Influence/Infamy Transfer
Before implementing an idea to share inf and items across your characters, it has to be shown that sharing inf/items between characters is a good idea for this game.
http://www.fimfiction.net/story/36641/My-Little-Exalt
[ QUOTE ]
Before implementing an idea to share inf and items across your characters, it has to be shown that sharing inf/items between characters is a good idea for this game.
[/ QUOTE ]
This.
Before the market I would have agreed to this idea. Now tho, when it is so easy to make inf hand over fist with only the slightest effort, it is merely a minor QoL.
[ QUOTE ]
Before implementing an idea to share inf and items across your characters, it has to be shown that sharing inf/items between characters is a good idea for this game.
[/ QUOTE ] Since it's already possible(with some hoops to jump through), I would like to know how it would be bad for the game.
Has me transfering influence/salvage/recipes/enhancements between my characters done harm to the game in any way?
[ QUOTE ]
Make sure to not allow a hero to take out infamy and vice versa, I'm not sure if their was specific salvage to redside or blue side but even so it'd have no use in one side or the other even if you could take it out, since they designed all the recipes accordingly to the sides I think right?
[/ QUOTE ] Invention Salvage, Recipes (and the crafted enhancements from those are the same for both sides, just in different amounts of Supply/Demand. Example: Can barely move a Snipe recipe on the BM if I price it at 5 Inf. Same thing with low-level Pet Damage recipes blue-side at WW.
The base salvage which used to drop only while playing in SG mode was specific to the faction you were fighting, but that doesn't drop anymore, now that base items are crafted from Invention Salvage instead.
And since some foes are side-specific, such as Luddites, Redcaps (outside of certain events) and Goldbrickers, the resulting Base salvage would be hard to find on WW or the BM, depending.
But I digress.
Yes, this idea has been tossed around before, so I'll point out a few things.
1) There's no real need for it. You've given us that it would be a handy QoL thing, and I agree. But any character can be monetarily self-sufficient in a post-I9 CoX.
2) It's not like we can't already share wealth between characters already.
We can:
Transfer from same-faction alts using the Market (safe if you're careful, costs a service fee).
Transfer from same-faction/Same server alts using other players. (trustworthy ones are pretty common)
Transfer from same-server-same SG alts using the enhancement bins in the base.
Transfer cross-server/cross-faction through arrangements made with other players, usually for a fee, available here on the forums.
3) The accomplishments of one hero are for the most part creditted to that hero, not the beginner that he hangs out with. (Where Inf=Reputaion) And villains don't share. (Where Inf=Money)
4) If you could safely transfer Inf between characters, what size of transfer fee would be acceptible to you? 10%? 25%?
5) Most L50's can earn a million an hour, with some able to double that. See Catwhoorg's Hour Challenge, if it's still up. What would you do to enhancement costs at that point? Might as well make them free.
At the risk of sounding apathetic, I rate this a "meh".
*shrug*
I'm sure this has been suggested a few times but I'd like to bring it up again with the going rogue thing comming around the corner.
I'm not sure how difficult it might be to do this but what if the developers could make our vaults/storage attached to our accounts first. That way any character we log into has access to the same vault.
Then! give influence/infamy a new icon to show what it looks like, sort of like how all salavge stuff has a little pic. Allow us to place as much influence/infamy as we'd like into the vault. If the icon idea can't work then maybe a small money counter to deposite certain amounts. One counter for Influence, one counter for infamy.
Make sure to not allow a hero to take out infamy and vice versa, I'm not sure if their was specific salvage to redside or blue side but even so it'd have no use in one side or the other even if you could take it out, since they designed all the recipes accordingly to the sides I think right?
Anyway thats the jist of the idea! Maybe we can fine tune this concept better. As we all know, this game is almost about constantly making new characters, and a way to share any items between our own characters would be so handy!