Rage and Chance For Build Up Proc
Activated I believe when in a click based power.
If you run it in a toggle then it checks every tick (i.e. Invincibility, Focused Accuracy, etc ...).
[ QUOTE ]
Activated I believe when in a click based power.
If you run it in a toggle then it checks every tick (i.e. Invincibility, Focused Accuracy, etc ...).
[/ QUOTE ]
Incorrect.
In a toggle power, the power will check to proc every 10 seconds, not every tick. On average, a chance for build-up Gaussian's proc would go off every 3 minutes and 20 seconds, if I recall correctly.
In Rage, the proc only has a chance to go off when you click Rage, similarly with build-up and other powers.
Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.
-Don't just rebel, build a better world, comrade!
so.. in my mind i see putting the "chance for build up" into a toggle as a chance to proc every 10 seconds sounds better than chance every 120 seconds (assuming you have 3 Recharge Redux)
Whining about everything since 2006.
Ammo switching for Dual Pistols was my idea:
http://boards.cityofheroes.com/showthread.php?t=135484
By and large, yes.
Though putting the proc in a toggle means you have zero control as to when it goes off. Standing in Wentworths? Proc can fire off.
By far, the best use for the proc is in a power like Blinding Feint in Dual Blades: an attack that buffs To Hit. With even adequate recharge, you'll be certain the proc will go off in combat, and have a chance more often than once every ten seconds.
The only problem with that, of course, is that the Gaussian's proc is unique, so slotting the proc in an attack basically precludes getting the sexy 6-slot bonus from the set.
Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.
-Don't just rebel, build a better world, comrade!
Yeah, I used to think putting it in the toggle was a no brainer, but I'm thinking of putting the Guassian's proc in my click powers now so I can be sure it's helping me when I'm actually fighting, not moving between mobs. Especially since the build-up only lasts about 5 seconds or so.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
The best place for this proc is in a Build Up power. Its the only way you have a chance of controlling when it fires.
Placing it in a toggle power is for suckers. Its about the most worthless use of a slot we have in this game.
-Largo
Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian
[ QUOTE ]
[ QUOTE ]
Activated I believe when in a click based power.
If you run it in a toggle then it checks every tick (i.e. Invincibility, Focused Accuracy, etc ...).
[/ QUOTE ]
Incorrect.
In a toggle power, the power will check to proc every 10 seconds, not every tick. On average, a chance for build-up Gaussian's proc would go off every 3 minutes and 20 seconds, if I recall correctly.
[/ QUOTE ]
This isn't accurate. My Gaussians has ticked twice in a row on occasion in less then 10 seconds in the past (at least according to my power meters) on three different characters.
Also your statistics aren't correct ... try to base an average on a percentage chance is the same as being dismayed when you don't win the lottery even though you statistically bought enough tickets to. Consequently I rarely go without a proc (when I'm metering) within 90 seconds.
[ QUOTE ]
This isn't accurate. My Gaussians has ticked twice in a row on occasion in less then 10 seconds in the past (at least according to my power meters) on three different characters.
[/ QUOTE ]
I have understood that procs like this check every 10 seconds. I have heard that Gaussian's proc works this way from more than one person, so if it's not working that way, that's going to be news to more than a few people.
Guide: Tanking, Wall of Fire Style (Updated for I19!), and the Four Rules of Tanking
Story Arc: Belated Justice, #88003
Synopsis: Explore the fine line between justice and vengeance as you help a hero of Talos Island bring his friend's murderer to justice.
Grey Pilgrim: Fire/Fire Tanker (50), Victory
[ QUOTE ]
[ QUOTE ]
This isn't accurate. My Gaussians has ticked twice in a row on occasion in less then 10 seconds in the past (at least according to my power meters) on three different characters.
[/ QUOTE ]
I have understood that procs like this check every 10 seconds. I have heard that Gaussian's proc works this way from more than one person, so if it's not working that way, that's going to be news to more than a few people.
[/ QUOTE ]
It may very well have been quoted as working that way but it doesn't appear to. Of course if the power meters aren't accurate in timing then I could very well wrong as well (either are certainly a possibility with this game).
None of my toons with Performance Shifter: +end work like that either ... I often get consecutive procs with that as well (much more often but that's to be expected with the difference in percentages).
To be fair though, I didn't time these with a watch ... this is just based on observations of rapid fire procs while I was determining what I was getting out of my stats and when. I have never seen Gaussian's stack on itself for instance.
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Activated I believe when in a click based power.
If you run it in a toggle then it checks every tick (i.e. Invincibility, Focused Accuracy, etc ...).
[/ QUOTE ]
Incorrect.
In a toggle power, the power will check to proc every 10 seconds, not every tick. On average, a chance for build-up Gaussian's proc would go off every 3 minutes and 20 seconds, if I recall correctly.
[/ QUOTE ]
This isn't accurate. My Gaussians has ticked twice in a row on occasion in less then 10 seconds in the past (at least according to my power meters) on three different characters.
Also your statistics aren't correct ... try to base an average on a percentage chance is the same as being dismayed when you don't win the lottery even though you statistically bought enough tickets to. Consequently I rarely go without a proc (when I'm metering) within 90 seconds.
[/ QUOTE ]
One: when I say on average, I mean precisely that. Straight mathematics gives us the following:
5% chance of buildup, once every ten seconds. Therefore, a one in twenty chance. Twenty chances times ten seconds equals 200 seconds, which is three minutes and twenty seconds.
Now, does that mean it will go off like clockwork every three minutes and twenty seconds? No, not at all. That is an *average*. Could it go off twice in a row, ten seconds apart? Yes. Could it not go off for ten minutes? Yes. Every proc check is independent.
So, we find that Gaussian's proc works just as it says. It is a 5% chance for a 5 second buildup effect.
Can it go off twice in a row? Certainly, there is a one in four hundred chance that it will do so. Three times in a row? One in 8000, not inconceivable, but not something that you would see every day.
When talking about procs, it is most useful to talk about averages. On average, you would see the 5 second buildup once every three minutes and twenty seconds while the toggle is on, because procs in toggles every ten seconds.
Not every tick.
What you may have seen, Kruunch, was the proc firing off, lasting for 5 seconds, being down for then next five, and then proccing again. It would seem like less than ten seconds, because the proc effect would have been down for less than ten seconds.
As to whether the proc is more useful in a toggle or a click power like Rage, that is a matter of opinion, and there is no right or wrong answer to it.
Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.
-Don't just rebel, build a better world, comrade!
Once again, I will reiterate that I've seen procs go off in less then 10 second intervals in a toggle power (hence my claim "per tick"). Your explanation makes a certain amount of sense with 5 seconds being as subjective as it is without a stop watch, but does it also apply to the +end proc for Performance Shifter? Because I have most definitely seen that chain together as much as three times in 10 seconds.
It would not be the first time in this game that conventional wisdom has been wrong (even from a dev source).
Having said that, using Gaussian's in Invincibility makes a certain amount of sense due to the fact that the Tanker will be running it anyway (consider it a bonus). Actually getting a power specifically to slot Gaussian's such as Focused Accuracy, exceeds the point of diminishing returns in my estimation. Except for the set bonus (and Gaussian's 6 slot bonus is very attractive) I couldn't see slotting Chance for Build Up in a click power just for the purpose of having it (again point of diminishing returns).
I have seen my proc (+end in stamina) go off, IF I zone.
I think it may activate if you do something with menu's (e.g. WW). I'm not sure if I lost track of time or menus do something funky with the procs.
Officially, its 10 seconds (chance of), possibly more if you zone (if you have +regen in health, it will double stack if you zone/enter a mission).
Unless its a bug you want to report
50 Tanks: Invul/ss, Fire/ice/fire, Ice/em, Stone/fire
WP/Stone, dark/dark, shld/mace
50 Other: WS, SS/dark/sc brute, BS/Regen/WM scrpr, fire/fire/force blaster, rad/kin corr, mind/rad ctrl, ill/storm cntrl
Yeah I wasn't zoning, or playing with WWs. I was just standing still watching my power meter.
And no, its not something I'd report :P
Does the chance happen every 10 seconds.. like a toggle while its on? or only when it is activated?
(gaussians)