Base Storage organization suggestion


Ad Astra

 

Posted

A basic suggestion to make base storage much less of a pain to handle and organize: Make all storage accessible from a single list box. Click any one of the storage racks, and the entire salvage list pops up, allowing you to scroll through everything in storage, see how many of any type of item is already in storage, and click to add or remove a piece at will. Methods for sorting by name, filtering by rarity, search (similar to market), would be a bonus. The amount of available storage is determined by the number of racks installed in the base.

This would prevent 20 players from dropping 8 of the same salvage type into different racks, and having to run around the base trying to find where they are. Since the ridiculous salvage limitations were imposed on the racks as of Issue 13, it's more important than ever to keep the storage organized and not clogged up with a massive amount of useless stuff.

While we're at it, opening up those ridiculous storage restrictions a bit might be helpful... Or at the very least, remove the archaic 18 racks total for any base size restriction... Just a thought...


 

Posted

I wouldn't consider this technically possible or that necessary. Though a nice QoL suggestion for storage items, You can always go through and do it manually. Put everything into the rack it should be in. I do this when I have free time, with my high ranking SG person. May take 5minutes of effort.

Expanding the salvage rack limits is something I'm all for though. (To my knowledge, they didn't allow a ton of storage to prevent groups from hoarding. )



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Posted

[ QUOTE ]
A basic suggestion to make base storage much less of a pain to handle and organize: Make all storage accessible from a single list box. Click any one of the storage racks, and the entire salvage list pops up, allowing you to scroll through everything in storage, see how many of any type of item is already in storage, and click to add or remove a piece at will. Methods for sorting by name, filtering by rarity, search (similar to market), would be a bonus. The amount of available storage is determined by the number of racks installed in the base.

This would prevent 20 players from dropping 8 of the same salvage type into different racks, and having to run around the base trying to find where they are. Since the ridiculous salvage limitations were imposed on the racks as of Issue 13, it's more important than ever to keep the storage organized and not clogged up with a massive amount of useless stuff.

While we're at it, opening up those ridiculous storage restrictions a bit might be helpful... Or at the very least, remove the archaic 18 racks total for any base size restriction... Just a thought...

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No.

Some SG's don't want you knowing everything that's in storage.

Some SG's have bins set up for personal use with rank permissions locking you out. It's none of your business what they have put aside.

Creative base builders even go so far as to block off sections of their bases so you can't get to their private storage.

This suggestion would only make it easier to steal from SG's


 

Posted

Something I am all for is being able to create Titles or Labels for Storage Racks so that people at a glance could know which rack is designated for what type.

IE - Common Magic Salvage, Training Enhancements, Set Enhancements, etc.

Either a predefined list or preferably the ability to label your own would be awesome.


 

Posted

[ QUOTE ]
Something I am all for is being able to create Titles or Labels for Storage Racks so that people at a glance could know which rack is designated for what type.

IE - Common Magic Salvage, Training Enhancements, Set Enhancements, etc.

Either a predefined list or preferably the ability to label your own would be awesome.

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Now that has promise.


 

Posted

Funny thing is, i was thinking exactly the same thing earlier this morning....


 

Posted

[ QUOTE ]
Something I am all for is being able to create Titles or Labels for Storage Racks so that people at a glance could know which rack is designated for what type.
IE - Common Magic Salvage, Training Enhancements, Set Enhancements, etc.
Either a predefined list or preferably the ability to label your own would be awesome.

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That was actually among my first ideas, and I'd be all for it if they would put something like that in... Not only labeling, but maybe actually putting in a filter to only allow specific types of salvage.

But the more I thought about it, the more it seemed 1 easily accessible list for all of the salvage in the base made sense. Think of it as a computerized inventory, like when you go buy auto parts - it's on a shelf somewhere, you look it up, and then it gets brought to you... heh


 

Posted

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Some SG's don't want you knowing everything that's in storage.

Some SG's have bins set up for personal use with rank permissions locking you out. It's none of your business what they have put aside.

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Pardon my ignorance, being somewhat new to base design, but how exactly does one change the rank permissions for one salvage rack and not the entire base? Is it even possible? Cause if it's the entire base that is set, that argument makes absolutely no sense - if the rank limits are on, people couldn't grab stuff out of my list idea either.

As far as I'm concerned, base salvage racks are [u]public[u] storage, and when I put things in the racks I'm putting them there to benefit my fellow SG mates as well as possibly myself later. If you're so worried about your own personal horde and greedily hiding that stuff away, maybe you should complain about the ridiculously small personal storage space offered instead. Or suggest some private storage locker options, rather than shooting down ideas for the public storage systems.

And honestly, if you've promoted someone high enough and then had them steal from you, maybe you need to rethink your promotion and member evaluation methods... [u]plah[u]


 

Posted

[ QUOTE ]
[ QUOTE ]
Some SG's don't want you knowing everything that's in storage.

Some SG's have bins set up for personal use with rank permissions locking you out. It's none of your business what they have put aside.

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Pardon my ignorance, being somewhat new to base design, but how exactly does one change the rank permissions for one salvage rack and not the entire base? Is it even possible? Cause if it's the entire base that is set, that argument makes absolutely no sense - if the rank limits are on, people couldn't grab stuff out of my list idea either.

As far as I'm concerned, base salvage racks are [u]public[u] storage, and when I put things in the racks I'm putting them there to benefit my fellow SG mates as well as possibly myself later. If you're so worried about your own personal horde and greedily hiding that stuff away, maybe you should complain about the ridiculously small personal storage space offered instead. Or suggest some private storage locker options, rather than shooting down ideas for the public storage systems.

And honestly, if you've promoted someone high enough and then had them steal from you, maybe you need to rethink your promotion and member evaluation methods... [u]plah[u]

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Issue 14 will have individual storage rack permissions. Your suggestion is actually counter to what has been long requested by the Base Building community - that we be given a way to distinguish permissions between ranks. This will be especially helpful for those SGs who want to allow access to Common IOs and Inspirations to all members and restrict Set IOs to higher ranks.

In addition, if you are a SG member with Base Editing privileges, you can wall off rooms now that they eliminated Raid Pathing restrictions.


Altoholic - but a Blaster at Heart!

Originally Posted by SpyralPegacyon

"You gave us a world where we could fly. I can't thank you enough for that."

 

Posted

[ QUOTE ]
As far as I'm concerned, base salvage racks are [u]public[u] storage, and when I put things in the racks I'm putting them there to benefit my fellow SG mates as well as possibly myself later. (blah blah blah) if you've promoted someone high enough and then had them steal from you, maybe you need to rethink your promotion and member evaluation methods...

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Sunstorm

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There is only one major fix for bases, along with a SG fix.

Storage containers now have rank based permissions for each storage container. So each container can be set so specific ranks can add or remove items from that storage container.

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The devs are giving us the tools to thwart dishonest players abilities to rob SG's blind.

1. Now that the pathing restrictions have been removed we can build bases that have security zones that no one can access without base architect permission.

2. When I14 goes live, we will be able to restrict storage access to certain ranks on an individual (bin) basis. So while everyone may have access to one bin only Rank 5's may have access to the one next to it.

3. Also when I14 goes live, SG's will have a new rank called Super Leader. Only one player can hold that rank and the player that has it will have total control over everyone else. Promoting the wrong person to a leadership position will no longer be a problem.

The devs obviously have a different opinion on how storage bins should function. If you want unrestricted access to all bins go make your own SG, then you can dictate who has access.


 

Posted

Well, it'd still be nice to get the IOs set up in either IO set order (healing, acc. to-hit debuff, etc.) and regular IOs for specific bins, that'll at least help with knowing what's in specific bins and easier time to rearrange them if need be. I'm always a fan of making organization easier, even if it's on a bin by bin or permission by permission basis. Sure, you're rank 3, it'll tell you what IOs you have access from bottom to 3. I'd just like something that makes it a bit more organized that "You submitted this IO first, so it's on top."


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Posted

Ah, thanks for the clarification, I had missed those changes coming in i14... Sounds like an interesting way to sort out the salvage and keep it locked down so that only those you want can get to it... Just seems like, with the storage limitations in place now, that if you lock a few racks down for the upper echelon members, it will get even more frustrating for the regular Joes, trying to find a place to tuck away some of their excess salvage...

And, you know, my list idea didn't need to be summarily shot down... With some clever filtering and such, it could easily be formatted to provide tabs of storage, with individual racks having the new rank assignments, which would give X number of storage slots to specific ranks, and those things in a set rank would only show up in the list for someone of that rank or higher. All without having to resort to creating security zones and extra architecture just to safeguard your precious horde... My whole idea was to eliminate the frustration of everyone having to run around the base, checking every storage rack, just to find somewhere with a slot or 2 open to dump something - or having to run around everywhere to find what you need. It's a rather sloppy method of storage now, and my thought was that a big SG with the means to build a base and maintain it would probably have the means to keep it organized.

So, in a related query, any good news as far as the ridiculously small storage limitations in the base itself? I mean, we have an SG with 50+ members, and only having 18 total storage racks in any size base, with the 30 piece per rack cap put in as of i13, gives like a 10 pieces per member storage capacity... Almost not worth it, when it all gets added up. Are maybe bigger racks or maybe a loosening up of storage component limitations in the bases on the horizon?


 

Posted

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Well, it'd still be nice to get the IOs set up in either IO set order (healing, acc. to-hit debuff, etc.) and regular IOs for specific bins, that'll at least help with knowing what's in specific bins and easier time to rearrange them if need be. I'm always a fan of making organization easier, even if it's on a bin by bin or permission by permission basis. Sure, you're rank 3, it'll tell you what IOs you have access from bottom to 3. I'd just like something that makes it a bit more organized that "You submitted this IO first, so it's on top."

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So very true... Basic sorting methods would be great, sort by level, origin, enhance type, etc. Even in the salvage racks, this would be nice. Part of the whole reason I started this thread, the base storage in general is just haphazard and sloppy, almost like it was just thrown in without any thought to elegance or utility.


 

Posted

[ QUOTE ]
Ah, thanks for the clarification, I had missed those changes coming in i14... Sounds like an interesting way to sort out the salvage and keep it locked down so that only those you want can get to it... Just seems like, with the storage limitations in place now, that if you lock a few racks down for the upper echelon members, it will get even more frustrating for the regular Joes, trying to find a place to tuck away some of their excess salvage...

And, you know, my list idea didn't need to be summarily shot down... With some clever filtering and such, it could easily be formatted to provide tabs of storage, with individual racks having the new rank assignments, which would give X number of storage slots to specific ranks, and those things in a set rank would only show up in the list for someone of that rank or higher. All without having to resort to creating security zones and extra architecture just to safeguard your precious horde... My whole idea was to eliminate the frustration of everyone having to run around the base, checking every storage rack, just to find somewhere with a slot or 2 open to dump something - or having to run around everywhere to find what you need. It's a rather sloppy method of storage now, and my thought was that a big SG with the means to build a base and maintain it would probably have the means to keep it organized.

So, in a related query, any good news as far as the ridiculously small storage limitations in the base itself? I mean, we have an SG with 50+ members, and only having 18 total storage racks in any size base, with the 30 piece per rack cap put in as of i13, gives like a 10 pieces per member storage capacity... Almost not worth it, when it all gets added up. Are maybe bigger racks or maybe a loosening up of storage component limitations in the bases on the horizon?

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The basebuilding community has been asking for this feature since the day bases were put into the game.

The added security from being able to wall off portions of a base is just a side benefit. The base builders have also been asking for the ability to make apartments for their characters. We'd rather they be seperate from the bases but until we get apartments (if we ever do) each person with access to the architect can use a part of the base for their personal tastes.

Depending on the room they use they have the option of including their own storage bin. They might design a bar motiff around an enhancement bin. Buried treasure around the arcane inspiration bin.

A smart SG will have a common area where all SG members have storage access of some sort.

Now I think you'd be hard pressed to find a player that wouldn't appreciate an increase in allowed IO salvage, but we'll be extremely lucky if we ever see that happen.