Enough Influence For IO Enhancements?


DefenderOfFlames

 

Posted

I was just wondering, how many IO Enhancements would i be able to get with my influence? I want the cheapest IO Enhancements for the primary set of my fire/fire tanker. I plan to fully IO his Firey Aura, then I plan to SO his Fire Melee.

Current Influence: 80,958,796 Influence

P.S: Which are the cheapest IO Enhancements for a tanker?


Flameanator (50+1 Fire/Fire Tanker - Justice)
Mr.Defendo (50 FF/Arch Defender - Justice)
Willing Havoc (45 Elec/WP Brute - Freedom)
Paragon Lad (32 Claws/SR Scrapper - Justice)
Global: @Mr.Defendo

 

Posted

Cheapest? Level 31 or 36, probably, from no-name sets like Smashing Haymaker.

Start with this and work upwards as you need shinier things.

P.S. If you're trying to get some sort of shiny medal, I will point out that I once IO'd out a level 50 Spine/Dark for 6 million inf, and I had 100K or so left over. Beat THAT!


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

The cheapest enhancements would be common IOs, and you could probably fill your slots with them with 81M and have cash left over.

However, I assume you mean set enhancements, which is a more complicated question. In general, sets with great set bonuses (such as Crushing Impact) or extremely useful IOs (such as Steadfast Protection) will be expensive. Level 50 IOs will generally be more expensive than level 30 ones, and sets that go up to 40 or 50 will be more expensive than those that max out at 30 or 35.

The cheapest set IO outfitting you can do would be to buy cheap IOs from cheap sets and Frankenslot them. I recommend getting Mids' Hero Designer to plan out what IOs you want to get.


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

Wow... First... black on blue is impossible to read. May want to change that - so, quoting...

[ QUOTE ]

I was just wondering, how many IO Enhancements would i be able to get with my influence? I want the cheapest IO Enhancements for the primary set of my fire/fire tanker. I plan to fully IO his Firey Aura, then I plan to SO his Fire Melee.


[/ QUOTE ]

Basic IOs are cheap, set IOs vary - there's no set (heh) price for set IOs. Some can be had for 500 inf, some for tens or hundreds of millions.

The SOs should be cheap, but what level are you? Level 30 common IOs (acc, dam, etc.) give more "bang for the buck," without having to be replaced every few levels, if you happen to be levelling.

I'd honestly go down in the tanker forums, with more of an idea as to just what you want to accomplish by setting yourself up with sets. Massive defense? Recharge? The most damage? There are a lot of things to design for - and that 80 mill will be burned through fast.

(Most puns dealing with "set" and fire themes in this post are purely accidental.)

Edit:

Also note that with Mission Architect tickets and reward merits from running missions, you can get recipes without spending a dime - either through rolls (merits or tickets,) or saving enough to buy specific recipes (say, 75 - I think - merits for a KB protection IO, which can run for several million.)


 

Posted

I am a level 48 Tanker.


Flameanator (50+1 Fire/Fire Tanker - Justice)
Mr.Defendo (50 FF/Arch Defender - Justice)
Willing Havoc (45 Elec/WP Brute - Freedom)
Paragon Lad (32 Claws/SR Scrapper - Justice)
Global: @Mr.Defendo

 

Posted

OK, and what specifically do you want out of IOs?

Basically trying to get you to narrow down just what you want before pointing you to the specialists in the tanker forums

Do you want more defense? Recharge for something? Extra damage? Sets can do a LOT - the link in my signature goes to Paragonwiki, and this link specifically goes to sets.

Now, as a fire/fire tank, going from memory, you'll be able to use - without guessing at pools or APPs -

- Resistance sets
- Melee damage
- PBAOE damage (not targeted)
- Healing (not accurate healing)
- END Modification
- ToHit Buff (I believe.)
- Something related to your travel power.
- Taunt (even if you haven't taken the Taunt power)

Some of the sets in these categories are cheap, some are pricy. The link will show you an overview of the sort of bonuses (and links to the specific sets will give you percentages) you can get.

Look them over, pick some overall theme or goal(s) and get thee to the Tanker forums with that info and your build (which powers, slotted how currently, though you could do a respec.)


 

Posted

[ QUOTE ]
Current Influence: 80,958,796 Influence

[/ QUOTE ]
Having fun with colors, are we?
Anyway, I IO'ed my invuln tank for under 40 million and got him around 270% regen. That figure does not include the uniques in the build (nor does the cost because I had them lying around).

And this is obviously NOT frankenslotting just to get good performance on the individual powers. I have the performance *AND* the 300% regen (counting the uniques). Of course, +regen is usually the first bonus (for 2 set pieces) so it's a cheap bonus to get. He has +12% five times, +10% five times, +8% five times.... I think you get the picture.

So, to summarize: You can easily slot him for under 5 million. You can do some pretty impressive builds with the amount you have.


Paragon City Search And Rescue
The Mentor Project

 

Posted

I would like Resistance, PBAOE damage and END Modification.
I want to be able to have good set bonus from the IOs and my goal from this char is to get him to 50 then have a Single Target build for PVP (SOs) then have my main build, AOE for demon farms. I want to be able to survive in the farms and not die.


Flameanator (50+1 Fire/Fire Tanker - Justice)
Mr.Defendo (50 FF/Arch Defender - Justice)
Willing Havoc (45 Elec/WP Brute - Freedom)
Paragon Lad (32 Claws/SR Scrapper - Justice)
Global: @Mr.Defendo

 

Posted

Hahaha yup, fun with colours!
BUT 5 MIL?! How! would you be able to help me? someway or another? guide me =) im new with enhancements. ive only used SOs.


Flameanator (50+1 Fire/Fire Tanker - Justice)
Mr.Defendo (50 FF/Arch Defender - Justice)
Willing Havoc (45 Elec/WP Brute - Freedom)
Paragon Lad (32 Claws/SR Scrapper - Justice)
Global: @Mr.Defendo

 

Posted

Follow the link in Fulmens' post. It leads to a guide titled, "IO's for Newbs, Casual Playas, & Cheapskates".

Briefly, you would be 'frankenslotting' - taking IO's from various cheap sets to get good performance in each power with absolutely no regard for set bonuses. I've never bothered with this since you can get all that PLUS reasonably good set bonuses for 25 - 50 million (which qualifies as a 'cheap build' to me).


P.S. For some reason, I can't reply to your PM. But the above response should cover it.


Paragon City Search And Rescue
The Mentor Project

 

Posted

[ QUOTE ]
I would like Resistance, PBAOE damage and END Modification.
I want to be able to have good set bonus from the IOs and my goal from this char is to get him to 50 then have a Single Target build for PVP (SOs) then have my main build, AOE for demon farms. I want to be able to survive in the farms and not die.

[/ QUOTE ]

OK. Follow the link to the wiki in my post, as well.

Look at what the individual sets give at bonuses with varying amounts of the set slotted (from two pieces to a full set, each gives additional bonuses - two might give, say, Regeneration increase, three might add a little accuracy to that, four might add runspeed to that, etc.)

For instance, most of the Melee sets, if you follow that link (and look at the little chart at the end of each section) give Immob resistance with two pieces. Three pieces, most give a little Health boost - not regeneration, but max health.

If we select one of those sets, say Touch of Death, it'll take you to a specific page on that set:

[ QUOTE ]

Touch of Death is a Melee Damage enhancement set in the Invention System. It is available in the 25-40 level range.

There are six enhancements in this set:

* Touch of Death: Accuracy/Damage,
* Touch of Death: Damage/Endurance,
* Touch of Death: Damage/Recharge,
* Touch of Death: Accuracy/Damage/Endurance,
* Touch of Death: Damage/Endurance/Recharge, and
* Touch of Death: Negative Energy Damage Proc: This enhancement has a chance to fire one or more times, depending on use..

Only one of each of these types of enhancements may be slotted per power.


The following set bonuses apply when slotting more than one of the enhancements in this set into a single power:

* Two enhancements reduces the duration of Immobilize effects on you by 2.75%.
* Three enhancements increases maximum Health by 1.5%.
* Four enhancements improves the Damage of all your powers by 2.5%.
* Five enhancements reduces the duration of Hold effects on you by 2.75%.
* Six enhancements increases Melee Defense by 3.75%.
* Six enhancements increases Smashing and Lethal Defense by 1.875%.


[/ QUOTE ]

Well, it gives you Melee defense, extra damage, and Smashing and Lethal defense if you have it six slotted - which is not "frankenslotting," as someone else mentioned (mixing up different sets.)

You can have five of any one percentage of one thing stacked. (say, five bonuses of 3.75% damage. You could then add more, say, 2.5% damage bonuses from another set, but more at specifically 3.75% would not count.)

how much would one of these sets cost? I couldn't say. You can get them through merits and drops. Market supply is variable, some pieces will be cheaper than others, and even different levels of the same piece can be different prices (I've seen two of the same recipe one level apart be hundreds of thousands, if not millions, of INF different in the last five sales.)

Again, browse that page, get some ideas, and wander down to the tanker forums for the specialists.


 

Posted

OK, I'm going to take the example of a singletarget melee attack .

My first goal here is to get a couple of "Extra slots" - so we take a 5-slot power and get it close to "seven SO's" - and to do it for really cheap. We would like, say, 50% Recharge and at least 30% End Reduction in addition to 40% Accuracy and of course 95% Damage.

We start on this page and look for the enhancements sets with the WORST set bonuses that still go up to at least level 35.

Looks like Focused Smite has nothing I'd like, and Smashing Haymaker has ALMOST nothing I'd like. Additionally they are yellow (meaning they drop frequently from badguys) and USUALLY yellow IO's have nothing but common salvage.

... before you start the full project put in cheap bids on five of each of these salvage. You may not get all of them cheap, but give it a several-day lead time so you don't have to pay "Buy it NAO!" prices, which are almost always stupidly high.

Iron
Masterwork Weapons
Stabilized Genomes
Demonic Blood Samples
Inert Gas
Runes
Spell Ink
Ancient Bones

These days you're going to pay for the uncommons, too, but I don't know which of those to prebuy because they used to be all cheap all the time. Maybe two of each medium, that's 24. Stick 'em in the vault.

We now return to the specific example.

Pounding Slugfest looks like it should be an unloved set, but you'll probably find it surprisingly expensive. People love their Regen bonuses.

There are a couple of things in other sets that might prove to be bargains, but for now we're going to see how far we can get with these two sets.

The way we can get more than one "SO" per slot comes from two things.
1) A generic IO at these levels gives a little more than one SO of bonus- about 35% at level 30, 39% at level 41. 42.4% at level 50.
2) A "Dual" gives you a bit more than half a "Single" of each thing it does. (roughly, three Duals = 2 singles.) A "triple" gives you exactly half a "single" in each thing it does. So two triples gives you, basically, a free slot.

Let's see what we've got and what we can get.

If we slot two "duals" with accuracy in them, we get around 45% Accuracy. We might go one "Dual" and one "Triple".

Smashing Haymaker has a triple- Damage/End/Rech - and Focused Smite has a triple- Acc/Dam/Rech. It has a non-damage triple but if it doesn't have damage WE DO NOT CARE, because it's important to get the damage up to cap and we only have five slots to work in.

So throwing in an Acc/Dam to top this off, let's see where we are:

<font class="small">Code:[/color]<hr /><pre>
Acc Dam End Rech
* * * Focused Smite
* * * Smashing Haymaker
* * Smashing Haymaker
</pre><hr />
We've got a bit more than 1 Acc, 1.6 dam, half an End and exactly 1 Rech in 3 slots.

So we've got our 40%-ish Acc, 35% Rech, 20%-ish End and 50%-ish Dam.

In the other two slots we need 2 Duals of damage, half a Dual of end and half a dual of Recharge. One Dam/End and one Dam/Rech should set us up nicely.

So one Acc/Dam, one Dam/End, one Dam/Rech, one Dam/End/Rech and one Acc/Dam/Rech should give us pretty much our specs.

The cheap levels tend to be 31, 32, and 36, last I looked. Check for yourself, and put in cheap bids at multiple levels. You might get a 34 or a 35 cheap, you don't know. 36 and 37 are going to be more expensive to craft - 80K vs. 50K - but will give you better results, and are only available in Focused Smite. Smashing Haymaker gives you slightly better set bonuses.

So you put up bids for a bunch of recipes for 20-50K at different levels, a bunch of salvage (mostly uncommons), and you wait. Ideally you bid this stuff on Wednesday and don't check until Saturday or Sunday. There's a LOT of movement in the market Thursday night and Friday night, and a considerable amount through the weekend.

You grab your handful of cheap ugly stuff, slot it in there, and let's say you get this:

L36 Acc/Dam -Focused Smite [this one i'd make sure to get a good level on]
L37 Acc/Dam/Rech - Focused Smite
L31 Dam/End - Smashing Haymaker
L34 Dam/End/Rech- Smashing Haymaker
L32 Dam/Rech- Smashing Haymaker

Total Bonus, if I did the math right:
42.0% Acc
106.5% Dam
40.2% End Reduction
59.3% Recharge

... except of course that ED hits the Damage and cuts it down to about 95%.

It looks ugly. But it works REALLY WELL. And that's Frankenslotting.


Mini-guides: Force Field Defenders, Blasters, Market Self-Defense, Frankenslotting.

So you think you're a hero, huh.
@Boltcutter in game.

 

Posted

[ QUOTE ]
It looks ugly.

[/ QUOTE ]

Back in the old days, pre-IOs, I would re-purchase batches of SOs, just so I could reslot them sorted by colors.


Teams are the number one killer of soloists.

 

Posted

[ QUOTE ]
[ QUOTE ]
It looks ugly.

[/ QUOTE ]

Back in the old days, pre-IOs, I would re-purchase batches of SOs, just so I could reslot them sorted by colors.

[/ QUOTE ]

lol.. I'm sooo glad I'm not the only one!

I've used Re-spec's to re-sort existing enhancements into better arrangements. &lt;sigh&gt; OCD is worse I hear...

-Dragons


"I burn my candle at both ends, it will not last the night. But Ahhh my friends and Ohh my foes it makes a lovely light!"

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
It looks ugly.

[/ QUOTE ]

Back in the old days, pre-IOs, I would re-purchase batches of SOs, just so I could reslot them sorted by colors.

[/ QUOTE ]

lol.. I'm sooo glad I'm not the only one!

I've used Re-spec's to re-sort existing enhancements into better arrangements. &lt;sigh&gt; OCD is worse I hear...

-Dragons

[/ QUOTE ]

I do this also. I just can't stand to have my Accuracies, Damages, Ends, and Recharges to be "out of place". I even have to order them all the same in each power. Accuracy at the front, followed my damage, then endurance, then recharge at the back.


Main Hero : Annilixxion -- Lv50 Blaster
Main Villain : Menkaura -- Lv41 Mastermind
@Laxx
"You will bend to my will, with or without your precious sanity." --Dragon Mage