SnipeFu's Definitive Guide to Energy Blasters V3.0


Airhammer

 

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N O V A – the end all and be all of the Energy set.

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At L36 I'm not sure I'm still considered a noob, but this surely must be a noob question so please bear with me. I took Nova at 32 and still seem to have a basic misunderstanding on how it works with Conserve Energy+Aim+BU. My strike is executed in this order: CE+BU+Aim then Nova, however each time Nova goes off it still drains my Endurance completely and flips off all my toggles. Can someone please let me know what I’m doing wrong?

Thanks.

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Hi Torchholder, Nova is supposed to have that effect. Most of the blaster 32 powers drain all your end and leave you very vulnerable. Most of us carry around a blue inspiration if anyone is leftover to get back on our feet.



The Legion of Freedom

 

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Yea...it's a common misperception about conserve power. It d/n prevent the end drop, but it makes the recovery more efficient by halving the end requirement of your powers afterwards.


 

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Hi JD

Well i guess my thoughts are (and they are only thoughts - everyone doesn't have to have exactly the same build!):

I personally have Power Thrust also 1-slotted, but with an accuracy instead of damage. It gets used about 50% of the time as a 'knee jerk' power, so I want to make sure it hits. The other 50%, I'm using it as a finisher, and it sucks to miss as by then I'm thinking about the next few moves and I hate having to return my attention to a mob that that should be defeated already...

I notice that you have Sniper Blast fully slotted for damage - I guess you normally use it in conjunction with Aim or BU, but personally I also tend to use it on it's own in battles (when the situation allows), and so I have an accuracy in there too - as I HATE missing! Plus don't forget that if you Aim PLUS Build Up, you're wasting one of your damage slots. SnipeFu (see above) seems to like an interrupt reducer in there too.

You have Superspeed and Fly? - I also had SS for a while (at level 47 as an experiment while I waited for Lv49 to respec to get Phase Shift) and while I miss the speed of SS, Fly isn't so bad, especially when it's nicely slotted like you have it (that endurance redux means that with a nice automatic hover/fly keybind you can use it in combat). I'm not saying you should change it or anything, but if you dropped SS, you could also drop Hurdle (not needed if you can fly!) in favour of Swift, and still have a slot free (for something like Power Push)

I'm also not a big fan of Power Bolt - it's fine as a 'finisher' when mobs are left with small amounts of HP (which happens a lot), but personally I find that (although it may be a bit wasteful if only one mob is going to be hit by it) I have Torrent, or Explosive Blast or Power Thrust available in those situations. If I were playing your character (which i'm not! - you are ), I'd be tempted to drop it and bring Power Burst up the list a bit. And yes, Bolt->Blast->Bolt will drop an even-con minion, but with Build Up so will Torrent->Burst or Torrent->Blast, which means you can fell a group of three whites in 4 shots (Torrent all three, Blast #1, Burst #2, Blast #3) - if the Torrent sucessfully knocked back, you may not even face ONE return shot...

Stealth, really really useful - taking it nice and early shows you know what you're talkin' bout - only thing I'd say is that I personally use a Endurance Redux in it, as even an SO is going to give you, what, another 2% defence? (Stealth is 7.5% base) - it's not a big endurance hog, but in the long run I like to make it cost next to nothing. Oh, and running stealth is another good reason to take Swift instead of Hurdle btw as it just about cancels out the 'slow' effect.

Everything else looks great! - taking PB just before TF is a always a great idea - same for CP before Nova, although with Nova 3-slotted for recharges (which most people agree is optimum) it's not until CP is six slotted that you can normally use it before every Nova. Your TF slotting is also nice - personally I don't use any damages in it at all (even though it's a great damager, I have other powers for damaging) - I like to play to a powers 'strengths' - and with it's boss-stunning ability, I have it slotted up the wazoo with stuns. With PB, I can keep a +3 Boss out of the fight for it's whole duration, which is invaluable against some of the naster mezzers (such as Dark Ring Mistresses and Death Mages etc) and it's also nice to pop on Master Illusionists to stop you from being immediately overrun with Pets. One warning though, if you don't have Superspeed to combine with Stealth, you'll take at least one shot from them, no matter how stealthily/quick you creep up behind them etc. If it's really important not to take that hit, you can always use Power Push to push them over then rush over and TF them before they get up, but you have to be very confident in your abilities to pull off tricks like that as complicating things in this way can lead to those nasty situations where your 'Push whiffed off into the air, you mess up your subsequant TF, and then find yourself standing mezz'd in the middle of a group of unhappy bad guys...


Yii...

 

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Thanks guys for clearing that up. Nice to know it's a misunderstanding about the game mechanics rather than my play style.

Thanks for the best Blaster thread on the Boards!


 

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Excellent post, Majik! Thank you!

Like your thought about slotting Power Thrust with Accuracy. I hardly ever use it, but like you, when I do, it's just to get people off me and I don't want it to miss. I think I'll do that. Why didn't I think of that?!

Yep, I saw SnipeFu's thoughts on putting Accuracy in Snipe and I'm going to do that, too. I'm just waiting till I get to my next level. I should have changed that in my build. Definately need it there. Not sure about the interrupt enhancer...don't know if I want to waste a slot on it. Hmmm...think about it.

Well, I have to tell you, I LOVE SuperSpeed AND Fly. I have SS on permanently with Stealth to give me invisibility. I may end up putting a End Red in SS and Stealth to keep any of them from having an effect on me. I don't know how I'd live without that one.

You don't use Power Bolt?!? That one's my bread and butter, along with Burst and Blast. I don't think I can sacrifice it...

You gave me some great things to think about. Thank you!!!


 

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I just posted my build in another thread, but I thought I'd post here as I'd love to hear SnipeFu and MSKnight's comments--and anyone else too!

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I hate to give "cookie cutter" advice, so can you tell me what you have fun doing and what you would like to do? I can offer my input then to you!


 

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Generally I don't like giving "cookie cutter" advice, but here are a few which I chaulk up to universal constants:

-If you can, try things out on test server first.
-At somepoint you owe it to yourself to 6-slot nova w/ KB and take it into PP. Take a friend. With waypoints you can measure the distance of minion-tossing.
-The same is also fun with Power Thrust and Power Push.
-Clearing a rooftop w/ Nova is almost as much fun.
-All rules have an exception (including this one).
-Never listen to MsKnight.
-When SnipeFu says he's out of debt, run away. Fast.


 

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Excellent post, Majik! Thank you!

Like your thought about slotting Power Thrust with Accuracy. I hardly ever use it, but like you, when I do, it's just to get people off me and I don't want it to miss. I think I'll do that. Why didn't I think of that?!

Yep, I saw SnipeFu's thoughts on putting Accuracy in Snipe and I'm going to do that, too. I'm just waiting till I get to my next level. I should have changed that in my build. Definately need it there. Not sure about the interrupt enhancer...don't know if I want to waste a slot on it. Hmmm...think about it.

Well, I have to tell you, I LOVE SuperSpeed AND Fly. I have SS on permanently with Stealth to give me invisibility. I may end up putting a End Red in SS and Stealth to keep any of them from having an effect on me. I don't know how I'd live without that one.

You don't use Power Bolt?!? That one's my bread and butter, along with Burst and Blast. I don't think I can sacrifice it...

You gave me some great things to think about. Thank you!!!

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I agree with slotting Power Thrust for accuracy.. what you really want is for it to hit to get someone out of your face.. you really dont want to cause mega damage.. and the reality is you wont..

I slot my snipe for accuracy because I HATE MISSING.. nothing makes me more angry than when my most powerful long range attack misses. I have mine slotted with one accuracy.. one interruot and four damage.. Once I get Hasten to six slots and build and aim to four that should be every 30 second which is enough in my book.

I love Power Bolt... yes its weak... but you know what.. its fast.. it comes up when u need it.. I have it six slotted 1 acc/5 damage.. Its a trusty old friend and while other stuff is sexier now.. Power Bolt is that attack that takes off a little here and there.. which adds up in the end.. good DPS IMO....

I am still debating Stealth and SS.. I was thinking about making a new costume that would effectively be a stealth armor for my tech guy... so that would work for me.. SS doesnt really fit my concept at all... I am all about the concept...


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

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When SnipeFu says he's out of debt, run away. Fast.

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Hey! I resemble that remark.



The Legion of Freedom

 

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With perma-hasten you'll have a straight 1-2-3 combo of bolt-blast-bolt. You'll then have a 1-2 second downtime that you can use either for a buff (ex. BU, Aim, CP or PB) or another power (ex. Power Burst for damage or Power Push for damage avoidance).

Now if you buff for an alpha-strike using sniper shot you are faced with a dilemna I go back and forth on. The 10 sec duration of BU/Aim is enough for that 1-2-3 combo, but only 1 or (maaaybe) 2 shots after snipe (due to the longer animation time). So you can either string that 1-2-3 bolt-blast-bolt combo, giving your weakest attack that buff...or fire off blast right after sniper shot...you get a bigger impact from the buff...and you can immediately fire off bolt...but then you have that downtime (from blast really) for a cpl of seconds when you won't be dealing damage. I use both, but probably more often go the "blast" route.

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I'll usually Bolt-Blast-Bolt-ET. I have 3 Cones in ET, so it's range is only a yard or 2 less than Bolt. I use the same tactic for a Snipe opening, too - Aim+BU+Snipe+Blast+Bolt+ET+Bolt.

I have 3 different tactical uses for ET & EB. The first is Poor Man's Nova: Aim+BU+ET+EB. I've found that as long as I pick a good target ET doesn't spread people out very badly, so EB will get everyone that ET did.

Second use is CC. Both powers do a good job of knocking mobs on their tails, so they can take the some of the heat off of you mid-battle. They can also help to break up a Return Alpha Strike, so that whatever healing you have available (either Insps or another char) have a better chance of keeping you alive.

Third use is as finishers. If a target is down to just a little health, then using ET or EB to simultaneously finish the current target and start damaging whoever is going to be next works well.

I have a concept build, so I don't have Nova, but do have SS, Fitness, Flight, and the whole Leadership pool. Currently 43, though I haven't trained 41-43 yet because of EPPs. Torn between Repulsion+TI, or Body Armor (nothing else fits concept)


"Trust me, it worked in the Simpsons." - Calash

 

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Torn between Repulsion+TI, or Body Armor (nothing else fits concept)

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Repulsion is an end hog. If you're a blapper I can see a good purpose, but I'd suggest a healthy supply of CaBs, because if Repulsion Bubble drains your end and it drops (along w/ all toggles) it can get dangerous.

(in case you didn't know) TI will give u better resistance than BA, but it's a toggle and uses some end. The other powers in munitions use guns btw.


 

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I just posted my build in another thread, but I thought I'd post here as I'd love to hear SnipeFu and MSKnight's comments--and anyone else too!

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I hate to give "cookie cutter" advice, so can you tell me what you have fun doing and what you would like to do? I can offer my input then to you!

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Sure--I don't know how different this would be from anyone else, but here's things I think about when playing:

1. I HATE running out of endurance and having to wait for it to rebuild.
2. I HATE having to wait for powers to "come back up".
3. Having said that, I'm a VERY patient player. I take missions slow so I don't risk too much.
4. I like getting the best bang for the buck. I believe in balance, but not at the cost of quick xp.
5. I absolutely love the Energy Torrent AoE attack.
6. My favorite attack is snipe--I love one-shot kills.
7. Melee I don't like so much.
8. I love using SS and stealth to explore the situation, then sneak up on the unsuspecting--usually from the air--and letting them have it.

That help?


 

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Repulsion is an end hog. If you're a blapper I can see a good purpose, but I'd suggest a healthy supply of CaBs, because if Repulsion Bubble drains your end and it drops (along w/ all toggles) it can get dangerous.

(in case you didn't know) TI will give u better resistance than BA, but it's a toggle and uses some end. The other powers in munitions use guns btw.

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I wasn't really planning on *using* RepFi much, just taking it to unlock TI. However, after reading the EM guide, I'm leaning towards taking Armor, then picking up some of the EM powers that I hadn't really considered useful before reading the Guide.


"Trust me, it worked in the Simpsons." - Calash

 

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Repulsion is an end hog. If you're a blapper I can see a good purpose, but I'd suggest a healthy supply of CaBs, because if Repulsion Bubble drains your end and it drops (along w/ all toggles) it can get dangerous.

(in case you didn't know) TI will give u better resistance than BA, but it's a toggle and uses some end. The other powers in munitions use guns btw.

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I wasn't really planning on *using* RepFi much, just taking it to unlock TI. However, after reading the EM guide, I'm leaning towards taking Armor, then picking up some of the EM powers that I hadn't really considered useful before reading the Guide.

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Ah gotcha. Well Personal Force Field can also unlock TI so if you go FM v. EM you might want to consider it.


 

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I need some advice energy blasters.. I am looking at where I am now and looking at the free respec. This is where I am not but this is from memory...

I am level 26 right now
Power Bolt -1acc/1 range/4 Damage
Power Blast -1acc/1 range/3Damage
Energy Torrent- 1acc/1 Cone Enhance/1 Damage
Snipe- 1acc/1 interrupt/4 damage
Aim- 3 recharge ( I think )

Power Thrust-2 damage
Enegy Punch-2 damage
Build Up- 3 recharge

Hover- 1 defense/1 Flight
Flight-1 end/ 1 Flight
Air Superiority- 1 Damage

Hasten- 3 recharge

Swift- Run
Health- Health
Stamina 1 end red

Now obviously I made some mistakes from when I first started..

Energy Punch and Air Superiority wil be removed for Bone Smasher and Power Burst ( my wife too that and I was like daaaaaaaaaaaaaaaaaaaaaaaaaaaaag I shoulda took that )

I am very very seriously considering getting rid of Enery Torrent.

My style goes with the name.. I prefer to hover in the air and hammer targets from above... I have two Battle Cries..

Its Hammertime ( snipe while standing on the ground )
Droppin the Hammer ( which I will use for Bonesmasher )

My nickname.. Death from Above..

I am much more of a single target fighter.. In groups I tend to be the boss and looey killer.. and I like that.. I am not a big fan of the EB AOE attacks.. mainly cause they dont do enough damage to nuke the mob.. and they draw lots of aggro and aggro is baaaaaaaaaad.

I am thinking to get rid of the Energy Torrent AOE and get something I will use a lot like Stealth, SS or Conserve Power. I like Flight and Hover but everyone keeps talking about how dangerous it gets when going through PI you get sniped without SS and Stealth.. SS really doesnt fit my character concept but Stealth can simply be a Stealth Armor.

I was thinking about getting Tough and Weave later but it looks like I will be going with one of the Epic Pools like PFF and TI..

Any suggestions would be helpful... I am really really stuck at whether or not to get rid of Energy Torrent.. That would give me two more slots for something else which in all honesty I will probably use a WHOLE lot more.

Thanks for your help..


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

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I am always amazed just how far away mobs will agro on you if I don't use Stealth - it's such a must IMHO, especially when lining up your opening attack. With regards to PI though - I don't think I've *ever* been really bothered by the snipers, even flying at street level, you'll only take one 'somersault' hit every once in a great while for half you HP and if that's too much then just fly higher. The important thing is that I've *never* actually been killed by a sniper.

Again, be wary of ending up with a cookie-cut build, but a lot of blasters (including myself) favour Fly - the way I look at it, it's a nice 100% +DEF against melee attacks (until you get mezz'd or web-grenaded out of the air of course!)

And you don't HAVE to take Torrent - I admit i'm a big fan of it, especially as an opener, but as long as you're happy being left with only Bolt, Blast and Snipe for ranged attacks, there's no reason not to bin it. But at MsK sagely said - try stuff out on test first - in fact, why don't you try removing it from your tray for a while and see if you miss it.

And with your current battlecries, you have to do one for PFF - "You can't touch this!" (Dooo doo do do...)

Oh, and I have a favourite saying on TeamSpeak regarding accuracy, which I think I'll use as my (first ever!) sig...


Yii...

 

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Thanks.. thats my thing.. I dont want SS because it just doesnt fit my concept for my character.. and I dont want the uber build.. I want what works for me.. I am toying with the idea of droppin ET but its not set in stone.. I dont even know if I will take stealth but it does hit in the concept of the character in terms of a stealth armor ( which of course will be a different costume to go along with that )

Thanks for the help..


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

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Hi Jury.

I assumed your list was prioritized so here's my thoughts (I'm skipping around your list):

Endurance and recharge, you look good. I tried adding in a recharge to bolt and blast w/ 6 hasten, no appreciable difference.

Energy Torrent: Glad that you like it. Consider Explosive blast as they made a decent 1-2 combo on minions, while it won't fully defeat them, you can polish them off w/o getting defeated. Plus expl. blast has a nice power animation. Also consider how you use it for slotting. Solely alpha or mid-battle? I 99% alpha with it, so I only 4-slotted it.

If you plan on r'sking for, say the Striga TFs (L25ish) you might want to consider re-ordering your powers. You said you hate end problems (I'm assuming more than hating recharge), and stamina is much later than hasten. I found that hasten, before stamina got good, boiled down to a quick way of draining my end. Also w/ the wolves on Striga (and assumedly in the TFs), getting hover earlier might keep you out of melee range.

Sniper Blast: I think you already posted on considering the slotting in light of the 400% dmg cap so I'll leave that to you. I know it's one of your favorite powers. Consider this tho...if you like it alot you can swap out a dmg for recharge and another for accuracy. Still hit the dmg cap w/ BU + aim, and a quick recharge and acc to use again in a battle.

TF is a great power, but you don't like melee. You can go a few different ways with this:
1. Keep and optimize current slotting. I noticed you had a disorient slotted, but you also have power boost. PB will double the base disorient. As it looks right now the combined stun will be a bit longer than TF recharges, much moreso w/ your recharge enh in TF...might want to consider reslotting that disorient w/ a dmg or and the recharge w/ acc (for a 2nd hit), then watch how long the stun lasts compared to TF recharge, you can always hit again (w/ added acc) to re-stun.

2. Go further into melee by getting bone smasher for a good 1-2 combo (gd dmg and stun). This will require good slotting to be "great" and will require you to do the melee you don't like.

3. Get rid of TF and PB. They're great powers, but maybe not your playstyle. Consider this: drop those, get expl. blast and begin to slot it for an aoe 1-2 combo (both really need max dmg to be effective together). with the extra power you can get boost range, which will mesh w/ your love of snipign ant attacking from the air.

Further, since you already have SS and like to attack from the sky, hate melee and don't like too much risk consider this:

Drop fly, use the 3 slots to 4-slot hover. s/b good enough for combat. Instead of fly take power push. It's effectly the same as P Thrust, but you don't have to wait until they are in melee range, which prob won't happen much when you are flying/hovering (unless facing sky, freaks). But since it's ranged and d/n need any extra enh you can use while hoving over a battle. it also comes in handy 40+ when a malta sapper zaps your end when they are hovering at range.

One more thing to consider: how do you like to use nova? I noticed 3/3 dmg/recharge, so it'll be up every 2-3 min. CP is only 1 slotted, so the recharge is still around 5 min w/ 6-hasten. If you use CP before nova, then pop a cab after, you'll have enough end to finish off bosses after nova.

Hope I've given you some decent stuff to think about!


 

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Ms Knight would you please review the build I posted on this thread and give me your analysis ???


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

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Airhammer it may help if you provide what you like/dislike in your playstyle and what you wish to accomplish with your build. I'll try and chime in too.



The Legion of Freedom

 

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Ms Knight would you please review the build I posted on this thread and give me your analysis ???

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Okies...you like smashing from above...some melee (E Punch/Bone)...and battlecry emotes

1. Concern abt. snipers in PI/CF/Bricks/FF in getting SS. Honestly if you don't need SS to get around (you have fly and I figure you like it) consider this: take another power in the concealment pool (you already are considering stealth "armor") then take phase...snipers can't hit you if you're phased...but you are more exposed if you should fight (w/ phase off..whereas stealth + SS can be used in combat). This would be good up through 32 when you get nova. You can decide then if you want SS to stack w/ stealth so you can walk up to nova...oooooorrrrr...you can stealth, hover high, turn off hover then activate nova (and assumedly a cool emote). Note about a couple of things, I noticed my accuracy was a bit lower with this, and nova will go off where it's pressed, not where you wind up. So activating nova while you are dropping could result in nova's center being several feet in the air. Nova is a sphere, so it'll still hit, but you might miss the widest radius. However with practice you can probably get this down and it will fit into your style. Later in the game you can think about swapping Phase for PFF.

As it stands tho', at 26 you have a few levels/powers to play with before reaching the sniping zones.

If you get SS, consider swapping out health for swift...stacked w/ SS you'll be at the travel cap i think.

2. Air Superiority: I tried this on test and didn't like the close range...but it was nice to have another attack when having fun w/ sky raiders in TV. I hear that it's the best dmg power in the pools (for what that's worth) so you might still have fun w/ it, maybe later in the game tho....flying sky tend to be Lts or bosses...tho it is fun fighting them while flying/hovering.

You have rng enh in bolt/blast/ET. Consider this: boost range. it gives like a 54% or 75% base boost (dep on who ya ask). w/ only 1 SO, it recharges immediately after going down.

How's your end? I notice stamina's 1 slotted whereas hasten is 3 slotted. Are your fights done quickly or do you run out of end mid-fight? Might want to balance this. Punch will free up 2 slots, and Aim and BU are good at 3, but it might be too early for that (you gain 3-4 sec w/ each, but you could put these elsewhere.

Oh, and when/if you get Total Focus, you'll need to have a nice new emote to go with it!


 

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Thanks SnipeFu for a great guide. I'm respecing my blaster now. I wish I new about this guide before I started playing him. Here's my new build for those intererested.

Archetype: Blaster
Primary Powers - Ranged : Energy Blast
Secondary Powers - Support : Energy Manipulation
Slot[01] Level 1 (Starting Primary) : Power Bolt /Acc,Dmg,Dmg,Dmg,Dmg,Dmg
Slot[02] Level 1 (Starting Secondary) : Power Thrust /Acc,Dmg
Slot[03] Level 2 : Power Blast /Acc,Dmg,Dmg,Dmg,Dmg,Dmg
Slot[04] Level 4 : Build Up /Rchg,Rchg,Rchg
Slot[05] Level 6 : Hasten /Rchg,Rchg,Rchg,Rchg,Rchg
Slot[06] Level 8 : Hover /DefBuf
Slot[07] Level 10 : Power Burst /Acc,Dmg,Dmg,Dmg,Dmg,Dmg
Slot[08] Level 12 : Aim /Rchg,Rchg,Rchg
Slot[09] Level 14 : Fly /Fly
Slot[10] Level 16 : Hurdle /Jump
Slot[11] Level 18 : Health /Heal
Slot[12] Level 20 : Stamina /EndRec,EndRec,EndRec,EndRec,EndRec,EndRec
Slot[13] Level 22 : Super Speed /Run
Slot[14] Level 24 : Sniper Blast /Acc,Dmg,Dmg,Dmg,Dmg,Dmg
Slot[15] Level 26 : Energy Torrent /Acc,Dmg,Dmg,Dmg,Dmg,Dmg
Slot[16] Level 28 : Stealth /DefBuf
Slot[17] Level 30 : Conserve Power /Rchg,Rchg,Rchg
Slot[18] Level 32 : Nova /Rchg,Rchg,Rchg,Dmg,Dmg,Dmg
Slot[19] Level 35 : Bone Smasher /Acc,Dmg,Dmg,Dmg,Dmg,Dmg
Slot[20] Level 38 : Total Focus /Rchg,Dsrnt,Dmg

I'm saving the last slots so that I can check out the epic pool. But I'm sure Temp Invulnerabilty or unstopable will be coming in at 41. Any word on those yet?

Star Bolt lvl 27 NRG/NRG Blaster Protector Server


 

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I noticed none of you are big fans of CJ/SJ/Acro so I was wondering, are you posting mostly outdoor street hunter builds? I'm not a huge fan of the street grind method of levelling so I do a lot of door missions, both solo and in teams. Also, with no CJ or Acro, these builds have pretty much abandoned any kind of mez protection. Not a criticism, just an observation. Might I be better served taking CJ and then eventually Acro for some mez protection instead of 6 slotting Hover if I prefer missions to outdoor street grinding?


 

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Hey Razorbane. What I have tried to do is make a guide where I don't tell people what to do and to not give them a cookie cutter guide to energy blasters. I tried to give an overall view of each power and some of the pool powers. I don't know much about the jumping pool so I really didn't have much to comment on it with, but many of the postewrs in this thread have.

I maintain that the most important is to have fun and get in to your own groove. So if the leaping pool works for you then by all means it is a great way to go. I personally love hover and have a lot of experience with it so that is what I commented on.



The Legion of Freedom