Looking for some help


Leandro

 

Posted

Those of you that are really good at demo records...........


I am looking to start my next big comic in the FUSION series ----seen here www.fusion-cov.com (click comics tab)


This involves tons of undead in RV. I am hoping to talk to one of you to try to get a demo built of RV FILLED with zombie pets (from masterminds) and a few heroes that get turned into zombies---while I have a few select toons fight there way through........(I would have to give you details of script) End goal is to run the demo and get tons of screenshots from various angles.

Anyone up to the task?


View the story of W.A.R.F.A.C.E. and Septimus Bane here: http://www.fanfiction.net/s/6785073/1/Meus_Profiteor#
my email chrismfears99@yahoo.com

 

Posted

Putting a ton of zombies in RV: bothersom but could be done. Especially if they all appear in one big, flat space.

Fighting them: very very hard. If you include fights, it's probably going ot be better to just go into the game and arrange for the fight. You can always change the NPCs in the fight over to zombies in the demo. (Though the zombies will be fighting with the powers used by the real enemies you fought.) Or you could get get a bunch of friends with higher level Masterminds to pop in and help with the fight. Hopefully they won't mess up the script by defeating your heroes.


 

Posted

[ QUOTE ]
You can always change the NPCs in the fight over to zombies in the demo. (Though the zombies will be fighting with the powers used by the real enemies you fought.) Or you could get get a bunch of friends with higher level Masterminds to pop in and help with the fight. Hopefully they won't mess up the script by defeating your heroes.

[/ QUOTE ]

Or you could defet enemies in Atlas Park, then swap the map for Recluse's Victory. Same coordinates for both.


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Posted

ask on champion, great community, best chances of gettin results


 

Posted

[ QUOTE ]
[ QUOTE ]
You can always change the NPCs in the fight over to zombies in the demo. (Though the zombies will be fighting with the powers used by the real enemies you fought.) Or you could get get a bunch of friends with higher level Masterminds to pop in and help with the fight. Hopefully they won't mess up the script by defeating your heroes.

[/ QUOTE ]

Or you could defet enemies in Atlas Park, then swap the map for Recluse's Victory. Same coordinates for both.

[/ QUOTE ] Can you just keep the powers the same and change the mob type and map? Like the atlas park example?


View the story of W.A.R.F.A.C.E. and Septimus Bane here: http://www.fanfiction.net/s/6785073/1/Meus_Profiteor#
my email chrismfears99@yahoo.com

 

Posted

You're still keeping powers the same no matter where you go. Fighting hellions means your zombies will have pistols and baseball bats, but clocks mean you'll have zombies zapping you with electricity etc. Think of the mobs you fight as body doubles, because that's exactly what they are.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
You can always change the NPCs in the fight over to zombies in the demo. (Though the zombies will be fighting with the powers used by the real enemies you fought.) Or you could get get a bunch of friends with higher level Masterminds to pop in and help with the fight. Hopefully they won't mess up the script by defeating your heroes.

[/ QUOTE ]

Or you could defet enemies in Atlas Park, then swap the map for Recluse's Victory. Same coordinates for both.

[/ QUOTE ] Can you just keep the powers the same and change the mob type and map? Like the atlas park example?

[/ QUOTE ]




ok, just a quick little example:


Longbow before1

Longbow before2

Longbow -> Dry Husk 1

Longbow -> Dry Husk 2


Just a quick little change, but you get the idea


 

Posted

well, in the VG so might as well


 

Posted

cool