How many of you pvp with your MM?


300_below

 

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Cuz i'm having a blast with mine. Let me tell you, ninja/dark should be the new FOTM. I haven't had a problem with any ATs giving me trouble. Sometimes i'll go 0-0 with a Fire tank. But i've managed to beat a good thugs/pain (gang war is crazy!), robot/traps, ill/storm, and various corruptors and blasters. If anyone needs some good advice for ninja/dark feel free to ask. I also went a very unconvetional patron power pool for pvp.

Oh and for PVE build, i'll get tells every once and awhile about asking for help with EBs and by the time the owner of the mission gets fully buffed up the EB is usually already dead. Ninjas/Dark ftw!

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EBs? you aim too low.. ninja/dark has much more power then that. Before they added the "I gotta make em chase me thru whole zone" AI feature to GMs mine would often hunt an killl Deathsurge solo.. and for me when I say solo.. I mean no temp pets or temp nukes, just me, my primary and 2ndary powers.


But haven't PvPed since the "changes". Plan to again one day, when the bad taste left from them nerfing my brutes leaves.. maybe.


 

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Any good MM slots for pet recharge and scatters their pets to keep them out of AoE. Pain pets actually have a huge advantage since they can hit through debuffs a lot better thanks to WoP. Most MMs can't even kill a pain in BG, and a good pain has a minion resummon every 30 seconds-ish which is way faster than you can kill them without dropping BG. Any smart MM that sees his pets going down faster than he is is going to go into partial BG and make you pay grievously.

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Reallly? slot for recharge?
Admittedly I don't play MMs as much as I used to, but when i do, my summin pet powers are the only powers that are always up and they have no recharge as most have not started sets (older MMs are pre-IO an newer ones are too low to blow that kinda money on.), Can't see makin them recharge faster as more useful. Now ACC and Damage slotting to make up for the lvl diff 'tween hench and your enemies, that would seem better.


 

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MMs get Shield Charge?

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hehe only MM vs MM duals huh? well see slipped in door with my lvl 50 ninja/dark but only to sneak in one my brutes on second account

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duels*


 

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MMs get Shield Charge?

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hehe only MM vs MM duals huh? well see slipped in door with my lvl 50 ninja/dark but only to sneak in one my brutes on second account

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duels*

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duels ty

Am crappy speller, job does not require it an after 20 some years.. well kids it is true, you don't use it you lose it lol

* no wait... how 'bout this meant dual like as in dual accounts to duel with :P NO? not buying it? Ah well hehe


 

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Any good MM slots for pet recharge and scatters their pets to keep them out of AoE. Pain pets actually have a huge advantage since they can hit through debuffs a lot better thanks to WoP. Most MMs can't even kill a pain in BG, and a good pain has a minion resummon every 30 seconds-ish which is way faster than you can kill them without dropping BG. Any smart MM that sees his pets going down faster than he is is going to go into partial BG and make you pay grievously.

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How do you scatter your pets? That is something I would definitely like to do. True, a MM can resummon pets pretty fast, but you just have to know when the right time is, to turn and attack the MM. If you spend the entire match fighting pets against pets, hoping you kill enough pets to make his BG mode useless, then you will most definitely end in stalemate or a loss. There's a synergy between BG mode and attack my target agressive mode that you have to master.


 

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Still no response to my challenge??


 

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Still no response to my challenge??

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Oh, definitely!! I'm sorry, anyone here can challenge me anytime, just send a tell to @PositronBot and i'll do everything I can to make it to test, wife willing, of course! I would love to duel another MM. Problem with pvp on one server, is I don't really know how GOOD the MM i duel on justice really are. :S I could be dueling very bad players (no offense to anyone, if I dueled you already on justice ) Its hard to tell, when im limited to justice arena, so to speak.


 

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Storm is -not- the best 1v1 mastermind build.

Storm is absolutely the best anti-Mastermind build, though. Virtually nothing in MMs really can deal with storm. Traps -could- place its -def away from the stormie, so that it doesn't get hurricaned. This does not really work in practice. Poison could weaken hurricane (and powerboost + weaken is very powerful) but even still it does not gimp the mass knockback, whch ruins your pets' dps and in the end storm wins the war.

I've never straight up -dueled- GV's necro/storm but I've fought against it in team matchups where the teams were roughly equal except for his necro/storm and my mercs/psn. The necro/storm completely dominated that match, even though I stayed on him and kept weaken on him pretty much the whole time. I just spent so much of my time knocked around or stunned by tornado that occasionally weaken would drop and I'd be -tohit janked for ever. The big thing that eventually happened is that my pet recharges eventually couldn't keep up with the necro/storm's dps and I died.

Regarding /pain MMs, they are invincible more or less if WoP is up and they have even competent slotting. Take out their minions with AoE if you can, or just ST burst them down. You want to try and get them down to 1-2 pets if you can. If you can do that, they'll be forced to run or phase. If this sounds too difficult, let me tell you - it is too difficult.

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Pain hardly ever gives me problems. They can't cause enough debuffs (-to hit, -fear, -slow) that other sets can. Sure they are a great healer, but if you strategize correctly, a /pain can be a cake walk. You just have to know which pets to take down first, and when to turn all your pets on the MM. For thugs, I take down the arsonist, then bruiser, then MM. I don't even worry about gang war anymore, they just don't do that much damage.

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Can't say I've PvPed with or against many (if any) storm MMs or pain. But have love for storms chaos on other ATs of mine, can see how it would be an MMs nightmare to face. As for pain, at first thought it would be great for PvP due to the 400% regen aura but at the cost of not having any noteworthy debuffs am forced to rethink that opinion. Sure it heals, but so does dark while dropping acc,regen an other nasty crap to opponent. And have faced plenty poison, something you don't want to do on any non MM, the single targ debuffs are the worste.

Have not practiced this theory but since play a thug PvE would think good strategy, for pet to kill, would be enforcers.. as pretty much the only hench with no built in res or def the sets only pprotection (apart from players personal buffs) comes from them. In fact without the enforcers most hench cannot hit their target.
Your steamy mist's +15% nrg/fire/cold res and it.s 3.75% def boost may seem great to you but when applied to a creature I'm fiighting that's -3 my lvl it's just not enough.
Taking out enforcers drops hench def by quite a bit, as well as damage/acc and overall morale, know when my enforcers drop I start to get a little worried


 

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Any good MM slots for pet recharge and scatters their pets to keep them out of AoE. Pain pets actually have a huge advantage since they can hit through debuffs a lot better thanks to WoP. Most MMs can't even kill a pain in BG, and a good pain has a minion resummon every 30 seconds-ish which is way faster than you can kill them without dropping BG. Any smart MM that sees his pets going down faster than he is is going to go into partial BG and make you pay grievously.

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How do you scatter your pets? That is something I would definitely like to do. True, a MM can resummon pets pretty fast, but you just have to know when the right time is, to turn and attack the MM. If you spend the entire match fighting pets against pets, hoping you kill enough pets to make his BG mode useless, then you will most definitely end in stalemate or a loss. There's a synergy between BG mode and attack my target agressive mode that you have to master.

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Constant micromanagement of your pets. In arena matches I usually use defensive goto to move my tiers of pets apart from each other (outside of AoE range but still in BG mode range) and try to keep them separated during the fight.


@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
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