Sell recipe or craft and sell enhancement?
well reason for crafting recipes and selling befor mostly "purple" recipes was that if you had the salvage and crafted u could make more money. by charging more because a: players wouldnt have to buy salvage b: player wouldnt have to waste time crafting themselves c: the crafting cost is included in market price d: which i fall under im to impatient to gather salvage and craft myself, so ill pay higher prices for crafted
I don't have a rule to offer.
A lot of segments in the market are still upside-down since pre-i14, so I've had to re-fam myself with the spreads. Once I peck around a bit, the larger spreads that exist out there between recipes and crafted IOs tend to stick in my mind...and that's where I make a splash.
I'm able to work with multiple market interfaces, so that makes it a bit easier...but it may be worthwhile for you to validate any recipes-to-IO spreads every 5-7 days or so.
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(I don't have either the patience or the memory skills to sit in the market and evaluate each recipe individually to see if I would be better off selling the recipe or buying salvage, crafting then selling the enhancement. I'm just looking for some kinda rule in general....)
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In general, I sell recipes and don't bother with crafting.
I make enough inf flipping stuff that the lure of a few million extra for crafting something isn't worth it.
Also, it's easy to pull and delete a recipe if you mis-judge the market- you have nothing invested but the listing fee.
You can definitely make a bushel of cash crafting IO drops for sale, but it's not something I'd do without researching the market first.
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My rule:
If I think there may be money to be made, check the last 5 pricing to be sure.
If I think its unlikely to make money, do the same. I have been surprised a few times at the prices so called 'poor sets' can make.
If its a really over dropped item (say a uncommon fear IO) vendor it. even if you can make money on the crafted IO, the turnaround is so poor as to make it less than worthwhile.
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If you have a level 36 recipe, for instance, you can set your level spread to 36-36 and type in part of the name and set the buy/sell to "All" to see what the entire set is going for- crafted and recipe.
I don't know if you consider that to take patience or not.
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My experience is that crafting is more profitable blueside. Redside, however, the demand for crafted (set IO) enhs is much lower, you can often sell recipes faster and for more than you can sell the crafted equivalent. Seems bizarre, but I think the low redside supply means that most players don't even look at the crafted enhs listings.
By corollary, you can sometimes get crafted enhs very cheap, as I suspect the main supply is players that are respeccing.
It depends a lot on the recipe.
Blue side Thunderstrikes recipes for example almost sell for as much as the crafted IO. It's better to sell the recipe than bother with crafting.
Also, I'm pretty shocked how inexpensive melee recipes are blue side where they fetch premiums red side, probably due to the mixture of ATs.
I've made a point however to craft defense and resistance recipes blue side. Even the stuff I thought were junk (Serendity, Reactive Armor, etc.) have sold for surprising amounts.
My method for evaluating what to list and what to vend follows a few specific guidelines. I am to the point now where I can pretty much spot the good recipes when they appear in my Rewards tab and what is almost just as well deleted after defeating whatever I happen to be fighting at the time. Outside of this gut check, anybody else can follow the other steps.
- Check out the price of the last 5 on WW on WW and as long as the average selling price is greater than 1 million inf, proceed to step 2.
- Check the dates of the previous sales. The ideal situation is to have all five on the same day, but as long as there isn't more than a week from the most recent sale and the one 4 sales previous I'll proceed to step 3.
- With the first two conditions met, I then proceed to check the average price of the crafted IO. This price should be at least 2 million higher than the average price of the recipe. Those with a greater disparity obviously get higher priority. If this condition is met, proceed to step 4.
- Check the price of salvage and make sure there isn't anything that will completely wipe out the 2 million buffer from step 3. Also make sure you consider the crafting and listing fees. If the prices of the salvage don't look that great, you can always put in a low bid and see if it fills within a reasonable amount of time (within 24 hours for me). If the salvage prices don't wipe out the 2 million buffer proceed to step 5.
- With the prior conditions met craft the IO and list it on the market for somewhere under what you want it to sell for. For example, if you want to sell it at the current going rate of 4 million, list the item at 3.76 million. This tactic keeps your IO out of the hands of somebody bidding 3.75 million and will most likely get you very close to the 4 million mark, if not more. Remember the system generally matches the lowest price and the highest bid.
With drops you can skip the entire evaluation outside of step 1. I say anything that will net at least 1 million is worth listing as long as you don't have other uses for your slots. Good luck to you!
By the way, I have a pretty good spreadsheet I use to keep track of my marketeering if anybody is interested. Of course, I'm not going to give it to you filled out with all the information I have on it, but I'll put a few items in so you can get an idea for how it works.
My personal rule of thumb used to be: sell Common IO recipes at a vendor, but for Named IO recipes, I would buy salvage, craft the enhancement, then sell the enhancement on the market.
In light of the fact that salvage has decreased in supply and consequently increased in price, is that still a good strategy in general? For that matter was it ever a good strategy?
(I don't have either the patience or the memory skills to sit in the market and evaluate each recipe individually to see if I would be better off selling the recipe or buying salvage, crafting then selling the enhancement. I'm just looking for some kinda rule in general....)
Oh, blueside exclusively. At least until side-switching....
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