/rendersize question...
I would ask in Technical Issues forum.
There's two registery entries that control the render size (one for X, one for Y).
The path is: HKEY_CURRENT_USER\Software\Cryptic\Coh (or CohTest for the training room)
The keys are renderScaleX, and renderScaleY... although they're expressed in percentage of the actual resolution... so based on your numbers, I think setting them to 1.484375 will have the desired effect (assuming it doesn't ignore values over 1.0, I've honestly not tried it out myself).
Unless /rendersize isn't the same as the 3D Resolution Scaling configuration in Options, in which case I have no idea
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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theres two diff commands, rendersize and renderscale.
From what I understand, renderscale uses a scale of your current interface to render the 3d.
Rendersize assigns the specific values.
I did see those in the registry but I'm unsure if scale is the integer % of size or the integer of the value for the scale of the interface.
I'm going to attempt 1.48 on each value and see if it works when UseRenderscale is on 1
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[ QUOTE ]
Is there anyway to automatically use a specific size on client start?
I don't see any values in the registry or the UI to save the render size.
I'm using a 1280x960 windowed mode and using a 1900x1425 rendersize to oversample the graphics. Id like to make it peristent if there's a way.
[/ QUOTE ]
For example:
"C:\Program Files\City of Heroes\CohUpdater.exe" -screen 1900 1425 -renderscale #.##
but I don't know how well the scaling would work. Only one way to find out.
Is there anyway to automatically use a specific size on client start?
I don't see any values in the registry or the UI to save the render size.
I'm using a 1280x960 windowed mode and using a 1900x1425 rendersize to oversample the graphics. Id like to make it peristent if there's a way.
Doc Mech-Nec (Exalted): 50 Bots/FF MM
Crey Radiation Tank (Exalted): 50 Rad/Rad Corr
Servers: Exalted, Triumph, Champion
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