I14 changes
So is tk blast not fixed after all? You didn't seem to mention that, and it's a pretty big deal. Last I heard it was fixed.
It is fixed but I didn't mention that because 1) it happened late in beta, and 2) I consider it more a bug fix than a general PvP change - but I'll toss that in there.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Is teleport un-[censored]?
Is there an I-12 button in the arena?
Cool.
And lol at the phase change. For years the noobs have asked for that...to have better "immersion" when they're role playing.
Sounds like the zones will become even bigger gankfests than now. Cuz that's really needed.
[ QUOTE ]
Is teleport un-[censored]?
Is there an I-12 button in the arena?
[/ QUOTE ]
No, and no.
[ QUOTE ]
Cool.
And lol at the phase change. For years the noobs have asked for that...to have better "immersion" when they're role playing.
Sounds like the zones will become even bigger gankfests than now. Cuz that's really needed.
[/ QUOTE ]
Meh, Spec and I seem to agree on a few things about the phase change. We were pushing for a reduction or elimination of the "NoPhase" period now that phase isn't a "get out of jail free card" but that is (for now) unaddressed. Might add another dimension to team matches at least, where the outcome of a damage spike might depend on whether the buffers or the damagers phase first to finish or prevent the kill. It seems a bit buggy at the moment but I think it'll be interesting to see what kind of strategies evolve to work with the change. It's true that it'll piss off a lot of zone PvPers too, should be interesting.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
[ QUOTE ]
[ QUOTE ]
Is teleport un-[censored]?
Is there an I-12 button in the arena?
[/ QUOTE ]
No, and no.
[ QUOTE ]
Cool.
And lol at the phase change. For years the noobs have asked for that...to have better "immersion" when they're role playing.
Sounds like the zones will become even bigger gankfests than now. Cuz that's really needed.
[/ QUOTE ]
Meh, Spec and I seem to agree on a few things about the phase change. We were pushing for a reduction or elimination of the "NoPhase" period now that phase isn't a "get out of jail free card" but that is (for now) unaddressed. Might add another dimension to team matches at least, where the outcome of a damage spike might depend on whether the buffers or the damagers phase first to finish or prevent the kill. It seems a bit buggy at the moment but I think it'll be interesting to see what kind of strategies evolve to work with the change. It's true that it'll piss off a lot of zone PvPers too, should be interesting.
[/ QUOTE ]
w00t, Shadow Fighters!
Dark Bard, Zoobait, Debacle
jmsb
Por vezes d� vontade...
chucknorriss
speak american godamnit
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Is teleport un-[censored]?
Is there an I-12 button in the arena?
[/ QUOTE ]
No, and no.
[ QUOTE ]
Cool.
And lol at the phase change. For years the noobs have asked for that...to have better "immersion" when they're role playing.
Sounds like the zones will become even bigger gankfests than now. Cuz that's really needed.
[/ QUOTE ]
Meh, Spec and I seem to agree on a few things about the phase change. We were pushing for a reduction or elimination of the "NoPhase" period now that phase isn't a "get out of jail free card" but that is (for now) unaddressed. Might add another dimension to team matches at least, where the outcome of a damage spike might depend on whether the buffers or the damagers phase first to finish or prevent the kill. It seems a bit buggy at the moment but I think it'll be interesting to see what kind of strategies evolve to work with the change. It's true that it'll piss off a lot of zone PvPers too, should be interesting.
[/ QUOTE ]
w00t, Shadow Fighters!
[/ QUOTE ]
LOL, just thought of this. Wanna fight club? Lets phase.
Dark Bard, Zoobait, Debacle
jmsb
Por vezes d� vontade...
chucknorriss
speak american godamnit
Well, in a fight against another player with phase, you might buy yourself a few seconds to get away. You phase, they keep attacking for a second before they realize you've phased, then they phase. Once they phase and throw an attack, un-phase, and it will take them a second to realize you've un-phased. So it won't buy you 30 seconds of immunity like it used to but it should still give you a bit of time.
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
This is gonna be really interesting/funny and I think their going in the right direction. Finally a power to fight back against phase, phase lol.I can't wait.
Lol, good thing they gave every1 hibernate the issue before.
lolrp
Perhaps I'm lost, but what does the phase change have to do with RP? Also, I don't believe hibernate is affected by this change.
I remember when I first came into contact with Carnies and saw one phse shift. I asked if I could phase and attack it but was told no.
I have recommended being able to phase and continue attacking phased targets ever since early 05. Im glad it finally happened. Adds another dimension to the game. Pun intended
If you're looking for a rundown of the changes to PvP (including arena options, new sets, and general changes), you can find my post here. It's a bit long but worth the read.
I didn't get as much chance as I'd like to test stuff during closed beta but I think it's a decent shot at getting PvP going again and I don't see anything too negative regarding PvP for this issue (in light of everything anyways).
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."