How to Support and Promote Farming


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That's the goal here - get farmers centralised somewhere /other/ than where the rest of us are.


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That is an unattainable goal and a setup for pure failure.

People really need to just play the game their way and stop worrying about things they don't have nor will they ever have control over.

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*shrug* So's getting rid of the farmers, but people seem keen on trying lots of ideas for that :P

I did say in the original post I don't expect to ever actually see this, I just hoped it might make a good start for thoughtful discussion.

Yeah, the glass is half full, why do you ask? :P


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Originally Posted by Psychoti View Post
"....so I headbutted the blind chick."
I used to have superhuman powers, but my therapist took them away...

[ cruise / casual-tempest.net / transference.org / xenogamous.com / wytedragon.net / quantam sufficit ]

 

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That should get some attention :P

[/ QUOTE ]You could just try posting naked instead.

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<--------- I do.


 

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I realize this will be lost on Alt because I'm number 265 on his ignore list. However for everyone else ....

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The DEVs made it clear that they didn't want anyone using the AE as a farming tool and that players would be punished for doing so. The DEVs dropped the 10-ton hammer on some of those farming the AE.


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players have already been punished, whether it was just or not. In my view, it was a cololsal mistake to do so because many people have left the game. To do another round of banning and toon deletion would be an insane business move.

People learn through mistakes, and I firmly believe they realize it was a mistake.


 

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Oh, and there you go getting farming and exploiting mixed up again silly.

[/ QUOTE ] No he's not. He is intentionally doing it to try to further his point. He is a proven liar that admits he will do anything to further his point of view.


 

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Why is this thread not in the "Official Farming Discussion" Thread created by Mod08? Hmmmm?



 

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This is yet other thread that wants to take up the Flag of "farming is a legitimate play-style".
The players that follow this banner fail to understand that what they want to be "legitimate" isn't.

The DEVs don't want farmers in the game. The DEVs feel that farming is reduces the longevity of the game. The DEVs made it clear that they didn't want anyone using the AE as a farming tool and that players would be punished for doing so. The DEVs dropped the 10-ton hammer on some of those farming the AE.

Farmers cried that they were being treated unfairly. Farmers cried that they should be able to do what they want to do if they pay to play the game. Farmers still want players to think that farming is the way to play the game. Farmers try to make it appear that farming is the only way to get the things that you need in-game that you need to be able to play the game. Farmers distract players from actually playing the game.

The act of farming cause a imbalance in the game that causes others to want to farm in order to be as uber (, l337, or whatever lingo you want to use) as the other people exploiting the system. Farming feeds on itself. It is a blight of greed that self perpetuates.

Farmers lead others into the "easy way" of farming that takes them away from actually playing the game.

There is no place for farmers in the City of Heroes (either side).

It is against the EULA to promote or support an exploit.
Why would the DEVs have anything to do with "supporting and promoting farming"?
Burn down the farms and drive the farmers from the City.

And, yeah, I'm proud that I can stand up for what I believe in and take steps of my own to keep farmers out of my gaming experience involved with CoX. It has made me a target for harassment and still I stand my ground for what I believe in.

Others can help in the fight against farmers too by reporting farms in the AE, 1 staring farmers using Add Notes, turn on the option so that you can see stars over players, don't game with farmers, and put farmers on ignore in the forums and in the game.

Farmers have no place in the lower level zones - at all - ever. This worse and most recent act of blatant exploiting and bemoaning of rights to abuse the game have brought me to this final and intolerant stand against all farmers.

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You're wrong on several points here actually.

1. Farming in general is NOT an exploit. Some types of farms in the past have been considered exploits (fire tanks herding huge maps of warwolves, or outdoor hazard spawns, comm farms in the AE, etc) and the exploits have been removed.

2. The devs aren't really against farming. They're against powerleveling (because they think it causes people to get bored and stop playing sooner), and although lots of farms are used to powerlevel, farming in general does not necessarily involve powerleveling. My wife and I frequently run lib farms for purple drops with just the two of us on the map and no lowbies at all.

3. People farm for a reason, and it's not just because people see a farmer and say ooh, he looks powerful, I want to do that too. Granted, there are certainly people who do farm for just that reason, but there are others that have other reasons. Some people don't enjoy certain levels of the game and want to get past them quicker, and others farm because they want money faster, to buy the things that you can't get in a realistic time-frame playing the normal way. If the devs addressed these reasons somehow, maybe people would farm less.

To the OP, your suggestion isn't necessarily a bad one, but it'll never happen. The devs tolerate farming for the most part, but expecting them to embrace it is probably asking for too much.


 

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As someone who has played normally to 50 (multiple times) and been on both ends of the PL, I agree there should be a separate zone for farmers. I also think folks should have the common sense not to start a costume contest in an already laggy Atlas Park, but maybe that AP1 crash last night on Freedom has taught them a lesson... Ha, if only!

People have been farming longer than most of you have been playing. For seasoned players it's the best way to experiment with builds and powersets; we've seen the content already, and frankly, we understand the AT mechanics at level one better than some people who hit 50 last week. That's the myth of the anti-farmer - that you'll learn something by leveling to 50, and that you can't know how to play otherwise. But a person will only learn if they want to, and even the worst player will stumble across the finish line eventually. Character level will never be what you want it to be - a measurement of player skill. We'd have to have some sort of testing system, where a new level was awarded only after successfully completing a difficult, AT-specific task. Either that or there would have to be a debt increase so high that a significantly bad player would never reach 50. Until that day you'll have to accept that players worse than you will be joining your team, just like I have to accept that there will always be angry, anti-fun jerks out there who want to ruin it for everyone else.


 

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As someone who has played normally to 50 (multiple times) and been on both ends of the PL, I agree there should be a separate zone for farmers....


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Technically, it already exist. It's called AE. You can already create the type of zone/mish as described in the original post. You already auto SK people. This is not about a "zone," PL'ing, or farming. It is about creating a more rational AE without mission editing for sanctioned farming and PL'ing.


I have nothing really against farming. (For some people it is the only thing to do with their lvl 50's.) In some ways it is the only way to earn enough to buy the good recipes. Yes, there is a "dark" side to farming (Alt Farmers as some call them, and PL'ing), and all those problems have been emphasized by AE. But AE is not going to go away. No mater how good the intent is, and how much of a bad idea AE is, it'll exist in this game. It'll create and bring out more PL'ers and Alt farmers. (When a lvl 20 SoA asks you how to get a raptor pack, then you know there is a problem.) For those who don't like it. Guess what, as long as AE exist, PL'ing and Alt farming exist in droves. The game will be restricted mainly to Atlas, and Cap. AE has made the game dull, boring, exceptionally routine no matter what a player's style is, an Alt farmer's haven, and the lazy PL'ers dream. You want to reduce farming? You want to restore some of the balance? Then there is only one thing to do. Remove AE, anything else, is futile. (As one person said, "It seems COH has become the Vista of MMORPG.") Some people (most whom I know) are just waiting for Champions Online (CO). CO may be just as good, but it will not have AE and farmers and PL'ers crawling from the woodwork.