocation to others so they just want to fight against us more...Thats all what it is about..people that know me do know that..the rest just irritated and just come straight after me in PvP zones..which i enjoy ...
[ QUOTE ]
One of the flaws you have made is that you are in a very slight of hand way insulting anyone who does disagree instead of showing respect for that side of the coin
[/ QUOTE ] well i respect the other side a lot BUT when everyone moans and they start the whole parade of griefing etc when all is done is simple teaming and use of tactics well things get a bit nasty...defending my position...hmmm well yeah i do Sim..i strongly believe in some things and i support them fully. Like i said apologies to you again if at some point you got insulted.
But to the rest that keep moaning about tp foe well there will be nothing to say since there is no rule breaking and the only problem is that they just need work around it by getting more tactical.
I'm still working on bringing heroes and villains together in an orgy of non-violent dancing. A girl can dream can't she?*
*please note, I am not a girl
i think its case of teams ftw. i think 2 things here.
1. TG u need to use tp foe less and let ppl come to the teams you/we play in, they will still die if you are on th usualy strong teams we have.
2. for all the bad vibes that Sim says are being generated (and they are, sometimes with reason, sometiems without), maybe ppl will actually learn not to go into PvP zones without a strong team, or at least a team of some sort to help them in a sticky spot.
back when the arenas first went up, there were very few pvpers, i was one of the main ones and even then was playing the blaptroller build, now months on there are more pvpers and more blappers (few blaptrollers i would say), what greek is making everyone see is just part of the future, come february you will have to fear the 8 man team of any good pvp buil as much as a storm/tp build.
i think the important thing is for everyone to try and be nice, i try not to flame ppl or be abusive, but i keep the trash talk flowing always.
now as i said in the last thread that me and Sim talked in, maybe we can all jsut get on and have fun now, i hope.
Plight
[ QUOTE ]
[ QUOTE ]
Ganking is fun.
[/ QUOTE ]
Apparently so.
[/ QUOTE ]
(talking in general)
What about those poor PvE mobs, there must be one ganked every 10 seconds.. nobody cares for them .. *sniff*
Seriously, I really cant understand why ganking is complained about so much. If people would actually sit down and think, everybody would realize that its unavoidable part of PvP when there is more than 2 persons present. (if I even understand the term correctly) People always go for the enemy that is in disadvantage. I see nothing wrong in that. I have gotten ganked enough many times. I have no big problem with it.
Much bigger problem is the imbalance in AT's and sets.
Personally when I am in PvP, I go for anybody I see once, then I let them be the second time I see them unless they attack me or my team. I haven't been much on Greek's ownage nights.. They make me just sad for the state of tanks when I go down in seconds or am incapable of landing even a brawl on those hurricanists..
I also can't understand why people emphasize the team PvP so much either. in my opinion a character should have a chance one-on-one as well, otherwise in a team it would just mean that the other players are responsible for the kills and the poor guy contributes nothing. A character should be able to contribute either to team survival(like debuffs) or damage output(like blasters/scrappers). Tank contributes neither and is just ballast imo.
EDIT: Ok, repeatedly picking on a weaker victim is not nice..
You guys are absolutely correct, you should build a Monument to my PvP greatness...Oh wait that wasn't the title of the thread was it.
[ QUOTE ]
A character should be able to contribute either to team survival(like debuffs) or damage output(like blasters/scrappers). Tank contributes neither and is just ballast imo.
[/ QUOTE ] and this is where i will disagree Ham for simple reasons... a tanker is far more ubah and can certainly change the tide of a battle in many ways...first of all and most important by taunting the primary damage dealers of opposite team. Keep a blaster taunted and that saves from attacking the squishies in team with range...in a really good team that the players are tight together this will automatically signal the blaster as a target once taunted and will lead to the blaster being taken down... Tankers are as much essential in PvP just as any other AT is just that their role is much less direct and tactical than other AT's
[ QUOTE ]
1. TG u need to use tp foe less and let ppl come to the teams you/we play in, they will still die if you are on th usualy strong teams we have.
[/ QUOTE ]
That is a definitely big NO as far as this is concerned. If tp foe should be used less than stalkers hide should be used less and jumping away damage dealers should be used less and hovering MM's with invisibility stacked and sending perma 6 pets at a time should fight as well and blast. Also blasters should use snipe less and basically all just brawl it out till we fall. Tp foe is just a tactic amongst so many but what makes tp foe more efficient than anything is the fact that some people dont know how to break the tactics. To me is absolutely TOTALLY unacceptable to complain about tp foe in PvP when there is TP SELF available to buy which instantly frees you from any lockdown situation and trapping. As far changing the teams i have only to say that there is no way to change any of my SG teammates. As far as the rest everyone knows i team with random teams and i not go in strong teams only and many people can confirm that when it comes to casual everyday PvPing....lots of PUG's etc where i have met people like Slim Shaolin, Bast and many more who i met only by randomly teaming. When it comes to some serious PvP expect no favours. Full SG team and full PvP builds is the way we go and that wont change.
[ QUOTE ]
maybe ppl will actually learn not to go into PvP zones without a strong team, or at least a team of some sort to help them in a sticky spot.
[/ QUOTE ] Additional to that people need understand that a PvP zone is a whole different place than PvE...its no AI that has specific routines and is obliged to use specific powers.Hearing someone complain cause i got taunt on my controller and i am not supposed to do that is simply a bit irrational to me.
[ QUOTE ]
what greek is making everyone see is just part of the future, come february you will have to fear the 8 man team of any good pvp buil as much as a storm/tp build.
[/ QUOTE ]
Note to all this....people should know that my troller build was prepared and worked on ever since arena launch and even since then its been reworked a lot.This means that PvPers since day 1 in CoH with experience in the game as well have a SIGNIFICANT advantage over other PvPers that just enter the zones...My controllers final build was ready and with worked Tactics since ED was launched in CoV beta....so expect dedicated PvPers and PvP teams to be far more efficient than casual PvPers.
[ QUOTE ]
i think the important thing is for everyone to try and be nice, i try not to flame ppl or be abusive, but i keep the trash talk flowing always.
[/ QUOTE ]
I am being nice at all times but unfortunately when someone throws me a hit i am too vocal to hold back so eventually i will hit back...thats me. I try keep it civil but there have been times i have lost my civil manners when i come across some that simply listen to nothing and just keep it up.... As far as the trashtalk goes i am not the king of it like Plight but i keep it going to bug a bit and make em try come after me.....
Personally i always have fun even when i die cause i really enjoy and appreciate a player who is dedicated to simply take me down no matter what the cost....even in situations when someone been killed a lot and he comes back with 1 single kill that kill is simply worth a lot and is congratulated. Gimpman is one of them damn you gimpy
[ QUOTE ]
[ QUOTE ]
A character should be able to contribute either to team survival(like debuffs) or damage output(like blasters/scrappers). Tank contributes neither and is just ballast imo.
[/ QUOTE ] and this is where i will disagree Ham for simple reasons... a tanker is far more ubah and can certainly change the tide of a battle in many ways...first of all and most important by taunting the primary damage dealers of opposite team. Keep a blaster taunted and that saves from attacking the squishies in team with range...in a really good team that the players are tight together this will automatically signal the blaster as a target once taunted and will lead to the blaster being taken down... Tankers are as much essential in PvP just as any other AT is just that their role is much less direct and tactical than other AT's
[/ QUOTE ]
Doesnt seem like it.. Maybe I have just teamed in bad teams that dont work well together, but despite repeated taunting I dont seem to have any effect. The taunt seems to wear off in fractions of a second and did you know for instance that mastermind pets are immune to taunt?
In addition, if the enemy would realize how easily I go down they shouldnt have any trouble with me. The only real defense my tank seems to have is being chocked full of defense insps.
i think that no build should expect to be able to effectively fight anythin gon its own, but then for everything tha beas them, they should bet something else, this is why i say teams are important as they bring balance, a bit at least
tothe greek, the basic reason i say use tp less is cos u will still kill as many ppl, the teams and build u have isnt about to lose, trust me but itll stop the whingers. everything else i agree tho. apart from the tp out of tp foe thing, i am a bit of a veteran TPer and still get annihilated by tp foe
hammer, mate tank+taunt=nightmare trust me, u spam the taunts and you will help yoiur team massively, if you grabbed provoke too, 3 duration in each is a bonus, in S4 a taunting tank would go down cos we had so many ppl with fear and 2 elec drainers, rest of the time it a lot harder with no insane end debuffs or blappers/detogglers. taunt ftw, definately (and ppl lke me and greek no its not dangerous to taunt an empath or somesuch as it ruins their buffs, Blankers ftw )
take care yall
Plight
[ QUOTE ]
hammer, mate tank+taunt=nightmare trust me, u spam the taunts and you will help yoiur team massively, if you grabbed provoke too, 3 duration in each is a bonus, in S4 a taunting tank would go down cos we had so many ppl with fear and 2 elec drainers, rest of the time it a lot harder with no insane end debuffs or blappers/detogglers. taunt ftw, definately (and ppl lke me and greek no its not dangerous to taunt an empath or somesuch as it ruins their buffs, Blankers ftw )
[/ QUOTE ]
Too bad that ED ruined this aspect like all the other aspects of my tank. All I have now is taunt with the one slot. Don't have provoke anymore cause couldn't squeeze it in. Besides it would've needed at least 2 acc slots in it anyway to be of any use.
Plight, you don't seem to grasp the concept how crap tanks are right now. Nothing remotely resembling the S4 days..
lo again hammer, i do see that they have been 'nerfed' heavily, but they are still by far the best at tanking in teams, most blasters cant even seee a stalker coming etc, so it is helpful.
but ive seen them o down and do sympathise
Plight
As a long time DAOC player of 4 years I find Tainted's in-game sig and message board attitude utterly laughable. There is no point boasting when the PvP points system reflects how many hours you can put into ph4rming noobs in Bloody Bay.
Until there are many heroes and many villains duking it out regularly in the lvl 50 PvP zone with villains putting together PvP centric, balanced teams with capped out powers, any such point system is complete nonsense.
Currently he pharms and griefs noobs with his lvl 50. All MMORPGs have people like this. I'm not sure what the villain population in Warburg is like but I'm sure that anyone that cared about decent PvP would not be lurking around the noob zone pharming when there are better matched fights to be had somewhere else.
Maybe in 12 months time we'll see if his boasting counts for much when the new influx of players from other MMORPGs have had a chance to level up characters, learn the game and flesh out the upper PvP population.
[ QUOTE ]
how many hours you can put into ph4rming noobs in Bloody Bay.
[/ QUOTE ]
FYI most of my time spent is actually in Warburg with level 50's as for the farming issue....i not think Gimpman or most of the CoH players that are on the other side are any kind of "noobs" as u like to call em.
[ QUOTE ]
[ QUOTE ]
how many hours you can put into ph4rming noobs in Bloody Bay.
[/ QUOTE ]
FYI most of my time spent is actually in Warburg with level 50's as for the farming issue....i not think Gimpman or most of the CoH players that are on the other side are any kind of "noobs" as u like to call em.
[/ QUOTE ]
You can't deny that you do spend a lot of time TPing one person out of the base for your team of 8 people to annihilate, even if you do spend more time in Warburg.
[ QUOTE ]
[ QUOTE ]
how many hours you can put into ph4rming noobs in Bloody Bay.
[/ QUOTE ]
FYI most of my time spent is actually in Warburg with level 50's as for the farming issue....i not think Gimpman or most of the CoH players that are on the other side are any kind of "noobs" as u like to call em.
[/ QUOTE ]
I could have sworn that i've been devoting my time to hunting you in Sirens Call (except last night). I must be mistaken then, i'll be sure to say hello to your doppelganger the next time he tp's me in Sirens or Bloody Bay
[ QUOTE ]
i not think Gimpman or most of the CoH players that are on the other side are any kind of "noobs" as u like to call em.
[/ QUOTE ]
Given that CoV has only been out for a few weeks, most villains are still noobs compared to heroes who have been played for months.
That'll change though, not only as villains level (and get access to levels 41+) but also as they get used to the ATs and powersets, and solid, regular PvP teams start to form. Before too long, defeating villains will mean something.
Until then, heroes should make the most of it and villains should be patient.
[ QUOTE ]
You can't deny that you do spend a lot of time TPing one person out of the base for your team of 8 people to annihilate, even if you do spend more time in Warburg.
[/ QUOTE ]
Actually X when i play with my team i spend a lot of time multitasking like you do when u use the wormwhole,heal and and of course place holds etc.And there is a reason in my team i am the one with tp foe.
all ur warburg are belong to me.
seeing as the villains are so weak i tend to fight the heroes
can we have another argument now, i heard someone said that empath was a ****** and thats why he steals purple panties
Plight
I don't tend to go in Warburg with my level 50 hero now due to the atmosphere that I experienced the first time I was there.
I am finding that siren and BB are getting the same, large groups of heroes standing round protected by hurricane and tp'ing anything in sight.
I put a broadcast out for someone to fight one on one (and there's no rule that one on one should only be in the arena) and that seemed to be the signal for people to attack from my back without warning, namely one scrapper who continued to taunt me to rez myself so he could kill me again (kinda getting beyond trash talk).
After my first experience I tend to just ignore this kind of stuff, I'm not getting debt, I don't care if I get killed as long as it's not by mobs.
And I'm not respecing my level 50 controller just for PvP!
rant over
(this post is not intended to cause offense or flame!)
global @Mediscales2
MA 1st mission "Missing persons" please try and rate 22.03.09.
the thing is if you were given the opputinity and powers sets you would do exactly what TG does.
[ QUOTE ]
the thing is if you were given the opputinity and powers sets you would do exactly what TG does.
[/ QUOTE ]
No, actually, I wouldn't. I'd use TP-foe, but in a completely different way to the way TG does. I believe TP-foe should be used to open a fight between a LARGE group of people, not to start AND end a fight between 8 heroes and 1 villain.
Fighting the Mighty Saguaro in Bloody Bay today. Well, getting revenge more like, he splatted me earlier :P
I was reading the newspaper while my robots blasted him to bits amid the confusion of a mass battle, hehehe
IN MEMORIUM OF GAYBABY
CRUELY TAKEN FROM THIS WORLD WHILE SO YOUNG
[ QUOTE ]
Fighting the Mighty Saguaro in Bloody Bay today. Well, getting revenge more like, he splatted me earlier :P
I was reading the newspaper while my robots blasted him to bits amid the confusion of a mass battle, hehehe
[/ QUOTE ]looool
well worth reading this post
Plight
[ QUOTE ]
i think that no build should expect to be able to effectively fight anythin gon its own, but then for everything tha beas them, they should bet something else, this is why i say teams are important as they bring balance, a bit at least
tothe greek, the basic reason i say use tp less is cos u will still kill as many ppl, the teams and build u have isnt about to lose, trust me but itll stop the whingers. everything else i agree tho. apart from the tp out of tp foe thing, i am a bit of a veteran TPer and still get annihilated by tp foe
hammer, mate tank+taunt=nightmare trust me, u spam the taunts and you will help yoiur team massively, if you grabbed provoke too, 3 duration in each is a bonus, in S4 a taunting tank would go down cos we had so many ppl with fear and 2 elec drainers, rest of the time it a lot harder with no insane end debuffs or blappers/detogglers. taunt ftw, definately (and ppl lke me and greek no its not dangerous to taunt an empath or somesuch as it ruins their buffs, Blankers ftw )
take care yall
Plight
[/ QUOTE ]
Tuant for teh win ohh yes. Its the power that allowed me and Kid HellFire to win every fight we had in our PvP matchs on sunday at the comic con I tells ya Fire blaster Stone Tank is a killer combo. I fully intend to 6 slot my tuant for PvP with 3 taunts and 3 recharge rates but thats only as Im stone I would prob go 2 taunts 2 recharge 2 range if I was any other kind of tank.
If only Chives was on Defiant and set against you TP Foe-ers.
But wait, then they might nerf Spines for how GODLY Chives is.
World of Jackcraft.