Quick Question: World Detail slash command?


Bad_Wonka

 

Posted

I remember awhile ago there was an awesome thread with unknown slash commands, and one of those was a really helpful command that the "World Detail" slider uses, the difference was that with the slash command, you could set the world detail over what the slider would allow.

Does anyone know this command?

(Any other commands that let you crank the graphics up would be appreciated too)


 

Posted

/visscale

It should be followed by a number, I think from 0.1 to 4.0 where 0.1 = 10% and 4.0 = 400%.

I haven't tried it in a long time, but that was how it used to work.


"I wish my life was a non-stop Hollywood movie show,
A fantasy world of celluloid villains and heroes."

 

Posted

/visscale still works like that.

You could also try /lodbias 2. If I'm not mistaken, this command makes it so some 3d models switch to their higher-detailed versions further out than normal. The highest is 2, default is 1. The effect is very subtle, however.

Also, if you like the concept of the "depth of field" effect in the game but hate that it makes everything overly blurry, try using the /dofweight command. I don't recall what the default for dofweight is(probably 1), but setting it to something like 0.7 or 0.6 dials back the blurriness nicely.


 

Posted

This is an amazing command, I wonder if there are more of these type I didn't know about.