The Challenge...
Im lookin for maximum playability..solo and for general team tanking
Im confused as well my first build which I did in a few minutes seems better than that build. You can turn death shroud off if soloing but on teams that thing is doing a ton of damage. To not have it in build is to me pointless in making a da in first place. I am certainly not calling my build the best by a long shot but I would not consider a non death shroud build. It will be by far your most end efficient attack on large teams...
Ok, well, for solo you'll need a decent selection of attacks. Hurl should NOT be one of them. For team, you want at least two aggro araus if you don't go taunt. So I'm tweaking my last build to give you those things. CoF in place of CP, but you have 3.21 recovery (1.99 net gain) and with accolades that's 3.53 recovery (2.31 net gain). Your resist are slightly lower, but with capped defense you'll still be laughing it off maniacally. DR still has decent end reduction.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Challenge 6: Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Super Strength
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Flight
Hero Profile:
Level 1: Dark Embrace -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(7), RctvArm-ResDam(11), S'fstPrt-ResDam/Def+(13)
Level 1: Jab -- HO:Nucle(A)
Level 2: Death Shroud -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(3), M'Strk-Dmg/Rchg(3), M'Strk-Acc/EndRdx(5), M'Strk-Acc/Dmg/EndRdx(5), M'Strk-Dmg/EndRdx/Rchg(7)
Level 4: Murky Cloud -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(13), RctvArm-ResDam(15), RctvArm-ResDam/EndRdx/Rchg(21), Empty(23)
Level 6: Obsidian Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(42)
Level 8: Combat Jumping -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(9), Zephyr-Travel(9), LkGmblr-Rchg+(11), GftotA-Def(15), GftotA-Def/EndRdx(36)
Level 10: Hurdle -- Jump-I(A)
Level 12: Boxing -- HO:Nucle(A)
Level 14: Super Jump -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(19), Zephyr-Travel(21)
Level 16: Dark Regeneration -- Theft-+End%(A), Theft-Acc/EndRdx/Rchg(17), Theft-Acc/EndRdx/Heal(17), HO:Golgi(19)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(43)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(40), P'Shift-EndMod/Acc(43), P'Shift-End%(50)
Level 22: Cloak of Darkness -- GftotA-Def/EndRdx(A), GftotA-Def(23), LkGmblr-Rchg+(31)
Level 24: Haymaker -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(25), T'Death-Dmg/Rchg(25), T'Death-Acc/Dmg/EndRdx(27), T'Death-Dmg/EndRdx/Rchg(27), T'Death-Dam%(31)
Level 26: Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/Rchg(29), T'Death-Acc/Dmg/EndRdx(29), T'Death-Dam%(42), T'Death-Dmg/EndRdx/Rchg(42), T'Death-Dmg/EndRdx(45)
Level 28: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(43)
Level 30: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(31), GSFC-ToHit/Rchg/EndRdx(34), GSFC-Rchg/EndRdx(37), GSFC-ToHit/EndRdx(37), GSFC-Build%(37)
Level 32: Knockout Blow -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
Level 35: Weave -- GftotA-Def/EndRdx(A), GftotA-Def/Rchg(36), GftotA-Def/EndRdx/Rchg(36), LkGmblr-Rchg+(48)
Level 38: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Cloak of Fear -- N'mare-Acc/EndRdx(A), N'mare-EndRdx/Fear(46), N'mare-Acc/Fear(46)
Level 44: Hover -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(45), Zephyr-ResKB(45), LkGmblr-Rchg+(46)
Level 47: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(48)
Level 49: Group Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(50), Zephyr-ResKB(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]13% DamageBuff(Smashing)[*]13% DamageBuff(Lethal)[*]13% DamageBuff(Fire)[*]13% DamageBuff(Cold)[*]13% DamageBuff(Energy)[*]13% DamageBuff(Negative)[*]13% DamageBuff(Toxic)[*]13% DamageBuff(Psionic)[*]13.9% Defense(Smashing)[*]13.9% Defense(Lethal)[*]13% Defense(Fire)[*]13% Defense(Cold)[*]16.4% Defense(Energy)[*]16.4% Defense(Negative)[*]3% Defense(Psionic)[*]23% Defense(Melee)[*]23.3% Defense(Ranged)[*]23% Defense(AoE)[*]1.8% Max End[*]1.65% Enhancement(Terrorized)[*]9% Enhancement(Accuracy)[*]35% Enhancement(RechargeTime)[*]10% FlySpeed[*]154.6 HP (8.25%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]Knockback (Mag -20)[*]Knockup (Mag -20)[*]MezResist(Held) 8.25%[*]MezResist(Immobilize) 10.5%[*]MezResist(Sleep) 1.65%[*]MezResist(Stun) 3.85%[*]16% (0.27 End/sec) Recovery[*]10% (0.78 HP/sec) Regeneration[*]3.45% Resistance(Fire)[*]0.95% Resistance(Cold)[*]10% RunSpeed[/list]
@Rylas
Kill 'em all. Let XP sort 'em out.
ooh...that one looks very nice....
well time is up..i pick rylas_prime as winner
so here are ur choices u can either collect ur money ASAP (just PM when and where) or....post a PvP build for that toon and double ur income..the choice is urs
Just got home (can't reach the boards from work).
Wow, thanks so much for choosing mine! That rocks!!!
Unfortunately, I know nothing of PVP, and won't be the best source person for that, I think you should allow someone else the chance to win as well in that department. I'd do it, but you'd probably get something non-functional for PVP.
I just want to say that all the crazy builds that showed up really impressed me. And I hope ChosenOne does another contest just so I can see what comes out.
Thanks again!! This was a great challenge!!
@Rylas
Kill 'em all. Let XP sort 'em out.
I know this is up and all and Im late for the game but I wanted to try anyhow. I think I met all the requirements. I used a trick in mids to simulate the PVP IO with two steadfast and Im not sure if the end is reduced to your liking but here it is:
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
[u]Click this DataLink to open the build![u]
Late For The Game: Level 50 Magic Tanker
Primary Power Set: Dark Armor
Secondary Power Set: Super Strength
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Hero Profile:
Level 1: Dark Embrace -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(9), Aegis-EndRdx/Rchg(11), Aegis-ResDam/EndRdx/Rchg(11), Aegis-ResDam(17)
Level 1: Jab -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(17), T'Death-Dmg/Rchg(42), T'Death-Acc/Dmg/EndRdx(42), T'Death-Dmg/EndRdx/Rchg(42), T'Death-Dam%(43)
Level 2: Murky Cloud -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(3), Aegis-EndRdx/Rchg(3), Aegis-ResDam/EndRdx/Rchg(5), Aegis-ResDam(5), S'fstPrt-ResDam/Def+(29)
Level 4: Haymaker -- KntkC'bat-Dmg/EndRdx(A), KntkC'bat-Dmg/EndRdx/Rchg(23), KntkC'bat-Acc/Dmg(43), KntkC'bat-Dmg/Rchg(43)
Level 6: Obsidian Shield -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(7), S'fstPrt-ResKB(7)
Level 8: Dark Regeneration -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(9), Erad-Acc/Dmg/Rchg(23)
Level 10: Taunt -- Taunt-I(A)
Level 12: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(13), Zephyr-ResKB(13)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(19), Numna-Heal(19)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/EndRdx(21), Efficacy-EndMod/Acc(21)
Level 22: Knockout Blow -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(31), Mako-Dmg/Rchg(31), Mako-Acc/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(48), Mako-Dam%(48)
Level 24: Cloak of Darkness -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25), EndRdx-I(27)
Level 26: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(29)
Level 28: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(34), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(36), GSFC-Build%(37)
Level 30: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(46), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 32: Soul Transfer -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-%Dam(34)
Level 35: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(37), RctvArm-EndRdx(37), RctvArm-ResDam/EndRdx/Rchg(40)
Level 38: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Laser Beam Eyes -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(45), Thundr-Dmg/Rchg(45), Thundr-Acc/Dmg/Rchg(45), Thundr-Acc/Dmg/EndRdx(46), Thundr-Dmg/EndRdx/Rchg(46)
Level 47: Oppressive Gloom -- Acc-I(A)
Level 49: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
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Dreaded Wail hits things freakin' hard.. i like to hit things freakin' hard... so.. id go Wail... SAVE THE WAILS!!!! - Solar_Lunata
GJ all yall r sum perty crazy build makers... I will host another challenge in the Blaster forums if you would like to participate...the post will be up l8r tonight or tmrrow..
Thanks for participating all and GOOD JOB rylas_prime
Congratulations Rylas.
[ QUOTE ]
Thermals Last build is lookin like number 1 quality to me....keep fightin for first got 2 days left my friends....
[/ QUOTE ]
Chosen, could you be a little more specific about what you like in it? Looking at the totals, it's got slightly less end recovery than your last top pick from Reask, and without the relief of CP. Some top runners have more aggro auras, some have more attacks and damage. Some have poor end reduction on DR (which seems to go against your end management desires) some have better end reduction. It's becoming confusing. . .
@Rylas
Kill 'em all. Let XP sort 'em out.