Stone Tank Questions
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Which armors does granite shut off? Also, does the auto resist power (stone skin or something like that) still work?
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Granite Armor will turn off all the other armor toggles in the set, EXCEPT Rooted, which can work with Granite on. Stone Skin will still work, and Mud Pots can remain active.
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If i IO slot for +speed, how close to normal run/sprint speed can i get while running rooted or granite? I would combine with swift slotted as well.
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There are a couple of guides in the Tanker Guide section that show IO slotting that can get you back up to basic run speed with Rooted or Granite on. Not sure if they go far enough to counter both at the same time.
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Brimstone & Crystal armors - Do i skip these? or take them early on until i can get granite, then respec out?
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It's up to you, but they can be useful on the way up, and if you exemp down below Granite at any time (remember, dual builds can be good for this).
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ight now i am level 13. So i have a ways to go.
Current build is
rock armor,
stone skin
earth's embrace
rooted
Mudpots
Jab
Haymaker
TP foe
Any advice on what to take on the next couple of levels to make the grind easier would be a help.
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Well, starting on the path to Stamina can be a decent help. Swift will be handy, or course. And of course Teleport (which you look like you're doing already. Then KO Blow at level 22, and Rage as soon as you can get it.
Good luck!
Edit -> God =/= good, when wishing somebody luck.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Might want Hasten no?
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Might want Hasten no?
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Possibly. I haven't checked the Stone Guides out to see if the high +runspeed IO builds also grant a good degree of +recharge or not.
It's certainly useful if he can fit it in, and it goes with the character concept.
Let me never fall into the vulgar mistake of dreaming that I am persecuted whenever I am contradicted.
~Ralph Waldo Emerson
"I was just the one with the most unsolicited sombrero." - Traegus
Thanks for the clarification. I did not realize rooted remained active when granite is on. I thought granite offered those protections. It makes sense that it does not of course. Yeah, I definitely need to get swift ASAP. Right now, it is looking as though the fitness pool will be 16, 18, and 20. Then rage and KO shortly after. I have to say, I can tell already this set will be a late bloomer.
I will be taking Hasten, just not until i can slot SO's and IO's. Downtime for that power is crappy with Training and dual origin enhances.
You can get to a reasonable run speed with granite or rooted. I'm sure you can probably build up enough run speed for both of them at the same time but I'm not entirely sure it is worth the other area's you probably end up lacking in as a result. It's pretty rare to need both rooted and granite at the same time as a tanker and even then you probably don't need to move when you have both.
I waited a while in my build to get hasten but you're probably going to want it before granite. I was so end hungry before granite that I really couldn't afford to run hasten all that much but mileage may vary.
I would also recommend getting the fighting pool for tough and weave pre-granite. I hang on to them post granite as well but that is a personal preference to just how insanely difficult to kill you want to be. They also are great places to mule IO's since really the only thing you need to run is weave after you get granite (as long as you keep stone skin and slot it a little bit).
Hope you enjoy it. My stone tank was the funnest char I leveled up.
You really want Hasten for a good Stone build. I usually pick it up just before Granite, but you'll also want it for faster recharging EE, not to mention Rage if he's Stone/SS. In fact, you really want stacking Rage to avoid the -def from the crash w/a def-based set.
Two other "armors" that stay toggled w/Granite are Tough & Weave. Yes, laugh if you like, but for really high-end, survive the end of the world type of builds, Tough & Weave are actually useful. Tough let's you skip Stone Skin (though SS is still handy out of Granite), and Weave & a few IOs lets you hit S/L def cap running Rock (and psi cap w/Minerals), which in turn lets you stay out of Granite a whole lot.
And w/S&L and Psi def, you're actually taking care of prolly 90% of the damage out there, since most exotic damage (F/C/E/N) have a smashing or lethal component to them (this is why Crystal & Brimstone are usually skipped). Stuff like Flamethrower will hurt, but that's why you have high HPs and good regen. That and Granite.
An Offensive Guide to Ice Melee
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Tough let's you skip Stone Skin (though SS is still handy out of Granite), and Weave & a few IOs lets you hit S/L def cap running Rock (and psi cap w/Minerals), which in turn lets you stay out of Granite a whole lot.
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I agree completely with everything else but I've always found getting my S/L cap with granite with just stone skin is much better. I still take tough, but not having the extra end usage of another toggle certainly helps, and having more powers that give you +res for the great IO's you can get is never a bad thing. Of course weave is the jewel of the set and is what gives you 40+ def to all with granite running out of the gate before you get any IO's at all.
As you said outside of granite it also makes you that much more survivable.
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I will be taking Hasten, just not until i can slot SO's and IO's. Downtime for that power is crappy with Training and dual origin enhances.
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Very smart ... I usually hold off on Hasten till L24 (or there abouts) for just that reason (and also because of the endurance drain the crashes and faster recharge rates cause).
Unless of course if I'm taking Super Speed as a travel power.
any advice on APP for the stone/ss?
Two words: Fire. Ball.
Wait, no, three workds: Rage. Fire. Ball.
(Actually, they're all pretty good. I took Arctic on my Stone/Ice--BU+Ice Storm works pretty darn well w/Mud Pots already slowing things down. Energy Torrent is KD, not KB, so just in case you didn't have enough mitigation, there's some more for ya. And I hear Earth is very good too, though I've never played w/it. I happen to really like my ST holds (Char, BoI) for annoying Sappers and the like, though w/Rooted, you can sorta laugh at them.)
An Offensive Guide to Ice Melee
I was leaning toward fire. Though i am considering body for conserve power and FA. Really depends mostly on how my endurance plays out once properly slotted, and getting some rares in the build.
Not having taken a Stoner to APP levels (I've ended up deleting all my Stoners before that point because they were just too slow and clunky for my tastes (this was before IOs however)) my assumption would be that the more attacks in your chain would be another way of offsetting the -recharge penalties of Granite.
In that regard I would probably think that Pyre would be best which offers the most damage and gives you them at range (a Stoner's blessing as well) including an AOE.
A higher level Stoner would probably be your best choice for advice here however.
I can only suggest what I've got experience with... which is on my stoner who is level 50 I took Pyre and am very happy with it.
I got char... which I never use and haven't slotted at all.
Melt Armor... which I put a set into. I think it has 5 of Analyze Weakness.
And Fire Ball... which I have 5 Positrons Blast in.
I replc Positrons Blast with Ragnarok's Just an idea.
My Stone/Stone tank is currently lvl 47 and I chose to go with Conserve Power for my lvl 41 power. It helps quite a bit during longer drawn out fights especially with hasten running, even though I do have end redux slotted all around. It was very nice having it last night going up against the Malta. Had a few sappers tag me before we could dispatch them and it made end recovery a non issue. But as always, YMMV.
Throwing darts at the board to see if something sticks.....
Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Originally Posted by PapaSlade
Rangle's right....this is fun.
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Here is a somewhat expensive build (3 LoTG +rech and numina's unique), but no purples.
This build moves at 26.2 mph in granite form, has soft capped defense for S/L and close for everything else except psi. It also has huge recharge bonuses.
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I replc Positrons Blast with Ragnarok's Just an idea.
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I don't use purples. Ragnarok is 100 mil per on my server so 600 mil for one set I don't care what it is... not worth the cost IMO. I'll use almost any other set depending on the current prices, but I won't even bother looking at anything purple.
I took Pyre on my stoner as well. Conserve Power is pretty overated since if you run in granite you will be running 2 toggles. Even in extreme circumstanes I run granite, weave, rooted and mudpots and dont have any issues. Be sure to slot plenty of end reduction in mudpots.
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I did not realize rooted remained active when granite is on. I thought granite offered those protections. It makes sense that it does not of course.
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Just wanted to clarify here, Granite does provide protection to mezzes, knockdown, repel, and defense debuffs. Rooted provides these as well to stack in tough situations, as well as granting substantial amounts of regen; and recovery debuff and endurance drain resistance.
Victory: @Brimstone Bruce
Brimstone Bruce (lvl50 Stone/Fire Tanker) Broadside Bruce (lvl50 Shield/WM Tanker)
Ultionis (lvl50 Dark/Dark Defender) Cortex Crusher (lvl50 Mind/Kin Controller)
Patronox (lvl50 Kat/Dark Scrapper) Harbinger Mk.7 (lvl50 Bots/FF MM)
NightShift for Life.
I rolled a stone tank last night. I have never played one before, so its rather new to me. I have a decent idea of what to take and what to slot, but i have a couple questions i was hoping you tanks can help with.
Which armors does granite shut off? Also, does the auto resist power (stone skin or something like that) still work?
If i IO slot for +speed, how close to normal run/sprint speed can i get while running rooted or granite? I would combine with swift slotted as well.
Brimstone & Crystal armors - Do i skip these? or take them early on until i can get granite, then respec out?
Right now i am level 13. So i have a ways to go.
Current build is
rock armor,
stone skin
earth's embrace
rooted
Mudpots
Jab
Haymaker
TP foe
Any advice on what to take on the next couple of levels to make the grind easier would be a help.
Thanks in advance for any help
Inc