Checklist of things I still crave - May 09 edition
Meh! Pirate MasterMinds will never happen. You ever seen a group of pirates that could take orders 'to the death'? There would have to be an escalating possibility of any Pirate henchman sneaking up behind the Pirate MM and slitting his throat per summons. It wouldnt be pretty. Or at least the same chance that the pirate henchie would decide to pop open a bottle of rum and leave the battle to sleep it off.
Ninus Lvl 50 Bots/Dark/SM Mastermind Badges: 1384 @Ninus on Global
Put an Ebil MasterMind in the Obal Office: It wont be the first time
Campaigning for Global Global Ignore Champion since 2009!
*Captain Stormrider Seal of Approval*
MOAR PIRATES! *Cracks open the rum*
The off-beat space pirate...Capt. Stormrider (50+3 Elec/Storm Science Corruptor)
The mysterious Djinn...Emerald Dervish (50+1 DB/DA Magic Stalker)
The psychotic inventor...Dollmaster (50 Bot/FF Tech Mastermind)
Virtue Forever.
1, 4, 5, 7, and 8...
Yes yes yes yes yes PLEASE!
Heck, i'd just be happy if i could change the colour of my MM's minions.
Oh, and I need 4 more Arc slots on Mission Architect!!! >
MA Author: Look for my eight arcs under @Witty Librarian!
Hero Cleanup Protocol estory now available! Through Smashwords.com and most ebook retailers!
1) Pirate Masterminds: Meh, not a big fan of pirates (or ninjas for that matter)
2) More Strike Forces for Villains: Absolutely. Give heroes some more low-level ones too. I'd really like to see at least 2 task/strike forces for each 5-level range, red and blueside both.
3) More high-end content for Villains: Maybe a little bit more, just remember though, the shard is rarely used.
4) More Epic power pools for Scrappers: Absolutely.
5) What part of PIRATE MASTERMINDS do ye not get: Again, meh.
6) Radiant Tankers: Not really sure what a radiant tanker is.
7) Another weekend of Prestige Bonuses for SGs/VGs: Sure, why not.
What I want:
1. Ice Epic for Defenders
2. Fire Primary/Secondary for Defenders
3. AE taken out of Atlas
4. More Co Op stuff for heroes/villains (Hoping Rogue solves this).
5. New control primary... Not particular about what just want something new.
6. SOMETHING that offers better mez protection for def/controllers
(as you can prolly guess I play mainly defenders/trollers)
brb, going to White Castle...
There is of course the possibility that any of these tidbits are coming. But being a clueless bastid means I don't know if that's so...
1) Pirate Masterminds. And more Pirate Masterminds. What, you were expecting CEO Masterminds? (complete with bailout inherent!)
2) More Strike Forces for Villains. There's no SF between 30-35 and 40-45 (lest you count Imperious, but that's not in a traditional zone). Respec trials don't count.
3) More high-end content for Villains. If Heroes has its own Shard realms, why not Villains?
4) More Epic power pools for Scrappers, especially fitting some of the newer Scrapper primary and secondary sets. Not everyone can take Dark, or Weaponry, or Energy epics to fit their build's theme.
5) What part of PIRATE MASTERMINDS do ye not get?
6) Radiant Tankers. Because sometimes finding a debuffing Def/Con for your TF takes forever.
7) Another weekend of Prestige Bonuses for SGs/VGs. There's been newly-formed supergroups since the bonus doubling of Prestige awhile back, and some SGs didn't have people logging in back then as well to ensure the increased Prestige count...
8) Day job badges for standing in front of the pizzarias: Delivery Job, which gives you 30 minutes of 5 percent travel speed boost or your pizza's free!
9) Three rings for the elves, seven for dwarves, nine for the race of Men. And one ring to rule them all! What, what? It's been done??? Sigh.
MA Author: Look for my eight arcs under @Witty Librarian!
Hero Cleanup Protocol estory now available! Through Smashwords.com and most ebook retailers!