New Attack Power Sets? You've got it!
First off, welcome to the forums!
Secondly, check out Lady_Jade's Power Suggestion Box, for a lot of fleshed-out powerset ideas.
Secondly, none of the below is meant to be flaming, just pointing out potential problems with ideas.
Secondly: Whips/Chains. The Devs have discussed these with us before. The engine has a very hard time handling these well. Static objects like an Axe or Sword are fine. But taking that static costume option, and making it work like a power animation becomes very tricky given the engine that we have.
Secondly: Animals. This has also been discussed before. You'll notice that there are no quadrupedal skeletons in the game. The Devs would need to make one. Actually, they'd need to make one for each type of animal that they put in the game. For instance, a cat walks differently than a dog, who walks differently from a bear. They would need to create unique skeletons for these MM pets, and apply powers to them. That's a decent amount more work than just creating a new MM set focused on humans/humanlike things.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
[ QUOTE ]
I would like to throw out some minor ideas I've talked about with other people. Wind/Water based ranged powers.....
[/ QUOTE ]
I believe that Energy Blast was originally intented to be a Water-Blast, (Blue-white, knockback effects) but was changed in Beta.
[ QUOTE ]
Secondly: Whips/Chains. The Devs have discussed these with us before. The engine has a very hard time handling these well. Static objects like an Axe or Sword are fine. But taking that static costume option, and making it work like a power animation becomes very tricky given the engine that we have.
[/ QUOTE ]The problem with whips/chains isn't really the animations (though they would have to be made from scratch), but rather the fact that we're all cylinders, and a chain wrapping around that would look stupid.
Also:
Sticks and stones may break by bones
by whips and chains excite me!
http://www.fimfiction.net/story/36641/My-Little-Exalt
So we all know that in the latest addition to the power sets, defense/buff was the focus with shields and healing for villains (pain domination.) So I thought that I'd like to put my suggestions for the next addition to the power sets with some attack-based ones! Keep in mind that I'd prefer if people didn't slam any of these as they are suggestions. Discussion? Sure!
First I would like to request/suggest an attack set based off of "whips." What would be the mechanics? Well I think that it would be fun to give scrappers, brutes, and tankers a set that's based off of minor range. Now I'm not saying that they should get blaster range, but something outside of normal melee. Perhaps the range of what dark embrace or other armor AoEs? Also in regards to animation within the game I think this would be fairly simple (in regards to the other amazing accomplishments), and could even just be used with other preexisting power sets such as broad sword. If someone was holding a whip as opposed to a sword whenever a sword attack occurred, I could see it happening realistically. As for what kind of whips I would like; chains, leather whips, laser/plasma, elemental...there's plenty of options.
The next suggestion is purely for the masterminds as I think that they've been stuck with the five powers too long. What if a mastermind had a pack of ferocious animals at their disposal? Or was even crazy enough to have created monstrous mutants with no mind of their own? I think if an animal/mutant based minion was introduced, there would be a lot more science/mutant masterminds in the Isles.
If those two power sets were introduced into the game, not only I but I believe many other people would very much enjoy them for RP, or making even more unique characters. Also, I didn't want to go crazy with suggestions as the trend has usually been that any new power sets came in pairs.
I would like to throw out some minor ideas I've talked about with other people. Wind/Water based ranged powers such as the one the Coralax has or a condensed version of storm summoning, throwing knives for stalkers/scrappers,