Be the Barbarian!: Axe/WP Brute guide


Buddahsmash

 

Posted

The critters on that hill run 38-40, typically if a level 40 is the only guy in the area and around for a few things spawn to 40, but it's a better bet for a 38-39 though. Awesome fun for that range, though, since rarely in CoV outside of padded mishes do you get to consistently fight huge spawns.

I'll check that mish--I'm not a major farmer, but like I said, sometimes it's fun to fight huge spawns just because you CAN.

Here's a quick example IO build, no slotting changed, something that should be very affordable under 20 million. The only key is a bit of patience. If you went to buy everything on this list, today, at the same level....you'd pay way more than necessary.

Expect to get everything over a period of days of a week, and if something's a few levels lower than what you wanted, probably not a big deal, really. For example, the difference in price between a Serendipity def/end at level 40 (where that set maxes out) and a level 38 is fairly stupid given the tiny difference in def and end reduction between the two.

Goal in the build was to boost things like HP and Regen, along with recharge and recovery as possible, but mostly to make each individual power as strong as possible. Without breaking the bank.

Only expensive stuff is Crushing Impact and a couple of the less insanely expensive Numina's Conv. Those are a bit pricey sometimes even if you are patient and flexible, but affordable inside your 20 million budget and worth it. Salvage for the Scirocco's sets are a little crazy, sometimes it's worth it to slot below level 40s on those, different salvage requirements.

Much of the rest is pretty dirt cheap, worth having but nothing to get too concerned about later if you replace it with better.

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Drake Hollow: Level 42 Natural Brute
Primary Power Set: Battle Axe
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting

Villain Profile:
Level 1: Chop -- C'ngImp-Acc/Dmg/EndRdx:45(A), C'ngImp-Acc/Dmg/Rchg:45(3), C'ngImp-Dmg/EndRdx/Rchg:45(3), C'ngImp-Acc/Dmg:45(5), C'ngImp-Dmg/EndRdx:45(5)
Level 1: High Pain Tolerance -- Heal(A), Heal(7), Heal(7), ResDam(9)
Level 2: Gash -- C'ngImp-Dmg/EndRdx:45(A), C'ngImp-Dmg/Rchg:45(9), C'ngImp-Acc/Dmg/Rchg:45(11), C'ngImp-Acc/Dmg/EndRdx:45(11), C'ngImp-Dmg/EndRdx/Rchg:45(13), F'dSmite-Acc/EndRdx/Rchg:40(13)
Level 4: Fast Healing -- Heal(A), Heal(39), Heal(39)
Level 6: Hasten -- RechRdx(A)
Level 8: Swoop -- F'dSmite-Acc/Dmg:40(A), F'dSmite-Acc/Dmg/Rchg:40(15), F'dSmite-Acc/EndRdx/Rchg:40(15), S'ngH'mkr-Dmg/EndRdx:35(17), S'ngH'mkr-Dmg/Rchg:35(17), S'ngH'mkr-Dmg/EndRdx/Rchg:35(19)
Level 10: Indomitable Will -- S'dpty-Def:40(A), S'dpty-Def/EndRdx:40(37), S'dpty-Def/EndRdx/Rchg:40(37), Ksmt-Def/EndRdx:30(37)
Level 12: Swift -- Run(A)
Level 14: Health -- Heal(A)
Level 16: Rise to the Challenge -- Numna-Heal/EndRdx:45(A), Numna-Heal/EndRdx/Rchg:45(40), H'zdH-Heal:40(40), H'zdH-Heal/EndRdx:40(40)
Level 18: Whirling Axe -- C'ngBlow-Acc/Dmg:45(A), C'ngBlow-Dmg/EndRdx:45(19), C'ngBlow-Acc/Rchg:45(21), M'Strk-Dmg/EndRdx/Rchg:45(21)
Level 20: Quick Recovery -- EndMod(A), EndMod(23), EndMod(23)
Level 22: Stamina -- EndMod(A), EndMod(25), EndMod(25)
Level 24: Combat Jumping -- DefBuff(A)
Level 26: Cleave -- Sciroc-Acc/Rchg:45(A), Sciroc-Dmg/Rchg:45(27), M'Strk-Acc/Dmg:45(27), M'Strk-Dmg/EndRdx:45(29), M'Strk-Acc/Dmg/EndRdx:45(29), M'Strk-Dmg/EndRdx/Rchg:45(31)
Level 28: Heightened Senses -- S'dpty-Def/EndRdx:40(A), S'dpty-Def:40(31), S'dpty-Def/EndRdx/Rchg:40(31), Krma-Def/EndRdx:30(33)
Level 30: Super Jump -- Jump(A)
Level 32: Pendulum -- Sciroc-Acc/Rchg:45(A), Sciroc-Dmg/Rchg:45(33), M'Strk-Acc/Dmg:45(33), M'Strk-Acc/Dmg/EndRdx:45(34), M'Strk-Dmg/EndRdx/Rchg:45(34), M'Strk-Dmg/EndRdx:45(34)
Level 35: Mind Over Body -- TtmC'tng-ResDam/EndRdx:45(A), TtmC'tng-ResDam:45(36), TtmC'tng-ResDam/EndRdx/Rchg:45(36), RctvArm-ResDam/EndRdx/Rchg:40(36)
Level 38: Strength of Will -- ResDam(A), ResDam(39)
Level 41: Kick -- Acc(A)
Level 44: Build Up -- EndRdx(A)
Level 47: Tough -- ResDam(A)
Level 49: Weave -- DefBuff(A)
------------
Level 1: Brawl -- EndRdx-I:45(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury


 

Posted

Thank you! So I did a mix between that mission I told you about and playin the market. I'm up to 32 mil now. I really appreciate you taking the time to map something out for me.


 

Posted

[ QUOTE ]
Thank you! So I did a mix between that mission I told you about and playin the market. I'm up to 32 mil now. I really appreciate you taking the time to map something out for me.

[/ QUOTE ]
Just to chime in, making money in CoX is spectacularly easy if you have the patience to play the market a bit. I recommend hitting up the market forum and checking it out. There are several good guides and really if you just post a thread and ask, you'll get a ton of great advice (and plenty of flamers, but you can just ignore them )

My quick advice? Do some quick research to find a recipe that sells for ~1m inf and look at the price of the crafted IO. Usually this will be in the 4-5m range. That means a quick 2-3m profit after the cost of salvage, crafting and fees. Buy, craft, sell, profit. Pro tip: Watch the dates on the last 5 to make sure the crafted IO will sell. You'll want all 5 within about 2 days or less.


 

Posted

Thanks for the advice. I worked with the market a little bit and so far had a bit of success. I spent about 25 mil IOing most of my attacks and a couple others. Now I will take your new idea to try and build my money back up for future IO's.


 

Posted

This is my build... not the best buy relatively cheap one and alot of fun to play

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Unknown: Level 50 Magic Brute
Primary Power Set: Battle Axe
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting

Villain Profile:
Level 1: Beheader <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (7) Crushing Impact - Damage/Endurance[*] (13) Crushing Impact - Damage/Recharge[*] (25) Force Feedback - Chance for +Recharge[*] (34) Crushing Impact - Accuracy/Damage/Recharge[*] (37) Crushing Impact - Accuracy/Damage/Endurance[/list]Level 1: High Pain Tolerance <ul type="square">[*] (A) Numina's Convalescence - Heal[*] (5) Numina's Convalescence - Heal/Endurance[*] (11) Triage - Heal/Endurance[*] (43) Triage - Heal/Recharge[/list]Level 2: Gash <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (3) Crushing Impact - Damage/Endurance[*] (3) Crushing Impact - Damage/Recharge[*] (5) Crushing Impact - Accuracy/Damage/Recharge[*] (15) Crushing Impact - Accuracy/Damage/Endurance[*] (25) Force Feedback - Chance for +Recharge[/list]Level 4: Fast Healing <ul type="square">[*] (A) Numina's Convalescence - Heal[*] (7) Numina's Convalescence - Heal/Endurance[*] (13) Triage - Heal/Endurance[*] (40) Triage - Heal/Recharge[/list]Level 6: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (36) Recharge Reduction IO[*] (40) Recharge Reduction IO[/list]Level 8: Swoop <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (9) Crushing Impact - Damage/Endurance[*] (9) Crushing Impact - Damage/Recharge[*] (11) Crushing Impact - Accuracy/Damage/Recharge[*] (15) Crushing Impact - Accuracy/Damage/Endurance[*] (19) Force Feedback - Chance for +Recharge[/list]Level 10: Indomitable Will <ul type="square">[*] (A) Luck of the Gambler - Defense/Recharge[*] (42) Luck of the Gambler - Defense[*] (46) Serendipity - Defense/Endurance/Recharge[*] (46) Serendipity - Defense/Endurance[*] (50) Empty[/list]Level 12: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 14: Health <ul type="square">[*] (A) Numina's Convalescence - Heal[*] (50) Numina's Convalescence - Heal/Recharge[/list]Level 16: Rise to the Challenge <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (17) Numina's Convalescence - Heal[*] (17) Triage - Heal/Recharge[*] (21) Triage - Heal/Endurance[/list]Level 18: Super Speed <ul type="square">[*] (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range[*] (19) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance[/list]Level 20: Quick Recovery <ul type="square">[*] (A) Performance Shifter - Chance for +End[*] (21) Performance Shifter - EndMod[*] (23) Endurance Modification IO[/list]Level 22: Mind Over Body <ul type="square">[*] (A) Aegis - Resistance[*] (23) Aegis - Resistance/Endurance[*] (37) Titanium Coating - Resistance[*] (40) Titanium Coating - Resistance/Endurance[*] (46) Steadfast Protection - Resistance/+Def 3%[/list]Level 24: Stamina <ul type="square">[*] (A) Endurance Modification IO[*] (36) Performance Shifter - EndMod[*] (39) Performance Shifter - Chance for +End[/list]Level 26: Cleave <ul type="square">[*] (A) Obliteration - Damage[*] (27) Obliteration - Accuracy/Recharge[*] (27) Obliteration - Damage/Recharge[*] (29) Obliteration - Accuracy/Damage/Recharge[*] (31) Obliteration - Accuracy/Damage/Endurance/Recharge[*] (39) Force Feedback - Chance for +Recharge[/list]Level 28: Heightened Senses <ul type="square">[*] (A) Luck of the Gambler - Defense[*] (29) Luck of the Gambler - Defense/Endurance[*] (31) Gift of the Ancients - Defense[*] (36) Gift of the Ancients - Defense/Endurance[*] (50) Empty[/list]Level 30: Whirling Axe <ul type="square">[*] (A) Obliteration - Damage[*] (31) Obliteration - Accuracy/Recharge[*] (37) Obliteration - Damage/Recharge[*] (42) Obliteration - Accuracy/Damage/Recharge[*] (42) Obliteration - Accuracy/Damage/Endurance/Recharge[*] (43) Force Feedback - Chance for +Recharge[/list]Level 32: Pendulum <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage[*] (33) Scirocco's Dervish - Damage/Endurance[*] (33) Scirocco's Dervish - Damage/Recharge[*] (33) Scirocco's Dervish - Accuracy/Recharge[*] (34) Scirocco's Dervish - Accuracy/Damage/Endurance[*] (34) Force Feedback - Chance for +Recharge[/list]Level 35: Kick <ul type="square">[*] (A) Empty[/list]Level 38: Strength of Will <ul type="square">[*] (A) Resist Damage IO[*] (39) Resist Damage IO[*] (43) Resist Damage IO[/list]Level 41: Tough <ul type="square">[*] (A) Aegis - Resistance[*] (48) Aegis - Resistance/Endurance[*] (48) Titanium Coating - Resistance[*] (48) Titanium Coating - Resistance/Endurance[/list]Level 44: Weave <ul type="square">[*] (A) Luck of the Gambler - Defense[*] (45) Luck of the Gambler - Defense/Endurance[*] (45) Luck of the Gambler - Defense/Endurance/Recharge[*] (45) Luck of the Gambler - Defense/Recharge[/list]Level 47: Taunt <ul type="square">[*] (A) Accuracy IO[/list]Level 49: Resurgence <ul type="square">[*] (A) Recharge Reduction IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Endurance Reduction IO[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]6% DamageBuff(Smashing)[*]6% DamageBuff(Lethal)[*]6% DamageBuff(Fire)[*]6% DamageBuff(Cold)[*]6% DamageBuff(Energy)[*]6% DamageBuff(Negative)[*]6% DamageBuff(Toxic)[*]6% DamageBuff(Psionic)[*]3% Defense(Smashing)[*]3% Defense(Lethal)[*]4.56% Defense(Fire)[*]4.56% Defense(Cold)[*]4.56% Defense(Energy)[*]4.56% Defense(Negative)[*]3% Defense(Psionic)[*]3% Defense(Melee)[*]6.13% Defense(Ranged)[*]6.13% Defense(AoE)[*]57% Enhancement(Accuracy)[*]25% Enhancement(RechargeTime)[*]10% FlySpeed[*]67.5 HP (4.5%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]MezResist(Immobilize) 6.6%[*]MezResist(Sleep) 4.4%[*]MezResist(Stun) 4.4%[*]2% (0.03 End/sec) Recovery[*]104% (6.51 HP/sec) Regeneration[*]3.13% Resistance(Negative)[*]20% RunSpeed[/list]


<font class="small">Code:[/color]<hr /><pre>| Copy &amp; Paste this data into Mids' Hero Designer to view the build |
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Posted

Here is my other build that I currently have set as my "active". You'll notice some odd slotting but it's for the set bonuses.

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

[u]Click this DataLink to open the build![u]

Level 50 Natural Brute
Primary Power Set: Battle Axe
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Chop <ul type="square">[*] (A) Kinetic Combat - Accuracy/Damage[*] (3) Kinetic Combat - Damage/Endurance[*] (3) Kinetic Combat - Damage/Recharge[*] (5) Kinetic Combat - Damage/Endurance/Recharge[*] (48) Accuracy IO[/list]Level 1: High Pain Tolerance <ul type="square">[*] (A) Healing IO[*] (5) Healing IO[*] (7) Healing IO[*] (7) Regenerative Tissue - +Regeneration[*] (9) Steadfast Protection - Resistance/+Def 3%[/list]Level 2: Mind Over Body <ul type="square">[*] (A) Reactive Armor - Resistance/Endurance[*] (9) Reactive Armor - Resistance/Recharge[*] (11) Reactive Armor - Endurance/Recharge[*] (11) Reactive Armor - Resistance/Endurance/Recharge[/list]Level 4: Fast Healing <ul type="square">[*] (A) Miracle - +Recovery[*] (13) Miracle - Heal[*] (13) Miracle - Heal/Endurance[/list]Level 6: Build Up <ul type="square">[*] (A) Rectified Reticle - To Hit Buff[*] (17) Rectified Reticle - To Hit Buff/Recharge[*] (39) Adjusted Targeting - To Hit Buff/Recharge[*] (40) Recharge Reduction IO[/list]Level 8: Swift <ul type="square">[*] (A) Run Speed IO[/list]Level 10: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Defense[*] (43) Luck of the Gambler - Defense/Endurance[/list]Level 12: Swoop <ul type="square">[*] (A) Kinetic Combat - Accuracy/Damage[*] (15) Kinetic Combat - Damage/Endurance[*] (15) Kinetic Combat - Damage/Recharge[*] (17) Kinetic Combat - Damage/Endurance/Recharge[*] (46) Accuracy IO[/list]Level 14: Super Jump <ul type="square">[*] (A) Springfoot - Endurance/Jumping[/list]Level 16: Indomitable Will <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (43) Luck of the Gambler - Defense/Endurance/Recharge[/list]Level 18: Whirling Axe <ul type="square">[*] (A) Obliteration - Damage[*] (19) Obliteration - Accuracy/Recharge[*] (19) Obliteration - Damage/Recharge[*] (21) Obliteration - Accuracy/Damage/Recharge[*] (21) Obliteration - Accuracy/Damage/Endurance/Recharge[*] (23) Obliteration - Chance for Smashing Damage[/list]Level 20: Rise to the Challenge <ul type="square">[*] (A) Discouraging Words - To Hit Debuff[*] (23) Discouraging Words - To Hit Debuff/Recharge[*] (33) Discouraging Words - To Hit Debuff/Recharge/Endurance[*] (33) Numina's Convalescence - +Regeneration/+Recovery[*] (34) Numina's Convalescence - Heal[*] (34) Numina's Convalescence - Heal/Endurance[/list]Level 22: Quick Recovery <ul type="square">[*] (A) Performance Shifter - EndMod[*] (34) Performance Shifter - EndMod/Recharge[*] (37) Performance Shifter - EndMod/Accuracy[/list]Level 24: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (25) Recharge Reduction IO[*] (25) Recharge Reduction IO[/list]Level 26: Cleave <ul type="square">[*] (A) Obliteration - Damage[*] (27) Obliteration - Accuracy/Recharge[*] (27) Obliteration - Damage/Recharge[*] (29) Obliteration - Chance for Smashing Damage[*] (29) Obliteration - Accuracy/Damage/Recharge[*] (31) Obliteration - Accuracy/Damage/Endurance/Recharge[/list]Level 28: Health <ul type="square">[*] (A) Healing IO[*] (33) Healing IO[/list]Level 30: Heightened Senses <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (31) Luck of the Gambler - Defense[*] (31) Luck of the Gambler - Recharge Speed[/list]Level 32: Stamina <ul type="square">[*] (A) Performance Shifter - EndMod[*] (39) Performance Shifter - EndMod/Recharge[*] (39) Performance Shifter - EndMod/Accuracy[/list]Level 35: Pendulum <ul type="square">[*] (A) Obliteration - Damage[*] (36) Obliteration - Accuracy/Recharge[*] (36) Obliteration - Damage/Recharge[*] (36) Obliteration - Accuracy/Damage/Recharge[*] (37) Obliteration - Accuracy/Damage/Endurance/Recharge[*] (37) Obliteration - Chance for Smashing Damage[/list]Level 38: Strength of Will <ul type="square">[*] (A) Resist Damage IO[/list]Level 41: Kick <ul type="square">[*] (A) Kinetic Combat - Accuracy/Damage[*] (42) Kinetic Combat - Damage/Endurance[*] (42) Kinetic Combat - Damage/Recharge[*] (42) Kinetic Combat - Damage/Endurance/Recharge[*] (50) Accuracy IO[/list]Level 44: Electrifying Fences <ul type="square">[*] (A) Enfeebled Operation - Accuracy/Recharge[*] (45) Enfeebled Operation - Endurance/Immobilize[*] (45) Enfeebled Operation - Accuracy/Endurance[*] (45) Enfeebled Operation - Immobilize/Range[*] (46) Enfeebled Operation - Accuracy/Immobilize/Recharge[*] (46) Enfeebled Operation - Accuracy/Immobilize[/list]Level 47: Tough <ul type="square">[*] (A) Titanium Coating - Resistance/Endurance[*] (48) Titanium Coating - Resistance[*] (48) Titanium Coating - Endurance[/list]Level 49: Weave <ul type="square">[*] (A) Luck of the Gambler - Defense/Endurance[*] (50) Luck of the Gambler - Defense[*] (50) Luck of the Gambler - Defense/Endurance/Recharge[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Kinetic Combat - Accuracy/Damage[*] (40) Kinetic Combat - Damage/Endurance[*] (40) Kinetic Combat - Damage/Recharge[*] (43) Kinetic Combat - Damage/Endurance/Recharge[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]9% DamageBuff(Smashing)[*]9% DamageBuff(Lethal)[*]9% DamageBuff(Fire)[*]9% DamageBuff(Cold)[*]9% DamageBuff(Energy)[*]9% DamageBuff(Negative)[*]9% DamageBuff(Toxic)[*]9% DamageBuff(Psionic)[*]32.1% Defense(Smashing)[*]32.1% Defense(Lethal)[*]3% Defense(Fire)[*]3% Defense(Cold)[*]4.25% Defense(Energy)[*]4.25% Defense(Negative)[*]3% Defense(Psionic)[*]28.3% Defense(Melee)[*]3.63% Defense(Ranged)[*]3% Defense(AoE)[*]26.3% Enhancement(RechargeTime)[*]27% Enhancement(Accuracy)[*]3% Enhancement(Immobilize)[*]10% FlySpeed[*]258.6 HP (17.3%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]MezResist(Confused) 1.65%[*]MezResist(Immobilize) 12.1%[*]MezResist(Sleep) 2.2%[*]MezResist(Stun) 6.6%[*]2.5% (0.04 End/sec) Recovery[*]52% (3.25 HP/sec) Regeneration[*]1.88% Resistance(Negative)[*]10% RunSpeed[/list]------------
[u]Set Bonuses:[u]
[u]Kinetic Combat[u]
(Chop)<ul type="square">[*] MezResist(Immobilize) 2.75%[*] 22.5 HP (1.5%) HitPoints[*] 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)[/list][u]Steadfast Protection[u]
(High Pain Tolerance)<ul type="square">[*] 3% Defense(All)[/list][u]Reactive Armor[u]
(Mind Over Body)<ul type="square">[*] MezResist(Immobilize) 1.1%[*] 1.25% Defense(Energy,Negative), 0.63% Defense(Ranged)[*] 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)[/list][u]Miracle[u]
(Fast Healing)<ul type="square">[*] 2.5% (0.04 End/sec) Recovery[*] 28.1 HP (1.88%) HitPoints[/list][u]Rectified Reticle[u]
(Build Up)<ul type="square">[*] 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee)[/list][u]Luck of the Gambler[u]
(Combat Jumping)<ul type="square">[*] 10% (0.63 HP/sec) Regeneration[/list][u]Kinetic Combat[u]
(Swoop)<ul type="square">[*] MezResist(Immobilize) 2.75%[*] 22.5 HP (1.5%) HitPoints[*] 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)[/list][u]Luck of the Gambler[u]
(Indomitable Will)<ul type="square">[*] 10% (0.63 HP/sec) Regeneration[/list][u]Obliteration[u]
(Whirling Axe)<ul type="square">[*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[*] 9% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)[/list][u]Discouraging Words[u]
(Rise to the Challenge)<ul type="square">[*] MezResist(Confused) 1.65%[*] 1.25% Defense(Smashing,Lethal), 0.63% Defense(Melee)[/list][u]Numina's Convalescence[u]
(Rise to the Challenge)<ul type="square">[*] 12% (0.75 HP/sec) Regeneration[*] 28.1 HP (1.88%) HitPoints[/list][u]Performance Shifter[u]
(Quick Recovery)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 28.1 HP (1.88%) HitPoints[/list][u]Obliteration[u]
(Cleave)<ul type="square">[*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[*] 9% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)[/list][u]Luck of the Gambler[u]
(Heightened Senses)<ul type="square">[*] 10% (0.63 HP/sec) Regeneration[*] 16.9 HP (1.13%) HitPoints[*] 7.5% Enhancement(RechargeTime)[/list][u]Performance Shifter[u]
(Stamina)<ul type="square">[*] 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed[*] 28.1 HP (1.88%) HitPoints[/list][u]Obliteration[u]
(Pendulum)<ul type="square">[*] MezResist(Stun) 2.2%[*] 3% DamageBuff(All)[*] 9% Enhancement(Accuracy)[*] 5% Enhancement(RechargeTime)[*] 3.75% Defense(Melee), 1.88% Defense(Lethal), 1.88% Defense(Smashing)[/list][u]Kinetic Combat[u]
(Kick)<ul type="square">[*] MezResist(Immobilize) 2.75%[*] 22.5 HP (1.5%) HitPoints[*] 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)[/list][u]Enfeebled Operation[u]
(Electrifying Fences)<ul type="square">[*] 3% Enhancement(Immobilize)[*] 1.88% Resistance(Negative)[*] 2.5% Defense(Smashing,Lethal), 1.25% Defense(Melee)[*] 3.75% Enhancement(RechargeTime)[*] 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing)[/list][u]Titanium Coating[u]
(Tough)<ul type="square">[*] MezResist(Sleep) 2.2%[*] 22.5 HP (1.5%) HitPoints[/list][u]Luck of the Gambler[u]
(Weave)<ul type="square">[*] 10% (0.63 HP/sec) Regeneration[*] 16.9 HP (1.13%) HitPoints[/list][u]Kinetic Combat[u]
(Brawl)<ul type="square">[*] MezResist(Immobilize) 2.75%[*] 22.5 HP (1.5%) HitPoints[*] 3.75% Defense(Smashing,Lethal), 1.88% Defense(Melee)[/list]


 

Posted

This is my budget build for BA/WP...not so much for pylon soloing as it is about mowing through hordes of mobs. Survival is phenomenal, and it's an absolute blast to play.

If anybody has pointers on improving it without spending a ton, I'm all ears.

Villain Plan by Mids' Villain Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

Halar: Level 50 Magic Brute
Primary Power Set: Battle Axe
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting

Villain Profile:
Level 1: Beheader -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(5), Mako-Dmg/Rchg(7), Mako-Acc/Dmg/EndRdx/Rchg(7)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(11), Numna-Heal/Rchg(13), S'fstPrt-ResDam/Def+(36), ResDam(37), ResDam(37)
Level 2: Gash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(3), C'ngImp-Acc/Dmg/Rchg(5), C'ngImp-Dmg/EndRdx/Rchg(25)
Level 4: Fast Healing -- Numna-Heal(A), Numna-Heal/EndRdx(15), Heal-I(15)
Level 6: Mind Over Body -- TtmC'tng-EndRdx(A), TtmC'tng-ResDam(25), TtmC'tng-ResDam/EndRdx(31), ResDam(31)
Level 8: Swoop -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(11), Mako-Acc/Dmg/EndRdx/Rchg(13), Mako-Dam%(37)
Level 10: Indomitable Will -- EndRdx(A)
Level 12: Combat Jumping -- DefBuff(A)
Level 14: Super Jump -- Jump(A)
Level 16: Rise to the Challenge -- Numna-Heal/EndRdx/Rchg(A), Numna-Heal/EndRdx(17), Numna-Heal(17), Dct'dW-Heal/EndRdx(34)
Level 18: Whirling Axe -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(19), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(21), Oblit-Acc/Dmg/Rchg(23), Oblit-%Dam(50)
Level 20: Quick Recovery -- P'Shift-EndMod/Acc(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod(23), P'Shift-End%(39)
Level 22: Hurdle -- Jump(A)
Level 24: Health -- Heal-I(A), Numna-Heal(40), Numna-Regen/Rcvry+(40)
Level 26: Cleave -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(27), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(29), Oblit-%Dam(31)
Level 28: Stamina -- EndMod-I(A), EndMod-I(36), EndMod-I(36)
Level 30: Heightened Senses -- RedFtn-Def/EndRdx/Rchg(A), RedFtn-Def(42), RedFtn-Def/EndRdx(42), RedFtn-Def/Rchg(43)
Level 32: Pendulum -- Oblit-Acc/Rchg(A), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-Dmg(33), Oblit-Dmg/Rchg(34), Oblit-%Dam(34)
Level 35: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(39), GSFC-ToHit/Rchg/EndRdx(40), GSFC-Rchg/EndRdx(43), GSFC-ToHit/EndRdx(43), GSFC-Build%(46)
Level 38: Strength of Will -- TtmC'tng-ResDam(A), TtmC'tng-ResDam/Rchg(39), TtmC'tng-ResDam/EndRdx/Rchg(42)
Level 41: Kick -- Acc-I(A)
Level 44: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam/Rchg(45), TtmC'tng-EndRdx/Rchg(45), TtmC'tng-ResDam/EndRdx/Rchg(45), TtmC'tng-ResDam(46), TtmC'tng-EndRdx(46)
Level 47: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(48), RedFtn-EndRdx/Rchg(48), RedFtn-Def/EndRdx/Rchg(48), RedFtn-Def(50), RedFtn-EndRdx(50)
Level 49: Resurgence -- Efficacy-EndMod/Rchg(A)
------------
Level 1: Brawl -- EndRdx(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
Set Bonus Totals:

  • 21.5% DamageBuff(Smashing)
  • 21.5% DamageBuff(Lethal)
  • 21.5% DamageBuff(Fire)
  • 21.5% DamageBuff(Cold)
  • 21.5% DamageBuff(Energy)
  • 21.5% DamageBuff(Negative)
  • 21.5% DamageBuff(Toxic)
  • 21.5% DamageBuff(Psionic)
  • 11.1% Defense(Smashing)
  • 11.1% Defense(Lethal)
  • 4.25% Defense(Fire)
  • 4.25% Defense(Cold)
  • 7.38% Defense(Energy)
  • 7.38% Defense(Negative)
  • 3% Defense(Psionic)
  • 19.3% Defense(Melee)
  • 11.8% Defense(Ranged)
  • 5.5% Defense(AoE)
  • 34% Enhancement(Accuracy)
  • 25% Enhancement(RechargeTime)
  • 10% FlySpeed
  • 241.8 HP (16.1%) HitPoints
  • 10% JumpHeight
  • 10% JumpSpeed
  • MezResist(Held) 6.05%
  • MezResist(Immobilize) 13.2%
  • MezResist(Sleep) 6.6%
  • MezResist(Stun) 8.8%
  • 5% (0.08 End/sec) Recovery
  • 48% (3 HP/sec) Regeneration
  • 2.52% Resistance(Fire)
  • 2.52% Resistance(Cold)
  • 10% RunSpeed



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Posted

Optimator:

Quote:
Originally Posted by Optimator View Post
Level 30: Heightened Senses -- RedFtn-Def/EndRdx/Rchg(A), RedFtn-Def(42), RedFtn-Def/EndRdx(42), RedFtn-Def/Rchg(43)|
This change would give you slightly more (4%)regen, (3%)acc, and (0.75%)hp

Level 30: Heightened Senses S'dpty-EndRdx(A), S'dpty-Def/EndRdx/Rchg(42), S'dpty-Def/Rchg(42), S'dpty-Def/EndRdx(43)



You would lose Mezresist, fire/cold resist and 2%dambuff



First post in this thread all tho I have read and referred to it several times, so want to says thanks to all, and Phosphorescency