Shield Set without the shield!


Aett_Thorn

 

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I highly doubt the devs are going to give us a set that exactly duplicates another, with different animations and graphics.

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That's pretty much as far as it goes. Traditionally, the developers have never settled for (or gone out of their ways to make) multiple copies of the same powerset but with different graphics. If they make a new powerset, they make a NEW powerset, not a recycling of an old one but with a few graphics changed. Shield Defence is not just "defence that lets you pick a shield," it's a whole new approach to self-protection sets... That just also happens to let you pick a shield.

About the closest we can come to a valid comparison is CoH Live to I2 Katana vs. Broadsword, which shared the exact same animations, power names and general power effects, but had a different weapon around three years before Weapon Customization. However, even then the sets were not functionally identical, as Katana did consistently lower damage, but its attacks recharged consistently faster (with attack animation not being included into balancing equations at the time). What's more, this was later averted when I2 gave Katana its own brand new set of animations and power names, making it only vaguely similar to Broadsword in general design direction. The two sets still share similar effects, but with different power stats and animations, they play very much worlds apart.

If the idea of "Shield-Less Defence" is to have any merit, then the people voiching for it have really only one reliable option - to pin down exactly what it is they like about the set's functionality and try to suggest a new set with a new thematic that features those items.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

[ QUOTE ]
[ QUOTE ]
I highly doubt the devs are going to give us a set that exactly duplicates another, with different animations and graphics.

[/ QUOTE ]

That's pretty much as far as it goes. Traditionally, the developers have never settled for (or gone out of their ways to make) multiple copies of the same powerset but with different graphics. If they make a new powerset, they make a NEW powerset, not a recycling of an old one but with a few graphics changed. Shield Defence is not just "defence that lets you pick a shield," it's a whole new approach to self-protection sets... That just also happens to let you pick a shield.

About the closest we can come to a valid comparison is CoH Live to I2 Katana vs. Broadsword, which shared the exact same animations, power names and general power effects, but had a different weapon around three years before Weapon Customization. However, even then the sets were not functionally identical, as Katana did consistently lower damage, but its attacks recharged consistently faster (with attack animation not being included into balancing equations at the time). What's more, this was later averted when I2 gave Katana its own brand new set of animations and power names, making it only vaguely similar to Broadsword in general design direction. The two sets still share similar effects, but with different power stats and animations, they play very much worlds apart.

If the idea of "Shield-Less Defence" is to have any merit, then the people voiching for it have really only one reliable option - to pin down exactly what it is they like about the set's functionality and try to suggest a new set with a new thematic that features those items.

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I did. Call it Tactical Training.

Or do you mean rename every power too?


BrandX Future Staff Fighter
The BrandX Collection

 

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You want Shield Defense without a Shield for a concept?

So, why don't you take one of the other Defensive sets? Try Willpower. It has many of the same strong points as Shield Defense.

Or is this really just about wanting to do a Shield Charge without having to use a Shield?



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It's all of it. :P

I have a lvl 44 Shielder, I have multiple 50 WPs (and ones not 50).

It's really just about all around loving the set, but the shield not working with the concept.

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Like I said, for a non-shield concept choose a non-shield defensive set like Willpower or Super Reflexes.

Sorry, but making a Shield set without a Shield is just ridiculous.
How do you Deflect without a Shield?
How do you Phalanx Fight without a Shield?
How do you Shield Charge?
How do you become One with the Nothing?

Maybe you could suggest a similar set called "Bracers" with similar powers not related to using a Shield? Rethink the idea, because as it is it's just not going to fly.


 

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I did. Call it Tactical Training.

Or do you mean rename every power too?

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And make new animations. And cut out some of the powers, and add in new ones. It can't just be Shield Defense with Shield-less animations, as that isn't going to happen. When players clamored for Empathy villainside, they didn't just recolor Empathy. They reworked it, removing powers and creating new ones until they had Pain Domination.

If you want the way Shield Defense plays, you have to have the shield. You can ask for some of the things that add to the feel of the set (the team-oriented nature, maybe, or the combination of mitigative types), but you're not going to get the same set with a new name. It's never happened before, and it's such a waste of resources that it's not going to happen.


We'll always have Paragon.

 

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Yes, it was entirely for selfish reasons

[/ QUOTE ]By the way, I don't have a problem with that. There are some things I want in this game for selfish reasons.

Like the name field being one letter longer.


 

Posted

[ QUOTE ]
[ QUOTE ]
I highly doubt the devs are going to give us a set that exactly duplicates another, with different animations and graphics.

[/ QUOTE ]

That's pretty much as far as it goes. Traditionally, the developers have never settled for (or gone out of their ways to make) multiple copies of the same powerset but with different graphics. If they make a new powerset, they make a NEW powerset, not a recycling of an old one but with a few graphics changed. Shield Defence is not just "defence that lets you pick a shield," it's a whole new approach to self-protection sets... That just also happens to let you pick a shield.

About the closest we can come to a valid comparison is CoH Live to I2 Katana vs. Broadsword, which shared the exact same animations, power names and general power effects, but had a different weapon around three years before Weapon Customization. However, even then the sets were not functionally identical, as Katana did consistently lower damage, but its attacks recharged consistently faster (with attack animation not being included into balancing equations at the time). What's more, this was later averted when I2 gave Katana its own brand new set of animations and power names, making it only vaguely similar to Broadsword in general design direction. The two sets still share similar effects, but with different power stats and animations, they play very much worlds apart.

If the idea of "Shield-Less Defence" is to have any merit, then the people voiching for it have really only one reliable option - to pin down exactly what it is they like about the set's functionality and try to suggest a new set with a new thematic that features those items.

[/ QUOTE ]I believe this is why we have no scrapper punchy fast set.


 

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I did. Call it Tactical Training.
Or do you mean rename every power too?

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Come up with a NEW set, not a renamed old set, that was the whole point. You're not going to get a new set with the exact same powers as an old set but a new name. It won't happen. It didn't even happen with Katana and Broadsword, and those were a HELL of a lot closer than anything we're likely to get, yet STILL significantly more divergent than "Shield Defence without the shield."

If you want that, come up with a NEW set that has a similar feel, but both makes sense and is different enough from what we already have. If you make a good enough point about it, there IS a chance it will make it in. After all, look at Willpower. In concept, it's practically another type of Invulnerability, but it is sufficiently different (you're not invulnerable, but just very hard to kill) and mechanically VERY different. People suggested it, people asked for it, and we eventually got it.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.