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But thanks for that link. I know we have linux users here that are running CoH.
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Not on my ATI systems, it's sucked for years on them. Works peachy on my Nvidia systems, though. -
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Cage says "Suposably" in that preview.
I realize he's supposed to be a "street" guy, but even most guys on the street know the word is "supposedly".
Not cute, Bendis.
Edit:
Damn Wolverine for interrupting what could have been a shower scene with Spider-Woman and Black Widow! hehe.
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I know guys with college degrees who say "suposably". They even type it in IM that way. -
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CoH/CoV on console will make it easier to have a second account... won't have to buy a game compatible computer which would be possibly 3X the cost of a PS3 or a 360. For that reason alone, I'm in.
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You Windows people are quaint. I just run the other copy in another window; Linux is cheaper than buying a PS3 or a 360.
Needing a second computer. Heh. -
You guys are focusing way too much on the pros and cons of console CoH based on how to translate the controls. What you're forgetting is this possibility:
Console gamers in our shards. Please God, save me from console gamers. -
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Yes, they are. Positron has already said that with the greatly expanded number of devs there will be specific attention focused on bases in the future.
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DOOOM!!!!! NCSOFT MEANS DOOM! See, they're gonna reduce the number of developers!
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Eden got hit by a double-whammy. They over-extended themselves on the Buffy/Angel licenses, and then sales industry-wide dropped. Angel only went five seasons, and the titles just didn't sell like they would have needed. Evidently they got behind in licensing payments. They had to spend every dime of their cash paying this back, and then at the end of it lost their biggest money-maker (even at dipping sales, it was still their bread and butter).
So they had no money, and greatly reduced income. They had to start making hard choices as to what to finish and release, based on what they thought might make enough money to let them continue. I don't know specifics of what their finances are like now, but I imagine they're having to make all those hard choices everybody makes (do we reduce production values on this so we can produce it cheaper, and take the chance that lowers sales? etc.) in a context where they had announced tons and tons of things they were working on, but can't release them at anything like their old rate anymore.
Most RPG companies who've been put in this position have gone under. If Eden hasn't, I think that's probably a credit to their management. Losing a major license is a real hit even if it happens without exhausting your cash. -
The 2008 State of the Game:
Still in Texas. -
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So, to heck with your snubbing of the requests of others. Once or twice people have swooped in to save MY day, it's the least I can do to help save someone else's.
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I do this constantly, usually by debuffing the goons, and can't count the number of times I've given away my last Awaken to a faceplanted stranger (even though they could go to the hospital) or been killed fighting a GM for whom I already had the badge. It's a hallmark of my SG that we do this, and do it with sensitivity to the feelings of the people who don't understand this game's mitigation of "kill stealing".
But experience says that if you start asking people to come clean up your spawn, it takes a bit to get a taker. Not hours, but it's not instant either. It then takes SECONDS to get to another present. So you'd be spending more time broadcasting for help than you would actually playing the game, and the sad part is you'd be doing it to accomplish something that doesn't help people; it actually PENALIZES them.
Again; you're doing lowbies a FAVOR if you leave the frosties alive. You're doing them a DISSERVICE if you kill them. PerfectStorm's stubborn refusal to even address the technical facts presented to him regarding this doesn't change the fact that the presents spawn at the same rate regardless, the frosties are gigantic white beacons visible far away, and the presence of frosties decreases the risk of opening presents for lowbies.
If you can't pay attention to the screen well enough to notice you're running into a friggin' snow drift, that's an issue for you to address, not the devs. I suggest a bigger monitor or better glasses. -
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If I cannot handle what I spawn, I get a safe distance away and then broadcast a warning and request for assistance. I'll even check my global friends list to see if anyone is about that can help, if a broadcast doesn't do it. It does take a bit for the frostlings to de-spawn, giving plenty of time for some poor present-hunter to run into my leavings if they are not cleaned up. I try not to screw up other people's fun.
Storm
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You pollute broadcast over that? You can't accidentally run into 15 foot tall, 6 foot wide, bright white animated snowmen, and by killing them, you REQUIRE other people to encounter them if they open a present.
If you leave them, they die when the new present spawns, and squishies can zip in and open it before the corpses derez, thereby avoiding another spawn.
What you're doing is lessening other people's fun, not increasing it. And the broadcast pollution; in the time it would take to get a group together to handle a spawn, most people would have opened half a dozen presents, AND the spawn would have died on its own. I'm not even sure I believe you do this, because I can visualize the flaming you'd take in broadcast. -
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Sometimes. But if you happen to stumble across leftover snow monsters before the present has re-spawned, they will still attack.
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True; if you happen to accidentally run into 15 foot tall giant snowmen in packs of 3+ without seeing them from, say, a block away, they might attack you. -
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You know, like the people who think it's cool to present-hunt in an area that poses no risk to them because they outleveled it 30 levels ago, and then they leave behind the 3 red-to-purple-for-normal-people snowbeasts when they could swat them down in about 10 seconds, because they're IMPATIENT selfish greedy little twits. But I digress.)
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You realize those people are doing you a favor, right? When the next present spawns, those snowbeasts will die, and if you grab the present before their corpses de-rez, you can't spawn another batch of snowbeasts. Even if you get "you've been naughty", no beasts will appear. If, on the other hand, they kill the snowbeasts, the present doesn't spawn any faster, but you lose the advantage of the corpse block.
So they're impatient selfish greedy little twits who are making your life easier. -
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Yes, it IS impossible for some who only has Fly and doesn't have some bogus temporary power.
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ITYM "Yes, it IS impossible for someone who carefully chooses to place themselves into a box designed to make it impossible, and stubbornly refuses to step outside that box briefly to get a badge that isn't part of an accolade anyway."
HTH. HAND.
These badges reward people who want to work really hard at them and/or find innovative ways to achieve them. You're acting like every badge is some kind of birthright. They're not, and there are people out there who WANT badges that are hard to come by. They can't, and shouldn't, all be Exploration badges anybody can manage with a little patience; some of them are going to be HARD. Some rewards (not necessarily badges) are only going to be possible for certain archetypes. TOUGH. Some rewards (not necessarily badges) are going to require access to certain powers. TOUGH.
There are some Task Forces that probably can't be done by 8 human-form Peacebringers without using temp powers or dying. Then again, this is probably YOUR meaning of "impossible", which is "harder than I would personally like it to be, and screw everybody else".
I don't have the ski badges on my badge-hunter character. I will probably never have them. I don't care. If you care, you have to decide whether you care more about the badge than you do about avoiding the effort to achieve it. This is the calculation you have to do for EVERY badge, and the effort is going to vary from badge to badge and character to character. Deciding to get Heart of the Hamidon with a character who has never visited a trainer and without letting anybody else help you is probably futile, too, and that's just an Exploration badge; the medals are a reward for extra effort.
Plus you got the stupid thing anyway. So build a bridge and get over it. -
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I just don't think it's fair to have badges that rely on certain powers to get.
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So do you lie awake nights fretting the various healing badges?
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The good news is, I finally got the badge. I managed to get someone to bring me along for the Kings Row Safeguard mission (thank you very, very, very much Stone Palace,) where I got the Zero-G Pack (and the exploration badge in the mission, yay, bonus!) After about 5 practise runs, I got the Speed Demon badge with 23 seconds.
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No, it's IMPOSSIBLE, remember?
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I don't think I ever want to see those ski slopes again now. It really wasn't fun for me to get that badge...
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And yet you did it anyway, KNOWING it wasn't fun, complaining you weren't having fun the whole way, and now you're complaining that you didn't have fun before.
See, it's a GAME. It's supposed to be fun. There are a lot of people who enjoyed this part of the game; this part of the game was therefore meant for them. What you're supposed to do with the parts that aren't fun for you is "stay away from them".
I am honestly baffled why you can't get this; it was fun for some people. You want it changed, which is bound to make it less fun for SOMEBODY who was already enjoying it.
And I'd be careful what you wish for, those of you who are claiming this part of the game ruined your lives; the easiest way for NCSoft to fix that would be to just not ever offer it again. Boom, problem solved; and you got nothing, and other people got their fun ruined. -
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Maybe the poster wanted to express their dissatisfaction about the event?
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And maybe I wanted to read that expression, evaluate it, make informed guesses as to the mental state of the poster, and offer constructive life tips that I felt might improve the poster's mental well-being? -
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I'm so frustrated right now, I'm seriously getting to the point where I'll cancel my account. I HATE games that frustrate me and present an impossible goal! I usually end up putting those games down and never playing them again.
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It sounds like it's making you very unhappy. So why are you still trying to do it? This is a game; it's supposed to be fun. Go do the fun parts. -
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Along those lines, my all time favorite is still:
main() { printf(&unix["\021%six\012\0"],(unix)["have"]+"fun"-0x60);}
I doubt if these days one programmer in ten thousand can actually explain what this does.
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"Bombs out with an incompatible implicit declaration of built-in function 'printf'". What's hard about that? -
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Next time I run into the Eden guys, I'll ask...I usually see them during convention season.
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sniff. This was his last post, before the change. We miss you, big guy. -
Name: TD Freebirds
Website: http://triumphdefender.proboards77.com/ (affiliated with Triumphant Defenders)
Leaders: Point Defense, Homeless Joe, Sky Lark
This is a theme group about "Bows and Blunt Instruments". You're welcome if you have at least one Bow power, or you're a War Mace or Battleaxe Tanker using a non-weapon weapon such as a shovel, bat, pipe wrench, etc. A healthy tolerance for bad puns is suggested.
This is basically an alt group for a bunch of Triumph players so we can group on Victory, that's been hijacked and turned into a theme group because of the new weapon customization. Outsiders welcome. -
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w00t! Undead thread! Everybody pile on!
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Sounds like you must be bending to the will of some pedophile who can't find enough kids on myspace, instead of focusing all your energy into fixing the million bugs that you keep neglecting to attend to
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You want the person who maintains their MySpace page writing code? I thought you didn't LIKE bugs? -
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I mean, what's the answer? Take Aid Self for stun resist, take Health for sleep resist, take Combat Jumping and Acrobatics for hold and immobilize and knockback resist, and Hover so you don't fall out of the sky during the first lag spike or under heavy graphics load (not to mention so that you can turn around in mid air without falling).
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If that's your answer, you need to learn to ask better questions.
Let me know when you do; I'll be up at the mission door, reading a newspaper, waiting for your slow [censored]. -
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Granted, Star Wars is down around 30, which amuses me greatly.
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I don't know if that's fair.
I mean, it's not that I think it's unfair; it's just I can't get the client to run long enough to get 30 feet from the starting point, so I can't test if it's fair. -
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I've heard many a story about players of certain ATs (notably Stalkers) who've been blatantly excluded from the LRSF just because of their AT. Again, in my opinion that isn't right.
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The fact that something that isn't right happens doesn't necessarily mean it's a problem that requires a coding solution.
I get excluded from stuff all the time, because I'm a Defender without the Empathy set. It's annoying, but there are lots of other people to team with. I don't think the fix for that problem involves writing code. -
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<.< don't be silly, that mmo is in production by tronk inc
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That doesn't matter; once they find out it's hard, they'll sue Cryptic/NCSoft 'cause you can build robots in CoX, then when they lose, they'll hire Cryptic to write it.
Then comes pie.