Kudos, New folks at Paragon!
Little 'bonuses' like this are great surprises in a new issue.
The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.
My City Was Gone
I'm really liking them, there's been lots of things (like the faces!) that really needed some loving but were really minor in the grand scheme of things... but lots and lots of minor things can add up!
Quote:
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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[ QUOTE ]
"You have earned 25 tickets from a storyarc. Click Here or visit an architect vendor to claim them."
[/ QUOTE ]This one has actually been in for a while. You do have to be online when the person rates it to collect them that way, though.
@Morac | Twitter
Trust the computer. The computer knows all.
Noticed a character counter on the bio page, now we know how much room we have left.
You can really tell that all the new folks at Paragon Studios are getting settled in their jobs. i15 is chock full of 'unmentioned' QOL updates like Enemies that perform new animations while idling.
There are other touches, such as markedly different writing flavors in newer missions. I'm also noticing a few new radio missions. Or new mcguffins and enemy groups added to the magic list that builds radio missions.
We're also seeing concrete evidence of future goodies that have always been declared 'too time intensive'.
A little feature I noticed while typing up this post also made me very happy:
"You have earned 25 tickets from a storyarc. Click Here or visit an architect vendor to claim them."
The new staffers are obviously hard at work adding lots of code and great new features to the game. Keep it up, new Paragon Heroes!