Brute SS/SR build, and feedback appreciated!


Alpha_A

 

Posted

I would greatly appreciate any insight you guys might have to give! This is my first attempt at a brute, and I am trying to beef up on some healing, defense, while maintaining some rp boundaries! Thanks in advance! (P.S. Made this in another section but was advised to post it here)

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Levarius: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership

Villain Profile:
Level 1: Punch <ul type="square">[*] (A) Hecatomb - Damage[*] (3) Hecatomb - Damage/Recharge[*] (3) Hecatomb - Accuracy/Damage/Recharge[*] (5) Hecatomb - Accuracy/Recharge[*] (5) Hecatomb - Damage/Endurance[*] (7) Hecatomb - Chance of Damage(Negative)[/list]Level 1: Focused Fighting <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (7) Defense Buff IO[*] (9) Defense Buff IO[/list]Level 2: Focused Senses <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (19) Luck of the Gambler - Defense/Recharge[*] (21) Luck of the Gambler - Endurance/Recharge[*] (21) Luck of the Gambler - Defense/Endurance/Recharge[*] (23) Luck of the Gambler - Defense[*] (23) Luck of the Gambler - Recharge Speed[/list]Level 4: Agile <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (9) Luck of the Gambler - Defense/Recharge[*] (11) Luck of the Gambler - Endurance/Recharge[*] (11) Luck of the Gambler - Defense/Endurance/Recharge[*] (17) Luck of the Gambler - Recharge Speed[*] (19) Luck of the Gambler - Defense[/list]Level 6: Flurry <ul type="square">[*] (A) Stupefy - Accuracy/Recharge[*] (46) Stupefy - Accuracy/Stun/Recharge[*] (46) Stupefy - Chance of Knockback[/list]Level 8: Knockout Blow <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage/Endurance[*] (25) Crushing Impact - Accuracy/Damage[*] (25) Crushing Impact - Damage/Recharge[*] (27) Crushing Impact - Accuracy/Damage/Recharge[*] (27) Crushing Impact - Damage/Endurance[*] (29) Crushing Impact - Damage/Endurance/Recharge[/list]Level 10: Practiced Brawler <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 12: Haymaker <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (13) Crushing Impact - Damage/Endurance[*] (13) Crushing Impact - Damage/Recharge[*] (15) Crushing Impact - Accuracy/Damage/Recharge[*] (15) Crushing Impact - Accuracy/Damage/Endurance[*] (17) Crushing Impact - Damage/Endurance/Recharge[/list]Level 14: Super Speed <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (29) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (31) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 16: Dodge <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (31) Luck of the Gambler - Defense/Recharge[*] (31) Luck of the Gambler - Endurance/Recharge[*] (33) Luck of the Gambler - Defense/Endurance/Recharge[*] (33) Luck of the Gambler - Defense[*] (33) Luck of the Gambler - Recharge Speed[/list]Level 18: Rage <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (36) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 20: Evasion <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (36) Luck of the Gambler - Defense/Recharge[*] (37) Luck of the Gambler - Endurance/Recharge[*] (37) Luck of the Gambler - Defense/Endurance/Recharge[*] (37) Luck of the Gambler - Defense[*] (39) Luck of the Gambler - Recharge Speed[/list]Level 22: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[/list]Level 24: Super Jump <ul type="square">[*] (A) Unbounded Leap - +Stealth[/list]Level 26: Hurl <ul type="square">[*] (A) Apocalypse - Damage[*] (45) Apocalypse - Damage/Recharge[*] (45) Apocalypse - Accuracy/Damage/Recharge[*] (46) Apocalypse - Accuracy/Recharge[*] (48) Apocalypse - Damage/Endurance[*] (48) Apocalypse - Chance of Damage(Negative)[/list]Level 28: Lucky <ul type="square">[*] (A) Defense Buff IO[*] (39) Defense Buff IO[*] (39) Defense Buff IO[/list]Level 30: Acrobatics <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 32: Foot Stomp <ul type="square">[*] (A) Armageddon - Damage[*] (40) Armageddon - Damage/Recharge[*] (40) Armageddon - Accuracy/Damage/Recharge[*] (40) Scirocco's Dervish - Accuracy/Damage[*] (42) Scirocco's Dervish - Damage/Endurance[*] (42) Scirocco's Dervish - Damage/Recharge[/list]Level 35: Quickness <ul type="square">[*] (A) Run Speed IO[/list]Level 38: Elude <ul type="square">[*] (A) Defense Buff IO[*] (42) Recharge Reduction IO[*] (43) Recharge Reduction IO[*] (43) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (43) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (45) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 41: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 44: Assault <ul type="square">[*] (A) Hydra:Anti-Protons[/list]Level 47: Tactics <ul type="square">[*] (A) Adjusted Targeting - To Hit Buff[*] (48) Adjusted Targeting - To Hit Buff/Endurance[/list]Level 49: Health <ul type="square">[*] (A) Healing IO[*] (50) Healing IO[*] (50) Healing IO[*] (50) Healing IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]8.5% DamageBuff(Smashing)[*]8.5% DamageBuff(Lethal)[*]8.5% DamageBuff(Fire)[*]8.5% DamageBuff(Cold)[*]8.5% DamageBuff(Energy)[*]8.5% DamageBuff(Negative)[*]8.5% DamageBuff(Toxic)[*]8.5% DamageBuff(Psionic)[*]1.25% Defense(Smashing)[*]1.25% Defense(Lethal)[*]4.38% Defense(Fire)[*]4.38% Defense(Cold)[*]4.38% Defense(Energy)[*]4.38% Defense(Negative)[*]5% Defense(Psionic)[*]2.5% Defense(Melee)[*]8.75% Defense(Ranged)[*]8.75% Defense(AoE)[*]67.5% Enhancement(RechargeTime)[*]65% Enhancement(Accuracy)[*]5% FlySpeed[*]185.5 HP (12.4%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Held) 11%[*]MezResist(Immobilize) 4.4%[*]13% (0.22 End/sec) Recovery[*]66% (4.13 HP/sec) Regeneration[*]5.04% Resistance(Fire)[*]5.04% Resistance(Cold)[*]3.13% Resistance(Negative)[*]5% Resistance(Toxic)[*]17.5% Resistance(Psionic)[*]5% RunSpeed[/list]------------
[u]Set Bonuses:[u]
[u]Hecatomb[u]
(Punch)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[*] 5% Resistance(Toxic)[/list][u]Luck of the Gambler[u]
(Focused Fighting)<ul type="square">[*] 7.5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
(Focused Senses)<ul type="square">[*] 10% (0.63 HP/sec) Regeneration[*] 16.9 HP (1.13%) HitPoints[*] 9% Enhancement(Accuracy)[*] MezResist(Held) 2.75%[*] 3.13% Resistance(Psionic)[*] 7.5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
(Agile)<ul type="square">[*] 10% (0.63 HP/sec) Regeneration[*] 16.9 HP (1.13%) HitPoints[*] 9% Enhancement(Accuracy)[*] MezResist(Held) 2.75%[*] 3.13% Resistance(Psionic)[*] 7.5% Enhancement(RechargeTime)[/list][u]Stupefy[u]
(Flurry)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 28.1 HP (1.88%) HitPoints[/list][u]Crushing Impact[u]
(Knockout Blow)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 16.9 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 2.5% Resistance(Psionic)[/list][u]Crushing Impact[u]
(Haymaker)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 16.9 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 2.5% Resistance(Psionic)[/list][u]Blessing of the Zephyr[u]
(Super Speed)<ul type="square">[*] 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[*] Knockback Protection (Mag -4)[/list][u]Luck of the Gambler[u]
(Dodge)<ul type="square">[*] 10% (0.63 HP/sec) Regeneration[*] 16.9 HP (1.13%) HitPoints[*] 9% Enhancement(Accuracy)[*] MezResist(Held) 2.75%[*] 3.13% Resistance(Psionic)[*] 7.5% Enhancement(RechargeTime)[/list][u]Gaussian's Synchronized Fire-Control[u]
(Rage)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 28.1 HP (1.88%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[*] 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)[/list][u]Luck of the Gambler[u]
(Evasion)<ul type="square">[*] 10% (0.63 HP/sec) Regeneration[*] 16.9 HP (1.13%) HitPoints (Exceeded 5 Bonus Cap)[*] 9% Enhancement(Accuracy)[*] MezResist(Held) 2.75%[*] 3.13% Resistance(Psionic)[*] 7.5% Enhancement(RechargeTime)[/list][u]Apocalypse[u]
(Hurl)<ul type="square">[*] 16% (1 HP/sec) Regeneration[*] 45 HP (3%) HitPoints[*] 4% DamageBuff(All)[*] 10% Enhancement(RechargeTime)[*] 5% Defense(Psionic)[/list][u]Armageddon[u]
(Foot Stomp)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[/list][u]Scirocco's Dervish[u]
(Foot Stomp)<ul type="square">[*] 10% (0.63 HP/sec) Regeneration[*] 3.13% Resistance(Negative)[/list][u]Blessing of the Zephyr[u]
(Elude)<ul type="square">[*] 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[*] Knockback Protection (Mag -4)[/list][u]Adjusted Targeting[u]
(Tactics)<ul type="square">[*] 2% DamageBuff(All)[/list]


 

Posted

&lt;QR&gt;
Don't have too much time to comment right now, but what really sticks out to me is that you grabbed fitness at 41, but never even got stamina. Any reason for that??
*edit*
Okay, so after looking at this build again, I see [u]many[u] mistakes. It is pretty pricey, while not getting you near the softcap. When you build a defensive set, try and use IOs with set bonuses that will hopefully boost you to the magic 45% defense mark. You can use Touch of Death, Red Fortune, Zypher, Mako, whatever you need, but what you should aim for is the softcap. Also, the slotting of your passive defenses is strange. You don't need a whole set in them. Maybe 1, 2 defense enhances at most. You can add a LOTG +rchg if you want, though.
There is also a lot of unnecessary powers that you picked up, like leadership and (imo) hurl. I'm guessing that these are for RPing? unless you're using them as mules for set bonuses, there isn't too much of a reason to pick them up.



"People are like stained-glass windows.
They sparkle and shine when the sun is out,
but when the darkness sets in their true beauty is revealed only if there is
light from within
"

 

Posted

Just for a heads up, this is a really pricy build and I noticed the same with fitness and I believe that the leadership pool is not necessary


Flameanator (50+1 Fire/Fire Tanker - Justice)
Mr.Defendo (50 FF/Arch Defender - Justice)
Willing Havoc (45 Elec/WP Brute - Freedom)
Paragon Lad (32 Claws/SR Scrapper - Justice)
Global: @Mr.Defendo

 

Posted

That is a very strange build and you're spending a lot of money to not end up anywhere near the soft cap. I realize you want to maintain certain RP boundaries, but you should really try for the soft cap.

This build is soft capped, has aid self, better recovery, and better recharge times. Oh, and I left hurl in for you.

The levels of certain powers are a bit strange (see foot stomp at 38, lol) because this is simply my fire/sr file modified, and I was too lazy to rearrange the powers by level.

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Super Reflexes
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Medicine

Villain Profile:
Level 1: Jab -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Acc/Dmg(3), C'ngImp-Acc/Dmg/Rchg(3), C'ngImp-Dmg/EndRdx/Rchg(5), C'ngImp-Dmg/Rchg(5), Hectmb-Dam%(7)
Level 1: Focused Fighting -- LkGmblr-Rchg+(A), LkGmblr-Def(7), LkGmblr-Def/EndRdx(9), LkGmblr-Def/EndRdx/Rchg(9), LkGmblr-EndRdx/Rchg(43)
Level 2: Haymaker -- T'Death-Dam%(A), T'Death-Dmg/EndRdx/Rchg(11), T'Death-Acc/Dmg(11), T'Death-Dmg/EndRdx(13), T'Death-Dmg/Rchg(13), T'Death-Acc/Dmg/EndRdx(15)
Level 4: Focused Senses -- RedFtn-Def(A), RedFtn-Def/EndRdx(15), RedFtn-EndRdx/Rchg(17), RedFtn-EndRdx(17), RedFtn-Def/EndRdx/Rchg(19)
Level 6: Boxing -- Amaze-EndRdx/Stun(A), Amaze-Stun(19), Amaze-Stun/Rchg(21), Amaze-Acc/Stun/Rchg(21), Amaze-Acc/Rchg(31)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(33)
Level 10: Swift -- Run-I(A)
Level 12: Agile -- LkGmblr-Rchg+(A), LkGmblr-Def(27)
Level 14: Practiced Brawler -- EndRdx-I(A)
Level 16: Health -- Numna-Regen/Rcvry+(A), Numna-Heal/EndRdx(31), Numna-Heal(34), Mrcl-Rcvry+(34), Mrcl-Heal(37)
Level 18: Knockout Blow -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(31), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(39), Hectmb-Dmg/EndRdx(39), Zinger-Dam%(40)
Level 20: Aid Other -- Empty(A)
Level 22: Aid Self -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(23), Mrcl-Heal/Rchg(23), Mrcl-Heal/EndRdx/Rchg(29), IntRdx-I(29)
Level 24: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod(25), P'Shift-End%(25), P'Shift-EndMod/Acc/Rchg(27)
Level 26: Hurl -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(36), Apoc-Dmg/Rchg(42), Apoc-Acc/Dmg/Rchg(42), Apoc-Acc/Rchg(42)
Level 28: Dodge -- LkGmblr-Rchg+(A)
Level 30: Evasion -- RedFtn-Def(A), RedFtn-Def/EndRdx(34), RedFtn-EndRdx(36), RedFtn-Def/Rchg(36), RedFtn-Def/EndRdx/Rchg(45)
Level 32: Rage -- GSFC-Build%(A), GSFC-ToHit/EndRdx(33), GSFC-ToHit(37), GSFC-ToHit/Rchg(37), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(50)
Level 35: Super Jump -- Zephyr-Travel/EndRdx(A), Zephyr-Travel(48), Zephyr-ResKB(50)
Level 38: Foot Stomp -- Armgdn-Dam%(A), Armgdn-Dmg/EndRdx(40), Armgdn-Dmg/Rchg(40), Armgdn-Acc/Dmg/Rchg(43), Armgdn-Acc/Rchg(50)
Level 41: Tough -- S'fstPrt-ResDam/Def+(A), ImpArm-ResDam(43), ImpArm-ResDam/EndRdx(45), ImpArm-EndRdx/Rchg(45), ImpArm-ResDam/EndRdx/Rchg(46)
Level 44: Weave -- RedFtn-Def/EndRdx/Rchg(A), RedFtn-Def(46), RedFtn-Def/EndRdx(46), RedFtn-EndRdx(48), RedFtn-EndRdx/Rchg(48)
Level 47: Quickness -- Run-I(A)
Level 49: Lucky -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Fury


 

Posted

Thanks a million to all who contributed! And thanks for the build suggestion Dirae. I will definitely relook my build all over again


 

Posted

[ QUOTE ]
I would greatly appreciate any insight you guys might have to give! This is my first attempt at a brute, and I am trying to beef up on some healing, defense, while maintaining some rp boundaries! Thanks in advance! (P.S. Made this in another section but was advised to post it here)

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Levarius: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership

Villain Profile:
Level 1: Punch <ul type="square">[*] (A) Hecatomb - Damage[*] (3) Hecatomb - Damage/Recharge[*] (3) Hecatomb - Accuracy/Damage/Recharge[*] (5) Hecatomb - Accuracy/Recharge[*] (5) Hecatomb - Damage/Endurance[*] (7) Hecatomb - Chance of Damage(Negative)[/list]Level 1: Focused Fighting <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (7) Defense Buff IO[*] (9) Defense Buff IO[/list]Level 2: Focused Senses <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (19) Luck of the Gambler - Defense/Recharge[*] (21) Luck of the Gambler - Endurance/Recharge[*] (21) Luck of the Gambler - Defense/Endurance/Recharge[*] (23) Luck of the Gambler - Defense[*] (23) Luck of the Gambler - Recharge Speed[/list]Level 4: Agile <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (9) Luck of the Gambler - Defense/Recharge[*] (11) Luck of the Gambler - Endurance/Recharge[*] (11) Luck of the Gambler - Defense/Endurance/Recharge[*] (17) Luck of the Gambler - Recharge Speed[*] (19) Luck of the Gambler - Defense[/list]Level 6: Flurry <ul type="square">[*] (A) Stupefy - Accuracy/Recharge[*] (46) Stupefy - Accuracy/Stun/Recharge[*] (46) Stupefy - Chance of Knockback[/list]Level 8: Knockout Blow <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage/Endurance[*] (25) Crushing Impact - Accuracy/Damage[*] (25) Crushing Impact - Damage/Recharge[*] (27) Crushing Impact - Accuracy/Damage/Recharge[*] (27) Crushing Impact - Damage/Endurance[*] (29) Crushing Impact - Damage/Endurance/Recharge[/list]Level 10: Practiced Brawler <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 12: Haymaker <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (13) Crushing Impact - Damage/Endurance[*] (13) Crushing Impact - Damage/Recharge[*] (15) Crushing Impact - Accuracy/Damage/Recharge[*] (15) Crushing Impact - Accuracy/Damage/Endurance[*] (17) Crushing Impact - Damage/Endurance/Recharge[/list]Level 14: Super Speed <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (29) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (31) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 16: Dodge <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (31) Luck of the Gambler - Defense/Recharge[*] (31) Luck of the Gambler - Endurance/Recharge[*] (33) Luck of the Gambler - Defense/Endurance/Recharge[*] (33) Luck of the Gambler - Defense[*] (33) Luck of the Gambler - Recharge Speed[/list]Level 18: Rage <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge[*] (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (34) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (36) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (36) Gaussian's Synchronized Fire-Control - Chance for Build Up[/list]Level 20: Evasion <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (36) Luck of the Gambler - Defense/Recharge[*] (37) Luck of the Gambler - Endurance/Recharge[*] (37) Luck of the Gambler - Defense/Endurance/Recharge[*] (37) Luck of the Gambler - Defense[*] (39) Luck of the Gambler - Recharge Speed[/list]Level 22: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[/list]Level 24: Super Jump <ul type="square">[*] (A) Unbounded Leap - +Stealth[/list]Level 26: Hurl <ul type="square">[*] (A) Apocalypse - Damage[*] (45) Apocalypse - Damage/Recharge[*] (45) Apocalypse - Accuracy/Damage/Recharge[*] (46) Apocalypse - Accuracy/Recharge[*] (48) Apocalypse - Damage/Endurance[*] (48) Apocalypse - Chance of Damage(Negative)[/list]Level 28: Lucky <ul type="square">[*] (A) Defense Buff IO[*] (39) Defense Buff IO[*] (39) Defense Buff IO[/list]Level 30: Acrobatics <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 32: Foot Stomp <ul type="square">[*] (A) Armageddon - Damage[*] (40) Armageddon - Damage/Recharge[*] (40) Armageddon - Accuracy/Damage/Recharge[*] (40) Scirocco's Dervish - Accuracy/Damage[*] (42) Scirocco's Dervish - Damage/Endurance[*] (42) Scirocco's Dervish - Damage/Recharge[/list]Level 35: Quickness <ul type="square">[*] (A) Run Speed IO[/list]Level 38: Elude <ul type="square">[*] (A) Defense Buff IO[*] (42) Recharge Reduction IO[*] (43) Recharge Reduction IO[*] (43) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (43) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[*] (45) Blessing of the Zephyr - Knockback Reduction (4 points)[/list]Level 41: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 44: Assault <ul type="square">[*] (A) Hydra:Anti-Protons[/list]Level 47: Tactics <ul type="square">[*] (A) Adjusted Targeting - To Hit Buff[*] (48) Adjusted Targeting - To Hit Buff/Endurance[/list]Level 49: Health <ul type="square">[*] (A) Healing IO[*] (50) Healing IO[*] (50) Healing IO[*] (50) Healing IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]8.5% DamageBuff(Smashing)[*]8.5% DamageBuff(Lethal)[*]8.5% DamageBuff(Fire)[*]8.5% DamageBuff(Cold)[*]8.5% DamageBuff(Energy)[*]8.5% DamageBuff(Negative)[*]8.5% DamageBuff(Toxic)[*]8.5% DamageBuff(Psionic)[*]1.25% Defense(Smashing)[*]1.25% Defense(Lethal)[*]4.38% Defense(Fire)[*]4.38% Defense(Cold)[*]4.38% Defense(Energy)[*]4.38% Defense(Negative)[*]5% Defense(Psionic)[*]2.5% Defense(Melee)[*]8.75% Defense(Ranged)[*]8.75% Defense(AoE)[*]67.5% Enhancement(RechargeTime)[*]65% Enhancement(Accuracy)[*]5% FlySpeed[*]185.5 HP (12.4%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]Knockback (Mag -8)[*]Knockup (Mag -8)[*]MezResist(Held) 11%[*]MezResist(Immobilize) 4.4%[*]13% (0.22 End/sec) Recovery[*]66% (4.13 HP/sec) Regeneration[*]5.04% Resistance(Fire)[*]5.04% Resistance(Cold)[*]3.13% Resistance(Negative)[*]5% Resistance(Toxic)[*]17.5% Resistance(Psionic)[*]5% RunSpeed[/list]------------
[u]Set Bonuses:[u]
[u]Hecatomb[u]
(Punch)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[*] 15% Enhancement(Accuracy)[*] 10% Enhancement(RechargeTime)[*] 5% Resistance(Toxic)[/list][u]Luck of the Gambler[u]
(Focused Fighting)<ul type="square">[*] 7.5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
(Focused Senses)<ul type="square">[*] 10% (0.63 HP/sec) Regeneration[*] 16.9 HP (1.13%) HitPoints[*] 9% Enhancement(Accuracy)[*] MezResist(Held) 2.75%[*] 3.13% Resistance(Psionic)[*] 7.5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
(Agile)<ul type="square">[*] 10% (0.63 HP/sec) Regeneration[*] 16.9 HP (1.13%) HitPoints[*] 9% Enhancement(Accuracy)[*] MezResist(Held) 2.75%[*] 3.13% Resistance(Psionic)[*] 7.5% Enhancement(RechargeTime)[/list][u]Stupefy[u]
(Flurry)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 28.1 HP (1.88%) HitPoints[/list][u]Crushing Impact[u]
(Knockout Blow)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 16.9 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 2.5% Resistance(Psionic)[/list][u]Crushing Impact[u]
(Haymaker)<ul type="square">[*] MezResist(Immobilize) 2.2%[*] 16.9 HP (1.13%) HitPoints[*] 7% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 2.5% Resistance(Psionic)[/list][u]Blessing of the Zephyr[u]
(Super Speed)<ul type="square">[*] 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[*] Knockback Protection (Mag -4)[/list][u]Luck of the Gambler[u]
(Dodge)<ul type="square">[*] 10% (0.63 HP/sec) Regeneration[*] 16.9 HP (1.13%) HitPoints[*] 9% Enhancement(Accuracy)[*] MezResist(Held) 2.75%[*] 3.13% Resistance(Psionic)[*] 7.5% Enhancement(RechargeTime)[/list][u]Gaussian's Synchronized Fire-Control[u]
(Rage)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 28.1 HP (1.88%) HitPoints[*] 2.5% (0.04 End/sec) Recovery[*] 2.5% DamageBuff(All)[*] 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)[/list][u]Luck of the Gambler[u]
(Evasion)<ul type="square">[*] 10% (0.63 HP/sec) Regeneration[*] 16.9 HP (1.13%) HitPoints (Exceeded 5 Bonus Cap)[*] 9% Enhancement(Accuracy)[*] MezResist(Held) 2.75%[*] 3.13% Resistance(Psionic)[*] 7.5% Enhancement(RechargeTime)[/list][u]Apocalypse[u]
(Hurl)<ul type="square">[*] 16% (1 HP/sec) Regeneration[*] 45 HP (3%) HitPoints[*] 4% DamageBuff(All)[*] 10% Enhancement(RechargeTime)[*] 5% Defense(Psionic)[/list][u]Armageddon[u]
(Foot Stomp)<ul type="square">[*] 4% (0.07 End/sec) Recovery[*] 2.52% Resistance(Fire,Cold)[/list][u]Scirocco's Dervish[u]
(Foot Stomp)<ul type="square">[*] 10% (0.63 HP/sec) Regeneration[*] 3.13% Resistance(Negative)[/list][u]Blessing of the Zephyr[u]
(Elude)<ul type="square">[*] 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)[*] 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)[*] Knockback Protection (Mag -4)[/list][u]Adjusted Targeting[u]
(Tactics)<ul type="square">[*] 2% DamageBuff(All)[/list]
[/ QUOTE ]

So how much did getting to level 50 and the Influence to buy the recipes cost you?


 

Posted

Just fyi, theres a guide in the brute section.


Willpower has more passive regen than Regen does. Who thought that was a good idea?

Can we get a fix for Energy Melee instead of more new sets?

 

Posted

soo... weird...


 

Posted

Well, the advice that the OP was given is sound, and I havent updated my new PC and gotten mids on here yet. Plus I.m on vacation, so I was to drunk at the time to post anything more involving than one sentence.


Willpower has more passive regen than Regen does. Who thought that was a good idea?

Can we get a fix for Energy Melee instead of more new sets?