Changing Origins


Agonus

 

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Forgive me if I'm wrong but...

...I swear there is one storyline in X-men where a young mutant has a power which means he exhudes a deadly chemical which effectively turns him into a mobile chemical weapon which he can't shut off and there's no way he could stay among people...

...I think it ends with him being in a cave out in the middle of nowhere and Wolverine (who thanks to his regenerative powers was the only one that could get near him without keeling over) explaining that the guy had to die for the good of the rest of the world just before promptly killing him.

I could have imagined all this but I swear I've read that comic somewhere.

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It's fairly recent, actually, under the Wolverine title (not Wolverine: Origins, or Wolvering: First Class or anything like that). I think it's around issue 50 or so.

I still don't get how laser beam eyes develop over a single generation though. I think I like the Ultimate universe's explanation better (whaaaaat? Morac likes something from the Ultimate universe? Say it ain't so!).

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It happens because comic book mutation =/ real world mutation. In the real world, inborn genetic mutations are minor affairs like webbed feet, alternate coloring, or *slightly* enhanced musculature. Truly out-of-the-way characterstics do develop over many generations as adaptations. Comic book mutations, however, are the result of fictional super-genes that grant super powers and do not follow the rules of real world genetics or evolution. They're not the same, and trying equate one with the other is an exercise in futility and frustration.

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That doesn't make it not stupid. Basically what the writers were doing is saying they got the powers "just 'cus", which is lazy writing from where I stand. Yes, I get that they're not the same thing, and applying general rules of science in a comic book setting is a rather silly practice, but their handling of it in the main Marvel U is... weak.

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Mutants don't get their powers "just because". They get them because their have special (fictional!) genes that code for super powers that normal humans don't have. That's not a "just because" device any more than powered armor/tech, botched/freak experiments, magic, or special training.

If you don't like the idea of mutants who get their powers thus, then...don't make/play/read comics about them? I doubt the concept is going to change just because you don't think it's a strong enough foundation to build superhero stories from.


Storm Summoning is great because it makes you better than everyone else in the game. - Camma

Knockback is mitigation. It won't be removed just because meleers ***** and moan. - Chaos Creator

 

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That doesn't make it not stupid. Basically what the writers were doing is saying they got the powers "just 'cus", which is lazy writing from where I stand. Yes, I get that they're not the same thing, and applying general rules of science in a comic book setting is a rather silly practice, but their handling of it in the main Marvel U is... weak.

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Actually, for when they were created, I'd say it was a rather new idea.

Everyone else was hit by some beam, or an alien, or what have you.

Then the mutants arrived. Humans just born with the powers.

What might make it seem so ununique now, is that Marvel started using mutants alot. Where everyone and their mother had mutant genes.

I think M-Day kinda helped with that. But, imo it never should have gotten to a quarter of the world being mutants.


BrandX Future Staff Fighter
The BrandX Collection

 

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Aye, I get that. Sadly Marvel has been extremely inconsistent about which Mutants kept their powers, not to mention the fact that most of the mutants that did keep their powers are the main characters.

But I digress. In fact, this whole side topic is a digression, which I keep trying (and failing) not to get sucked into.


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