More Random Thoughts From a Fractured Mind
Nice work, I chuckled. I see why you do this. This kinda thing drifts through my mind as I play too, I'm just not organised enough to note them. Keep it up!
K5K
K5K - The Killbot 5000
A Spanner In The Works Part One, ArcID: 336662, A Spanner In The Works Part Two, ArcID: 336665, Enter Japes, ArcID: 96001
In The Darkness Creeping, ArcID: 347709, When Dimensions Collide, ArcID: 412416.
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Security Guards for Hazard Zones are perverts. My reasoning for this is I always have to search them with the arrow to find the proper spot to click for entry to the Zone; invariably the arrow always turns to a hand somewhere around their crotch.
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I've found that it's only when you get close to them that their pervy nature comes out; the farther back you stand from them, the easier it is to get their attention without having to grab their crotch and squeeze ("Carpe scrotum... and their hearts and minds shall follow").
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Shivans are what happen when you let the green Jell-O stay in the fridge for too long.
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There are times when I suspect that they're Pasalima Hamidon's failed experiments into the process he later used on himself.
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Why is that when you sneeze people say Bless you but when you burp YOU have to say Excuse me?
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Back in the Dark Ages, sneezing might be the first sign that you'd caught something that the 'medical science' of the period would be unable to treat, so people would offer blessings as an invocation of the only power that could help you.
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Luddite Friar: Just say NO! to the Orange Pipes of Doom!
Pixie Sticks?
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Trust me... You do not want to see a Luddite on a sugar high.
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Ruin Mage: Watch the horizon
Yeah, because people always sneak up on you back lit by the sun without any form of concealment.
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Well, if the Rikti had managed to tip the Moon's orbit more than 45° to the ecliptic without anyone noticing, I'd be worried about what else might happen, too. (go to the ferry in Peregrine Island and face the moon as it sets, then check your compass; in our world it sets very close to where the sun does (the orbital inclination of the moon is 5.145° from the ecliptic)
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Now
I know Im not that bright
but if I wanted to steal a Goldbrickers Rocket Pack
why did I have to find a glowie in a warehouse? Isnt every Goldbricker in Cap wearing one?
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They tend to break when you have to beat them up to peel it off their back.
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You get the feeling that the guy who designed the architecture for Arachnos Bases was really into hamster tubes when they were a child?
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Gerbil cages.
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I clicked Shadow Maul and instead of doing the punch animation my character acted as though SHE were the one getting hit
Now, is that a glitch or is she just mocking her opponent?
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You just don't appreciate modern performance art.
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I got 5 recipes for range in the space of one mission
at first I complained.. but then it hit me
my opponents didnt want them either.
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Then Trap of the Hunter would drop more often. I think it's more due to the fact that these are minions you're defeating; do you think the head boss is going to want to outfit his henchmen well enough to make them a threat to him?
"But in our enthusiasm, we could not resist a radical overhaul of the system, in which all of its major weaknesses have been exposed, analyzed, and replaced with new weaknesses."
-- Bruce Leverett, Register Allocation in Optimizing Compilers
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I tend to be long-winded with the Mission Arcs I create; they almost always go at least 4 or 5 missions. Doctor Echo however, has made me want to make a 1 mission story arc
. One where you kill him
and he STAYS dead!
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I'd probably make it a five missions arc. Where you defeat him, and then go back in time to defeat him before you defeat him. Then go back in time to defeat him before you went back in time to defeat him. Then go back in time to defeat him before you went back in time to defeat him before you go back in time to defeat him....
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Or
how about creating a story arc that clearly states the mission objective is to Defeat All
then have the boss be Doctor All? And you only had to defeat him.
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Already on it...
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You get the feeling that the guy who designed the architecture for Arachnos Bases was really into hamster tubes when they were a child?
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Based on how buildings look when Arachnos 'overcomes' them (they take current buildings and simply add Arachnos modifications to them, kind of like the Combine!), I would have thought that Arachnos Maps would have been standard maps, with the Arachnos cages and such overlaid. Kind of like what Council maps are to Cave maps.
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Based on how buildings look when Arachnos 'overcomes' them (they take current buildings and simply add Arachnos modifications to them, kind of like the Combine!), I would have thought that Arachnos Maps would have been standard maps, with the Arachnos cages and such overlaid. Kind of like what Council maps are to Cave maps.
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That would have been nice. There are a few parts of an Arachnos map where my frame rate is literally 0 while the room is loading.
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So
the HUGE room in the Arachnos base set
makes you think a Dev said Oh, so you dont like the 5 layer cave room, huh? Try THIS out for size!
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I love the six giant story Arachnos reactor room, it's the most super-heroic or super-villainous looking thing we get in the entire CoV game. To be fair, I didn't get my current graphics card as a breakfast cereal prize. (Navigating that room before I turned Bloom up was as annoying as the 5-layer cave room was before I turned on 4x anti-aliasing.) I just wish they'd fix that broken elevator in one of the variations on it, or at least hang an "out of order" sign on it.
You can tell that the big Arachnos lab rooms were added after issue 6, because whoever added them doesn't know the trick to making maps load smoothly; you always lag out right when you get within visual range of them. I remember when they first added these, feeling like they'd just successfully justified the Arachnos lab tileset. The spider soldier barracks room, the Arachnos flier hangar, and the giant reactor room make it worth the price of admission; other villain groups wish they had rooms this cool in their standard lair tilesets.
P.S. Arachnos office tileset, pls kthx?
Once again I kept a Word doc up while playing the game to jot down whatever random ideas or jokes occurred to me...
Now I've decided to torment you with them.
Security Guards for Hazard Zones are perverts. My reasoning for this is I always have to search them with the arrow to find the proper spot to click for entry to the Zone; invariably the arrow always turns to a hand somewhere around their crotch.
Its a good thing we cant be multi-classed A Stalker/Masterminds pets would NEVER follow them.
I think pets are naturally attracted to bright, shiny things this would explain why they always kill my debuff anchor first.
Shivans are what happen when you let the green Jell-O stay in the fridge for too long.
Shivans have been around much longer than we think; Im pretty sure my daughter drew a picture of one when she was 3.
Why is that when you sneeze people say Bless you but when you burp YOU have to say Excuse me?
Luddite Friar: Just say NO! to the Orange Pipes of Doom! Pixie Sticks?
Ruin Mage: Watch the horizon Yeah, because people always sneak up on you back lit by the sun without any form of concealment.
Luddite Crusader: Take a pamphlet, please. Okay hmmm what we got here? Pixie Sticks are just Kool Aid without the water huh I was right.
I want to make a Stalker who is a former news Weatherman his main reason for being? To kill every Storm Summoning hero and/or villain in the world whether they messed up one of his forecasts or not.
So, the power supply in Cap Au Diable fluctuates when the demon grows restless better hope it doesnt have a mating season coming up anytime soon.
Now I know Im not that bright but if I wanted to steal a Goldbrickers Rocket Pack why did I have to find a glowie in a warehouse? Isnt every Goldbricker in Cap wearing one?
The dual origin science/tech defense buff is called Interdiffusion Modifier I think I had that procedure done the last time I visited my proctologist.
I think if I lived in the Rogue Isles Id open a cleaning service; specializing in blood and body removal. This weeks special: Half off the price on removing Half Off bodies!
O2 Boost is a wonderful power that saturates the air around your ally with pure oxygen to heal them and boost their perception the occasional spontaneous combustion is an unfortunate side effect.
I tend to be long-winded with the Mission Arcs I create; they almost always go at least 4 or 5 missions. Doctor Echo however, has made me want to make a 1 mission story arc . One where you kill him and he STAYS dead!
Or how about creating a story arc that clearly states the mission objective is to Defeat All then have the boss be Doctor All? And you only had to defeat him.
I know this is Grammar Police stuff but technically if the mission objective is Defeat Any Intruders in Base shouldnt beating even one of them satisfy the requirement?
Since in most video games food=health recovery; I think talking to various hot dog vendors or entering the Mexican restaurant should completely replenish your health bar.
then we could start calling Empaths: Short Order Cooks.
I know you disagree with my absolute need to have a healer on the team I guess you could just say Im Empathetic. Drop the E and the M and youre there.
You get the feeling that the guy who designed the architecture for Arachnos Bases was really into hamster tubes when they were a child?
If you create macros to tell your Masterminds pets what to do is that the opposite of Micromanagement?
I clicked Shadow Maul and instead of doing the punch animation my character acted as though SHE were the one getting hit Now, is that a glitch or is she just mocking her opponent?
I got 5 recipes for range in the space of one mission at first I complained.. but then it hit me my opponents didnt want them either.
Confucious Say: Enemies of a forgetful man will be happy to remind him he forgot to summon his Masterminds pets at the mission entrance.
So the HUGE room in the Arachnos base set makes you think a Dev said Oh, so you dont like the 5 layer cave room, huh? Try THIS out for size!
My mind wanders so often you've probably seen its picture on milk cartons. - Me... the first person version of the third person Steelclaw