static

Recruit
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  1. So I've been dealing with this issue since yesterday with the support staff, I let them reset my costumes to defaults, they tried giving me different tailor sessions, I even gave them access to login to my account and try to debug it, all for them to revert my character to yesterday morning destroying the incarnate work I had done in the past 2 days (unlocked judgement, interface, destiny, lore), had lore and destiny at t3, interface at t2, 2 VRs sitting around and hadn't crafted a judgement. They send me an email saying they were reverting me, I replied about the lost incarnate pieces and they haven't acknowledged it (even though I was corresponding with someone every 10-20 minutes before this). Oh well, if they're okay with deleting my work my sub is getting cancelled, almost a 7 year vet and this is the way they act.
  2. I'm having the same issue, I've been in contact with support but so far their ideas have pretty much been useless, I fear this isn't going to get resolved until the devs see it as an issue.
  3. Its not a bad OS, it just never had very good driver support, I'd honestly pick up Win 7 x64, it runs CoH just fine for me at least and most hardware works perfectly.
  4. static

    Trojan Virus!

    Its a false positive, I use NOD32 and about a year ago it did the same thing, eventually something was fixed as it stopped doing it.
  5. oooh, a forum of generics could be fun!
  6. static

    Taxi-bot?

    Typically its a player whos only real function is running around zones and TPing around lowbies/lazy people to useful destinations in that zone.
  7. This is pretty much the build I'm running on live:

    Villain Plan by Mids' Villain Designer 1.401
    http://www.cohplanner.com/

    dark-static: Level 50 Magic Brute
    Primary Power Set: Dark Melee
    Secondary Power Set: Shield Defense
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Fighting
    Power Pool: Leaping

    Villain Profile:
    ------------
    Level 1: Smite T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(11), T'Death-Acc/Dmg/EndRdx(15), T'Death-Dmg/EndRdx/Rchg(29), T'Death-Dam%(29)
    Level 1: Deflection RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(48), RedFtn-EndRdx/Rchg(48), RedFtn-Def/EndRdx/Rchg(48), RedFtn-Def(50), RedFtn-EndRdx(50)
    Level 2: Shadow Punch T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(11), T'Death-Acc/Dmg/EndRdx(15), T'Death-Dmg/EndRdx/Rchg(39), T'Death-Dam%(39)
    Level 4: True Grit Numna-Heal/EndRdx(A), Numna-Heal/Rchg(5), Numna-Heal(5), Aegis-ResDam/EndRdx(43), Aegis-ResDam/Rchg(43), Aegis-ResDam(43)
    Level 6: Shadow Maul Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(7), Sciroc-Dmg/Rchg(7), Sciroc-Acc/Rchg(42), Sciroc-Acc/Dmg/EndRdx(42), Sciroc-Dam%(42)
    Level 8: Siphon Life Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(9), Mako-Dmg/Rchg(9), Mako-Acc/EndRdx/Rchg(17), Mako-Acc/Dmg/EndRdx/Rchg(17), Mako-Dam%(19)
    Level 10: Hurdle Jump-I(A)
    Level 12: Hasten RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
    Level 14: Super Speed Zephyr-Travel(A), Zephyr-Travel/EndRdx(19), Zephyr-ResKB(46)
    Level 16: Health Numna-Regen/Rcvry+(A)
    Level 18: Active Defense HO:Membr(A), HO:Membr(50)
    Level 20: Stamina EndMod-I(A), EndMod-I(21), EndMod-I(21)
    Level 22: Battle Agility RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(23), RedFtn-EndRdx/Rchg(23), RedFtn-Def/EndRdx/Rchg(25), RedFtn-Def(25), RedFtn-EndRdx(27)
    Level 24: Against All Odds EndRdx-I(A)
    Level 26: Soul Drain Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(40)
    Level 28: Phalanx Fighting LkGmblr-Rchg+(A)
    Level 30: Grant Cover RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(31), RedFtn-EndRdx/Rchg(31), RedFtn-Def/EndRdx/Rchg(31), RedFtn-Def(34), RedFtn-EndRdx(37)
    Level 32: Midnight Grasp T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(33), T'Death-Dmg/Rchg(33), T'Death-Acc/Dmg/EndRdx(33), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(34)
    Level 35: Shield Charge Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(36), Sciroc-Dmg/Rchg(36), Sciroc-Acc/Rchg(36), Sciroc-Acc/Dmg/EndRdx(37), Sciroc-Dam%(37)
    Level 38: Boxing Acc-I(A)
    Level 41: Tough S'fstPrt-ResDam/Def+(A)
    Level 44: Weave RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(45), RedFtn-EndRdx/Rchg(45), RedFtn-Def/EndRdx/Rchg(45), RedFtn-Def(46), RedFtn-EndRdx(46)
    Level 47: Combat Jumping LkGmblr-Rchg+(A)
    Level 49: Taunt Taunt-I(A)
    ------------
    Level 1: Brawl Empty(A)
    Level 1: Sprint Empty(A)
    Level 2: Rest Empty(A)
    Level 1: Fury
    ------------
    Set Bonus Totals:
    21.5% DamageBuff(Smashing)
    21.5% DamageBuff(Lethal)
    21.5% DamageBuff(Fire)
    21.5% DamageBuff(Cold)
    21.5% DamageBuff(Energy)
    21.5% DamageBuff(Negative)
    21.5% DamageBuff(Toxic)
    21.5% DamageBuff(Psionic)
    10.5% Defense(Smashing)
    10.5% Defense(Lethal)
    10.8% Defense(Fire)
    10.8% Defense(Cold)
    11.4% Defense(Energy)
    11.4% Defense(Negative)
    9.25% Defense(Psionic)
    18% Defense(Melee)
    19.9% Defense(Ranged)
    13.9% Defense(AoE)
    27% Enhancement(Accuracy)
    40% Enhancement(RechargeTime)
    118.1 HP (7.88%) HitPoints
    Knockback (Mag -4)
    Knockup (Mag -4)
    MezResist(Held) 11.6%
    MezResist(Immobilize) 20.4%
    MezResist(Stun) 2.2%
    32% (2 HP/sec) Regeneration
    5.04% Resistance(Fire)
    5.04% Resistance(Cold)
    6.25% Resistance(Negative)
    5% RunSpeed
  8. [ QUOTE ]
    [ QUOTE ]
    So, was I reading it right that each AT will get one primary and secondary power from its corresponding AT? If so that's awesome!

    [/ QUOTE ]

    Every AT gains at least 1 powerset -- Masterminds only get a Secondary, no new Primary. Brutes get 2 new Primaries, and 1 secondary. Everyone else gets 1 Primary and 1 Secondary.

    [/ QUOTE ]

    Posi and BAB have said this, does that mean that kheldians are each getting a new powerset...?