Question about corrupters


Auspice

 

Posted

From what I have read, this class is the healing class for Villains, but, I haven't seen that many healing abilities on the trees, to make this class a healer and still have some damage output, what primaries and secondaries should I take? Should I also take the medicine ability?
Thanks


 

Posted

Forgive me if I'm misjudging but, looking at your reg date, I'm assuming you're new to the game. There are no "healing classes" in this game (We don't even call them classes most of the time. It's Archetypes or ATs for short). In fact, trying to make any AT into a pure healer will net you mixed results. The same goes for making a "healer with some damage output."

That said, Corruptors are the primary buffers of CoV. All of their secondaries focus on buffing and debuffing. If you want to have healing capability, take Pain Domination as your secondary. It was advertised as the "Evil counterpart to Empathy", which it kinda is. The set has a bit of a heavier focus on buffing than healing though.

Check out the Guides and FAQs section at the top of this forum to find some Pain Dom guides.


 

Posted

[ QUOTE ]
Forgive me if I'm misjudging but, looking at your reg date, I'm assuming you're new to the game. There are no "healing classes" in this game (We don't even call them classes most of the time. It's Archetypes or ATs for short). In fact, trying to make any AT into a pure healer will net you mixed results. The same goes for making a "healer with some damage output."

That said, Corruptors are the primary buffers of CoV. All of their secondaries focus on buffing and debuffing. If you want to have healing capability, take Pain Domination as your secondary. It was advertised as the "Evil counterpart to Empathy", which it kinda is. The set has a bit of a heavier focus on buffing than healing though.

Check out the Guides and FAQs section at the top of this forum to find some Pain Dom guides.

[/ QUOTE ]

Thanks


 

Posted

I have a fire/thermal cor. She does decent damage. The thermal set has a single ally heal as well as an aoe. There are also buffs and debuffs. I've tried just about all the power sets. It just depends on what you want to do with your toon. Good luck.


 

Posted

[ QUOTE ]
If you want to have healing capability, take Pain Domination as your secondary. It was advertised as the "Evil counterpart to Empathy", which it kinda is. The set has a bit of a heavier focus on buffing than healing though.

[/ QUOTE ]
3 buffs (2 single target, 1 AoE), 4 heals (counting Soothing Aura), 1 rez, and 1 debuff.

Sounds to me like the focus is that it's the "healer" set - even moreso than Empathy, which is actually more about the buffs.

Thermal is more focused on buffing.


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Posted

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MOAR HEALZ PLS


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Posted

The villainside primary healer is a pain domination mastermind, with necro/pain being probably the best overall in terms of team survival. Corruptors are the primary support, though. A thermal can stop a lot more damage than a pain mastermind unless the mastermind is extremely skilled.


 

Posted

[ QUOTE ]
3 buffs (2 single target, 1 AoE), 4 heals (counting Soothing Aura), 1 rez, and 1 debuff.

Sounds to me like the focus is that it's the "healer" set - even moreso than Empathy, which is actually more about the buffs.

[/ QUOTE ]

Technicality. Soothing Aura is really just the counterpart of Regen Aura, though it does so with a regen buff + small heal toggle rather than Empathy's much stronger regen click buff.


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Posted

[ QUOTE ]
From what I have read, this class is the healing class for Villains, but, I haven't seen that many healing abilities on the trees, to make this class a healer and still have some damage output, what primaries and secondaries should I take? Should I also take the medicine ability?
Thanks

[/ QUOTE ]

You will be gimping your toon if you only want to "heal". Corruptor has an inherent that doubles the damage when the target's health is below 50%.

You can try to out-heal the damage taken, but in this game, it may be better to control, buff or debuff first. I am not saying healing sucks but if you are going for a secondary like /dark, you have an awesome aoe heal and decent controls (fearsome stare) and debuffs like darkest night.

The set that has the most healing is /pain domination and then /thermal. If you really like to heal, those two are good choice to start. (you may find soloing with /thermal is painful)

I would call Corruptor a good "supporting" class. Supporting doesn't mean just "healing". It could also be buff, debuff and control.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

[ QUOTE ]
The villainside primary healer is a pain domination mastermind, with necro/pain being probably the best overall in terms of team survival. Corruptors are the primary support, though. A thermal can stop a lot more damage than a pain mastermind unless the mastermind is extremely skilled.

[/ QUOTE ]

I would take MM/storm over MM/pain any day!! But it's just me... /storm is so good on MM.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

My bad...I thought we were talking about Cors who could heal.


 

Posted

First of all, you can't charge ANY Archetype with "Healing." Corruptors and Masterminds do posses your buff/debuff sets though. They both, however, operate at less power than a Defender's sets. This means buffing is really no one Archetype's job, I think. I'd say that Corruptors and Masterminds share the same burden in buffing/debuffing.


 

Posted

[ QUOTE ]

You can try to out-heal the damage taken, but in this game, it may be better to control, buff or debuff first. I am not saying healing sucks but if you are going for a secondary like /dark, you have an awesome aoe heal and decent controls (fearsome stare) and debuffs like darkest night.

[/ QUOTE ]

You can try to out-heal damage, but you won't succeed all that well. I've tried with an Empathy Defender and double-Speed Boost; it just doesn't work. This game reverses heals and buffs from most MMOs. While in other games you invite a healer and get some nice buffs on the side, in CoX you invite a Corruptor expecting damage and buffs/debuffs, and may get a bit of healing on the side.


 

Posted

There is alot of idiots on this forum that find the term 'healer' as practically a bannable offense.

Since you are new to the game, I feel I should just warn you that you should stay away from the defender forum regarding this subject.


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Posted

I am currently leveling an Electric/Pain corruptor, (MedBot-395 on Virtue) and I have put my focus more on healing my team rather than dealing damage.

In my experience, although I am only 21 so far, my teams would have wiped several times over if my focus wasn't mostly on my heals and getting the ones that fall up quickly. This is with other corruptors and masterminds in the group as well who do ocassionally toss heals and such as well with their own respective secondaries.

I do have 4 attacks, 3 of them which I use fairly regularly - Lightning Bolt which gets put on auto, Ball Lightning, and Zapp, each used when appropriate. I also have Short Circut, however I don't like to use this very often as I have to jump in the middle of a crowd which usually ends up in me getting pummelled.

What makes Pain different from the other secondaries is that you have the ability to make a team mate go from almost 0 HP to full relatively quickly, whereas the other secondaries only have a single heal or no heal at all, helping mitigate the damage through other means. There will be times where your allies defenses or resistances are just not enough or the percentages are not in their favour and thats where a /Pain can help out.


 

Posted

The one thing to remember about pure healers is that you might feel like the groups hero up until the mid 20s, but after players become equipped with SOs and start completing their own defenses, having strong attacks and similar, you'll find yourself more as a buff'er. Yes, you will once in a while use a power to give one of your allies some green, but there will be combats in which you'll wonder if you're really pulling your own weight in a group.