Fortunata NPCs have Defiance?


Acyl

 

Posted

I was playing my level 28 Grav/Ice dominator the other day and noticed that I could not hold a Fortunata no matter what I did. I stacked my single target hold at least 4 times with Domination up, and she was still attacking me.

So, do Fortunatas just have ridiculous hold protection, or do they have a form of defiance?

I tested multiple times, they were ALL like that. If it's a bug it is an all-inclusive one. It is damn frustrating to go through a mission with no problems and then get killed from full health by a single yellow LT with no backup.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

are you sure you werent using your immob instead? i can't get on to test yet but it may be possible that if you haven't locked your powers in your tray, assuming you use your mouse to click the powers, that they got switched around. i'll let you know as soon as i can get on to test though. i have a 29 mind/ice dom that i can test with.


 

Posted

Fortunatas have protection to Sleep, Hold, Immob and Stun. I don't think they have protection against Confuse and Fear, however.

Note this isn't really unusual. Just within Arachnos, Wolf Spider Huntsman and Crab Spider Webmaster bosses have extra mag against all mezzes, including Confuse and Fear.

Note that the player VEATs have built-in mez protection of a similar kind.

It's not unique to Arachnos either; the Cimeroran Traitors are similarly hard to mez.

I find it odd that you weren't able to break through the hold protection with four-stacked domination, but I've never tried to lock down a Fortunata that way. I only have two control characters currently, and both of 'em have confuse/fear, so...

But yes, they do have mez protection.


@Acyl

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Posted

[Mental Training]
[ QUOTE ]
Auto: +Res( P20 ), +Def( M6.25 R6.25 ), +Prot( Ho 4.0 Im 4.0 St 4.0 Sl 4.0 ), +Res( Sl 50 ), +ToHit (5%)
Fortunata seers are resistant to Psionic Damage, as well as Sleep, Hold, Immobilization and Disorient effects.
They have improved Defense and Accuracy.

[/ QUOTE ]


 

Posted

so i guess i don't have totest it out. it has been a while since i taken on fort's with any type of control. oh well.


 

Posted

Yeah, I'm positive I was using my hold, I don't even have a mouse connected to my laptop, so it is impossible for me to accidentally move them.

I don't have a problem with the mez protection, it's just the ridiculous AMOUNT of it they seem to have.

Domination basically doubles control powers (it doesn't add anything to the magnitude, but rather applies a copy of the power simultaneously, with an increased duration) so I was stacking 18-24 magnitude total hold with Hasten running under Domination and it was still not affecting them. That is WAY more than a player character Fortunata can withstand before they are held.

That's why I was asking if they had a form of Defiance as well. They were not moving at all, but were still attacking as long as I remained in range.

Also, is my understanding of what Domination does with control powers, which is in parentheses above, correct?


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

[ QUOTE ]
Yeah, I'm positive I was using my hold, I don't even have a mouse connected to my laptop, so it is impossible for me to accidentally move them.

I don't have a problem with the mez protection, it's just the ridiculous AMOUNT of it they seem to have.

Domination basically doubles control powers (it doesn't add anything to the magnitude, but rather applies a copy of the power simultaneously, with an increased duration) so I was stacking 18-24 magnitude total hold with Hasten running under Domination and it was still not affecting them. That is WAY more than a player character Fortunata can withstand before they are held.

That's why I was asking if they had a form of Defiance as well. They were not moving at all, but were still attacking as long as I remained in range.

Also, is my understanding of what Domination does with control powers, which is in parentheses above, correct?

[/ QUOTE ] Domination doubles the magnitude of the villain's own Disorient, Hold, Sleep, Immobilize, Fear, and Confuse effects for their normal durations, then keeps them going at normal magnitude for half that amount of time longer.


 

Posted

[ QUOTE ]
That's why I was asking if they had a form of Defiance as well. They were not moving at all, but were still attacking as long as I remained in range.

[/ QUOTE ]

Well, Fortunatas have no melee attacks at all, so they don't usually move that much anyway. Are you sure they were locked in position?

(I'm not saying you're wrong; they might indeed have Defiance-esque capabilities. After all, AE mobs using blaster powers do. But I'm just trying to narrow the perimeters as it were.)


@Acyl

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Blue: Realpolitik, Leading Lady, Glass Lass, Superball, Alec Kazam
Red: Battery Acid, Obsolete, Bugfix

 

Posted

According to Culex's guide, Fortunatas and Night Widows have mag 9 protection to hold, stun, sleep and immobilize and mag 4 protection to fear and confuse.


 

Posted

[ QUOTE ]
[ QUOTE ]
Yeah, I'm positive I was using my hold, I don't even have a mouse connected to my laptop, so it is impossible for me to accidentally move them.

I don't have a problem with the mez protection, it's just the ridiculous AMOUNT of it they seem to have.

Domination basically doubles control powers (it doesn't add anything to the magnitude, but rather applies a copy of the power simultaneously, with an increased duration) so I was stacking 18-24 magnitude total hold with Hasten running under Domination and it was still not affecting them. That is WAY more than a player character Fortunata can withstand before they are held.

That's why I was asking if they had a form of Defiance as well. They were not moving at all, but were still attacking as long as I remained in range.

Also, is my understanding of what Domination does with control powers, which is in parentheses above, correct?

[/ QUOTE ] Domination doubles the magnitude of the villain's own Disorient, Hold, Sleep, Immobilize, Fear, and Confuse effects for their normal durations, then keeps them going at normal magnitude for half that amount of time longer.

[/ QUOTE ]
And the way it does that is, exactly as he described, by adding an additional hold on top with the same magnitude for a longer duration while Domination is up.

Fortunatas are a pain to hold since they have both resistance to (shortening duration) and protection to the holds - I do think you should be able to hold a Fortunata Mistress (boss) with just two Domination-boosted holds, though. I usually don't worry about it and either use Air Superiority or Confusion on them, depending on the Dominator.


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Posted

Another thought, what relative level to your Dom and what lvl overall was the Fortunata. I believe there would be a large difference if, for example, we were talking an even lvl (orange conning) and lvl 25 Fortunata versus a lvl 53 purple conning Fortunata in how difficult it would be to Hold. None the less it seems odd that 3 or 4 stacked domination backed holds wouldn't take.

Edit: [ QUOTE ]
I tested multiple times, they were ALL like that. If it's a bug it is an all-inclusive one. It is damn frustrating to go through a mission with no problems and then get killed from full health by a single yellow LT with no backup.


[/ QUOTE ]

Forgot about this by the time I got to replying but still doesn't answer the raw combat lvl part ... at least with PC Forts i do believe the lvl makes a difference in the mag of protection from Indomitable Will (and not sure how lvl effects Foresight either, where PC's get their resistance)


 

Posted

[ QUOTE ]
Another thought, what relative level to your Dom and what lvl overall was the Fortunata. I believe there would be a large difference if, for example, we were talking an even lvl (orange conning) and lvl 25 Fortunata versus a lvl 53 purple conning Fortunata in how difficult it would be to Hold. None the less it seems odd that 3 or 4 stacked domination backed holds wouldn't take.

Edit: [ QUOTE ]
I tested multiple times, they were ALL like that. If it's a bug it is an all-inclusive one. It is damn frustrating to go through a mission with no problems and then get killed from full health by a single yellow LT with no backup.


[/ QUOTE ]

Forgot about this by the time I got to replying but still doesn't answer the raw combat lvl part ... at least with PC Forts i do believe the lvl makes a difference in the mag of protection from Indomitable Will (and not sure how lvl effects Foresight either, where PC's get their resistance)

[/ QUOTE ]

I was level 28 at the time. The LTs I was fighting were all conning yellow and orange, so they were 28's and 29's.

With the information obtained in this thread I can say I was at least doubling the magnitude that should theoretically be needed to make it stick.

I fired my ST hold every time it recharged under Hasten, approximately a 5 second recharge (it has one recharge reduction in it) it has a 17 second or so duration, so I SHOULD be able to make the hold stick for at least a couple seconds, even without Domination. No such luck. With Domination up I was effectively stacking magnitude 18 hold consistently and it was still not sticking.

I have encountered EBs and AVs that were easier to hold than these chicks.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

See if you can get a Bane spider or one of those temporary powers(Mk..something?)that you can get from the BM to Surveillance them and look at their stats.