Where have my souvenirs gone?


Chad Gulzow-Man

 

Posted

After playing over 50 arcs, I have lost all of my MA souvenirs. Doesn anyone know why this is?

I'm going to be mightily peeved if this is working as intended.

Eco.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

Mission Architect souveniers are saved in a local text file that either purges itself over time or else limits the maximum number of souveniers you can have at one time (I'm not sure which).


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

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Quote:
Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

[ QUOTE ]
Mission Architect souveniers are saved in a local text file that either purges itself over time or else limits the maximum number of souveniers you can have at one time (I'm not sure which).

[/ QUOTE ]

Is there any official description or explanation of this anywhere?

I don't mean I don't believe you

But this strikes me as surely something that the plasyers wouldn't want?

Eco.


MArcs:

The Echo, Arc ID 1688 (5mish, easy, drama)
The Audition, Arc ID 221240 (6 mish, complex mech, comedy)
Storming Citadel, Arc ID 379488 (lowbie, 1mish, 10-min timed)

Quote:
Originally Posted by Samuel_Tow View Post
[The Incarnate System is] Jack Emmert all over again, only this time it's not "1 hero = 3 white minions" it's "1 hero = 3 white rocks."

 

Posted

I know there was an issue when they were working on Ouroboros that the player had a limit to the number of souveniers they could have at one time (it used to be 100, bumped up for Issue 11 but not made infinite).

I'm assuming the local text file is their solution to this problem when someone could potentially run thousands of MA arcs over their gaming career.

I'm not sure if the purge is working as intended or not--I haven't seen any documentation on this either. I just know the file exists in the CoH install directory and is named something along the lines of "architect_souveniers.txt" (I'm at work right now and am not able to verify this exactly).


Main Hero: Chad Gulzow-Man (Victory) 50, 1396 Badges
Main Villain: Evil Gulzow-Man (Victory) 50, 1193 Badges
Mission Architect arcs: Doctor Brainstorm's An Experiment Gone Awry, Arc ID 2093

-----
Quote:
Originally Posted by Nethergoat View Post
it's NEVER too late to pad your /ignore list!

 

Posted

[ QUOTE ]
Mission Architect souveniers are saved in a local text file that either purges itself over time or else limits the maximum number of souveniers you can have at one time (I'm not sure which).

[/ QUOTE ]

does this mean we can make our own souvenirs by editing the text file?


 

Posted

[ QUOTE ]
[ QUOTE ]
Mission Architect souveniers are saved in a local text file that either purges itself over time or else limits the maximum number of souveniers you can have at one time (I'm not sure which).

[/ QUOTE ]

does this mean we can make our own souvenirs by editing the text file?

[/ QUOTE ]
You can make your own souvenirs by making your own arcs.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Mission Architect souveniers are saved in a local text file that either purges itself over time or else limits the maximum number of souveniers you can have at one time (I'm not sure which).

[/ QUOTE ]

does this mean we can make our own souvenirs by editing the text file?

[/ QUOTE ]
You can make your own souvenirs by making your own arcs.

[/ QUOTE ]

sure, and I can earn xp by defeating my own villains - but that's not the fast way to do it.


 

Posted

What kind of souvenir would you make? "This is the souvenir that you magically got for doing nothing. It all started when MrCaptainMan asked an innocent question on the forums...."



my lil RWZ Challenge vid

 

Posted

Sister Psyche's Phone Number
You saw Sister Psyche in Pocket D. She saw how hot and sexy you were and gave you her phone number.


 

Posted

...one that's part of a chain that Manticore owns.


"OK, first of all... Shut Up." - My 13-Year-Old Daughter

29973 "The Running of the Bulls" [SFMA] - WINNER of the Mighty Big Story Arc Contest !
- The Stellar Wind Orbital Space Platform

 

Posted

Yes, you could edit the file.

No, there would be little point.

However... you can... BACK UP the file. Then when your souvies go POOF! ... restore it.



"City of Heroes. April 27, 2004 - August 31, 2012. Obliterated not with a weapon of mass destruction, not by an all-powerful supervillain... but by a cold-hearted and cowardly corporate suck-up."