Change both Heroes and Villains Respec Trials


athena_shadow

 

Posted

Hi:

I would like to see different respec trials at the different ranges. Instead on hero side have the same boring reactor adventure, with only changing the enemy mobs attacking it, why not have fresh different scenarios for the mid and high level; same with the villains, why all 3 have to deal with the tree? Can we have some real variety, please?

Hugs

Stormy


 

Posted

Almost anything that adds variety will get a /sign from me.

Since not everyone does the respec trials though this may be a long time coming...


"Comics, you're not a Mastermind...you're an Overlord!"

 

Posted

I'd need details on what the trials would be changed to before I supported or opposed the notion. I like the villain respec trials as they are, but admit to loathing the Terra Revolta trial.

Also, I run the second and third villain respec much more than I run the first one; if anything was to change, I'd rather it was the first one.


 

Posted

I just feel the trials at different levels should be different, not carbon copies with a change of mobs to fake difference.

Stormy


 

Posted

With any luck, Mission Architect will be able to have us making our own trials. I know, chances are slim, but here's hoping.


"If I had Force powers, vacuum or not my cape/clothes/hair would always be blowing in the Dramatic Wind." - Tenzhi

Characters

 

Posted

Would take the idea further. Blue side respec trial should spawn the mobs in the reactor room based on the challenge level setting. If set at level 5 you would get all the mobs at the same time. Would certainly make it more challenging than the current snooze fest.


Protectors of Neverland: #1 Supergroup in City of Heroes

 

Posted

yeah but 200+ baddies spawning in a tiny room would cause crashing. i know your being humorous with that suggestion. at least i hope so. lol. but if that were to happen noone would run the trials.