Slot machine contact...wth were the devs thinking?


Anjiru

 

Posted

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Thats nothing compared to the unlockable Port Oakes contact. One that gives missions that cap at level 12 but in order to get them you need to trap ghosts which are level 12 themselves and worse still when enough go into the traps it spawns around eight level 15s with bosses.

Utterly pointless.

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I did it at level 5 with a Brute and level 20 friend.

Seriously, I've talked with Positron and he said they were fixing it.


 

Posted

But for all I know the Slot Machine sends me up against an AV the first mission. Or only has six missions to offer.

Now, what do you think the odds are that someone would call an AV-laden contact "hilarious"?

There are no AVs, and two arcs.


Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"

 

Posted

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Thats nothing compared to the unlockable Port Oakes contact. One that gives missions that cap at level 12 but in order to get them you need to trap ghosts which are level 12 themselves and worse still when enough go into the traps it spawns around eight level 15s with bosses.

Utterly pointless.

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I took the time to get the badge before I hit eleven and do Veluta's missions. They're nothing special, no badges either, but she gives you two story arcs and they both explain a bitof the history of the ghosts in the Rogue Isles, and expands on what's being done with them, by them, and to them in the present.


 

Posted

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Thats nothing compared to the unlockable Port Oakes contact. One that gives missions that cap at level 12 but in order to get them you need to trap ghosts which are level 12 themselves and worse still when enough go into the traps it spawns around eight level 15s with bosses.

Utterly pointless.

[/ QUOTE ]

I took the time to get the badge before I hit eleven and do Veluta's missions. They're nothing special, no badges either, but she gives you two story arcs and they both explain a bitof the history of the ghosts in the Rogue Isles, and expands on what's being done with them, by them, and to them in the present.

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Don't forget the anti-ghost gun and gernades.


 

Posted

Well, if I ever get another villain up to that level, and I have a lot of time to spare, I might look into it.

Or not. I really wish they had done it more like they did with Henri Dumont. By the time you find Henri, you'll probably already have the badge by doing missions from the other contacts; and if not, Scrapyarders are easy enough to find in Sharkhead.


 

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Thats nothing compared to the unlockable Port Oakes contact. One that gives missions that cap at level 12 but in order to get them you need to trap ghosts which are level 12 themselves and worse still when enough go into the traps it spawns around eight level 15s with bosses.

Utterly pointless.

[/ QUOTE ]

I took the time to get the badge before I hit eleven and do Veluta's missions. They're nothing special, no badges either, but she gives you two story arcs and they both explain a bitof the history of the ghosts in the Rogue Isles, and expands on what's being done with them, by them, and to them in the present.

[/ QUOTE ]

Don't forget the anti-ghost gun and gernades.

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Which I still have and probably won't find a use for ever again. So now I have an amulet that summons fire imps, a bone that summons zombies, a gun that kills ghosts and a grenade that kills ghosts in my ninth power tray. I'm startin' a collection!


 

Posted

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Thats nothing compared to the unlockable Port Oakes contact. One that gives missions that cap at level 12 but in order to get them you need to trap ghosts which are level 12 themselves and worse still when enough go into the traps it spawns around eight level 15s with bosses.

Utterly pointless.

[/ QUOTE ]

I took the time to get the badge before I hit eleven and do Veluta's missions. They're nothing special, no badges either, but she gives you two story arcs and they both explain a bitof the history of the ghosts in the Rogue Isles, and expands on what's being done with them, by them, and to them in the present.

[/ QUOTE ]

Don't forget the anti-ghost gun and gernades.

[/ QUOTE ]

Which I still have and probably won't find a use for ever again. So now I have an amulet that summons fire imps, a bone that summons zombies, a gun that kills ghosts and a grenade that kills ghosts in my ninth power tray. I'm startin' a collection!

[/ QUOTE ]

People use temp powers?


 

Posted

So all these responses and no data? I was wondering if slot machine is 30-35 or 35-40 or some variation? I farmed the greys and got the gangbuster badge. Yes, it was tedious. Now, at what level can I see the fruits of my labor? I'm lvl 33, and have tapped out all my contacts (3 'earned' contacts from Nerva, 3 'earned' from St. Martial). I can do newspaper missions, do a "get the Loot" mission from Ian the Shark every 5 missions or so, but I still don't have the Slot Machine contact. Ian won't give me any new contacts.

If you did the slot machine contact, what level were you when he first gave you a mission?

Was it Ian who introduced you to Slot Machine?

If you got Slot Machine and he no longer would speak to you, what lvl were you?

Focus people!


 

Posted

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So all these responses and no data? I was wondering if slot machine is 30-35 or 35-40 or some variation? I farmed the greys and got the gangbuster badge. Yes, it was tedious. Now, at what level can I see the fruits of my labor? I'm lvl 33, and have tapped out all my contacts (3 'earned' contacts from Nerva, 3 'earned' from St. Martial). I can do newspaper missions, do a "get the Loot" mission from Ian the Shark every 5 missions or so, but I still don't have the Slot Machine contact. Ian won't give me any new contacts.

If you did the slot machine contact, what level were you when he first gave you a mission?

Was it Ian who introduced you to Slot Machine?

If you got Slot Machine and he no longer would speak to you, what lvl were you?

Focus people!

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No, Ian doesn't introduce you to him, you have to talk to the Slot Machine. He's here. Last I heard he was a level 30-35 contact.


 

Posted

I just wanted to come in and say the slot machine is one of my favorite contacts. The second souvenier is just awesome.

But yeah, kill Marcone Capos in PO.


 

Posted

Why is it that Heroes don't get inanimate contacts? You never see a Heroes getting tips to foil Malta from a TV.

*This pointless complaint is brought to you by Hermod*


 

Posted

Heroes are smart enough to not trust anything that can think for itself if they can't see where it keeps its brain....


Current Blog Post: "Why I am an Atheist..."
"And I say now these kittens, they do not get trained/As we did in the days when Victoria reigned!" -- T. S. Eliot, "Gus, the Theatre Cat"

 

Posted

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So all these responses and no data? I was wondering if slot machine is 30-35 or 35-40 or some variation? I farmed the greys and got the gangbuster badge. Yes, it was tedious. Now, at what level can I see the fruits of my labor? I'm lvl 33, and have tapped out all my contacts (3 'earned' contacts from Nerva, 3 'earned' from St. Martial). I can do newspaper missions, do a "get the Loot" mission from Ian the Shark every 5 missions or so, but I still don't have the Slot Machine contact. Ian won't give me any new contacts.

If you did the slot machine contact, what level were you when he first gave you a mission?

Was it Ian who introduced you to Slot Machine?

If you got Slot Machine and he no longer would speak to you, what lvl were you?

Focus people!

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No, Ian doesn't introduce you to him, you have to talk to the Slot Machine. He's here. Last I heard he was a level 30-35 contact.

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TY! I just found him(never been in the giza before except to talk to Hard Case, that place is much bigger than I thought!).

And I can confirm that at lvl 33 he is giving me missions. I'm off to do them now. Thanks again for the tip Hermod!


 

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So all these responses and no data? I was wondering if slot machine is 30-35 or 35-40 or some variation? I farmed the greys and got the gangbuster badge. Yes, it was tedious. Now, at what level can I see the fruits of my labor? I'm lvl 33, and have tapped out all my contacts (3 'earned' contacts from Nerva, 3 'earned' from St. Martial). I can do newspaper missions, do a "get the Loot" mission from Ian the Shark every 5 missions or so, but I still don't have the Slot Machine contact. Ian won't give me any new contacts.

If you did the slot machine contact, what level were you when he first gave you a mission?

Was it Ian who introduced you to Slot Machine?

If you got Slot Machine and he no longer would speak to you, what lvl were you?

Focus people!

[/ QUOTE ]

No, Ian doesn't introduce you to him, you have to talk to the Slot Machine. He's here. Last I heard he was a level 30-35 contact.

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TY! I just found him(never been in the giza before except to talk to Hard Case, that place is much bigger than I thought!).

And I can confirm that at lvl 33 he is giving me missions. I'm off to do them now. Thanks again for the tip Hermod!

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You're welcome.


 

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If you have to spend 2 hours of boooooooring playtime hunting greys to get a contact, then this seriously needs to be fixed.

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if someone is saying 2 hours they are wrong... took me days. The capos dont spawn in large numbers or any regularity. I got 2 other badges while working PO for this one.

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2 hours if that. And no I am NOT wrong. I popped up my pet and ran east/west through the streets of Marconeville, killing EVERY family group. Why every group? Well if you don't kill the ones that don't have bosses, then how are bosses going to spawn there? Just go up and down killing everything. Also check the roofs. They are up there also, or on the 2nd floor ledge.

Better yet, go play pacman. stop your whining.


 

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If you have to spend 2 hours of boooooooring playtime hunting greys to get a contact, then this seriously needs to be fixed.

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if someone is saying 2 hours they are wrong... took me days. The capos dont spawn in large numbers or any regularity. I got 2 other badges while working PO for this one.

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2 hours if that. And no I am NOT wrong. I popped up my pet and ran east/west through the streets of Marconeville, killing EVERY family group. Why every group? Well if you don't kill the ones that don't have bosses, then how are bosses going to spawn there? Just go up and down killing everything. Also check the roofs. They are up there also, or on the 2nd floor ledge.

Better yet, go play pacman. stop your whining.

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I spent a few hours with 3 people in PO and I never got the badge, I eventually gave up and outleveled the contact.

Stop whining about whining. There's no reason for it to be this difficult.


 

Posted

It's not that it's difficult to farm. It's that it's STUPID.

I mean, isn't the kill badge (Untouchable) for normal family bosses just a 100-count? Why is Gangbuster TWICE that?

At what point did someone decide "You know what would make CoV perfect? Grinding. Let's put some grinding in."

Whoever came up with the Gangbuster requirement should have to grind that badge out every morning before being allowed to start work.


@Mindshadow

 

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It's not that it's difficult to farm. It's that it's STUPID.

I mean, isn't the kill badge (Untouchable) for normal family bosses just a 100-count? Why is Gangbuster TWICE that?

At what point did someone decide "You know what would make CoV perfect? Grinding. Let's put some grinding in."

Whoever came up with the Gangbuster requirement should have to grind that badge out every morning before being allowed to start work.

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Yeah, because unless you do the slot machine's missions you won't be allowed to go past level 40 when Issue 7/1 comes out.

--GF

And now that I've put it in perspective for you...


Up with the overworld! Up with exploration! | Want a review of your arc?

My arcs: Dream Paper (ID: 1874) | Bricked Electronics (ID: 2180) | The Bravuran Jobs (ID: 5073) | Backwards Day (ID: 329000) | Operation Fair Trade (ID: 391172)

 

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You haven't put anything in perspective. You made an odd statement that didn't affect the discussion at all. I'm not even sure what your point is supposed to be.


 

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You haven't put anything in perspective. You made an odd statement that didn't affect the discussion at all. I'm not even sure what your point is supposed to be.

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The slot machine, like all contacts, is optional. Given the general quality of writing, it's probably no more and no less entertaining than any other contact.

So if you think it's too tiresome to grind out the Marcones for the badge, then, uh, you don't have to tire yourself out getting it. You miss nothing.

--GF


Up with the overworld! Up with exploration! | Want a review of your arc?

My arcs: Dream Paper (ID: 1874) | Bricked Electronics (ID: 2180) | The Bravuran Jobs (ID: 5073) | Backwards Day (ID: 329000) | Operation Fair Trade (ID: 391172)

 

Posted

Yes, you do miss something.

There are several hidden contacts throughout the 30s. If you don't do the grinding to unlock them, then you'll have to grind some of those levels just to get to the new contacts when the 40+ content comes out.

Everything is optional, we already knew that. The point was that the method of choosing the option is not a good one.


 

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I'll take a look at those badges for the contacts mentioned.


 

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I'll take a look at those badges for the contacts mentioned.

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Yay for Statesman!


 

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Doc Buzzsaw could probably use a look. If you stay in Supergroup mode, it's pretty much impossible to get the Bling badge in time to run those missions. If you're out of Supergroup mode, Bling isn't really much of an accomplishment, it's an inevitability.


 

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If you're out of Supergroup mode, Bling isn't really much of an accomplishment, it's an inevitability.

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But just barely. I got Bling at level 30 (no super group), just on the verge of outleveling Doc Buzzsaw.