Logitech Setpoint mouse won't recognize COV


Armsman

 

Posted

This is actually a Setpoint issue but I thought maybe some COx users had some insight. I'm running Win7 64 bit and I can't get setpoint to recognize COx. In other words, the keys I program into the mouse don't take effect when I run COx.

I've tried a few things like adding the updater.exe and the shortcut.lnk to the setpoint program manager to see if that would trigger it but no luck. Any tips are greatly appreciated!


 

Posted

Solved: Turning off UAC fixed the problem.


 

Posted

[ QUOTE ]
Solved: Turning off UAC fixed the problem.

[/ QUOTE ]

So, Windows 7 has the same UAC nonsense as Vista....great...


 

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User Account Control


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Posted

Windows 7's UAC is significantly less annoying than Vista's in the default setting. It also has a few different levels you can select. However, it doesn't play well with Logitech setpoint and COx apparently. My other games seemed to be unaffected.


 

Posted

I'd like to see this topic pursued as I have the same problem. I solved it in Vista by turning off UAC, but since it's supposed to be less obtrusive as it is in Vista, I'd like to keep it running in Win7.

The problem I notice is not that Setpoint doesn't work well in Vista/Win7, but that CoX in Vista/Win7 doesn't register itself quite right. For example, every time I try to run CoX, I get the Windows message asking if I want to run software from an untrusted publisher. Even if I set the Cohupdater and the client to run as administrators, Vista/Win7 sees my installation and doesn't trust it. I'm getting the impression that because of that, it's isolating the game somehow from fully communicating with other programs (like SetPoint).

Is there a way, other than turning off UAC, where COX can be run without getting that prompt? If it doesn't prompt other people who are running UAC, then how did they/you install or configure the game?


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Posted

Quote:
Originally Posted by Barata View Post
Is there a way, other than turning off UAC, where COX can be run without getting that prompt? If it doesn't prompt other people who are running UAC, then how did they/you install or configure the game?
Rename CohUpdater.exe, UAC is triggering off the "updater" in the name. Or launch the game by bypassing the updater altogether, and running the updater only on patch days.


 

Posted

Quote:
Originally Posted by Tradok View Post
Rename CohUpdater.exe, UAC is triggering off the "updater" in the name. Or launch the game by bypassing the updater altogether, and running the updater only on patch days.
Really? If I rename the updater, what would the ramifications be? On patch days, would it download and install a new updater? Would it try to update itself if it was renamed to something else?

Sometimes I just want to slap those Microsoft programmers. Of all things, to have Windows react differently to the name of a file! That's absurd!


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Posted

It is not worth disabling UAC for anything. The security benefits far outweigh any inconveniences you may face.

Happily, UAC and Setpoint can coexist very easily. Make a shortcut to your CityOfHeroes.exe, with the switch -EUCoH, to run the game without the updater (and without admin privelleges). To get at this, right click the shortcut and click Properties. Make the Target line look like:

"C:\...\City of Heroes\CityOfHeroes.exe" -project EUCoH

Start CoH with that shortcut and Setpoint will work fine, no matter your UAC setting. Security and usability hand in hand. Just remember you still need to run the updater to, y'know, update the game when needed.

As for Setpoint, I highly reccomend you install Uberoptions; a program that allows per-application keybinds. I use it on my MX Revolution, to bind the forward/back and left scroll / right scroll buttons to unused keys on the keyboard; then I make binds on the character depending on what powers I want access to at short notice. This is a Godsend for Kinetics. I've also bound the rocker switch for targeting; up for next, down for previous, in for nearest.

Try it out.


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Posted

Another web site suggested killing SetPoint.exe and running it as administrator.

I tried this. COH will now recognize the mouse 4 and 5 on the left side when in the key assignments screen but not in the actual game! This is an improvement, I guess, over before when the key assignment screen wouldn't recognize them.

I use them for free rotate camera (camera rotates around avatar, but avatar does not spin) and "reset camera position". In the key assignment dialog, I click one of those, hit the button, and "mouse 4" and "mouse 5" are assigned correctly.

I even hit "apply" just for the heck of it, and close the dialog box. They don't work.


So...COH is getting the mouse messages, but is choking somehow on any code outside the key assignment dialog box.



I have not tried the hint in this thread, though. Just wanted to point out this very curious thing.


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