Regen buff? Am i seeing things?!


DrJest

 

Posted

Seconded, i also consider DA being the best scrapper secondary out of the 4, esp with E.D slotting theres a lot more endurance redux in shields. In my view, the only reason I'd pick regen is because of quick recovery, otherwise its definately weak in comparison to DA


 

Posted

My Spines/Regen Scrapper use to beat DM/DAs one on one.

This is one of the lower single target damage sets vs the highest. I would win 9-0 all the time.

Yeah, DA is way better than Regen.


World of Jackcraft.

 

Posted

I think regen is the best solo set. It is not best in teams larger than three or spawns larger than 5. It doesn't surprise me that regen would win DA in a duel, but that doesn't necessarily mean that it's the best set overall.


 

Posted

Well this was me and my resisted low damage type hitting someone with resist to it, where he was hitting me with a high damage unresisted type.


World of Jackcraft.

 

Posted

used to beat him, with the old IH?


 

Posted

OK, I admit it does sound a bit sad but still I'd say logically a duel is where Regen should shine. I'm assuming you were running IH and DP, which you can't do all the time in PvE. Maybe even MoG in the end? DA is all toggles, isn't it?

Also, for regen it makes a huge difference if it's 5 hits after each other (a PvE spawn's alpha strike or PvP team concentrating fire), or 5 big hits after each other. For the resist and defense sets the difference is not that big.

Oh, and another thing, Spines is ranged. That's got to be a big advantage against another scrapper.


 

Posted

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OK, I admit it does sound a bit sad but still I'd say logically a duel is where Regen should shine. I'm assuming you were running IH and DP, which you can't do all the time in PvE. Maybe even MoG in the end? DA is all toggles, isn't it?

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Perma Dull Pain, no reconstruction, and didn't need to use IH.

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Oh, and another thing, Spines is ranged. That's got to be a big advantage against another scrapper.

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Spines has ranged attacks, two, the rest are melee. I didn't need to move away. Or Brawl.


World of Jackcraft.

 

Posted

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Spines has ranged attacks, two, the rest are melee. I didn't need to move away. Or Brawl.

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Are you sure you didn't mean to say that you didn't need to use anything but Brawl?


 

Posted

DA is very end-heavy, I get it. So I'm assuming from the comments that Dark Consumption is a really bad end recharger then? I'd always been under the impression it was quite decent, but then my DM/DA scrapper is only a sideline and hasn't made it into the high teens yet.


 

Posted

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DA is very end-heavy, I get it. So I'm assuming from the comments that Dark Consumption is a really bad end recharger then? I'd always been under the impression it was quite decent, but then my DM/DA scrapper is only a sideline and hasn't made it into the high teens yet.

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The disadvantage with Dark Consumption is that you need lots of enemies surrounding you to get full benefit. I think it will fill the appropriate bar when surrounded by 3-4 enemies. However sod's law states that when you need end and Dark consumption is available all the enemies are nicely spread and you can only get 2 in range. If you miss one of them you might as well have not bothered. This is because you only fire it off when you are low on end and usually this is at the end of a fight.

Also Dark Consumption is part of Dark melee not dark armour. Despite these disadvantages it is a good power, just not necessarily reliable.


@Unthing ... Mostly on Union.

 

Posted

Well since it's got a VERY low end cost I'd say it's always worth using.


World of Jackcraft.

 

Posted

Ditto, that and the soul-sucking thing are great. I could see DC being less use in a PvP situation than in PvE, less chance of massed targets. Both those powers have a relatively long animation time as well, but that's an issue with a lot of DM powers.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

Posted

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I think regen is the best solo set. It is not best in teams larger than three or spawns larger than 5. It doesn't surprise me that regen would win DA in a duel, but that doesn't necessarily mean that it's the best set overall.

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I don't know if I agree with that. If, on a mish, thing go pear shaped I routinely find myself as the last or one of the last men standing. Often with enough survivability to stand there dealing out damage whilst my fallen comrades sort themselves out and get back in the fight before I hit any serious problems.


(\_/)
(O.O) Bunny: Our time is coming
(> <)

 

Posted

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I think regen is the best solo set. It is not best in teams larger than three or spawns larger than 5. It doesn't surprise me that regen would win DA in a duel, but that doesn't necessarily mean that it's the best set overall.

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I don't know if I agree with that. If, on a mish, thing go pear shaped I routinely find myself as the last or one of the last men standing. Often with enough survivability to stand there dealing out damage whilst my fallen comrades sort themselves out and get back in the fight before I hit any serious problems.

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Regen get MoG when things go pear-shaped. DA get a self res, fantastic.


World of Jackcraft.

 

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DA get a self res, fantastic.

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That aggros everything you just ressed off of


 

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Regen get MoG when things go pear-shaped. DA get a self res, fantastic.

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I didn't take MoG, I took revive as its more in line with the character ideology I had in mind. But it turns out to be enormously useful. Occassionally I mess up and dont hit IH in time or something and down I go. The mob rushes off to hammer the rest of the team, a few seconds later I'm back on my feet and ready to fight again.


(\_/)
(O.O) Bunny: Our time is coming
(> <)

 

Posted

Surely staying alive is better?


 

Posted

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Surely staying alive is better?

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I would say that being able to get back up *if* you faceplant is better. What do you do when your MoG runs out and you're still surrounded?
Besides, being put down only to get straight back up seems more tenatious imho.


(\_/)
(O.O) Bunny: Our time is coming
(> <)

 

Posted

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Surely staying alive is better?

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I would say that being able to get back up *if* you faceplant is better. What do you do when your MoG runs out and you're still surrounded?
Besides, being put down only to get straight back up seems more tenatious imho.

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If I faceplant, I have an Awaken!

MoG is fine if you time it right, either not engaging a group if it's about to run out or watching to see when it does run out and then fleeing.


 

Posted

I'm not arguing with you, this is pure opinion. You pop your awaken and stagger about drunk for 20 sexs, then you rest, or pop some cabs and maybe a respite as well and then you're ready for action. Usually after requiring a teammate to tp you to safety so you can do all this.
I hit Revive and draw my sword and commence battle - total outage less than 10 seconds and being a regen scrapper the way I look at it is; I'll regen, I'll aways regen, even from death And then i'll kick some more ar5e.


(\_/)
(O.O) Bunny: Our time is coming
(> <)

 

Posted

I don't stagger as I have Resiliance

And as you said I am a regen - no downtime for me, I can just toggle up and continue fighting.


 

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I don't stagger as I have Resiliance

And as you said I am a regen - no downtime for me, I can just toggle up and continue fighting.

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If its only an awaken you've popped then there's downtime - after the nerfing we don't regen THAT fast. But as I said, it's a personal choice thing and my build is based on a concept from a very old AD&amp;D character I had many, many moons ago.
Plus I like the fact that awakens have gone the way of the BFs leaving me with only damage, acc and defence insps to worry about... and cabs, damn the nerf bat!


(\_/)
(O.O) Bunny: Our time is coming
(> <)

 

Posted

I love MoG to bits. I love that whenever I use it, it's sooo wildy unpredictable. In one instance I'll be cutting a swathe through vast swarms of mobs, in a beserk fury, leaving my fallen comrades behind me, another I'll be the first face down, licking the floor before I've so much pointed a spine in the wrong direction.

Have to say for those instances, I love Revive. Shouting "Ha, you missed!", "It's just a flesh wound!" or, "I slipped!", then toggling back up &amp; starting a pounding on a bewildered mob just brings a smile to my face.

I've 'specc'ed a few powers out here &amp; there tyring to make my character a bit more PVP, but having reluctantly accepted that Spines is a bit PVP pants, balls to it, I may as well put them all back in.