AR/Pain advice?


Dark_Inferno

 

Posted

AR/Pain: trying to make a healer with a few decent attacks (but the focus really is on the healer side.) I can figure out most of AR but Pain is very new to me.
First off what travel power would suit me best? Are there any Pool Powers that are important? I am assuming I will need Stamina, but do i need anything like Hasten (so far at lvl 4 my heals seem to come back pretty fast already.)

General advice for a AR/Pain would be greatly appreciated!


 

Posted

I would say if you want to play a healer....PD is not the right set....go blue side and be an emp defender....that is about as close as you will get to being a "healer" in the city of universe.


 

Posted

PD is fine as a healer/buffer, although therm and empathy make better healers/buffers, pain will give you better personal attakcs.

However, don't go AR. Srsly. The animation time will not only get you killed, but will prevent you from healing/buffing others while it is animating.


 

Posted

I don't know....I have a level 43 AR/DV blaster and the animations seem fine.

now I have not played it with PD but I don't think it would be all that bad.


 

Posted

AR/Pain = redraw lulz. For extra oomph go Mace Mastery so you have a second weapon to draw.


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Posted

[ QUOTE ]
I would say if you want to play a healer....PD is not the right set....go blue side and be an emp defender....that is about as close as you will get to being a "healer" in the city of universe.

[/ QUOTE ]

My Rad/Pain Corr and my Merc/Pain keep teams alive just fine. I personally prefer Pain over Emp. Granted emps auras are decent but hardly perma w/o outside buffs. The right build can perm WoP and having a debuff in Pain helps if no debuffs are present on the team.

Not to enrage an Emp vs Pain war, but its a matter of taste. Some prefer emp some pain, long as they do their job I don't care which they are really.


 

Posted

[ QUOTE ]
[ QUOTE ]
I would say if you want to play a healer....PD is not the right set....go blue side and be an emp defender....that is about as close as you will get to being a "healer" in the city of universe.

[/ QUOTE ]

My Rad/Pain Corr and my Merc/Pain keep teams alive just fine. I personally prefer Pain over Emp. Granted emps auras are decent but hardly perma w/o outside buffs. The right build can perm WoP and having a debuff in Pain helps if no debuffs are present on the team.

Not to enrage an Emp vs Pain war, but its a matter of taste. Some prefer emp some pain, long as they do their job I don't care which they are really.

[/ QUOTE ]

I am not saying they can't keep teams healed....I have an elec/pd corruptor and a necro/PD MM and both do a great job of keeping teams alive.

I was just more commenting on that if you want to be a "healer" in CO* you are probably better of playing an EMP defender...as you going to be getting bigger "green" numbers from the EMP defender then the PD MM/Corruptor....simply because of the primary vs secondary part.

While I also think the other powers in PD make it a nicer set then EMP to some (me included) the OP was asking about being a healer not which set is better.


 

Posted

[ QUOTE ]
AR/Pain = redraw lulz. For extra oomph go Mace Mastery so you have a second weapon to draw.

[/ QUOTE ]

QFT


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
I would say if you want to play a healer....PD is not the right set....go blue side and be an emp defender....that is about as close as you will get to being a "healer" in the city of universe.

[/ QUOTE ]

My Rad/Pain Corr and my Merc/Pain keep teams alive just fine. I personally prefer Pain over Emp. Granted emps auras are decent but hardly perma w/o outside buffs. The right build can perm WoP and having a debuff in Pain helps if no debuffs are present on the team.

Not to enrage an Emp vs Pain war, but its a matter of taste. Some prefer emp some pain, long as they do their job I don't care which they are really.

[/ QUOTE ]

I am not saying they can't keep teams healed....I have an elec/pd corruptor and a necro/PD MM and both do a great job of keeping teams alive.

I was just more commenting on that if you want to be a "healer" in CO* you are probably better of playing an EMP defender...as you going to be getting bigger "green" numbers from the EMP defender then the PD MM/Corruptor....simply because of the primary vs secondary part.

While I also think the other powers in PD make it a nicer set then EMP to some (me included) the OP was asking about being a healer not which set is better.

[/ QUOTE ]

Indeed, consider though redside vs blueside, /Pain is the best "healer" mindset redside. Perhaps redside is where he prefers to play this concept.


 

Posted

[ QUOTE ]
[ QUOTE ]
AR/Pain = redraw lulz. For extra oomph go Mace Mastery so you have a second weapon to draw.

[/ QUOTE ]

QFT

[/ QUOTE ]

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