MA Missions, the story behind the numbers
nope
it has been suggested that a writer's comments section in the missions would be cool for notes after the mission.
On a couple of my arcs I put a small "Director's Commentary" at the bottom of the mission send off or debrief in [different color text] to explain things like that, design decisions, things I wanted to do but couldn't implement in the current MA, etc. Not sure if anyone has noticed - certainly no one has given feedback about them.
I figure it's more useful to present the info to players while they are in the arc, as opposed to out of game somewhere.
Not sure if this is what your asking for, but, there's a section below this called MA Stories and lore.
NCSOFT may take away our servers and beloved dev team, but they can't break our spirit and community. with all your power, NCSOFT, your victory will be bitter-sweet. I, personally will be there to laugh at you when you face-plant into the ground.
Is there a stickied thread that Mission Architects can post descriptions or the story behind their missions?
I think it would be great to get a better feel for the mish and possibly since some of them are so inventive allow the authors to descride either little known snippets about their mish like The person you rescue really existed and actually founded the ACLU or what have you.
Or perhaps go into a bit more detail into the alternate world their bad guys come from.
Feel The Burn