Low level ticket toon


AgentMountaineer

 

Posted

I have had good luck bringing my latest scrapper up thru lvs 6-10 running missions for tickets in the Mission Architect. I'm thinking about making a toon that I will leave at lv 10 or 12 to make tickets and buy bronze rolls. Thus generating the low level IOs that my other toons want, like the -KB ones. I'll also probably run it thru Positron from time to time to get merits to try to get the low level stealth IOs also.

Now the question is, what toon would be the best to use to solo Mission Architect with. I'm doing this blueside, though I might do it red side also at some point, so I'm thinking that defenders (not enough damage) and tankers (end problems) are out. That leaves blasters, controllers, scrappers, and Khelds.

Has anyone done this, and if so what were your results? Does anyone have any general suggestions, or specific builds that they would recomend?

I know I will be IOing out this toon, since low level IOs are not that expensive, so assume that I will have lv 10 or lv 15 set IOs slotted, where set bonuses would help.

I'm planning on tracking the tickets and the bronze rolls that that this toon gets, so I may continue to use this thread to post results of my progress after I start the project.


Global is @honcho
On Champion
Living Coal LV 50 Fire/Fire Tank
Nature Boy LV 41 Earth/Kin Cont
Great Wacko LV 34 Robot/FF MM
plus many alts

 

Posted

I'm slightly biased, but I'd advise a scrapper for this project. Probably a claws/regen. The combo is light on end, and with Quick Recovery at level 4 you shouldn't have to worry too much about your blue bar. I might also level up to around 16 so that I could get mez protection.

Here's a sample build just with generic IOs:
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 15 Magic Scrapper
Primary Power Set: Claws
Secondary Power Set: Regeneration
Power Pool: Speed


 

Posted

[ QUOTE ]
I'm slightly biased, but I'd advise a scrapper for this project. Probably a claws/regen.

[/ QUOTE ]
Was thinking about the same, although I would personally go MA/Rgn or DM/Rgn I think, but that's purely because I prefer those two to claws (I like claws, just not as much). I don't know which would be better from a strictly numerical standpoint.

RagManX


"if the market were religion Fulmens would be Moses and you'd be L. Ron Hubbard. " --Nethergoat to eryq2

The economy is not broken. The players are

 

Posted

Assuming you're going to be farming standard mobs and not custom critters, I would go with a blaster. Arch/MM has tons of AoE at that level. It is also a great combo for the Positron TF(one of, if not the best IMO). Psychic Scream is freaking awesome for taking on clockwork.


 

Posted

[ QUOTE ]
[ QUOTE ]
I'm slightly biased, but I'd advise a scrapper for this project. Probably a claws/regen.

[/ QUOTE ]
Was thinking about the same, although I would personally go MA/Rgn or DM/Rgn I think, but that's purely because I prefer those two to claws (I like claws, just not as much). I don't know which would be better from a strictly numerical standpoint.

[/ QUOTE ]

I'm certainly not a number-crunching fiend, and I'm not coming from a purely numerical viewpoint. I do think that claws is the most endurance friendly and doesn't have the problem of rooting you on a key low-level attack like Shadow Maul might, although Siphon Life is a beauty of an attack and would do well to supplement Reconstruction. I think it might really just come down to preference.


 

Posted

If you're determined to be at level 10-12, then this might not be for you, but what I did for a cheapass posi runner works well. and can be adapted.

Firstly, choose your origin wisely, Yin-Os are good, and exemping down a couple of levels doesn't take much of a bite out of them.

What I did was to get to 17, and use the plentiful supply of 20 SOs that drop from Synapse via WWs to slot up my powers, taking a power at level 16 that could slot a (lvl 15 or less) -KB IO and acquiring a lowbie +stealth to go in sprint to combine with SS for de facto invisibility. 3 +3 damage SOs reduced by the exemping effect from 17-15 still pretty much hit the ED cap.

I use a fire/nrg blaster, fire breath and fire ball tend to wipe minions with aim or BU attached.


It's true. This game is NOT rocket surgery. - BillZBubba

 

Posted

Can't you buy low level rolls from the ticket vender as long as they are below your level? I know that when I'm low on tickets sometimes I only see a lvl 30 (or something) ticket roll available .... this might have nothing to do with the OP though ... just a thought that crossed my mind.


 

Posted

[ QUOTE ]
Can't you buy low level rolls from the ticket vender as long as they are below your level? I know that when I'm low on tickets sometimes I only see a lvl 30 (or something) ticket roll available .... this might have nothing to do with the OP though ... just a thought that crossed my mind.

[/ QUOTE ]
You can, but if you get a set which goes up to a high level, the recipe will be higher level. To get a level 20 miracle unique, you need to be level 20. If you're level 50 and take a level 20-25 gold roll, you'll get a level 40, the max for the set.


It's true. This game is NOT rocket surgery. - BillZBubba

 

Posted

at 10-12 Id definitely suggest a /regen scrapper

MA DM Claws and fire would all be decent at that level.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

When I started to think about this, my first thought was a claws/reg scrapper, claws because I dont have one and it looks like a fun set, and regen for the early end boost. But after farther thought, it gets more complicated.

Since I will be using Mission Architech missions, I can add in a helper ally, was thinking ?/kin as my personal little buff bot. This should help a lot.

What I think I will do, is make a couple of blasters, a kheld, a couple of controllers, and a claws/reg scrapper, and track how fast they level to 12, how quickly and easily they can clear the mission, and which one is the most fun to play.

The other thing I was thinking, was since I will be building a mission for them to run, to collect tickets on, has there been any research on which size mission is the best. Is there a bonus for a larger or outdoor mission, or is it just totally based on how many defeats you do? In which case I need to figure out how big a map I want to deal with.


Global is @honcho
On Champion
Living Coal LV 50 Fire/Fire Tank
Nature Boy LV 41 Earth/Kin Cont
Great Wacko LV 34 Robot/FF MM
plus many alts

 

Posted

Hi Honcho.
If all your after is tickets on a perma 12-15, there may
be a faster way to your goal.

There always seems to be alot of teams looking for Defenders.

You could go the buff route, Cold/ice, Sonic/Sonic,
anything Kin or Emp/anything.

AE teams would pick you up in a heart beat, and you would be rolling
in tickets.

Just a thought.

BC


 

Posted

The Claws scrappers are nice for AE.

if your going to throw in posi. I would say get a fire/? blaster

Last 2 speed posi were done with fire blasters
tank, 2 blasters, bubbler - 2 hours
2 blasters, Kin -1.5 hrs


Lead Squirrel at Dr. E Spider robotic site #643

Nothing saids its your spot like an ourob. Portal dropped on the ground.

 

Posted

For my first test session, I took a fire/fire blaster thru 2-7 using MA missions. It took me about 2 and a half hours. At the end of that, he had 913 tickets. I bought 8 bronze rolls, and used the rest for salvage.

Results of rolls (all lv 10)
Air-Burst: Acc/Dam
Induced Coma: End/Sleep
Air-Burst: Dam/End
Hibernation: End/Sleep
Induced Coma: Acc/Rech
Steadfast Protection: End/Res
You received Karma: Def/Rech
Discouraging Words*: To Hit DeBuff

Not to bad, a couple I could use, two I sold to the store, the rest I'll try to sell and see what I get from them.


Global is @honcho
On Champion
Living Coal LV 50 Fire/Fire Tank
Nature Boy LV 41 Earth/Kin Cont
Great Wacko LV 34 Robot/FF MM
plus many alts

 

Posted

For my second test, I ran a archery/energy blaster thru 2-7 in the MA missions. In around 1 and 30 minutes, he made 886 tickets, which I used to buy 14 bronze rolls, the results were

Bronze Rolls
2 x Regenerative Tissue: End/Heal (10)
Pulverizing Fisticuffs: Acc/Dam (10)
Horror: Acc/End (10)
Stagger: Stun/Range (10)
2 X Adrenal Adjustment*: End Mod/Rech (10)
Impervious Skin: End/Res (Recipe)
Stagger: Acc/Stun/Rech (10)
Annoyance: Taunt (10)
Befuddling Aura: Confuse/Range (10)
Energy Manipulator*: End Mod (10)
Paralytic: Acc/Hold/Rech (10)
Salvo Acc/Dam (10)

Again a couple I can use, some garbage that gets sold to the shop, and some to be put up for sell.


Global is @honcho
On Champion
Living Coal LV 50 Fire/Fire Tank
Nature Boy LV 41 Earth/Kin Cont
Great Wacko LV 34 Robot/FF MM
plus many alts